OsmelMC Posted August 10, 2023 Author Posted August 10, 2023 10 minutes ago, Kawasumi Nana said: Thank you! It worked!!!? Indeed, there's an error in AnimationProfile_1.json by mistake. This error is the mismatch of a number attached to the end of my raceID. Last time I was _cutieracef22, and somehow the new save recognized me as _cutieracef23.. I'm so confused, cuz I made the custom race and checked a few times still unable to find anything related to 23 or 22.? It isn't the Mod Index of my esp too. Could you tell me what is it plz? F, M and C make reference to the gender while 23 and 22 make reference to the actor scale the base scale (or scale 1.0) is 25 but for compatibility reasons isn't set like in the case of your male partners. your number is different from the previous game, probably because you set a different scale on the race menu when you made the character. Also the last BETA include a fix that probably change the number in some cases. 1
Gudulba Posted August 11, 2023 Posted August 11, 2023 On 7/5/2023 at 9:05 AM, Gudulba said: I seem to have run into an issue with the Mia's Lair patch (MiasLair v71h Tweaks(20230628).7z): when I equip a ZBF Punishment Crop, the device is missing its textures. It has textures when looking at it in the inventory or when dropping it to the ground. But no textures when equipped. -> see screenshots in spoiler section. The issue goes away (meaning the crop has a texture when equipped) when I deactivate the patch ESP. I haven't tested yet with other ZAZ devices. Reveal hidden contents On 7/5/2023 at 5:21 PM, OsmelMC said: I will check, for i know the drop and the inventory view are always the same object, so probably the equipped is using another object. For weapons the equipped, dropped and inventory view are usually the same file but is possible change the texture and meshes of the equiped. Please disregard my post. The missing textures are related to me having deleted the Mia's texture pack... It's most likely not related to your Mia's Lair patch. 1
Kawasumi Nana Posted August 11, 2023 Posted August 11, 2023 21 hours ago, OsmelMC said: F, M and C make reference to the gender while 23 and 22 make reference to the actor scale the base scale (or scale 1.0) is 25 but for compatibility reasons isn't set like in the case of your male partners. your number is different from the previous game, probably because you set a different scale on the race menu when you made the character. Also the last BETA include a fix that probably change the number in some cases. Thank you! I will stay at the same height and never grow up from now on ?
Kawasumi Nana Posted August 11, 2023 Posted August 11, 2023 Have to say, your furniture system is incredibly amazing, making so many long lost animations playable again. For unknown reason, wall animations, like Anubs_wallback, couldn't be triggered with any interior or exterior walls, like the invisible walls never existing there. And even if they were triggered with wardrobe or rack, characters won't align to it. Is this caused by animation itself? I mean, I didn't find any animobjects like walls linked to Anubs_wallback in FNIS_Anubs Human_List.txt. And I also don't know why rack and wardrobe, cuz I only attached Furniture and Wall tags to Anubs_wallback.
OsmelMC Posted August 11, 2023 Author Posted August 11, 2023 52 minutes ago, Kawasumi Nana said: Have to say, your furniture system is incredibly amazing, making so many long lost animations playable again. For unknown reason, wall animations, like Anubs_wallback, couldn't be triggered with any interior or exterior walls, like the invisible walls never existing there. And even if they were triggered with wardrobe or rack, characters won't align to it. Is this caused by animation itself? I mean, I didn't find any animobjects like walls linked to Anubs_wallback in FNIS_Anubs Human_List.txt. And I also don't know why rack and wardrobe, cuz I only attached Furniture and Wall tags to Anubs_wallback. The animation author's make new animations everyday. Since the furnitures aren't officially supported yet by the SexLab, none of the author's include the tags and the furniture alignment on they animations pack. That by the way is supported on my "SL Animation Loader". In the case of the Anubis Wall Back, I think the author change the names and IDs of some animation and for that reason my furniture alignment and SLATE ActionLog not cover them. Also Billyy's recently made changes on the name of his animations. I update the furniture alignment and SLATE each time I notice it and the next versions of SLU+ and SLATE should include the missing tags and alignment. * But you don't have to wait because SexLab allow you manually edit the furniture alignment of each animation selecting the Profile "Animation" on the "Animation Editor" page. Is easy and your changes will be stored to be used also in a new game and even if I release some update. The Rack and Wardrobe are also walls because are big vertical furnitures with a flat surface that can be used as a wall. Also the Dividers and some other big vertical objects with a flat surface which from side is easy to recognize. By other side most of the Tables aren't included on the Table list, just because don't have obvious from side and the Mod author's usually place them against the walls without check the rotation so I remove them from the list because I use to get wall clipping issues most of the time. 2
Kawasumi Nana Posted August 11, 2023 Posted August 11, 2023 1 hour ago, OsmelMC said: * But you don't have to wait because SexLab allow you manually edit the furniture alignment of each animation selecting the Profile "Animation" on the "Animation Editor" page. Is easy and your changes will be stored to be used also in a new game and even if I release some update. Sorry, my bad. Both characters weren't just misaligned to the Racks or Wardrobes, they actually playing animations at where they stand. It's different everytime. I have "Use Intimacy Circle" on, and when I play table animations, table flickers. If I change Tags to Chair, Chair flickers too, then both character teleporting to the Chair. However, Racks or Wardrobes are not the case. May I ask you what does "Pole" refer to, plz? I've traveled to many inns and houses, but still unable to trigger the pole animations.
Talesien Posted August 11, 2023 Posted August 11, 2023 4 hours ago, Kawasumi Nana said: May I ask you what does "Pole" refer to, plz? I've traveled to many inns and houses, but still unable to trigger the pole animations. Pretty certain that refers to the various bondage and torture poles from ZAZ. 1
Kawasumi Nana Posted August 12, 2023 Posted August 12, 2023 On 7/14/2023 at 2:44 AM, alain31 said: For skyui, i have skyui resort mcm and nordic ui which crushes skyui 5.2 se. Same issue here, It's unfortunately probably most likely ... nordic ui.? On 7/13/2023 at 11:05 PM, OsmelMC said: The SkyUI files are usually compressed on a BSA file so you probably won't be able to see the conflicts. If you are on MO2, you can go to the "Data" panel at your right and in the "Filter" text box at it's bottom write "Ski_" to see all the files on the Scripts folder that start by ski_ and check they Mods. Thanks for your kindness and you just saved my day!! The wall animation problems had bothered me for a long long time until I found your comment and removed nordic ui!!! You are sooooo brilliant!!! ????
Kawasumi Nana Posted August 12, 2023 Posted August 12, 2023 4 hours ago, Talesien said: Pretty certain that refers to the various bondage and torture poles from ZAZ. Thank you! Looks like I don't have any mods using the torture or bondage poles from ZAZ, not going that far yet?
OsmelMC Posted August 12, 2023 Author Posted August 12, 2023 8 hours ago, Kawasumi Nana said: May I ask you what does "Pole" refer to, plz? I've traveled to many inns and houses, but still unable to trigger the pole animations Pole dance. Most of the Pole come from ZaZ Animation Pack but also exist few vanilla Pole on camps to tight people. Don't ask me were are the Skyrim Poles, the Zap Pole dance are usually placed by mods like "Dark Arena". Beyond the Wall on the furniture list almost all the furniture types are from "ZaZ Animation Pack" and the few of them that are from Skyrim are hard to find. 1
OsmelMC Posted August 12, 2023 Author Posted August 12, 2023 10 minutes ago, Kawasumi Nana said: The wall animation problems had bothered me for a long long time until I found your comment and removed nordic ui!!! You are sooooo brilliant!! I have installed the Nordic Icons to test and isn't the problem. 1
Kawasumi Nana Posted August 12, 2023 Posted August 12, 2023 9 minutes ago, OsmelMC said: I have installed the Nordic Icons to test and isn't the problem. Uhm.. It's not just Nordic UI for me. I merged TrueHUD, NordicUI and Nordicish Icons all together. Guess I have to test them separately.
Kawasumi Nana Posted August 12, 2023 Posted August 12, 2023 (edited) 45 minutes ago, OsmelMC said: I have installed the Nordic Icons to test and isn't the problem. Yes, you are right. Thank you!? I opened several new saves. TrueHUD and Nordic Icons both okay. The original Nordic UI (https://www.nexusmods.com/skyrimspecialedition/mods/49881) will break furniture system. Edit: I don't know if it's AE's fault, cuz someone posted "Things seem to be broken with AE" to the posts of nordic ui. Also not sure if it would be okay with SE. Edited August 12, 2023 by Kawasumi Nana uhm... maybe wrong?
OsmelMC Posted August 12, 2023 Author Posted August 12, 2023 1 hour ago, Kawasumi Nana said: Yes, you are right. Thank you!? I opened several new saves. TrueHUD and Nordic Icons both okay. The original Nordic UI (https://www.nexusmods.com/skyrimspecialedition/mods/49881) will break furniture system. Edit: I don't know if it's AE's fault, cuz someone posted "Things seem to be broken with AE" to the posts of nordic ui. Also not sure if it would be okay with SE. I see. That is not the one I test and for i see, have one "message.swf" file that sounds like the reason of the problem. Probably be enough with just remove the file "message.swf". I will check it. But for i know, other things can also cause this problem with the messages button's. 1
Kawasumi Nana Posted August 13, 2023 Posted August 13, 2023 (edited) 22 hours ago, OsmelMC said: I see. That is not the one I test and for i see, have one "message.swf" file that sounds like the reason of the problem. Probably be enough with just remove the file "message.swf". I will check it. But for i know, other things can also cause this problem with the messages button's. Cool!! Just tried and all the wall animations worked fine together with Nordic UI as long as removing message.swf. Thank you for all your efforts and kindness!! Edit: There's only a small problem that, the pop-out message may not be the same as I select, like Wall selected but Bed popped-out. Looks like it doesn't affect anything. So I'm gonna just ignoring it ? Edited August 13, 2023 by Kawasumi Nana
OverseerPrimeXF Posted August 17, 2023 Posted August 17, 2023 hello, when using the latest versions of the utility + with the improved camera mod (with a patch for sl), when you switch to the free camera, the picture rotates 180 degrees, with earlier versions (from the beginning of the year) this problem is not noticed, and if you turn off the auto free camera in the settings, the first-person view is normal until the free camera is turned on under the spoiler, the first picture is where everything is as it should be and the second with the camera deployed (I don’t know how to portray it differently) when you exit the scene or move it and start in first person, the view is normal not really big deal but when you can switch between first person and free camera without need to replace scene is cooler Spoiler
OsmelMC Posted August 18, 2023 Author Posted August 18, 2023 (edited) 11 hours ago, OverseerPrimeXF said: hello, when using the latest versions of the utility + with the improved camera mod (with a patch for sl) Send me the download link of the Improved Camera Mod and it's SexLab Patch. Edited August 18, 2023 by OsmelMC
OverseerPrimeXF Posted August 18, 2023 Posted August 18, 2023 15 minutes ago, OsmelMC said: Send me the download link of the Improved Camera Mod and it's SexLab Patch. from nexus ones https://www.nexusmods.com/skyrimspecialedition/mods/93962?tab=files for main mod https://www.nexusmods.com/skyrimspecialedition/mods/94096?tab=files for patches
OsmelMC Posted August 18, 2023 Author Posted August 18, 2023 5 hours ago, OverseerPrimeXF said: from nexus ones https://www.nexusmods.com/skyrimspecialedition/mods/93962?tab=files for main mod https://www.nexusmods.com/skyrimspecialedition/mods/94096?tab=files for patches I will test it but first look seems like the SexLab Patch isn't required and the main mod download page said something about fix your issue with some adjustments on it's settings. By the way for my first person view I use this Mod that doesn't require Patch: https://www.nexusmods.com/skyrimspecialedition/mods/22306
Talesien Posted August 19, 2023 Posted August 19, 2023 (edited) 9 hours ago, OsmelMC said: By the way for my first person view I use this Mod that doesn't require Patch: https://www.nexusmods.com/skyrimspecialedition/mods/22306 The problem with that old mod you linked is that it requires patching of almost all 1st person meshes (and unless someone can, and is minded too, create those patches himself, it's highly limiting). OTOH the new Improved Camera is a pure SKSE mod that 'just works'. It's really so much better (aka simpler to use) compared to Immersive First Person view it's unreal. That said, I'm also using Improved Camera and notice no odd behaviour of the free Cam, during SL Scenes or otherwise. Edited August 19, 2023 by Talesien
NicoleDragoness Posted August 20, 2023 Posted August 20, 2023 (edited) Using your "Schlongs Of Skyrim.esp" tweaked (on LE 32bit environment) means that I can delete the old obsolete SOS.dll ? If yes: all penises sizes are doubled. If before the optimum for me was a range between 7 and 10, without dll the range MUST be between 3 and 5 or else the men will have some sort of telegraph's poles. If not: the sizes are like original. In both cases: this tweaked version DO NOT assign schlongs properly. At every cell change the men will be without schlong. Edited August 21, 2023 by NicoleDragoness
garry132 Posted August 21, 2023 Posted August 21, 2023 Are SLAS - SexLab Anim Searcher and SLGP = SexLab grass patch already integrated?
Caco Demon Posted August 21, 2023 Posted August 21, 2023 (edited) After a great deal of time spent running through a process of elimination (removing addons, changing settings, rebuilding patches, etc.), I've come to find that the tweaked version of SOS uploaded here is not distributing schlongs to NPCs properly. With the tweaks installed, no NPCs will receive any schlongs regardless of what distribution percentages you use for any addons. Basically, all NPCs will get stuck with 'No Schlong' unless you manually apply an addon to that specific NPC. As soon as I removed the tweak, distribution started working correctly again. Anyone else having this issue? Edited August 21, 2023 by Caco Demon
Taki17 Posted August 21, 2023 Posted August 21, 2023 22 minutes ago, Caco Demon said: I've come to find that the tweaked version of SOS uploaded here is not distributing schlongs to NPCs properly. With the tweaks installed, no NPCs will receive any schlongs regardless of what distribution percentages you use for any addons. Anyone else having this issue? Can confirm, for Skyrim LE.
NicoleDragoness Posted August 21, 2023 Posted August 21, 2023 40 minutes ago, Caco Demon said: After a great deal of time spent running through a process of elimination (removing addons, changing settings, rebuilding patches, etc.), I've come to find that the tweaked version of SOS uploaded here is not distributing schlongs to NPCs properly. With the tweaks installed, no NPCs will receive any schlongs regardless of what distribution percentages you use for any addons. Basically, all NPCs will get stuck with 'No Schlong' unless you manually apply an addon to that specific NPC. As soon as I removed the tweak, distribution started working correctly again. Anyone else having this issue? See above my previous post. Confirm on LE.
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