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SexoutLust [OUTDATED]


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Posted

Yeah unfortunately you just have to ignore most of the "sexy" sounding perks' date=' as they are only there to clutter and confuse.

[/quote']

 

And aren't from SexoutLust.

 

Correct. I didn't mean to indicate that your perks were like that. Sorry. The SCR ones are the ones I'm grumbling about. :P

Posted

Actually, disregard that I said anything. I only meant to clear up for xth that those perks aren't a part of Lust, but I just saw that Santr said so on the last page.

Posted

Yeah unfortunately you just have to ignore most of the "sexy" sounding perks' date=' as they are only there to clutter and confuse.

[/quote']

 

And aren't from SexoutLust.

 

Correct. I didn't mean to indicate that your perks were like that. Sorry. The SCR ones are the ones I'm grumbling about. :P

I thought I'd set them to hidden a few updates ago, but does that just mean they aren't visible sometimes?

Posted

I'm still seeing all the SCR perks every time I level up. If hiding them doesn't work, you can always set an absurd condition like Player.GetIsSex Male == 25.

Posted
I'm still seeing all the SCR perks every time I level up. If hiding them doesn't work' date=' you can always set an absurd condition like Player.GetIsSex Male == 25.[/quote']

I'll give that a go for the next update :)

Posted

If it's possible, could someone make the oHUD display of both Arousal and Lust separate from the rest of the needs, please (from each other, as well, preferably)?

 

PS: With the current version of SexoutLust oHUD addon, I'm not seeing the Arousal on the HUD, by the way - only Lust. Is that a bug or Arousal hasn't been implemented in it?

Posted

@Santr

It hasn't been implemented, though you could do it yourself by replacing the complete ZippyLust entry with this one in PNHPrimaryNeeds.xml:

 





























	<_label>
	<_value>
	<_delimiter>

100

	<_color_coded>
	<_use_bar>
































	<_label>
	<_value>
	<_delimiter>

100

	<_color_coded>
	<_use_bar>



 

and add this one directly beneath Lust in PNHLabels.xml:

 

<_ZippyArousalLabel>AROU:

 

Moreover, if Lust and Arousal display on top of each other you'll either have to edit PNHSettings.xml or probably move some HUD elements.

 

xth

Posted

Ack. Mis-typed. I meant orgasm tracking.

 

EDIT: chargrilledawesome misinterpreted my statements in the other thread. I was not referring to stalkers not working but rather to an odd issue I experienced with the rape never ending when started by a creature. I was curious if this could be caused by Lust waiting for the rapist to orgasm, but not actually tracking the necessary numbers for creatures.

Posted

If there is a message in the console that the stalker orgasmed, then yes, it could be that. I've run into similar issues in the past (not just in BR) with and without SexoutLust active.

 

EDIT:

As for the creature issue, creatures should be orgasming too.

Posted

Cheyenne in the saloon in Goodsprings decided to rape an NPC. Never stopped. I actually left the game running for fifteen minutes while I did something else and it still hadn't stopped. Cheyenne had an orgasm tracker in inventory. I had to kill and resurrect both Cheyenne and the NPC several times in quick succession for them to stop forcing into the animation and return to normal behavior.

 

Tried disabling Lust and just the Orgasm tracking via MCM but the RNG hated me and Cheyenne never stalked any other NPCs again even with settings cranked way up. Always went after the player from that point on and it worked fine, but creature stalking my character had been confirmed ending fine earlier.

 

Will look for other causes. Maybe the duration multiplier in BrutalRapers is having strange side-effects. Could also have just been a weird fluke.

Posted

The way pride set things up for me, SexoutLust-controlled sex never lasts longer than 3x the default time (as defined in the Sexout MCM menu). If it's lasting longer than that, BR set a length for sex that is obscenely long.

Posted

"NGSAN: Actor C already having sex' date=' aborting"

[/quote']

 

That mean Sexout is acting funny or BR is using Actor C when it shouldn't. Either way, it isn't SexoutLust.

Posted

BrutalRapers' MCM says it sets for rapist's endurance times whatever the MCM setting is. The maximum that could have been in my case would have been thirty seconds.

 

So that leaves BR possible multiplying default times its setting. Which would make the new "default" 7.5 minutes. Which would allow sex to last for over twenty-two minutes... Hmm...

 

Thanks for the input. Taking this back to the BR thread.

Posted

Just started the game to get stalked and look for the problem' date=' I guessed from the NGSAN that it was NG. Weird.

[/quote']

 

The message is from NG, but the cause is whichever mod started the sex.

Posted

Cheyenne in the saloon in Goodsprings decided to rape an NPC. Never stopped. I actually left the game running for fifteen minutes while I did something else and it still hadn't stopped. Cheyenne had an orgasm tracker in inventory. I had to kill and resurrect both Cheyenne and the NPC several times in quick succession for them to stop forcing into the animation and return to normal behavior.

 

Tried disabling Lust and just the Orgasm tracking via MCM but the RNG hated me and Cheyenne never stalked any other NPCs again even with settings cranked way up. Always went after the player from that point on and it worked fine' date=' but creature stalking my character had been confirmed ending fine earlier.

 

Will look for other causes. Maybe the duration multiplier in BrutalRapers is having strange side-effects. Could also have just been a weird fluke.

[/quote']

 

Saw exactly that 2 days ago and I don't have lust active. So it's BR own fault I suppose.

Posted

@Chase Roxand

 

Can you also make the lust track for Sunny Smiles?

 

EDIT: It's ok now. I can manually add it using command console if the lust tracker forget to add by itself.

Posted

Tested and noticed many things about SexoutLust in the game. I can say, I'm hugely impressed!!! :heart:

 

I love the orgasm feature and add the after sex effect in the PIPboy. My PC can get unsatisfied to powerful orgasm effect. Awesome idea, you are a total genius! :D You should add multiple orgasm effect as well.

 

I love to check the PIPboy after sex, to see any sex effects earned. Too bad I can't see anything about my companions condition. May be you should add a statistic in MCM, to show the lust, arousal and any effects of the companions, including support for popular custom companion like Sunny Smiles and Willow. You forget to give a lust token for Rex, we should not discriminate against animal, they have feeling and most importance, I heard they are very lustful! :P

 

I also want to give a correction, that male should only have orgasm / ejaculation once at the end of the sex. You should add new perk about Multiple Orgasm for male to enabled them to mastering a change for multiple orgasm, or for female, ability to help their male partner to get it. I said a change, because people are not always can get multiple orgasm all the time, even for a master.

Posted

Multiple Orgasm as a Perk for men sounds like a good idea, both for satisfaction and potentially impregnation. A "multi shot" kinda guy might be especially good for people playing someone intended to get women pregnant alot.

  • 2 weeks later...
Posted

Hiya Chase

 

Thanks again for adding Doc M to lust tracking - I was hoping I could ask one more thing: could you exclude him from starting the Lust conversations if you find the time? I'm asking because I'm making the player work somewhat at developing a relationship, so it messes things up a bit if he tries to initiate sex when he's not supposed to yet. (For the same reason, I'll have to tell players to turn off hookups & BR when they're around him.)

 

Maybe this could be done through one of SCR's lists? In time, perhaps other modders would like to exclude other characters too, which they could then just add to the list. There's one called SexoutSLActorDataIsNotLookingForSex, which could fit the bill. I don't think it's used by anything atm.

 

If I'm right, it would mean changing this

 if( (thisNPC == "000e32a9" && playerRef.getIsSex Female) || thisNPC != "000e32a9" ) ; Veronica check 

 

into something like this

 if( (thisNPC == "000e32a9" && playerRef.getIsSex Female) || (thisNPC != "000e32a9" && ListGetFormIndex SexoutSLActorDataIsNotLookingForSex thisNPC == -1) ) ; Veronica check 

 

which I assume is what you need if I add his ref to the list, unless I got the base form v. ref stuff about list functions confused again. ;)

Posted

..

(For the same reason' date=' I'll have to tell players to turn off hookups & BR when they're around him.)

...

[/quote']

 

Just add DocMitchell FormID AND reference to SexoutSLActorDataIsReserved. BR and Hookups should leave him alone after that.

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