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Posted

I found a reason for the OpenMouth issues of some actor's not related with the TRI files that is my usual answer to that.

 

The issue is with actor's with a small jaw or head in relation with it's body scale. Most of my actors have they original faces but I recently "play" with Miranda of "That Night on the Lake" quest and finally noticed it.

 

 

I'm now thinking on solutions...

I already have one system that adjust the OpenMouth size of the actor based on the difference between the actors scales so probably I can add another parameter to allow us treat some specific actors like they had a very different scale for the face. 

Or probably can be fixed with the RaceMenu using the Expression parameters or the Inflation Framework editing the Head scale of the actor.

 

Anyway the value of the fix have to be manually set specific for each actor on that situation

Posted

The slider to change the strength of all the Phonemes of the specific actor was successfully included but even when my previous observation was true, a dipper look make me notice that the main reason for the issue with some Ahegao Tongue was in fact that "Ahegao Joy" was wrong for the females on the 2 and 3rd Phases

Where the Phoneme 7 should be 50 or less and the Phoneme 1 should be 75 or more. So now I also changed those values on the Default expressions.

 

Anyway, wasn't a complete waste of time.

 

 

I hope the SLU+ be ready enough to be released because I don't see anything else and already include a lot of changes.

Posted (edited)

Hi thanks for the update!

 

I like the new tweak for facial expressions. They are much more noticeable now so I have to tweak expressions again to avoid over exaggerated gestures but it looks more cool. I may have found a bug in the most recent update related to facial expressions, I don't know, maybe I have to reset Sexlab again but I'll do it later. The facial expresion seems  inverted now, the character giving the blowjob has the mouth closed and and the character who receives the blowjob has it open. Also, It doesn't matter if you use the filter to block and enable expressions, they are all showing during the animations, aggresive expressions during consentual animations and vice versa. Thanks for the hard work @OsmelMC

 

Extra: characters open big mouth like in a blowjob during non-blowjob animations

Edited by サマエル
Posted
4 hours ago, Agnot said:

hola hola!

Como siempre: un placer y gracias!

Para actualizar: desintalación completa y nueva instalación?

 

 

Basta con sobrescribir los archivos y si tenías la versión anterior una vez cargado el juego vas a la última página del SexLab MCM y Reinicias el Registro de Expresiones y después Reinicias el Registro de Animaciones.

Si es la primera vez instalando el SLU+ o si la versión que tenías no era la versión más reciente, entonces lo más seguro es usar la opción "Clean System" para forzar una actualización completa.

 

"Clean System" probablemente este escrito como "Limpiar Sistema" en español pero lamentablemente debido a las inconsistencias de las tradiciones, me acostumbré a jugar en inglés y no estoy seguro de cómo están escritas las opciones en español.

Posted
1 hour ago, サマエル said:

Hi thanks for the update!

 

I like the new tweak for facial expressions. They are much more noticeable now so I have to tweak expressions again to avoid over exaggerated gestures but it looks more cool. I may have found a bug in the most recent update related to facial expressions, I don't know, maybe I have to reset Sexlab again but I'll do it later. The facial expresion seems  inverted now, the character giving the blowjob has the mouth closed and and the character who receives the blowjob has it open. Also, It doesn't matter if you use the filter to block and enable expressions, they are all showing during the animations, aggresive expressions during consentual animations and vice versa. Thanks for the hard work @OsmelMC

 

Extra: characters open big mouth like in a blowjob during non-blowjob animations

I have to check but many of the Ahegao expressions have big open mouth for the Tongues. Also I noticed one bug few days ago that was almost disabling by mistake the value of Phoneme with the biggest value of the Phase. That means that all the expressions was depressed before and probably that's how they really should look, but I haven't checked the console to compare the MFG values with those on the Expression Phase, so I don't know if they really match.

Posted

hello,i'm using SexLab Utility Plus v20230603 , i found that the"BIg Guy" animation,only for "Orc",will happen in normal screen,maybe the check of scale is something wrong.Thank you!

Posted
6 hours ago, 117xxx said:

hello,i'm using SexLab Utility Plus v20230603 , i found that the"BIg Guy" animation,only for "Orc",will happen in normal screen,maybe the check of scale is something wrong.Thank you!

Not sure what you mean by normal screen. Spouse means normal scenes or scenes with actor's of the same scale. Anyway my SexLab Utility Plus don't have animations filters based on scales. I have to develop some ways to deal with the difference between the actors scales. With the right support, most of the animations can be used without issues between actors with different scales so more than make a filter to only show big guy animations probably will be better make a filter to exclude the animations that can't be used at some scale difference.

 

I said this because I'm currently using the Mod that changes the skeleton and scales of the vanilla races so I'm aware of the issues related and I being working on solutions. Right now my SLU+ can deal with the difference between the actors scales for things like the OpenMouth and this version include a enhanced way to calculate new Animation Presets together with support for actors with small faces in big bodies. I also made the bases to include on future versions a system that will add one cushion under the feet's of actor's aligned at more than +2 points on the Up/Down slider, while for actors with alignment under -1 on the Up/Down slider will flex the knees.

 

 

7 hours ago, 117xxx said:

And "Use Furnitures and bed" will totally ruin the  furnitures and beds, that make me nolonger can  sit or sleep.

Your bed and furniture issues are just because you have something overwriting the SLU+ scripts files.

 

 

Posted
4 hours ago, FireSplitter said:

By "Include compatibility with "Cum Overlays Extended". So it Patch isn't required anymore!" means the patch from Cum Overlays Extended mod? Or what patch?

The Cum Overlays Extended comes with a patch for SexLab Utility Plus that you don't need anymore.

Posted
11 hours ago, OsmelMC said:

Basta con sobrescribir los archivos y si tenías la versión anterior una vez cargado el juego vas a la última página del SexLab MCM y Reinicias el Registro de Expresiones y después Reinicias el Registro de Animaciones.

Si es la primera vez instalando el SLU+ o si la versión que tenías no era la versión más reciente, entonces lo más seguro es usar la opción "Clean System" para forzar una actualización completa.

 

"Clean System" probablemente este escrito como "Limpiar Sistema" en español pero lamentablemente debido a las inconsistencias de las tradiciones, me acostumbré a jugar en inglés y no estoy seguro de cómo están escritas las opciones en español.

muchas gracias! (Si, lo mismo pasa por acá con el tema lenguaje). Saludos!

Posted

Hey, noticed an issue with the new version of Utility+ and SLSO.

 

If using the reposition scene key (default "]"), the SLSO widgets disappear and when the scene resumes it seems to play out as a standard SL scene. Tried after and before doing a clear system of SL. Does this happen to anyone else?

Posted (edited)

I have a few problems with the latest Utility+. 1. As mentioned above I too have the same problem with reposition scene key and SLSO. 2. The space bar to advance animations now plays an equip item sound effect which gets annoying real fast. 3. When using SLTools to change and animation for an autonomous NPC Sexlab thinks that I took control of the animation so whenever I jump the animation stages advance even if I'm in another room. Never did this before. 4. Sometimes I get a weird over exaggerated expression where it looks like a cartoon eating a really sour candy. The mouth gets all puckered up which results in heavy clipping and I can't figure out the cause.

Edited by creepycream
Posted

@OsmelMC, did you saw this?

 

 

Do intend to integrate (or add native support) to it in SLU+? I ask, because i realized you integrated Ahegao Tongues, and as SLSO is already integrated, so maybe an option (toggle checkbox) to use this tweaks would be interesting.

Posted (edited)

I notice two issues with the SLU+ 20230921.

 

As mentioned above, an wide open-mouth expression gets locked onto the female NPC actor. I see this at stage 3. Other stages are fine.

 

The actors cannot orgasm more than once.

 

I rolled back to the prior version and both issues resolved.

Edited by Cicro72
Answered My Own Question
Posted
11 hours ago, Cicro72 said:

I notice two issues with the SLU+ 20230921.

 

As mentioned above, an wide open-mouth expression gets locked onto the female NPC actor. I see this at stage 3. Other stages are fine.

 

The actors cannot orgasm more than once.

 

I rolled back to the prior version and both issues resolved.

The "orgasm once" issue was resolved on my installation with using the clean system option in the sexlab MCM

Posted
31 minutes ago, oscartw said:

For some reason the sexlab tab in mcm is just a black page for me. Anybody got a solution to that?

Or Im supposed to create a  clean save with sexlab installed , then install slu+ in mo2 to enable it?

Posted
1 hour ago, oscartw said:

Or Im supposed to create a  clean save with sexlab installed , then install slu+ in mo2 to enable it?

Ok I just answered my own question, sweet. If anyone having the same issue just do what I did.

Posted

Today I should have time to check all the issues reported.

 

For I see until now some of the issues reported are just because aren't "reset the animation register" like I recommend on the setup.

 

 

The Mouth issue is just one letter wrong on the scripts (small mistake big consequences)

 

Still have more to check but a new version will released soon so I hope all the issues be reported by then 

Posted (edited)

I am also having some issues with SLU-SSO-SCOE. The cum layers are not applied anymore upon sex animations. Debug mode works in SCOE, they are applied but are not triggered in SL scenes. (the number of layers in SCOE is not incremented) I have not been able to figure out the issue. It started with the latest SLU update. Old saves with the previous version of mods works fine.

Edited by FireSplitter
Posted

The SLSO Widget problem is just that SLSO don't checking for some SexLab events like the "ActorsRelocated", "ActorChangeStart" and "ActorChangeEnd"

 

This Fix should work with and without my SLU+, since there are few other Mods in the same situation with the SLSO. 

 

By the way i hope some Mod author paid attention to this because almost all the mods that are listening for the SexLab "AnimationStart" and "AnimationEnd" should also check for the SexLab events "ActorsRelocated", "ActorChangeStart" and "ActorChangeEnd" and almost notone do it.

 

SexLab Separate Orgasm Fix (20230925).7z

Posted
5 hours ago, FireSplitter said:

I am also having some issues with SLU-SSO-SCOE. The cum layers are not applied anymore upon sex animations. Debug mode works in SCOE, they are applied but are not triggered in SL scenes. (the number of layers in SCOE is not incremented) I have not been able to figure out the issue. It started with the latest SLU update. Old saves with the previous version of mods works fine.

Reset the Animation Registry or use the Clean System option on the SexLab MCM

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