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Posted
On 7/10/2024 at 1:02 AM, OsmelMC said:

To start i see a lot of errors between FNIS_AA and XPMSE. Probably you aren't using FNIS and that be the reason. Anyway the "XPMSE" is too buggy and isn't recommended, is way better disable it on the Plugins Load List and instead use some "Open Animation Replacement" (OAR) or DAR package.

 

You are using an outdated version of SLU+ or you have something overwriting is't scripts files with incompatible versions of those files because there are too many errors reported that not longer exist on the SLU+.

 

SLU+ is compatible with some mods that force the Open Mouth like Zaz, DDi and the "SexLab Survival Open Mouth" function . With the first 2 is enough with disable they options on the SexLab MCM or remove the devices, but in the case of  "SexLab Survival Open Mouth" function the only way is disabling it with it's hotkey. The "SexLab Survival Open Mouth" use a PapyrusUtil function to store the state of it's Open Mouth and that variable will be keeped stored even after uninstall the "SexLab Survival" so if you uninstall it you should install it again and use the use the hotkey to disable the open mouth.

Can't thank you more. It truly is SL Survival casue this bug.

I didn't pay my attention to mods scripting, papyrus, and such things for a long time. It maybe too late to deal with the compatibility of so many script cuz the save files are corrupted deeply. Also I don't want to lose my save files but I do want the new mods so I often install/uninstall mods in-game instead of starting a new one. Even resaver can't solve some problems of my saves I know. Now I just pretend not seeing that and keep playing as long as my game runs well.

Anyway, thaks again for helping me. You are the master.

Posted

Ive installed the latest Sexlab Utility Plus and for some odd reason i cant cycle thru the animations when i press "O" on my keyboard like previous versions. Is this something that can be fixed, patched or need another version?????

Posted
1 hour ago, JQR0666 said:

Ive installed the latest Sexlab Utility Plus and for some odd reason i cant cycle thru the animations when i press "O" on my keyboard like previous versions. Is this something that can be fixed, patched or need another version?????

the playlist menu is from "sexlab tools"

Posted
45 minutes ago, OsmelMC said:

the playlist menu is from "sexlab tools"

Ok, so ive been trying to mess around with the settings of that menu but still nothing. Like when i start the animation scenes of SexLab with the mod SexLabMatchMaker, i get all the animations available which is always alot and i always cycled thru them when i press: "CHANGE ANIMATION SET: "O" from SexLab PLAYER HOTKEYS. Now i always have to press: "H" and manually select the next animation to start the next animation. Again, dont know if this is a problem that cant be fixed, if not then i will just use previous version.

Posted
On 6/17/2024 at 6:20 PM, OsmelMC said:

Mostly the usual bug's reported.

1. The camera 

2. The Open Mouth 

3. The FUTA 

4. The reposition 

5. The hotkeys 

 

Any issue big or small.

 

Many scripts where updated to use the native functions of SexLab that are fast and in theory more reliable. There were some fixes on the expression system related with the open mouth. The mod now also disable the head tracking of the "True Directional Movement" while is on the scene.

 

The main problem with the tests is that any change on the scripts can affect things apparently unrelated so I always have to check all again before release.

As mentioned I did not notice anything untowards ... until yesterday I started a new game. Now there are no expressions during SexLab animations anymore.
I noticed I had SL smooth expressions still enabled in the old LO, which did overwrite some SLU scripts (which was ok originally as the scripts matched up for the SLU Version I used originally). When building the new LO I noticed the mistake and fixed it, ending up with no expressions at all. If I go back to the old LO and disable Smooth Expressions (or overwrite it's scripts with those from your SLU Beta, I'm not getting expressions anymore in that LO too). So it appears it's something in the beta SLU's scripts that prevent the expressions.

Posted

I must of made a mistake somewhere cant seem to get utility plus in the mcm menu. 

 

Also in regards to the 1.  SexLab Aroused Creatures SE/LE v04.06 (Tweak) include: patch   can i use the baka aroused creatures or does it have to be the original one.

Posted (edited)
1 hour ago, mchammermaner said:

I must of made a mistake somewhere cant seem to get utility plus in the mcm menu. 

 

Also in regards to the 1.  SexLab Aroused Creatures SE/LE v04.06 (Tweak) include: patch   can i use the baka aroused creatures or does it have to be the original one.

SLU+ is just an update for the SexLab Framework so it's MCM is the "SexLab" MCM 

 

 

The patch for the aroused creatures is just for the original mod and just for the matching version. 

Edited by OsmelMC
Posted
1 hour ago, OsmelMC said:

SLU+ is just an update for the SexLab Framework so it's MCM is the "SexLab" MCM 

 

 

The patch for the aroused creatures is just for the original mod and just for the matching version. 

Ok thanks ill give it another go  really want to get the creature x creature working

Posted

Ok swapped it all out and got the correct mods and got the horny creature animations working, but not sure if the tweak is actually working, is there any visual change to the creature arousal mcm menu or anyway to test to make sure everything is functioning.

Posted
15 minutes ago, mchammermaner said:

Ok swapped it all out and got the correct mods and got the horny creature animations working, but not sure if the tweak is actually working, is there any visual change to the creature arousal mcm menu or anyway to test to make sure everything is functioning.

my Aroused Creatures "Tweaks" allow the CxC animations and have options for creatures as victims. While the Aroused Creatures "Patch" only convert it to LE without the CxC support. So make sure of install the tweak and not the patch.

 

by the way the last  versions of sexlab for SE and AE already support the CxC animations so the SLU+ isn't required there but still recommended.

Posted

I appologise if the question was allready asked, this thread is massive and search failed my crooked hands.

Approaching 1250 human animations with Sl Util Plus, does it work with this?

 Cant imagine removing util plus, its just too good, but would love to have more anim slots.

Posted (edited)
49 minutes ago, nilead said:

I appologise if the question was allready asked, this thread is massive and search failed my crooked hands.

Approaching 1250 human animations with Sl Util Plus, does it work with this?

 Cant imagine removing util plus, its just too good, but would love to have more anim slots.

the answer is in both pages...

just make sure of use the Esp version without scripts and place it after the slu+ on the plugins load list

Edited by OsmelMC
Posted
15 minutes ago, OsmelMC said:

the answer is in both pages...

just make sure of use the Esp version without scripts and place it after the slu+ on the plugins load list

Sorry, my bad and thanks for your reply.

Posted
3 hours ago, OsmelMC said:

my Aroused Creatures "Tweaks" allow the CxC animations and have options for creatures as victims. While the Aroused Creatures "Patch" only convert it to LE without the CxC support. So make sure of install the tweak and not the patch.

 

by the way the last  versions of sexlab for SE and AE already support the CxC animations so the SLU+ isn't required there but still recommended.

 

Thanks ill give it a go later, how is parameters for the creature being the victim edited.

Posted (edited)

Hi Osmel,

 

Trying to accommodate Futa Players (Female Gender but has a schlong) in my Bloodline mod and hoped you could tell me how you test for the presence of a schlong on a female body.

 

Cheers

dePog

 

EDIT: hmm.. I am thinking its probably .....
if game.getplayer().wornHasKeyword(SOS_Genitals)

Edited by dePog
Posted
1 hour ago, dePog said:

Hi Osmel,

 

Trying to accommodate Futa Players (Female Gender but has a schlong) in my Bloodline mod and hoped you could tell me how you test for the presence of a schlong on a female body.

 

Cheers

dePog

 

EDIT: hmm.. I am thinking its probably .....
if game.getplayer().wornHasKeyword(SOS_Genitals)

the sos keywords are useless there because the female pubic hair is also a sos. sexlab and most of the sexlab mods check for the "SexLab Gender Faction" that for futas should be opposite to the vanilla sex. my "SOS PapyrusUtil Patch" already include the options to force the gender on those using the futa addons. Another way is on the "Animations Settings" page of the SexLab MCM where you can change the sexlab gender of the target actor and the player.

Posted

Ok I got the animations all working with the correct matchmaker and I installed the SexLab Aroused Creatures v04.0 Beta 13 Tweak(20200309).7z but it dosent seem to be starting creature x creature and creatures like chickens still come after me far too often.

Posted
12 hours ago, mchammermaner said:

Ok I got the animations all working with the correct matchmaker and I installed the SexLab Aroused Creatures v04.0 Beta 13 Tweak(20200309).7z but it dosent seem to be starting creature x creature and creatures like chickens still come after me far too often.


Think i managed to get it working finally

Posted

I just installed your Sexlabs Util.  Looks good!

 

I'm a bit cautious, so I checked to see if any of your changed files was actually older than the current AE sources.   I don't think it will affect anything, but you might want to review and merge-in the January 2024 changes to sslEffectDebug.psc from SexLab AE.

Posted
17 hours ago, Arcane Wanderer said:

I just installed your Sexlabs Util.  Looks good!

 

I'm a bit cautious, so I checked to see if any of your changed files was actually older than the current AE sources.   I don't think it will affect anything, but you might want to review and merge-in the January 2024 changes to sslEffectDebug.psc from SexLab AE.

The sslEffectDebug.psc is the SexLab Debug Spell's that on the original is to do a full test and inform of the SexLab but in my SLU+ is like the SexLab MatchMaker.

For that reason in the original Mod is updated on each version (just for the time when Ashal is testing and then rolled back) so my sslEffectDebug.psc doesn't require an update because have a very different goal.

Posted

Is the latest version compatible with SE? If so i have a bug report. Im not sure its just me or others experiencing the same but with ahegao expression whenever it tries to apply the tongue to player it freezes the screen for a second, it applies the tongue but the main facial expression comes out weird

Posted (edited)

Using the latest SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks (20240412).7z , for some reason when I install this, every penis is getting oversized, like size 1 is now size 5 and size 5 is now like 12, huge. Any idea why is this happening? When i remove this mod and just use regular SOS problem is gone. Happens to every SOS addon, I'm on 1.5.97 if that matters

edit: happens on new game too

Edited by Abbendis
Posted

SexLab Aroused Creatures LE v04.06 (Tweak) doesn't want to work. Animations with animals do not start at all.

 Version 04.12 - the gameplay is broken by the author.

Other versions cannot be downloaded from the author. :(

Posted

Sexlab Utility Plus v20230603 does not seem to work with PapyrusUtil VR. Is there any way we could get an update that can use Version 3.6b for SKSE VR 2.0.10 & Skyrim VR 1.4.15
 

Script extender plugin errors

Last time you ran the game or Creation kit, one or more script extender plugins failed to load; this is according to:
C:\Users\REDACTED\Documents\My Games\Skyrim VR\SKSE \ sksevr-log
Reported 2 minutes ago.

This normally happens when you try to load mods which are not compatible with the installed version of the script
extender.

To fix this problem you can check for an update on the mod page of the failed plugin or disable the mod until itis,
updated.

Error(s) reported:
-"PapyrusUiti. dll" (SexLab Utility Plus v20230603.7z): reported as incompatible during query

plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\PapyrusTweaks.dll (00000001 PapyrusTweaks 00000004) loaded correctly (handle 11)
checking plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\PapyrusUtil.dll
plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\PapyrusUtil.dll (00000001 papyrusutil plugin 00000002) reported as incompatible during query (handle 12)
checking plugin G:\SteamLibrary\steamapps\common\SkyrimVR\Data\SKSE\Plugins\\po3_PapyrusExtender.dll

Posted
20 minutes ago, belsaros said:

Sexlab Utility Plus v20230603 does not seem to work with PapyrusUtil VR. Is there any way we could get an update that can use Version 3.6b for SKSE VR 2.0.10 & Skyrim VR 1.4.15

 

None way!

The SexLab have none official support for Skyrim VR and the unofficial version is too different from the original SE version to just merge the scripts.

 

I don't have Skyrim VR or resources to execute it so there is none chance for me to test the SLU+ on VR. Have someone testing it for me is too slow taking months or years just to the first working version for something that should take few weeks doing my own tests.

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