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Posted
3 hours ago, Talesien said:

What exactly needs testing? Just general stability and function or any special new features that require closer attention?

Mostly the usual bug's reported.

1. The camera 

2. The Open Mouth 

3. The FUTA 

4. The reposition 

5. The hotkeys 

 

Any issue big or small.

 

Many scripts where updated to use the native functions of SexLab that are fast and in theory more reliable. There were some fixes on the expression system related with the open mouth. The mod now also disable the head tracking of the "True Directional Movement" while is on the scene.

 

The main problem with the tests is that any change on the scripts can affect things apparently unrelated so I always have to check all again before release.

Posted (edited)

Hello there, using skyrim 1.6.640 and sexlab 1.65AE, I wanted to update my utility plus from 2022 to 2024.

The problem is I get a popup which tells me sexlab 1.66 is untested. I also get a SUM error.

Now the version that is displayed in MCM is no longer 1.65 but 1.66

Is this normal ? Shouldn't 1.66 be for latest skyrim versions ?

Edited by Anorf
Posted

Loaded 2024-06-17. Is using 1st person Improved Camera in scope? I think the camera may be a bit too far forward from head/face. Can the Improved Camera editorconfig.ini be used to adjust? I didn't try that.

Posted
21 hours ago, Anorf said:

Hello there, using skyrim 1.6.640 and sexlab 1.65AE, I wanted to update my utility plus from 2022 to 2024.

The problem is I get a popup which tells me sexlab 1.66 is untested. I also get a SUM error.

Now the version that is displayed in MCM is no longer 1.65 but 1.66

Is this normal ? Shouldn't 1.66 be for latest skyrim versions ?

That warning is from SUM and can be safety ignored. You can ask on the SUM discussion thread how get rid of that warning.

 

Yes the change on the version number is normal. SLU+ always update your SexLab to the last available version even if the version number doesn't change. Once the SLU+ is installed even the SexLab LE can be considered as the last SexLab AE.

Posted
1 hour ago, Cicro72 said:

Loaded 2024-06-17. Is using 1st person Improved Camera in scope? I think the camera may be a bit too far forward from head/face. Can the Improved Camera editorconfig.ini be used to adjust? I didn't try that.

Yes the first person seems to be fine on my last BETA version but you will need to do some adjustments on the Improved Camera configuration.

 

I'm using on my test one configuration made for OSA and i will include it on the next setup.

Posted
3 hours ago, OsmelMC said:

That warning is from SUM and can be safety ignored. You can ask on the SUM discussion thread how get rid of that warning.

 

Yes the change on the version number is normal. SLU+ always update your SexLab to the last available version even if the version number doesn't change. Once the SLU+ is installed even the SexLab LE can be considered as the last SexLab AE.

Thanks for answering, yes I changed the SUM version and it worked.
However after installing 2023-12-30 version of SLU+, some of my mods  broke, including for example AH hotkeys that doesn't work anymore. Installing papyrus NG tweaks didn't do anything.
I confirmed this by disabling and renabling the mod, and there is no doubt this mod is causing it.

I will eventually revert to my previous version or maybe uninstall this mod, as it seems to cause issues.

Posted
46 minutes ago, Anorf said:

Thanks for answering, yes I changed the SUM version and it worked.
However after installing 2023-12-30 version of SLU+, some of my mods  broke, including for example AH hotkeys that doesn't work anymore. Installing papyrus NG tweaks didn't do anything.
I confirmed this by disabling and renabling the mod, and there is no doubt this mod is causing it.

I will eventually revert to my previous version or maybe uninstall this mod, as it seems to cause issues.

For starters 2023-12-30 is outdated. You should try the current version. No idea on AH Hotkeys, but Papyrus Tweaks NG works perfectly fine with this mod and is even recommended by Osmel. Sounds like something odd is going on in your LO. Did you test on a new game or just adding and removing mods willie-nillie on an existing save?

Posted (edited)
1 hour ago, Talesien said:

For starters 2023-12-30 is outdated. You should try the current version. No idea on AH Hotkeys, but Papyrus Tweaks NG works perfectly fine with this mod and is even recommended by Osmel. Sounds like something odd is going on in your LO. Did you test on a new game or just adding and removing mods willie-nillie on an existing save?

It's almost impossible not to remove mods during a save, but my save is quite fine, most mods work flawlessly. I've used resaver a few times after uninstalling some mods. Moreover, updating this mod doesn't require a new save normally.
Version 2022 works fine, after updating to either one of the 2024 or 2023 versions I get problems.  Maybe too much heavy scripts ? No idea why this is happening, but I can continue with the 2022, as this one worked and already has the "hide" feature and most of what I want :)

Edited by Anorf
Posted (edited)
2 hours ago, Anorf said:

It's almost impossible not to remove mods during a save, but my save is quite fine, most mods work flawlessly. I've used resaver a few times after uninstalling some mods. Moreover, updating this mod doesn't require a new save normally.
Version 2022 works fine, after updating to either one of the 2024 or 2023 versions I get problems.  Maybe too much heavy scripts ? No idea why this is happening, but I can continue with the 2022, as this one worked and already has the "hide" feature and most of what I want :)

the ah hotkey incompatibility is being reported before but just seems to disable one function for unknown reasons. alternatively you can use the Macros of the same AH Hotkeys

 

check here

https://www.loverslab.com/topic/129330-osmelmc-mod-tweaks/?do=findComment&comment=4334475

 

Edited by OsmelMC
Posted
18 hours ago, OsmelMC said:

the ah hotkey incompatibility is being reported before but just seems to disable one function for unknown reasons. alternatively you can use the Macros of the same AH Hotkeys

 

check here

https://www.loverslab.com/topic/129330-osmelmc-mod-tweaks/?do=findComment&comment=4334475

 

I already found another fix for AH hotkeys, that was to use "fast equip option" for presets. Much more easier to use than macros, no need to change the whole configuration (I have maybe 25 different combinations in AH hotkeys, macros is not an option for me). Might help some people if they encounter the same problem.

But what scares me is if AH hotkeys breaks, more scripts might be broken without my knowledge, that I might find out while playing.

 

So for now I'll stick on to the outdated version 2022 that works fine for me, and try updates from time to time.

Thanks for your answers and commitment to help on your mods anyway,

Anorf

Posted (edited)

Hey Osmel,

 

Whenever I try to compile a script in CK with Sexlab Utility Plus active in my load order I get "Variable Precision Utility is Undefined"
 

It appears to be something you have added to SSLActorAlias.psc, as I don't get that error if I disable SUP and just use Sexlab's version of  SSLActorAlias.psc

Is their some other script pack you use that it is referring to? If so, where can I download it from?

 

Cheers,

dePog
 

image.png.d8470821fbb51394148bb7fdd77b7075.png

Edited by dePog
Posted
On 6/17/2024 at 6:20 PM, OsmelMC said:

Mostly the usual bug's reported.

1. The camera 

2. The Open Mouth 

3. The FUTA 

4. The reposition 

5. The hotkeys 

 

Any issue big or small.

 

Many scripts where updated to use the native functions of SexLab that are fast and in theory more reliable. There were some fixes on the expression system related with the open mouth. The mod now also disable the head tracking of the "True Directional Movement" while is on the scene.

 

The main problem with the tests is that any change on the scripts can affect things apparently unrelated so I always have to check all again before release.

While not testing systematically, I've been using your beta version for the last few days and so far didn't notice anything untoward. Didn't really have anything FUTA related, and repositioned only once or twice. I've got the (purely subjective) impression scenes start faster, though that might also have to do with me having registered fewer animations in this LO/game.

Posted
8 hours ago, dePog said:

Hey Osmel,

 

Whenever I try to compile a script in CK with Sexlab Utility Plus active in my load order I get "Variable Precision Utility is Undefined"
 

It appears to be something you have added to SSLActorAlias.psc, as I don't get that error if I disable SUP and just use Sexlab's version of  SSLActorAlias.psc

Is their some other script pack you use that it is referring to? If so, where can I download it from?

 

Cheers,

dePog
 

image.png.d8470821fbb51394148bb7fdd77b7075.png

The easiest is disable the SLU+ while you are compiling.

The Precision_Utility can be found in the mod "Precision" on Nexus. There are more compatibility scripts but I have to check and probably you have them already.

 

I have to remember add them to the next version setup.

Posted
4 hours ago, Talesien said:

While not testing systematically, I've been using your beta version for the last few days and so far didn't notice anything untoward. Didn't really have anything FUTA related, and repositioned only once or twice. I've got the (purely subjective) impression scenes start faster, though that might also have to do with me having registered fewer animations in this LO/game.

The amount of animations don't make too much difference and some of the updates were to use the native functions that are supposed to be faster than the scripts. 

 

Posted
On 6/24/2024 at 2:11 AM, OsmelMC said:

The easiest is disable the SLU+ while you are compiling.

The Precision_Utility can be found in the mod "Precision" on Nexus. There are more compatibility scripts but I have to check and probably you have them already.

 

I have to remember add them to the next version setup.

 

Thanks for the info.

 

I did have Precision installed, but by default it doesn't copy the psc file from it's zip. I copy/pasted it manually and now I can compile without errors.

 

Thanks again.

Posted
12 hours ago, no_way said:

Does SL Utility+ work with SL 166b?

Of course. Work with all the official versions of SexLab even those more recent than the last SLU+ but will show only the version number of the last SexLab version released before the SLU+.

 

Posted
7 hours ago, OsmelMC said:

Of course. Work with all the official versions of SexLab even those more recent than the last SLU+ but will show only the version number of the last SexLab version released before the SLU+.

 

The reason I ask is because installing it with 166b, The O key to swap scenes only works one time and then dies, whereas it works fine with just 166b

Posted

Hello.

 

Currently running 1.6.1170.0., sexlab version 1.66b, trying to use this mod's version 20240412. Having a strange issue with this mod.. whenever I enable it, the game starts up fine, but as soon as I load in I am hit with a deluge of errors. The most worrying coming from SOS, saying things like "it no longer works" and "it can't find papyrusutils" and such. Then I get an error from sexlab, saying papyrusUtils is either missing or out of date. Not sure why, since I do indeed have papyrusutil (version 4.6) but enabling this mod seems to make it difficult for other mods to find it. My game doesn't crash or anything, but a lot of mods just kinda shut down. I tried using that one plugin in the downloads section (SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks (20240412)) but it didn't help. I tried moving papyrusUtil around in the load order - no dice. Not quiiiiite sure what the heck is going on here, so I would appreciate some help. Attaching my modlist, hope it helps.

 

Thanks for any help in advance.

mods.txt

Posted (edited)
1 hour ago, TentacleMoonshine said:

Hello.

 

Currently running 1.6.1170.0., sexlab version 1.66b, trying to use this mod's version 20240412. Having a strange issue with this mod.. whenever I enable it, the game starts up fine, but as soon as I load in I am hit with a deluge of errors. The most worrying coming from SOS, saying things like "it no longer works" and "it can't find papyrusutils" and such. Then I get an error from sexlab, saying papyrusUtils is either missing or out of date. Not sure why, since I do indeed have papyrusutil (version 4.6) but enabling this mod seems to make it difficult for other mods to find it. My game doesn't crash or anything, but a lot of mods just kinda shut down. I tried using that one plugin in the downloads section (SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks (20240412)) but it didn't help. I tried moving papyrusUtil around in the load order - no dice. Not quiiiiite sure what the heck is going on here, so I would appreciate some help. Attaching my modlist, hope it helps.

 

Thanks for any help in advance.

mods.txt 13.82 kB · 0 downloads

 

 

The SOS patch have none PapyrusUtil file so there is 0% chance of cause what you are describing. Make sure that your versions of sexlab and PapyrusUtil are the right ones for your version of Skyrim, also that nothing be overwriting them and last but equally important both require the Address Library (available here).  You mod manager can tell you what is overwriting what.

 

In case of issues with your "SOS.dll" like CTD on load, just remove the "SOS.dll" permanently or for at least one saved game.

 

If you are using the SLU+, make sure of select the "Anniversary Edition" option it setup. If you chose the "Special Edition" by mistake it will install PapyrusUtil files that aren't compatible with your version of Skyrim and you will wave to remove it to reinstall it again from clean.

Edited by OsmelMC
Posted
15 hours ago, OsmelMC said:

 

 

The SOS patch have none PapyrusUtil file so there is 0% chance of cause what you are describing. Make sure that your versions of sexlab and PapyrusUtil are the right ones for your version of Skyrim, also that nothing be overwriting them and last but equally important both require the Address Library (available here).  You mod manager can tell you what is overwriting what.

 

In case of issues with your "SOS.dll" like CTD on load, just remove the "SOS.dll" permanently or for at least one saved game.

 

If you are using the SLU+, make sure of select the "Anniversary Edition" option it setup. If you chose the "Special Edition" by mistake it will install PapyrusUtil files that aren't compatible with your version of Skyrim and you will wave to remove it to reinstall it again from clean.

Hello again!

 

Just wanted to say thanks for the speedy reply. It seems I had installed the wrong version of the mod. Whoops! I did see however that sexlab was overwriting PapyrusUtil. I rearranged my load order and installed the proper version of the mod, now everything runs peachy- no errors, except...

 

I can't seem to get the SoS patch working.. maybe it's because I already have a .dll for SoS that works fine with AE? I already have futa bodies working fine as well, so do I really even need this patch?

Anyway, thanks for your help!

Posted
47 minutes ago, TentacleMoonshine said:

Hello again!

 

Just wanted to say thanks for the speedy reply. It seems I had installed the wrong version of the mod. Whoops! I did see however that sexlab was overwriting PapyrusUtil. I rearranged my load order and installed the proper version of the mod, now everything runs peachy- no errors, except...

 

I can't seem to get the SoS patch working.. maybe it's because I already have a .dll for SoS that works fine with AE? I already have futa bodies working fine as well, so do I really even need this patch?

Anyway, thanks for your help!

The SOS patch is more than the PapyrusUtil conversion or the FUTA compatibility.

Have a lot of fixes that aren't available anywhere else and are being reported on the original versions of SOS through the years without answer. 

Posted (edited)

Hey any idea why using the Giantess mod on Nexus causes SexLab character / creature animations playout of sync gradually becoming more noticeable till its just clipping all over the place? Cant seem to see any direct link with the two mods but without it this doesn't occur.

 

If its possible its some manner of incompatibility issue would it be okay to request a possible patch for it?


https://www.nexusmods.com/skyrimspecialedition/mods/37823?tab=description&BH=0

Edited by Meeps
Posted
2 hours ago, Meeps said:

Hey any idea why using the Giantess mod on Nexus causes SexLab character / creature animations playout of sync gradually becoming more noticeable till its just clipping all over the place? Cant seem to see any direct link with the two mods but without it this doesn't occur.

 

If its possible its some manner of incompatibility issue would it be okay to request a possible patch for it?


https://www.nexusmods.com/skyrimspecialedition/mods/37823?tab=description&BH=0

Just guessing but that Mod comes with some animation speed control that probably is changing the speed of the animations on the actors based on the actor size.

 

Is a BETA version so you should contact the author for the compatibility issue.

Posted
34 minutes ago, OsmelMC said:

Just guessing but that Mod comes with some animation speed control that probably is changing the speed of the animations on the actors based on the actor size.

 

Is a BETA version so you should contact the author for the compatibility issue.

Thanks for the quick response i did it post haste to the author there too!

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