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Posted

I went ahead and updated the description to point out the mod works for SE (At least for now, hopefully forever).

 

On 7/26/2020 at 2:46 PM, michaelp59 said:

@MrEsturkAccording to your screenshots, your skyrim looks both unique and Performance friendly, may i ask what ENB/Settings are you using?

I'm using Tropical Skyrim. Can't remember which shader I'm using, but I believe it is the tropical performance version of this one. I believe I tweaked some things to make it even more color saturated, but that was back in 2018 so I have no idea what. I don't have much experience tweaking ENB shaders.

 

I modded quite a bit more of my copy of Skyrim, including replacing all the vanilla outfits. The initial build took me about 3 weeks to setup and included a ton of individual mods as well as lots of personal edits.

Posted

Update

 

A small feature and bug fix update.  This is a complete patch for version 0.87.  You don't need earlier patches.

 

EDIT:  Patch is outdated.  Please use the new one here.

 

 

The "chance for rough sex with owner" is two sliders now, one for the chance when your score is 0 and another for when it is 100.  Both default to 0.  The chance for your owner to get rough with you can vary now depending on your score.  Set them to the same value if you always want it the same.  Your owner might start out being rough but become more gentle as you prove your obedience.  Or your owner might go easy at first but become more rough as your submissiveness increases on the assumption that you like being abused.  It's up to you.  However, rebellious slaves always get rough sex.

 

Forced prostitution will not occur in non hold capital towns.  Just cities and hold capitals now.
For basic prostitution, client acceptance rate increases even more now with higher client arousal.
You will not re-dress after the Whiterun walk if you had started out naked.
Tweaks to the sex animation selections when you're wearing a heavy bondage device.
Added checking for chastity belts for sex animation selection.
Minor bug fixes.

Posted
10 hours ago, HexBolt8 said:

This mod's MCM actually initializes quickly.  Supposedly there's a limit to how many MCMs you can have but unless you have a lot of mods that shouldn't be the problem. 

 

Often, it's a missing script.  Double check that the mod's scripts are installed.  You can check "sqv vkj_mcm" and the quest should be running.  Sometimes you just have to wait.  For me, entering another mod's MCM and exiting reduces the time for a new mod's MCM to show up. 

I found the cause of the problem, it was a mod Radiant Prostitution, when it is enabled MCM lola does not register, if disabled then everything is fine. I think that the problem is with the integration or in some other third-party mods interfering with the process. I am using Radiant Prostitution / Gigolo 4.1 version

 

Update

Cause was in load order,  MF_RadiantProstitution.esp should always be lower than submissivelola_est.esp

Posted

Testing Testing! Tested out the spanking choices. A spanking animation played but the masochist number did not go up. IE: bonus before spanking: 7 points. Bonus after: the same.

 

Posted

hi @HexBolt8. tested the recent patch. the sex animations when it comes to heavy restraints now is unfortunately not working properly at least for me. whenever the owner or my character initiates sex I get a message on the top left stating "All holes are blocked", despite only being equipped with either an armbinder or a yoke. Tested with both female and male owners (my pc is female). when it comes to female- female sex animation either DDarmbindersolo or DDyokesolo plays for both characters. and when it comes to male-female...i get the same message "all holes are blocked" and no animation plays. sometimes though an animation plays...but during that time the message doesn't appear. 

Posted
3 hours ago, bubba999 said:

Testing Testing! Tested out the spanking choices. A spanking animation played but the masochist number did not go up. IE: bonus before spanking: 7 points. Bonus after: the same.

Did you mean to post this in StA?  This mod doesn't have a masochism feature.

Posted
On 7/28/2020 at 8:17 AM, darktej said:

i get the same message "all holes are blocked" and no animation plays. sometimes though an animation plays

Sorry, I had an incorrectly formed if-else block that I'd added when checking for belts.  I've fixed and tested it.

 

EDIT:  This patch is obsolete.

 

Posted
1 hour ago, HexBolt8 said:

Did you mean to post this in StA?  This mod doesn't have a masochism feature.

Hmmm. So spanking doesn't tie into Spank that Ass? I am sad if true.

Posted
31 minutes ago, bubba999 said:

So spanking doesn't tie into Spank that Ass? I am sad if true.

It does not.  This mod plays one of the spanking animations that you've registered in your game and applies its own buff or debuff. 

 

As far as I know, StA doesn't have a mechanism for external mods to inform it that spanking has occurred.  There's no "For Modders" section on its mod page with information about that or any list of mod events that can be sent to it.  It does its own thing.  Spanking here and in StA are separate.

Posted

actually, in StA , there are two events. the author uses them himself, and they can be called from other mods The explanation of parameters is in the script text. Why he didn't publish them is another question

Posted

Hi HexBolt8, I'm having a glitch:

 

I'm using this morning's updated patch and sorry to say, the gender selection  seems to be broken.  I've got both owner's and player's sexuality set for Gay/Lesbian, both are male, but twice now the NPC selected as the target for the "famous" quest has been a female.

 

And a question: there are references to dancing - master orders his slave to dance, and it's a dialogue option for the "famous" target NPC - how do I do it?  If TDF Prostitution were compatible, that has a player dance option - but Radiant Prostitution doesn't (or not that I'm aware of, anyway).  Is there something I'm not understanding, or.....?

Posted
1 hour ago, MikeTM said:

actually, in StA , there are two events. the author uses them himself, and they can be called from other mods The explanation of parameters is in the script text. Why he didn't publish them is another question

Thanks.  Care to save me digging through a bunch of scripts if you know where this is?

Posted
47 minutes ago, ryanmayfair said:

there are references to dancing - master orders his slave to dance, and it's a dialogue option for the "famous" target NPC - how do I do it?  If TDF Prostitution were compatible, that has a player dance option - but Radiant Prostitution doesn't (or not that I'm aware of, anyway).  Is there something I'm not understanding, or.....?

You just agree to dance, and this mod selects one of the dance animations from Zaz.  It works for both males and females.  However, I just checked and those dances are not in ZAP 7, so I assume that you're not using ZAP 8.  I guess I'll have to try to detect ZAP 8 and disable any dancing functions if it's not found.  It's only in a few places. 

 

I will look at the NPC selection for gay men.

Posted
9 minutes ago, HexBolt8 said:

You just agree to dance, and this mod selects one of the dance animations from Zaz.  It works for both males and females.  However, I just checked and those dances are not in ZAP 7, so I assume that you're not using ZAP 8.  I guess I'll have to try to detect ZAP 8 and disable any dancing functions if it's not found.  It's only in a few places. 

 

Don't bother just on my account, I'll happily upgrade to ZAP 8.  I only installed ZAP 7 because I'd somehow gotten the impression that was the preferred version when reading the requirements and early posts asking for clarification on them.  :)

Posted
25 minutes ago, HexBolt8 said:

There are enough ZAP 7 users that I'll have to do something anyway.

I believe it's also the case that there's no ZAP 8 for SE, so all SE users would need a patch.

 

Edit: I'm wrong, it exists.

Posted

I have ZAP 8 detection working in my development version.  Players with ZAP 7 will perform Cicero's dance.  You won't miss out on any content from this mod, you just won't dance well. 

Posted

So I've just discovered ZAP 8 Plus has an "SOS compatible ball-stretcher and rope (male only)" - I'd love to see that utilized, if it isn't already.  (I'm visualizing Master using it as a leash, for example, if that's possible - haven't actually seen it in use yet since I only just finished upgrading.)   Any other CBT activity/items would also be greatly appreciated additions to my male-sub wish list. :)

Posted
17 minutes ago, ryanmayfair said:

So I've just discovered ZAP 8 Plus has an "SOS compatible ball-stretcher and rope (male only)" - I'd love to see that utilized, if it isn't already. 

Apparently I didn't have the "Plus" version of ZAP 8.  I got that one and looked at the device.  It won't do what you want.  It's just a rope ball-stretcher.  There's no leash to it.  Besides that, physical leashes really don't work well in Skyrim.

Posted
53 minutes ago, HexBolt8 said:

Apparently I didn't have the "Plus" version of ZAP 8.  I got that one and looked at the device.  It won't do what you want.  It's just a rope ball-stretcher.  There's no leash to it.  Besides that, physical leashes really don't work well in Skyrim.

 

Sad news.  Thanks so much for checking it out, though, I really appreciate that!

Posted

@HexBolt8, on Skyrim SE, I was able to successfully test the integration between Simple Slavery++ 6.3.2 and Submissive Lola: The Resubmission 0.87 with your patch "Submissive Lola Resubmission Patch - 28 July 2020 (new).7z"

 

Overall, the integration between the two mods works well. The Submissive Lola MCM worked well to choose the SS++ auction destination follower.

 

I am using the SE version of Nether's Follower Framework (NFF). The only quirk I noticed was the debug popup saying "Unable to make a follower of ..." even though the NPC was successfully made a follower. In the screen shot below you can see the message in the upper left of the screen from NFF about the follower being added the first slot.

 

I examined Submissive Lola's script vkjSlaveStart.psc and I saw the line of code right after follower recruitment:

   Utility.Wait(1);  Let follower frameworks settle down

 

Perhaps Nether's Follower Framework takes longer than one second to register the follower?

 

20200728172235_1.jpg.9cdfc1836c7263841dedbc6f25b83e33.jpg

Posted
17 minutes ago, Herowynne said:

Perhaps Nether's Follower Framework takes longer than one second to register the follower?

I wouldn't think so.  The 1 second wait was just caution on my part, but I went ahead doubled it to 2 seconds.  I'm using NFF (LE) myself and had no difficulty with the recruitment, though it was a non-hireling follower.

Posted
1 hour ago, Gräfin Zeppelin said:

Out of curiosity, the original mod had some vampire mistress/master support. (it worked but was weird at times)

Any plans to bring that back or is it just to much work ?

There was only one line for that, and it's still in the mod:  "It's feeding time.  I need your blood, slave."  You're asked for blood instead of sex.  I noticed that it was missing the "random" flag (it was also missing in the original) so I just now added that.  

Posted

Just dropping in to say I love this mod.  This is exactly the kind of style of mod I like! Consensual and not too crazy.

 

Quick question, if I dismiss my follower temporarily to complete some quests where followers can't come (generally from Laura's Bondage Shop) will the demands be paused?

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