OsmelMC Posted August 18, 2021 Author Posted August 18, 2021 4 hours ago, Lilzt3hcat said: Using LE, and sadly like I said even was happening with a new game. ☹️ Send me the Papyrus log.
Gudulba Posted August 18, 2021 Posted August 18, 2021 Armbinders on NPCs don't seem to work anymore after updating from SexLab Beta 8 to Beta 9 (at least that's when I started noticing it). -> see screenshot in spoiler section Beta 8 without your FNIS Sexy Move (Patch): armbinders were sometimes working correctly Beta 8 with your FNIS Sexy Move (Patch): armbinders were always working correctly Beta 9 with your FNIS Sexy Move (Patch): armbinders never work What could be the cause? Spoiler
OsmelMC Posted August 18, 2021 Author Posted August 18, 2021 8 hours ago, Gudulba said: Armbinders on NPCs don't seem to work anymore after updating from SexLab Beta 8 to Beta 9 (at least that's when I started noticing it). -> see screenshot in spoiler section Beta 8 without your FNIS Sexy Move (Patch): armbinders were sometimes working correctly Beta 8 with your FNIS Sexy Move (Patch): armbinders were always working correctly Beta 9 with your FNIS Sexy Move (Patch): armbinders never work What could be the cause? Reveal hidden contents SexLab and the Device Idles are not related in any way. You can try running the FNIS again but the picture in your comment is from the NPC and the NPC's are know for have issues with the DD Idles because they use spells to start the idle and that method use to fail a lot. Are you tried my Fix for the DD 5.1? One of the fixes on the Fix is related with the spell that affect the NPC's
thedarkone1234 Posted August 18, 2021 Posted August 18, 2021 9 hours ago, Gudulba said: Armbinders on NPCs don't seem to work anymore after updating from SexLab Beta 8 to Beta 9 (at least that's when I started noticing it). -> see screenshot in spoiler section Beta 8 without your FNIS Sexy Move (Patch): armbinders were sometimes working correctly Beta 8 with your FNIS Sexy Move (Patch): armbinders were always working correctly Beta 9 with your FNIS Sexy Move (Patch): armbinders never work What could be the cause? Reveal hidden contents I suggest and then check again. I am not sure where that mod stands with DD "officially", or if it will work in the upcoming next version, but for DD5.1 I can tell from experience it works great (even in DCL's whip and chain, though if you fear the stress there, it can be temporarily disabled)
Gudulba Posted August 19, 2021 Posted August 19, 2021 (edited) @thedarkone1234Is this the fix OsmelMC mentions? Is it SE compatible? Edited August 19, 2021 by Gudulba
NismoMan Posted August 19, 2021 Posted August 19, 2021 Hi @OsmelMC, just to confirm, the Private Needs Discrete SE Patch here is a stand alone mod and no longer requires anything else, correct? Thanks!
thedarkone1234 Posted August 19, 2021 Posted August 19, 2021 8 hours ago, Gudulba said: @thedarkone1234Is this the fix OsmelMC mentions? Is it SE compatible? No, it is a seperate mod. The fix he mentioned is something he also dubbed "unfinished and possibly bugged" unless I missed a new version of it. The mod page says is is not SE compatible. I don't know if it can be made so, or if it was even tested though 1
OsmelMC Posted August 19, 2021 Author Posted August 19, 2021 (edited) 1 hour ago, NismoMan said: Hi @OsmelMC, just to confirm, the Private Needs Discrete SE Patch here is a stand alone mod and no longer requires anything else, correct? Thanks! Like the description says: you don't need the original one. I'm working slowly in a new version Edited August 19, 2021 by OsmelMC 1
OsmelMC Posted August 19, 2021 Author Posted August 19, 2021 9 hours ago, Gudulba said: @thedarkone1234Is this the fix OsmelMC mentions? Is it SE compatible? https://www.loverslab.com/topic/129330-osmelmc-mod-tweaks/?do=findComment&comment=3468099 1
NismoMan Posted August 19, 2021 Posted August 19, 2021 (edited) 15 minutes ago, OsmelMC said: Like the description says: you don't need the original one. I'm working slowly in a new version I did read that, but just had to make sure ? I've always been a fan of the original mod but eventually settled for Mini Needs, it worked fine for a couple of weeks than one by one things began to go crazy and it eventually became unusable, so when I saw the one here, I got creepily excited, lol. Would you be okay with sharing your plans for the new version? Any new features? Stay awesome, thanks! ? Edited August 19, 2021 by NismoMan
Smutt11 Posted August 21, 2021 Posted August 21, 2021 (edited) is say utility plus form 43 should i be worry? can i just convert it no problem? Edited August 21, 2021 by vassapol
itcaothang2015 Posted August 21, 2021 Posted August 21, 2021 when i use spells sexlab debug (Target) the NPC masturbates, not having sex with my character, why? I use LE version. Sorry if my english is bad
OsmelMC Posted August 21, 2021 Author Posted August 21, 2021 8 hours ago, vassapol said: is say utility plus form 43 should i be worry? can i just convert it no problem? Don't really matter.
OsmelMC Posted August 21, 2021 Author Posted August 21, 2021 6 hours ago, itcaothang2015 said: when i use spells sexlab debug (Target) the NPC masturbates, not having sex with my character, why? I use LE version. Sorry if my english is bad If you are using the SexLab Utility Plus. You have to cast the spell on each one of the Actors that you want in the Animation. You have less than 10 seconds between spells. You have two debug spells, one for the player and the other for the rest of the Actors. To start another Animation the previous Animation need to be started before start to select the new Actors.
Dimom Posted August 24, 2021 Posted August 24, 2021 Good day! I decided to test your SLATE patch on SLATE SE... In general, everything works properly, but the ActionLog import takes a VERY long time. This may be due to the fact that this patch is for LE?
OsmelMC Posted August 24, 2021 Author Posted August 24, 2021 1 hour ago, Dimom76 said: Good day! I decided to test your SLATE patch on SLATE SE... In general, everything works properly, but the ActionLog import takes a VERY long time. This may be due to the fact that this patch is for LE? No. Is just because the ActionLog is too big, but is not like you have to import it every day so really doesn't matter. On LE also take some time. PS: some users are experiencing issues related to the PapyrusUtil after update to the SexLab BETA 9. The SLATE use the same JSON functions that seems to be having problems so some issues my be possible.
Dimom Posted August 24, 2021 Posted August 24, 2021 Quote Thank you for your quick response. I removed the CleanUnregistred Animation setting (it was enabled by default), and it became much faster.
OsmelMC Posted August 24, 2021 Author Posted August 24, 2021 19 minutes ago, Dimom76 said: Thank you for your quick response. I removed the CleanUnregistred Animation setting (it was enabled by default), and it became much faster. That option prevent import the ActionLog for Animations that are not installed. If you disable that option the ActionLog importation will be faster but the application of the ActionLog will be slower. The cleaning options are made to keep the ActionLog small as possible and between other things remove the ActionLog duplicate or opposite for example if one Action remove a tag and another Action add the same Tag to the same Animation then both actions are removed from the ActionLog to prevent waist time the next time you apply the ActionLog. Better keep the Default configuration of the cleaning options.
Dimom Posted August 24, 2021 Posted August 24, 2021 I understand. But with the option enabled, I waited for an hour, and only half of the actions were registered.... Apparently papyrus is working very slowly with this task. Or as you said - SexLab problems...
Dimom Posted August 24, 2021 Posted August 24, 2021 (edited) A question for the great Maestro! There is some alternative for SE -- SexLab - Hide HUD Elements 1.1.2 (the TM console command is not suitable, since I use SLSO). I tried to use SL Triggers (v11) [13.06.2020] 11.0.0 for this, but I could not achieve the same result. Edited August 24, 2021 by Dimom76
OsmelMC Posted August 24, 2021 Author Posted August 24, 2021 (edited) 50 minutes ago, Dimom76 said: .... Apparently papyrus is working very slowly with this task. Or as you said - SexLab problems... Maybe you only need the half of the ActionLog, but also probably something is wrong with the new PapyrusUtil. I don't tested yet because I was using the Skyrim LE and now I have the Skyrim SE but take time get all the mod I was using on my LE but for the SE. I'm still migrating. For me the importation takes less than 5 minutes but feels like a eternity. Edited August 24, 2021 by OsmelMC
OsmelMC Posted August 24, 2021 Author Posted August 24, 2021 25 minutes ago, Dimom76 said: A question for the great Maestro! There is some alternative for SE -- SexLab - Hide HUD Elements 1.1.2 (the TM console command is not suitable, since I use SLSO). I tried to use SL Triggers (v11) [13.06.2020] 11.0.0 for this, but I could not achieve the same result. None idea.
Dimom Posted August 24, 2021 Posted August 24, 2021 I see. I will continue to search. This is very annoying: Quote
OsmelMC Posted August 24, 2021 Author Posted August 24, 2021 7 minutes ago, Dimom76 said: I see. I will continue to search. This is very annoying: I usually close the Dialogues before the scene start to prevent issues like that. But when the player lose the control that should disappear at lease some mod be returning the control over that again.
Dimom Posted August 24, 2021 Posted August 24, 2021 In LE SexLab - Hide HUD Elements 1.1.2 coped with this without failures, but since this is a dll, it does not work on SE... As I understood, this dll hid certain HUDs. Is it possible to implement such functionality in Sexlab?
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