.Red.Ruby. Posted July 26, 2024 Posted July 26, 2024 Is the latest version compatible with SE? If so i have a bug report. Im not sure its just me or others experiencing the same but with ahegao expression whenever it tries to apply the tongue to player it freezes the screen for a second, it applies the tongue but the main facial expression comes out weird
Abbendis Posted July 27, 2024 Posted July 27, 2024 (edited) Using the latest SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks (20240412).7z , for some reason when I install this, every penis is getting oversized, like size 1 is now size 5 and size 5 is now like 12, huge. Any idea why is this happening? When i remove this mod and just use regular SOS problem is gone. Happens to every SOS addon, I'm on 1.5.97 if that matters edit: happens on new game too Edited July 27, 2024 by Abbendis 1
feodor.icon Posted July 30, 2024 Posted July 30, 2024 SexLab Aroused Creatures LE v04.06 (Tweak) doesn't want to work. Animations with animals do not start at all. Version 04.12 - the gameplay is broken by the author. Other versions cannot be downloaded from the author.
belsaros Posted July 30, 2024 Posted July 30, 2024 Sexlab Utility Plus v20230603 does not seem to work with PapyrusUtil VR. Is there any way we could get an update that can use Version 3.6b for SKSE VR 2.0.10 & Skyrim VR 1.4.15 Script extender plugin errors Last time you ran the game or Creation kit, one or more script extender plugins failed to load; this is according to: C:\Users\REDACTED\Documents\My Games\Skyrim VR\SKSE \ sksevr-log Reported 2 minutes ago. This normally happens when you try to load mods which are not compatible with the installed version of the script extender. To fix this problem you can check for an update on the mod page of the failed plugin or disable the mod until itis, updated. Error(s) reported: -"PapyrusUiti. dll" (SexLab Utility Plus v20230603.7z): reported as incompatible during query plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\PapyrusTweaks.dll (00000001 PapyrusTweaks 00000004) loaded correctly (handle 11) checking plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\PapyrusUtil.dll plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\PapyrusUtil.dll (00000001 papyrusutil plugin 00000002) reported as incompatible during query (handle 12) checking plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\po3_PapyrusExtender.dll
OsmelMC Posted July 30, 2024 Author Posted July 30, 2024 20 minutes ago, belsaros said: Sexlab Utility Plus v20230603 does not seem to work with PapyrusUtil VR. Is there any way we could get an update that can use Version 3.6b for SKSE VR 2.0.10 & Skyrim VR 1.4.15 None way! The SexLab have none official support for Skyrim VR and the unofficial version is too different from the original SE version to just merge the scripts. I don't have Skyrim VR or resources to execute it so there is none chance for me to test the SLU+ on VR. Have someone testing it for me is too slow taking months or years just to the first working version for something that should take few weeks doing my own tests.
OsmelMC Posted July 30, 2024 Author Posted July 30, 2024 8 hours ago, feodor.icon said: SexLab Aroused Creatures LE v04.06 (Tweak) doesn't want to work. Animations with animals do not start at all. Version 04.12 - the gameplay is broken by the author. Other versions cannot be downloaded from the author. My Tweaks are made to use the SE versions on LE. So for LE you need one of the original SE versions, just make sure that the version number of the SE mod match the version of the Tweak.
OsmelMC Posted July 30, 2024 Author Posted July 30, 2024 On 7/27/2024 at 5:31 AM, Abbendis said: Using the latest SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks (20240412).7z , for some reason when I install this, every penis is getting oversized, like size 1 is now size 5 and size 5 is now like 12, huge. Any idea why is this happening? When i remove this mod and just use regular SOS problem is gone. Happens to every SOS addon, I'm on 1.5.97 if that matters edit: happens on new game too Is a know bug and probably the only one but is enough with reduce the size on the distribution. The problem is that apparently the math function is different from the one used on the DLL version 2
feodor.icon Posted July 30, 2024 Posted July 30, 2024 19 minutes ago, OsmelMC said: My Tweaks are made to use the SE versions on LE. So for LE you need one of the original SE versions, just make sure that the version number of the SE mod match the version of the Tweak. I downloaded the original 4.06 from the author's website. There's no other one there
Talesien Posted July 30, 2024 Posted July 30, 2024 3 hours ago, feodor.icon said: I downloaded the original 4.06 from the author's website. There's no other one there As Osmel stated, you are supposed to use the SE version, even for LE.
feodor.icon Posted July 30, 2024 Posted July 30, 2024 35 minutes ago, Talesien said: As Osmel stated, you are supposed to use the SE version, even for LE. 1. This is not true. For example, there is an animated SE part. 2. After 4.09 the author broke the gameplay. For me.
Abbendis Posted August 5, 2024 Posted August 5, 2024 (edited) Any idea why no expressions would show up using SLU+ ? It's overwriting everything, no conflicts in MO2, what could be causing this? I'm at my wits end at this point trying to diagnose it. As soon as I remove SLU+ and use regular sexlab, expressions do work. Tried current version and the latest before it. I'm on 1.5.97 Expressions do work when I press test button in SexLab MCM, but never during sex. Edited August 5, 2024 by Abbendis
Arcane Wanderer Posted August 11, 2024 Posted August 11, 2024 Hi! I've created a compatibility patch to merge changes for SexLab Privacy and your SexLab Utility Plus. Yes, yet another patch to a patch to a patch. 🙂 P.S. Thanks for posting all your fixes and tweaks! Downloaded and greatly appreciated.
Arcane Wanderer Posted August 11, 2024 Posted August 11, 2024 (edited) 1 hour ago, Arcane Wanderer said: Hi! I've created a compatibility patch to merge changes for SexLab Privacy and your SexLab Utility Plus. Duh! I went looking for a privacy mod, found it, fixed it... and only afterwards noticed that SexLab Utility Plus has a similar feature. It turns out that all Privacy does is to place some bedrolls in hidden spots in various cities and change the distance at which SexLab will search for beds. I haven't tried it yet (but will real soon), but it appears that your "hidden sex" options are much more powerful. Both mods can be used together though. Edited August 11, 2024 by Arcane Wanderer
Raine_Hyd Posted August 20, 2024 Posted August 20, 2024 Is there a patch or some such for Improved Camera on version 1170 of Skyrim? I read there was on the nexus patches page but didn't see anything in the files.
Talesien Posted August 20, 2024 Posted August 20, 2024 8 hours ago, Raine_Hyd said: Is there a patch or some such for Improved Camera on version 1170 of Skyrim? I read there was on the nexus patches page but didn't see anything in the files. OK, so I'm still on 640, but I don't remember installing a patch for Improved Camera and SLU++. What's not working that might require a patch?
Trial37 Posted August 28, 2024 Posted August 28, 2024 So Im trying to make use of the Utility plus furniture feature. I've enable the settings, installed furniture animations and the slate patch to properly tag them, and even added the bed tag to all the missionary and cowgirl animations so they have a chance of happening in the bed. But, I still only rarely get animations in furniture, and even more annoying, I will sometimes trigger one of the furniture animations anyways so that my character is just squatting like their in a chair, even though they are not and a perfectly viable chair for the mod to use was literally in the same room and wasn't selected.
Talesien Posted August 28, 2024 Posted August 28, 2024 16 hours ago, Trial37 said: So Im trying to make use of the Utility plus furniture feature. I've enable the settings, installed furniture animations and the slate patch to properly tag them, and even added the bed tag to all the missionary and cowgirl animations so they have a chance of happening in the bed. But, I still only rarely get animations in furniture, and even more annoying, I will sometimes trigger one of the furniture animations anyways so that my character is just squatting like their in a chair, even though they are not and a perfectly viable chair for the mod to use was literally in the same room and wasn't selected. No idea on the rare furniture animations, can't say I suffer from that. The problem with furniture animations getting selected when they shouldn't OTOH is one I've battled (not very successfully) for years now. IIRC Osmel tends to think another mod is interfering, I've never been able to pinpoint one though, and it appears odd that it would override regular with furniture animations but have no other notable side effects on animation selection. I darkly remember someone who also had that problem stating he solved it, sadly without telling anyone how, nor did he react to my message asking him. (Rant: People who just post "I solved/fixed it" without further explanation or answering queries really should be shot on sight. 😛 Rant off)
PippinTom Posted August 29, 2024 Posted August 29, 2024 4 hours ago, Talesien said: (Rant: People who just post "I solved/fixed it" without further explanation or answering queries really should be shot on sight. 😛 Rant off)
Trial37 Posted August 29, 2024 Posted August 29, 2024 So I made some progress, Apparently this mods furniture features are slightly incompatible with its privacy feature. Turning off the privacy feature made the furniture settings start working immediately. Also, by changing the privacy prompting setting from "Always" to "Use without asking" I was able to use both features together. Its just the prompt portion that breaks it. The second half of my initial problem still remains though. 1
OsmelMC Posted August 30, 2024 Author Posted August 30, 2024 22 hours ago, Trial37 said: So I made some progress, Apparently this mods furniture features are slightly incompatible with its privacy feature. Turning off the privacy feature made the furniture settings start working immediately. Also, by changing the privacy prompting setting from "Always" to "Use without asking" I was able to use both features together. Its just the prompt portion that breaks it. The second half of my initial problem still remains though. is because the private option reject any furniture near to the npc's that are not on a sex scene unless be naked or follower
Nymra Posted September 5, 2024 Posted September 5, 2024 sorry for this, but I have a weird bug in Sexlab... at the beginning of the finale stage (on orgasm), some human actors are redressing and some creature actors go flaccid. flaccid creatures or no creature schlongs on some actors was always a problem, but now it seemd to be worse somehow... I thought its maybe from a mod equipping stuff, but that should not change the creatures dick? or can they also lose the schlong when they "dress"? Question is... is there a reliable way to just fucking force all the actors in a sex scene to stay naked and erect? or add a debug function that strips them again with a hard on somehow?? thank you for all help... this is driving me somehow crazy because it is so random, without pattern. the only patterns i see seem to be within certain types. Forsworn Briarhearts seem to have that problem more often. Also some kind of Falmer... but in general all actors can have that happen in group anims its usually only 1 of them, not all.
OsmelMC Posted September 5, 2024 Author Posted September 5, 2024 13 hours ago, Nymra said: sorry for this, but I have a weird bug in Sexlab... at the beginning of the finale stage (on orgasm), some human actors are redressing and some creature actors go flaccid. flaccid creatures or no creature schlongs on some actors was always a problem, but now it seemd to be worse somehow... I thought its maybe from a mod equipping stuff, but that should not change the creatures dick? or can they also lose the schlong when they "dress"? Question is... is there a reliable way to just fucking force all the actors in a sex scene to stay naked and erect? or add a debug function that strips them again with a hard on somehow?? thank you for all help... this is driving me somehow crazy because it is so random, without pattern. the only patterns i see seem to be within certain types. Forsworn Briarhearts seem to have that problem more often. Also some kind of Falmer... but in general all actors can have that happen in group anims its usually only 1 of them, not all. The most common reasons are: Some mod set TRUE the Prevent Unequip parameter of the Equip function when equip some item by scripts. That is a mistake that cause the actor redress himself after add some equipment to his inventory. In this case is probably some new Mod because the old modders usually know this by experience and keep the parameter as false to prevent issues with mods like sexlab. Some mod is equipping things on the orgasm event like for example "cum". the mod "Cumshot" have a lot of options i never use and some of them stain the clothes with cum or shut the cum as arrows with all and impact effect. The mods that apply SMP or HDT physics to the body or "Devious Devices Integration" equip or unequip invisible items on the actors after some SexLab events and those items use very specific slots like 49, 50, 51 or 52 that are very related with SexLab or SOS (in the case of the slot 52 can hide or unequip the penis). This one isn't related with the orgasm but can by a coincidence. Forsworn Briarhearts use the slot 52 for they hearts. In this case i recommend my SOS Papyrus Patch and make sure that the Briarhearts armor is revealing or at least isn't using the slot 52. Same happen for few other vanilla actors with things on the chest. About the flacid penices SexLab and SexLab Aroused do it only after end the animation so should be something else for example my very experimental patch for "CBPC Anus Support" or the "Cumshot" tweak that do a shake animation on the penis while is cumming. The answer should be on the logs or in the Equipped items that you can see on the left panel of the console when the actor is selected.
Nymra Posted September 6, 2024 Posted September 6, 2024 8 hours ago, OsmelMC said: The most common reasons are: Some mod set TRUE the Prevent Unequip parameter of the Equip function when equip some item by scripts. That is a mistake that cause the actor redress himself after add some equipment to his inventory. In this case is probably some new Mod because the old modders usually know this by experience and keep the parameter as false to prevent issues with mods like sexlab. Some mod is equipping things on the orgasm event like for example "cum". the mod "Cumshot" have a lot of options i never use and some of them stain the clothes with cum or shut the cum as arrows with all and impact effect. The mods that apply SMP or HDT physics to the body or "Devious Devices Integration" equip or unequip invisible items on the actors after some SexLab events and those items use very specific slots like 49, 50, 51 or 52 that are very related with SexLab or SOS (in the case of the slot 52 can hide or unequip the penis). This one isn't related with the orgasm but can by a coincidence. Forsworn Briarhearts use the slot 52 for they hearts. In this case i recommend my SOS Papyrus Patch and make sure that the Briarhearts armor is revealing or at least isn't using the slot 52. Same happen for few other vanilla actors with things on the chest. About the flacid penices SexLab and SexLab Aroused do it only after end the animation so should be something else for example my very experimental patch for "CBPC Anus Support" or the "Cumshot" tweak that do a shake animation on the penis while is cumming. The answer should be on the logs or in the Equipped items that you can see on the left panel of the console when the actor is selected. thank you, that is something I can work with now. On a sidenote: Which version of Sexlab Aroused to do you recommend that works best with SLU+? I think the one I am using could be part of the issue and I want to replace it... (SexLab Aroused Modular Edition 0.5)
Nymra Posted September 6, 2024 Posted September 6, 2024 9 hours ago, OsmelMC said: The most common reasons are: Some mod set TRUE the Prevent Unequip parameter of the Equip function when equip some item by scripts. That is a mistake that cause the actor redress himself after add some equipment to his inventory. In this case is probably some new Mod because the old modders usually know this by experience and keep the parameter as false to prevent issues with mods like sexlab. Some mod is equipping things on the orgasm event like for example "cum". the mod "Cumshot" have a lot of options i never use and some of them stain the clothes with cum or shut the cum as arrows with all and impact effect. The mods that apply SMP or HDT physics to the body or "Devious Devices Integration" equip or unequip invisible items on the actors after some SexLab events and those items use very specific slots like 49, 50, 51 or 52 that are very related with SexLab or SOS (in the case of the slot 52 can hide or unequip the penis). This one isn't related with the orgasm but can by a coincidence. Forsworn Briarhearts use the slot 52 for they hearts. In this case i recommend my SOS Papyrus Patch and make sure that the Briarhearts armor is revealing or at least isn't using the slot 52. Same happen for few other vanilla actors with things on the chest. About the flacid penices SexLab and SexLab Aroused do it only after end the animation so should be something else for example my very experimental patch for "CBPC Anus Support" or the "Cumshot" tweak that do a shake animation on the penis while is cumming. The answer should be on the logs or in the Equipped items that you can see on the left panel of the console when the actor is selected. aaah, damnit.... really seems to be SL Cumshot is the issue Damn, I love that mod so much.... any chance you could make a patch for it? I already have a headache after looking at the scripts, sigh. there is an update ostim version, but ofc nothing for LE...
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