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Posted
6 hours ago, OsmelMC said:

The stage transition use the game time to check the duration. In theory the game time function can fail if something changes the Skyrim global variable that control it. Just some Mods do that but usually is just after change location so unless you leave the building everything should be fine.

 

Many thanks for the help. Indeed, when changing the location, the “timescale” was reset to 0.

I will look for the reason.

Posted
12 hours ago, Oneleagueand15years said:

Utility Plus が Sexlab の表情の再生を停止する理由を知っている人はいますか? 私は 1.5.97 と SL 1.63 で v20240407 を使用しています。このスレッドをざっと検索しましたが、結果がなかったのでアンインストールしようとしましたが、聞いてみることにしました。

+1 
Same issue has occurred in my environment.

Posted

SLAC has been updated a few times since the last patch was made for SL Utility+... I assume the latest patch here is not compatible with the newest version of SLAC?

Posted

I have the issue where a creature would disappear at the start of a sex scene (leaving the player character humping the air), then re-appear right after the scene ends. I've read on another post that SL Util+ may be the cause of this problem?

By the way, this seems to happen only when indoors. If you use the same creature and animation outside, it doesn't disappear.

Any ideas?

Posted (edited)
4 hours ago, Serenity_XXI said:

I have the issue where a creature would disappear at the start of a sex scene (leaving the player character humping the air), then re-appear right after the scene ends. I've read on another post that SL Util+ may be the cause of this problem?

By the way, this seems to happen only when indoors. If you use the same creature and animation outside, it doesn't disappear.

Any ideas?

Actors disappearing in the sex scenes is usually related with the physics and the actor body, face or equipment. Probably have something to do with the penis that gets equipped at the start of the scene.

 

In the More Nasty Criteria thread probably can give you more details. My creatures have never disappear only some of my NPC's are done that and usually is something equipped or a problem with the CharGen cache but the CharGen is just for the humans

Edited by OsmelMC
Posted

hello,The startup animation takes a long time, I was searching and saw a patch that would speed up the process, it said that the author had mentioned in there that he was going to merge it into your mod, and I wanted to ask if that's still an idea now? How long will it take?

By the way, after using the mod, it takes a long time to start the animation in the SexLab Animation Loader before the completion prompt appears, I'm not sure exactly how long it takes, but it seems to work just fine without the completion prompt!


 

 

 

 

Posted

Hi! Does   SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak) include:  support SoS Uncloaked? I think nothing happening when I instal both and remove checkmark in MCM to prevent Cloak distribution

Posted
7 hours ago, MadeByWind said:

Hi! Does   SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak) include:  support SoS Uncloaked? I think nothing happening when I instal both and remove checkmark in MCM to prevent Cloak distribution

The checkmark only toggle the distribution spell. Means that the actors with SOS will keep they SOS. 

 

The current difference between the Cloak Spell and the SPID on the Uncloaked patch is just the moment when the distribution will be done. The Cloak Spell work when the player is in the same room of the actor while the SPID do the distribution for all the actors on the game load event.

 

Anyway Skyrim just enable the spell's on the NPC's when they are 3D loaded on a attached cell. For example I recently noticed that the dragons lose they effects when they are too far (usually flying) and those effects get enabled again when they get closer to the player. Is one of the reasons why fight with a dragon can cause a CTD on some PC's.

 

 

If you use the Uncloaked patch with Females make sure of edit it's _DIST file to allow them too. The SPID on the Uncloaked patch comes limited to Male's by default.

Posted
11 hours ago, 2386808110 said:

hello,The startup animation takes a long time, I was searching and saw a patch that would speed up the process, it said that the author had mentioned in there that he was going to merge it into your mod, and I wanted to ask if that's still an idea now? How long will it take?

By the way, after using the mod, it takes a long time to start the animation in the SexLab Animation Loader before the completion prompt appears, I'm not sure exactly how long it takes, but it seems to work just fine without the completion prompt!


 

 

 

 

 

;) Hi

None of those Mods is compatible with the current versions of SLU+.

Both are more or less included on the SLU+ scripts, at least the global idea because there was some compatibility thing to consider.

 

The current startup delay isn't on the animations and seems to be bigger on other parts of the scripts. For example search furnitures and actors take more time than search for the animations even whiteout the Animation CACHE. Apparently most of the time is waisted on the preparation of the actors. In this case SL++ seems to have the answer but it's changes on the scripts are so extreme that is hard for me to identify what can I use.

By the way SL++ is working on a furniture system too so soon or later SLU+ will be a thing of the past.

 

Posted
On 6/11/2024 at 1:57 AM, OsmelMC said:

 

;) Hi

None of those Mods is compatible with the current versions of SLU+.

Both are more or less included on the SLU+ scripts, at least the global idea because there was some compatibility thing to consider.

 

The current startup delay isn't on the animations and seems to be bigger on other parts of the scripts. For example search furnitures and actors take more time than search for the animations even whiteout the Animation CACHE. Apparently most of the time is waisted on the preparation of the actors. In this case SL++ seems to have the answer but it's changes on the scripts are so extreme that is hard for me to identify what can I use.

By the way SL++ is working on a furniture system too so soon or later SLU+ will be a thing of the past.

 

Thanks for the answer. Is SL++ a p+? I've heard that the author seems to have removed a lot of features that he didn't think were useful, so that caused a lot of people to not make patches for p+, so there's no such thing as elimination, and even the best mod is useless if no one makes compatibility patches for it

Posted (edited)

I just spent 3 hours trying to figure out why Orgasms wouldn't trigger. I found the root cause (atleast for me and my setup)

 

My load order Left Panel:

 

>SLAroused (Redux) #No patches, nothing added or patched, because its a confusing mess on what is updated and what isn't. I literally use vanilla SLAroused Redux. 

>Sexlab Separate Orgasm  #Again, no patches. Through trial and error, I discovered the SLU+ patch on SLSO mod page that the author recommends, is outdated. Why isn't that removed from the Description??

>Sexlab Utility+ Extra version

 

So throughout all my experimentation, I was 100% sure NOTHING was overwriting Sexlab Utility+. That remained constant through all my trial and error. Yet I was still not getting orgasms. 

I tried altering the orgasm conditions in SLSO MCM. Nothing worked.

I tried reinstalling my main save of both Sexlab and SLSO. Nope

I tried clean save files with fresh Sexlab configured. Nope

 

As I went through every setting in Sexlab & SLSO's MCM, enabling, test, disable, test, enable, test etc etc...I finally found the culprit. 

 

For whatever reason, the setting "Require Consensual & Require Aggressor NPC orgasm" condition completely prevented orgasms altogether. I have zero idea why. Not sure if its this mod, or if that feature just never worked to begin with. I would need to do more testing with and without SLU+ to determine if this mod is interacting with that setting or not. But at this point, im too fed up. 

 

That setting in SLSO hasn't ever worked for me properly in the first place. And from reading the comments on the SLSO mod page, it seems others have had issues with it since it was introduced. 

 

I'm tired.

Edited by Nohrin
Posted
40 minutes ago, Nohrin said:

I just spent 3 hours trying to figure out why Orgasms wouldn't trigger. I found the root cause (atleast for me and my setup)

 

My load order Left Panel:

 

>SLAroused (Redux) #No patches, nothing added or patched, because its a confusing mess on what is updated and what isn't. I literally use vanilla SLAroused Redux. 

>Sexlab Separate Orgasm  #Again, no patches. Through trial and error, I discovered the SLU+ patch on SLSO mod page that the author recommends, is outdated. Why isn't that removed from the Description??

>Sexlab Utility+ Extra version

 

So throughout all my experimentation, I was 100% sure NOTHING was overwriting Sexlab Utility+. That remained constant through all my trial and error. Yet I was still not getting orgasms. 

I tried altering the orgasm conditions in SLSO MCM. Nothing worked.

I tried reinstalling my main save of both Sexlab and SLSO. Nope

I tried clean save files with fresh Sexlab configured. Nope

 

As I went through every setting in Sexlab & SLSO's MCM, enabling, test, disable, test, enable, test etc etc...I finally found the culprit. 

 

For whatever reason, the setting "Require Consensual & Require Aggressor NPC orgasm" condition completely prevented orgasms altogether. I have zero idea why. Not sure if its this mod, or if that feature just never worked to begin with. I would need to do more testing with and without SLU+ to determine if this mod is interacting with that setting or not. But at this point, im too fed up. 

 

That setting in SLSO hasn't ever worked for me properly in the first place. And from reading the comments on the SLSO mod page, it seems others have had issues with it since it was introduced. 

 

I'm tired.

Clearly both Mods have unknown bug's to discover. Recently noticed that some of the SLU scripts were still buggy with the FUTA actors and many of the search functions weren't optimized.

 

I'm aware of some of the bugs on SLSO but the author doesn't seems to be in conditions to fix them right now I'm I avoid change too much it's scripts because I can't do all the tests required. Barely have time to test my own Mod!

 

My recommendation: 

Stay with the options that work

Posted (edited)

Osmel sorry I ask here but the SLEN forum seems kinda dead. Do you know by any chance which are the script files that have the animation tags so I can edit them? I feel like the issue isn't your tweaks but the tags in SLEN. Just like SL Adventures I'd get M/F animations instead of F/F and it was because the "rape" system was set as "aggressive" tag only, but that mod has MCM to set the tags so just had to add "Lesbian" along "Aggressive". 

Edit: Nvm, I can't edit SLEN scripts, looks like I need more scripts to compile the pex file. But yeah so far I believe it's the "slenutility.psc"

Edited by yacky91
Posted (edited)
13 hours ago, yacky91 said:

Osmel sorry I ask here but the SLEN forum seems kinda dead. Do you know by any chance which are the script files that have the animation tags so I can edit them? I feel like the issue isn't your tweaks but the tags in SLEN. Just like SL Adventures I'd get M/F animations instead of F/F and it was because the "rape" system was set as "aggressive" tag only, but that mod has MCM to set the tags so just had to add "Lesbian" along "Aggressive". 

Edit: Nvm, I can't edit SLEN scripts, looks like I need more scripts to compile the pex file. But yeah so far I believe it's the "slenutility.psc"

I think the SLEN also let you edit the tags on the MCM. Even if not, SexLab have filters for gender that can help. For example the gay lesbian filter will remove any "Straight" tagged animation from the playlist together with the animations without the matching gender tag that in the case of two females is "FF"

 

Then you can use the SLATE to remove the "FF" tag and add the "Straight" tag to the animations you want to exclude from the lesbian scenes 

Edited by OsmelMC
Posted (edited)

Installed SexLab Utility Plus. He fixed the camera, but killed the voice time control to death. Errors occurred when switching animations. Some animations do not appear at all when enabled. Some creatures have become inaccessible. (Although it looks like this already SexLab Aroused Creatures v04.06 Tweak added errors) I don’t know what to do with this, but it looks like it killed my plugin build. I reinstalled everything several times and each time more and more bugs appeared.

Edited by Foolzero
Posted
3 hours ago, Foolzero said:

SexLab Aroused Creatures v04.06 Tweak added errors

 

Above patch is mean to be used ONLY win SLAC v 4.06 (so NOT with any other). I mention that because you didn't specify which version of SLAC you are using while referring to ancient patch.

Posted (edited)

Heyy Idk about all these tweaks, but I know Sexlab Utility Plus rings a bell. Is that what I think it is? Is that an upgraded version of Sexlab Utility? I started using Sexlab Utility 333 AE however. Whats yours do?

Edited by LynErso666
Posted
7 hours ago, PippinTom said:

 

Вышеуказанный патч предназначен для использования ТОЛЬКО в случае победы в SLAC v 4.06 (так что НЕ с каким-либо другим). Я упоминаю об этом, потому что вы не уточнили, какую версию SLAC вы используете, ссылаясь на древний патч.

I installed the latest version of SexLab Utility Plus v20240407 on the latest SexLab 1.62

Posted
9 hours ago, LynErso666 said:

Heyy Idk about all these tweaks, but I know Sexlab Utility Plus rings a bell. Is that what I think it is? Is that an upgraded version of Sexlab Utility? I started using Sexlab Utility 333 AE however. Whats yours do?

Not related!

 

SexLab Utility Plus was originally made to merge all the third party fixes and patches done for SexLab. Plus my own fixes, tweak's and some appealing request from the user's.

 

SLU+ is also where I test the things to include on the new version of the SexLab Framework.

 

For more details read the description on the download page.

Posted
8 hours ago, Foolzero said:

I installed the latest version of SexLab Utility Plus v20240407 on the latest SexLab 1.62

 

Not what I've tried to point out - important seemed to me version of SLAC (sexlab aroused creatures) vs version of patch you were complaining about.

Posted
3 hours ago, OsmelMC said:

Not related!

 

SexLab Utility Plus was originally made to merge all the third party fixes and patches done for SexLab. Plus my own fixes, tweak's and some appealing request from the user's.

 

SLU+ is also where I test the things to include on the new version of the SexLab Framework.

 

For more details read the description on the download page.

Ahaaa! Thank u so much! I appreciate it

Posted (edited)

Thanks for the mods, they are great :)

The fluid face expression change really brought everything to the next level :D

 

I have some ideas, maybe you like them.

- Manual Voices option instead of the timer. This would be fun and especially useful for filmmakers. Any time you press the bound key, the PC moans.

- Orgasm exclusive expressions. Maybe a tick box in the Expression editor that lets you tag an expressions as "orgasm only". It would be applied exclusively in the last stage.

- Play and wait option for Voices. Sometimes, especially with longer voice files, the orgasm and regular moans overlap, two voices coming out of the mouth at once. I remember reading somewhere that this could be fixed by adding some kind of "play and wait" code line to the mod.

 

Thanks again ;)

Edited by ceckerer
Posted (edited)
4 hours ago, ceckerer said:

Thanks for the mods, they are great :)

The fluid face expression change really brought everything to the next level :D

 

I have some ideas, maybe you like them.

1- Manual Voices option instead of the timer. This would be fun and especially useful for filmmakers. Any time you press the bound key, the PC moans.

2- Orgasm exclusive expressions. Maybe a tick box in the Expression editor that lets you tag an expressions as "orgasm only". It would be applied exclusively in the last stage.

3- Play and wait option for Voices. Sometimes, especially with longer voice files, the orgasm and regular moans overlap, two voices coming out of the mouth at once. I remember reading somewhere that this could be fixed by adding some kind of "play and wait" code line to the mod.

 

Thanks again ;)

1 - None promise, will see...

Still have to work on the example for the moan dialogues currently allowed. The current Moan system allow you said dialogues if the actor don't have the Mouth Open like in the oral scenes. this was originally made for smother moans but also let them make some naughty comments related with the scene.

 

2- The last stage of each expression is already exclusive for the orgasm, in fact  active stage of the expression is selected based on the actor enjoyment and the orgasm happen at the 100% of enjoyment so the last stage is usually active at least since the 80% of enjoyment.

 

3- The advanced options on the Expression Editor page let you configure all the details of the LipSync and that's one of the options.

 

Edited by OsmelMC

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