ravanara Posted February 19, 2020 Posted February 19, 2020 On 2/17/2020 at 5:29 PM, EgoBallistic said: When you install CBBE, the installer gives you the option to install F4EE morphs. You'll want to install these so that the CBBE versions of vanilla clothes will morph with pregnancy. Oh ok i should have em already then. Thanks!! 1
serhiodrubuzan Posted February 19, 2020 Posted February 19, 2020 On 17.02.2020 at 21:07, ravanara said: Хорошо сделано! У меня есть вопрос, какие морфы F4EE требуется при установке? я не могу их нигде найти? При установке КАЛИЕНТЕ нужно поставить галочку !
Darknell Posted February 21, 2020 Posted February 21, 2020 I had the old family planning working years ago but now I just can't seem to make it work. Either is doesn't show up on MCM or it does nothing or none of the sex mods work. I've put over 16hrs into trying to make it all work together to varying degrees of success but none of the LL mods seem to want to play nice with FPE. My current load order is as follows 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 XDI.esm 8 8 SettlementKeywords.esm 9 9 EthreonMasterPlan.esm 10 a HUDFramework.esm 11 b TrueStormsFO4.esm 12 c AAF.esm 13 d ArmorKeywords.esm 14 e SimSettlements.esm 15 f TortureDevices.esm 16 10 Devious Devices.esm 17 11 Homemaker.esm 18 12 WorkshopFramework.esm 19 13 Snap'n Build.esm 254 FE 0 SimSettlements_Patch_Nukaworld.esl 20 14 RSE_II_Resources.esm 21 15 FP_FamilyPlanningEnhanced.esp 22 16 LooksMenu.esp 23 17 CumNWealth.esp 24 18 RSE_II_RandomShenanigans.esp 25 19 Just Business.esp 26 1a FPEDogAddon.esp 27 1b FPESuperMutantAddon.esp 28 1c AAF_SEU.esp 29 1d VIS-G Item Sorting.esp 30 1e AnyModAnyWeapon2.esp 254 FE 1 VIS-G Item Sorting Vanilla Weight Patch.esp 31 1f WorkshopRearranged.esp 32 20 Armorsmith Extended.esp 33 21 clothingoverhaul.esp 34 22 NoraSpouse.esp 35 23 MojaveImports.esp 36 24 RaiderOverhaul.esp 37 25 Unique NPCs.esp 38 26 Unique NPCs - Creatures and Monsters.esp 39 27 SuperMutantRedux.esp Generalofthearmy.esp 40 28 Eli_Armour_Compendium.esp 41 29 SimSettlements_XPAC_Conqueror.esp 42 2a LooksMenu Customization Compendium.esp 43 2b Leaders Of The Commonwealth.esp 44 2c FO4_AnimationsByLeito.esp 45 2d AAF_Four-Play_Animations_Crazy6987.esp 46 2e TrueStormsFO4-EarlierSunsets.esp 47 2f TrueStormsFO4-FarHarbor.esp 48 30 TrueStormsFO4-EarlierSunsetsFH.esp 49 31 AlternateFurniture.esp 50 32 AlternateSettlements.esp 51 33 Crazy_Animations_Gun.esp 52 34 Crazy_Animation_Rugs.esp 53 35 RealHandcuffs.esp 254 FE 2 RealHandcuffs_AWKCR_Compatibility.esp 254 FE 3 RealHandcuffs_DD_Compatibility.esp 54 36 SuperMutantRedux_VIS-G_Patch.esp 55 37 RSE_II_CSA.esp 56 38 Minutemenoverhaul.esp 57 39 W.A.T.Minutemen.esp 58 3a Lots More Facial Hair.esp 59 3b Lots More Female Hairstyles.esp 60 3c Lots More Male Hairstyles.esp 61 3d Unique NPCs_SpecialSettlers_ChildrenOnly.esp 62 3e Unique NPCs - Creatures and Monsters - AE & VIS-G Patch.esp 63 3f AWKCR - Mod Power Armor Engine Glitch Fix.esp 64 40 AzarPonytailHairstyles.esp 65 41 BeastWhisperer.esp 66 42 ExoticWorkshopCreatures.esp 67 43 BeastMaster_ExoticCreaturesPatch.esp 68 44 Better Vendor Stalls.esp 69 45 Unique NPCs FarHarbor.esp 70 46 BetterSettlersNoLollygagging.esp 71 47 More Power Armour Mods.esp 72 48 CBBE.esp 73 49 ClothingOverhaulSP_XB1_PC.esp 74 4a SuperMutantRedux_ArmorSmithExtended.esp 75 4b DiverseChildren.esp 76 4c Homemaker - Streetlights Use Passive Power.esp 77 4d Homemaker - Unlocked Institute Objects.esp 78 4e MinutemenPropaganda.esp 79 4f PAMAP.esp 80 50 More Power Armour Mods - Automatron.esp 81 51 NoraSpouseV101LooksMenuAddon.esp 82 52 NPC Spawner.esp 83 53 OCDecorator.esp 84 54 Settle-SRR.esp 85 55 TD_DLC01Workshop_Addons.esp 86 56 The Eyes of Beauty Looking Stranger.esp 87 57 The Eyes Of Beauty.esp 88 58 TheEyesOfBeauty.esp 89 59 Craftable Armor Size - Fix Material Requirements.esp 90 5a Craftable Armor Size.esp 91 5b SSEX.esp 92 5c CleanSettlement Snap'n Build.esp 93 5d CleanSettlement Beds.esp 94 5e CleanSettlement.esp 95 5f Classic VATS.esp 96 60 BetterGenerators.esp 97 61 UniqueNPCs-RaidersOnlyNude.esp 98 62 Atomic Lust.esp 99 63 Scrap Everything - Ultimate Edition.esp 100 64 BetterSettlers.esp 101 65 BetterSettlersCleanFacePack.esp 102 66 Beautiful Female Settlers v. 2.0 - BS Compatible - VMSR.esp 103 67 BetterSettlersCCAPack2.0.esp 104 68 BetterSettlersMortalPack.esp 105 69 RSE_II_Brothels.esp 106 6a RSE_II_Brothels_HumansOnly.esp
EgoBallistic Posted February 21, 2020 Author Posted February 21, 2020 20 minutes ago, Darknell said: Either is doesn't show up on MCM or it does nothing or none of the sex mods work. That's pretty vague. First off you need to have the latest versions of: Fallout 4 itself, F4SE, MCM, LooksMenu, and AAF. And in general make sure you have the latest version of everything in the listed Requirements on the download page. Once you have those and you've verified MCM works and you get the AAF startup messages, install one animation pack - BP70 is a good choice - and play some animations with AAF. Once that is working, install AAF FPE, go into the FPE MCM and set set your Base Percent Chance to 100%, and set all the Notification options to ON except fpr "Player-Only Conception Notification". Then verify the mod is working by playing some male-to-female sex animations. You should at least get conception chance notifications, and most likely you'll get pregnant if you try a couple of times. After that, install the other stuff one at a time and test it before moving on to the next one.
Invictusblade Posted February 21, 2020 Posted February 21, 2020 26 minutes ago, Darknell said: I had the old family planning working years ago but now I just can't seem to make it work. Either is doesn't show up on MCM or it does nothing or none of the sex mods work. I've put over 16hrs into trying to make it all work together to varying degrees of success but none of the LL mods seem to want to play nice with FPE. I have no idea but I would check other pregnancy mods such as my mods craft or cheat yourself a semen injector and equip it and see what happens
Fiona159 Posted February 21, 2020 Posted February 21, 2020 3 hours ago, Darknell said: ...or none of the sex mods work... I don't see the One Patch to Bang Them All 1.1.1 in the list of installed mods.I also don't know if the Themes are installed.
serhiodrubuzan Posted February 24, 2020 Posted February 24, 2020 On 21.02.2020 at 09:22, Darknell said: У меня было старое семейное планирование, работавшее много лет назад, но сейчас я просто не могу заставить его работать. Либо это не отображается на MCM, либо ничего не работает, или ни один из секс-модов не работает. Я потратил более 16 часов на попытки заставить все это работать с разной степенью успеха, но ни один из модов LL, похоже, не хочет играть хорошо с FPE. Мой текущий порядок загрузки выглядит следующим образом: 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 XDI.esm 8 8 SettlementKeywords .esm 9 9 EthreonMasterPlan.esm 10 a HUDFramework.esm 11 b TrueStormsFO4.esm 12 c AAF.esm 13 d ArmorKeywords.esm 14 e SimSettlements.esm 15 f TortureDevices.esm 16 10 Коварные устройства.esm 17 11 Homemaker.esm 18 12 WorkshopFramework.esm 19 13 Мастерская 19 13 Snap'n Build.esm 254 FE 0 SimSettlements_Patch_Nukaworld.esl 20 14 RSE_II_Resources.esm 21 15 FP_FamilyPlanningEnhanced.esp 22 16 LooksMenu.esp 23 17 CumNWealth.esp 24 18 RSE_II_RandomShenanigans.esp 25 19 Просто Business.esp 26 1a FPEDogAddon.esp 27 1b FPESuperMutantAddon.esp 28 1c AAF_SEU. особ 29 1d VIS-G Item Sorting.esp 30 1e AnyModAnyWeapon2.esp 254 FE 1 VIS-G Item Sorting Vanilla Weight Patch.esp 31 1f WorkshopRearranged.esp 32 20 Armorsmith Extended.esp 33 21 clothingoverhaul.esp 34 22 NoraSpouse.esp 35 23 MojaveImports.esp 36 24 RaiderOverhaul.esp 37 25 Уникальный NPCs.esp 38 26 Уникальные персонажи - существа и Monsters.esp 39 27 SuperMutantRedux.esp Generalofthearmy.esp 40 28 Eli_Armour_Compendium.esp 41 29 SimSettlements_XPAC_Conqueror.esp 42 2a LooksMenu Настройка Compendium.esp 43 2b лидеров Commonwealth.esp 44 2c FO4_AnimationsByLeito.esp 45 2d AAF_Four-Play_Animations_Crazy6987.esp 46 2e TrueStormsFO4-EarlierSunsets.esp 47 2f TrueStormsFO4-FarHarbor.esp 48 30 TrueStormsFO4-EarlierSunsetsFH.esp 49 31 AlternateFurniture.esp 50 32 AlternateSettlements. особ 51 33 Crazy_Animations_Gun.esp 52 34 Crazy_Animation_Rugs.esp 53 35 RealHandcuffs.esp 254 FE 2 RealHandcuffs_AWKCR_Compatibility.esp 254 FE 3 RealHandcuffs_DD_Compatibility.esp 54 36 SuperMutantRedux_VIS-G_Patch.esp 55 37 RSE_II_CSA.esp 56 38 Minutemenoverhaul.esp 57 39 WATMinutemen.esp 58 3a Много больше лицевых Hair.esp 59 3b Много больше женских Hairstyles.esp 60 3c Много больше мужских Hairstyles.esp 61 3d уникальных NPCs_SpecialSettlers_ChildrenOnly.esp 62 3e Уникальных NPC - существ и монстров - AE & VIS-G .esp 63 3f AWKCR - Мод Power Armor Двигатель Глитч Fix.esp 64 40 AzarPonytailHairstyles.esp 65 41 BeastWhisperer.esp 66 42 ExoticWorkshopCreatures.esp 67 43 BeastMaster_ExoticCreaturesPatch.esp 68 44 Лучше Производитель Stalls.esp 69 45 Уникальный НПС FarHarbor.esp 70 46 BetterSettlersNoLollygagging.esp 71 47 Больше Power Armor Mods.esp 72 48 CBBE.esp 73 49 ClothingOverhaulSP_XB1_PC.esp 74 4a SuperMutantRedux_ArmorSmithExtended.esp 75 4b DiverseChildren.esp 76 4c Домохозяйка - Streetlights Использовать пассивный Power.esp 77 4d Домохозяйка - разблокирована институт Objects.esp 78 4e MinutemenPropaganda.esp 79 4f PAMAP.esp 80 Еще 50 модификаций Power Armor - Automatron.esp 81 51 NoraSpouseV101LooksMenuAddon.esp 82 52 NPC Spawner.esp 83 53 OCDecorator.esp 84 54 Settle-SRR.esp 85 55 TD_DLC01Workshop_Addons.esp 86 56 Глаза красоты Глядя на незнакомца 87 Глаза Красоты.esp 88 58 TheEyesOfBeauty.esp 89 59 Размер обрабатываемой брони - исправить материал Requirements.esp 90 5a Размер обрабатываемой брони.esp 91 5b SSEX.esp 92 5c CleanSettlement Snap'n Build.esp 93 5d CleanSettlement Beds.esp 94 5e CleanSettlement.esp 95 5f Классический VATS.esp 96 60 BetterGenerators.esp 97 61 UniqueNPCs-RaidersOnlyNude.esp 98 62 Atomic Lust.esp 99 63 Скрап Все - Ultimate Edition.esp 100 64 BetterSettlers.esp 101 65 BetterSettlersCleanFacePack.esp 102 66 Красивые женщины-поселенцы v. 2.0 - Совместимость с BS - VMSR.esp 103 67 BetterSettlersCCAPack2.0.esp104 68 BetterSettlersMortalPack.esp 105 69 RSE_II_Brothels.esp 106 6a RSE_II_Brothels_HumansOnly.esp А У МЕНЯ ВСЕ КАК ЧАСИКИ РАБОТАЕТ С ЭТИМ МОДОМ ! И СО ВСЕМИ АНИМАЦИЯМИ С ЛОВЕРСЛАБА ! АВТОРУ МОДА ОГРОМНАЯ БЛАГОДАРНОСТЬ ЗА ТАКОЙ МОД ! НА НЕКСУСЕ ТАКИХ НЕТ !
DocClox Posted February 25, 2020 Posted February 25, 2020 Has anyone used this with Fallout 4 Configuration Tool - By Bilago, by any chance? It seems to set the MCM chances to zero. I can change them, but when I look again, they've been reset. Anyone know a workaround? [edit] I have no idea what I;'m doing wrong. I uninstalled the Bilago tool, updated FP (I had an old version, my bad). Reinstalled MCM, edited the FP_FamilyPlanningEnhanced.ini by hand. Deleted the FP_FamilyPlanningEnhanced.ini file (which hasn't been regenerated - where are these values being stored?). I started a new game and it was just the same.... I'm running out of ideas here. It was working yesterday! [edit] Never mind, I think I found it. Problem seems to lie with Kerber100's PrivateProfileRedirector which has a history of doing this with MCM menus. Looking through the comments, the problem was fixed for a good many mods, but not all. There's also mention of a patch submitted to the MCM guys that may not have been applied. I need MCM more than I need the profile redirector, useful as it is, so I guess I'll be uninstalling it. I really wish I'd worked this out before I started on a full reinstall, last night...
Darknell Posted February 26, 2020 Posted February 26, 2020 On 2/21/2020 at 2:52 AM, EgoBallistic said: That's pretty vague. First off you need to have the latest versions of: Fallout 4 itself, F4SE, MCM, LooksMenu, and AAF. And in general make sure you have the latest version of everything in the listed Requirements on the download page. Once you have those and you've verified MCM works and you get the AAF startup messages, install one animation pack - BP70 is a good choice - and play some animations with AAF. Once that is working, install AAF FPE, go into the FPE MCM and set set your Base Percent Chance to 100%, and set all the Notification options to ON except fpr "Player-Only Conception Notification". Then verify the mod is working by playing some male-to-female sex animations. You should at least get conception chance notifications, and most likely you'll get pregnant if you try a couple of times. After that, install the other stuff one at a time and test it before moving on to the next one. One of the mods prevents AAF from functioning, I'm not sure which yet. It doesn't show up on MCM and pressing the Home key does nothing. None of the AAF related mods will work. It will likely take awhile to test to see which mod is causing this.
Fiona159 Posted February 26, 2020 Posted February 26, 2020 18 hours ago, DocClox said: Has anyone used this with Fallout 4 Configuration Tool - By Bilago, by any chance? It seems to set the MCM chances to zero. I can change them, but when I look again, they've been reset. Anyone know a workaround? [edit] I have no idea what I;'m doing wrong. I uninstalled the Bilago tool, updated FP (I had an old version, my bad). Reinstalled MCM, edited the FP_FamilyPlanningEnhanced.ini by hand. Deleted the FP_FamilyPlanningEnhanced.ini file (which hasn't been regenerated - where are these values being stored?). I started a new game and it was just the same.... I'm running out of ideas here. It was working yesterday! [edit] Never mind, I think I found it. Problem seems to lie with Kerber100's PrivateProfileRedirector which has a history of doing this with MCM menus. Looking through the comments, the problem was fixed for a good many mods, but not all. There's also mention of a patch submitted to the MCM guys that may not have been applied. I need MCM more than I need the profile redirector, useful as it is, so I guess I'll be uninstalling it. I really wish I'd worked this out before I started on a full reinstall, last night... Most likely, some mod changed the configuration file..Try deleting FPE using my method(several people here have already used it successfully).1.Disable the mod in MCM.2.Save the game and exit.3.Delete mod and all fpe files from the MCM folder in the Data folder.4.Go to the game from the last save,wait a minute and save.5.Move to another location and sleep there for 24 hours.6.Save and exit.7.Clear the last save and install the mod. Spoiler
DocClox Posted February 26, 2020 Posted February 26, 2020 29 minutes ago, Fiona159 said: Most likely, some mod changed the configuration file.. Hmm... I looked at the ini file you highlight in the screenshot, and the values there were what I would expect them to be, and completly different to the ones shown in-game. Is it possible to change where MCM looks for its data files? It's not even MO2 strangeness, since I migrated that profile to Wrye Bash, partly to prevent any VFS highjinks. 29 minutes ago, Fiona159 said: Try deleting FPE using my method(several people here have already used it successfully).1.Disable the mod in MCM. I think disabling in MCM was the one thing I didn't try, tbh. 29 minutes ago, Fiona159 said: 2.Save the game and exit.3.Delete all fpe files from the MCM folder in the Data folder.4.Go to the game from the last save,wait a minute and save.5.Move to another location and sleep there for 24 hours.6.Save and exit.7.Clear the last save and install the mod. I'll try that tonight. I'll let you know how I get on.
Fiona159 Posted February 26, 2020 Posted February 26, 2020 21 minutes ago, DocClox said: I'll try that tonight. I'll let you know how I get on. I forgot to say that you need to delete the mod itself corrected the description) 3.Delete mod and all fpe files
EgoBallistic Posted February 26, 2020 Author Posted February 26, 2020 19 hours ago, DocClox said: It seems to set the MCM chances to zero. I can change them, but when I look again, they've been reset. ... I have no idea what I;'m doing wrong. I uninstalled the Bilago tool, updated FP (I had an old version, my bad). Reinstalled MCM, edited the FP_FamilyPlanningEnhanced.ini by hand. Deleted the FP_FamilyPlanningEnhanced.ini file (which hasn't been regenerated - where are these values being stored?). I started a new game and it was just the same.... That sounds like the ini file is read only. The settings are stored in the FP_FamilyPlanningEnhanced.ini and loaded into globals in memory. MCM writes the settings to the ini whenever they are updated via the menu, and loads them each time the game is loaded. Of course, if the ini isn't actually being written to, then your settings in game will reset every time you load the game. I don't think uninstalling/reinstalling the mod will be helpful. I recommend checking the read/write permissions on the ini first, and I would test whether MCM is loading the correct file by manually editing the ini when the game is not running and verifying the change shows up in game.
DocClox Posted February 26, 2020 Posted February 26, 2020 2 hours ago, EgoBallistic said: That sounds like the ini file is read only. That was why I thought about Bilago 's launcher in the first instance; I first noticed this after I told it to make the ini files read only. The thing is, the problem persisted after I undid that, also after I manually set the file as writable and ever after I deleted it entirely. The values shown in MCM basically had no connection to the ones in ones in FP_FamilyPlanningEnhanced.ini. 2 hours ago, EgoBallistic said: The settings are stored in the FP_FamilyPlanningEnhanced.ini and loaded into globals in memory. MCM writes the settings to the ini whenever they are updated via the menu, and loads them each time the game is loaded. Of course, if the ini isn't actually being written to, then your settings in game will reset every time you load the game. Thing is, the ini file values were the ones I'd previously configured. I was just getting zeroes for everything in-game. And the profile redirector speeds up ini file access by reading and cacheing the ini values, so if it was glitching on the FP ini (and it has a history of such issues) then that would explain the problem. 2 hours ago, EgoBallistic said: I don't think uninstalling/reinstalling the mod will be helpful. I recommend checking the read/write permissions on the ini first, and I would test whether MCM is loading the correct file by manually editing the ini when the game is not running and verifying the change shows up in game. Done those things. File was writable and had the correct values. Changing them wasn't reliably manifested in game. I also deleted the file entirely (theorising that sicne there wasn't an ini in the initial mod files, a new ini would be created if one was not found. And the file was never recreated. Meanwhile, the MCM menu continued to do its own thing. It was most frustrating, I don't mind saying.
DocClox Posted February 26, 2020 Posted February 26, 2020 I can confirm: it's Private Profile Redirector. Start a new game with it enabled and my FP MCM is broken. Save, disable the redirector, and suddenly I get the values I was expecting to see. 1
serhiodrubuzan Posted March 8, 2020 Posted March 8, 2020 On 26.02.2020 at 20:47, DocClox said: Я могу подтвердить: это перенаправитель частного профиля. Запустите новую игру с включенным, и мой FP MCM сломан. Сохраните, отключите перенаправитель, и вдруг я получу значения, которые я ожидал увидеть. ????? МОД ПРЕКРАСНО РАБОТАЕТ !!!
serhiodrubuzan Posted March 8, 2020 Posted March 8, 2020 АВТОР МОДА ! НЕ МОГЛИ БЫ ВЫ СДЕЛАТЬ ТАК ЧТОБ МОЖНО БЫЛО ВЫБИРАТЬ ПОЛ ДЕТЕЙ КОТОРЫЕ РОЖДАЮТСЯ ТОЛЬКО _ДЕВОЧКИ ИЛИ ТОЛЬКО _ МАЛЬЧИКИ И ЧТОБ МОЖНО БЫЛО ВЫБИРАТЬ РАССУ РОЖДАЕМЫХ ДЕТЕЙ ??? КОГДА ПАЙПЕР РОЖАЕТ ОТ МОЕГО ГГ ДЕТЕЙ А ТАМ НЕГРЫ !!! ЭТО КАК ??? КАК ОТ БЕЛЫХ ЛЮДЕЙ МОГУТ РОЖДАТЬСЯ НЕГРЫ ??? ЭТО НЕ РЕАЛЬНО !!! Я НИ ЧЕГО НЕ ИМЕЮ ПРОТИВ НЕГРОВ НО ПРОСТО ОТСУТСТВУЕТ РЕАЛИЗМ ! ДА ТРАХНУЛ МОЙ ГГ МУЛАТКУ ИЛИ НЕГРИТОСКУ КОНЕЧНО РЕАЛЬНО ЧТО ДЕТИ НЕГРЫ ИЛИ МУЛАТЫ !! НО КОГДА ПАЙПЕР РОЖАЕТ НЕГРОВ !?!? ЭТО КАКАЯ_ТО ХУЙНЯ !!! БЛАГОДАРЮ ВАС ЗА ВАШ ТРУД И ЭТОТ УНИКАЛЬНЫЙ МОД !!!
DocClox Posted March 8, 2020 Posted March 8, 2020 31 minutes ago, serhiodrubuzan said: On 2/26/2020 at 6:47 PM, DocClox said: Я могу подтвердить: это перенаправитель частного профиля. Запустите новую игру с включенным, и мой FP MCM сломан. Сохраните, отключите перенаправитель, и вдруг я получу значения, которые я ожидал увидеть. Well, I wouldn't have used those exact words....
dangelx Posted March 10, 2020 Posted March 10, 2020 Hi, A series of questions about the mod to make an extension or for you to consider them in later versions: DNA (Mother / father):: is it possible to receive the mother / father id to make a basic genetic system? I understand that babies generated by the mod don't have gender or features defined by the characteristics of the parents, so would it's possible to make depending on the parents, the baby will carry some basic characteristics? * Gender: - M / F: Can generate both genders (random) - F / F: They only generate female babies - M / M: They only generate male babies * If the race is different, there is a 50% chance for both races, so it would be a random value between the two. * If the hair/eyes/skin is different color, the same happens with the race, 50% probability for both. Obviously, these characteristics would be passed to the child npc and later to the adult npc. I know that your mod doesn't take care of babies, the mod only creates the object, but it's the mod that has knowledge of the father/mother who has launched the process of generating the baby. Or is there a command to recognize parents? I ask to know if there is the possibility of making a mod that applies these characteristics to the generated baby or replace it with another baby with those features? I haven't done mod in Fallout, but if I've made several in Skyrim for my own use, and according to what I've read in the comments, it doesn't vary much to make a mod for Skyrim to do it for Fallout, so I've thought about do it myself. As I've indicated, there are doubts before I start doing anything about the mod. So if you see the idea as something usable in your own mod, just you've to tell me so that I don't bury myself in the process of creating something like that. I've installed and tested the Family Planning Enhanced Assorted Addon's mod but it doesn't come close to what I want to do and it adds a lot of junk that I've neither intention nor desire to use (with all my respect for the author, but I've no interest in cows/bulls and other injectors). Oh, and thank you very much for the great mod. It was the first to install with the AAF and almost all the installation of the fallout I've is to enjoy the game and this mod. Sorry for my bad translation, but I'm not English speaking.
EgoBallistic Posted March 10, 2020 Author Posted March 10, 2020 2 hours ago, dangelx said: DNA (Mother / father):: is it possible to receive the mother / father id to make a basic genetic system? I understand that babies generated by the mod don't have gender or features defined by the characteristics of the parents, so would it's possible to make depending on the parents, the baby will carry some basic characteristics? The mod tracks the mother, of course, as well as the race of the father. The type of baby is determined by the father's race. I am not aware of a way currently for a script to get an actor's skin color or hair color. It would be possible to add functions to do that in F4SE. If there is not an existing F4SE plugin that provides this functionality, I can add it to the LLFP plugin. Adding support for hair and skin color would require modifying FPE to track that information for the mother and father and then modify the code that creates the baby, child actor, and adult actor to use that data. And it would need to do it in such a way that it does not break existing baby race add-ons.
serhiodrubuzan Posted March 12, 2020 Posted March 12, 2020 On 08.03.2020 at 13:54, serhiodrubuzan said: АВТОР МОДА! НЕ МОГЛИ БЫ ВЫ СДЕЛАТЬ ТАК ЧТОБ МОЖНО БЫЛО ВЫБИРАТЬ ПОЛ ДЕТЕЙ КОТОРЫЕ РОЖДАЮТСЯ ТОЛЬКО _ДЕВОЧКИ ИЛИ ТОЛЬКО _ МАЛЬЧИКИ И ЧТОБ МОЖНО БЫЛО ВЫБИРАТЬ РАССУ РОЖДАЕМЫХ ДЕТЕЙ ??? КОГДА ПАЙПЕР РОЖАЕТ ОТ МОЕГО ГГ ДЕТЕЙ А ТАМ НЕГРЫ !!! ЭТО КАК ??? КАК ОТ БЕЛЫХ ЛЮДЕЙ МОГУТ РОЖДАТЬСЯ НЕГРЫ ??? ЭТО НЕ РЕАЛЬНО !!! Я НЕ ЧИГО НЕ ИМЕЮ ПРОТИВ НЕГРОВ НО ПРОСТО ОТСУТСТВУЕТ РЕАЛИЗМ! ДА ТРАХНУЛ МОЙ ГГ МУЛАТКУ ИЛИ НЕГРИТОСКУ КОНЕЧНО РЕАЛЬНО ЧТО ДЕТИ НЕГРЫ ИЛИ МУЛАТЫ !! НО КОГДА ПАЙПЕР РОЖАЕТ НЕГРОВ!?!? ЭТО КАКАЯ_ТО ХУЙНЯ !!! БЛАГОДАРЮ ВАС ЗА ВАШ ТРУД И ЭТОТ УНИКАЛЬНЫЙ МОД !!! ЭГО БАЛИСТИК АВТОР МОДА ! ЕСЛИ МОЖЕТЕ ПРОЧИТАЙТЕ ! Я ДУМАЮ МЕНЯ МНОГИЕ ПОДДЕРЖАТ КТО УСТАНОВИЛ ЭТОТ МОД !
GoldenRain Posted March 13, 2020 Posted March 13, 2020 Um so I found a lore issue. Story spoiler for anyone who hasn't explored the whole map vvvv Spoiler When you are south of University Point there is a ghoul child trapped in a fridge. He's been there for over 200 years and he hasn't aged. He is still a child. Head south along the road closest to the ocean and you'll find him when he starts shouting at you to let him out. So ghoul babies should never age. Dun Dun Dunnnnnn short spoiler video VVV Read the spoiler above before you watch Spoiler Desktop 03-13-2020 5-03-50-003.mp4 1
serhiodrubuzan Posted March 13, 2020 Posted March 13, 2020 On 16.11.2019 at 01:43, VonHelton said: Этот мод позволяет вам иметь преимущественно женщин-NPC, чего вы хотели? У МЕНЯ И БЕЗ ЭТОГО МОДА НПС ИГРОВЫЕ НЕ РОЖДАЮЩИЕСЯ ВСЕ ЖЕНЩИНЫ !
VonHelton Posted March 13, 2020 Posted March 13, 2020 6 hours ago, serhiodrubuzan said: У МЕНЯ И БЕЗ ЭТОГО МОДА НПС ИГРОВЫЕ НЕ РОЖДАЮЩИЕСЯ ВСЕ ЖЕНЩИНЫ ! The mod is for 1 man & 2 or more women. If you never have that situation, then you don't need the mod.
EgoBallistic Posted March 13, 2020 Author Posted March 13, 2020 8 hours ago, GoldenRain said: So ghoul babies should never age. Dun Dun Dunnnnnn Well that's true. From a lore friendly perspective, ghouls should never have babies and ghoulified babies should never happen. You can turn off ghoulification for babies in the MCM. If you don't ever want ghouls to get pregnant, console " addformtoformlist XX017743 ActorTypeGhoul " where XX is the plugin index of FPE. That adds the ghoul keyword to FPE's prohibited keywords list. You can do the same with the AnimArchetypeElderly keyword to keep old people like Mama Murphy from getting knocked up. 2
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