NordicSwE Posted January 7, 2020 Posted January 7, 2020 3 hours ago, VonHelton said: Did you click on the NPC in question first? Uh oh, i don't think so. But what do you mean by clickíng
NordicSwE Posted January 7, 2020 Posted January 7, 2020 3 hours ago, Invictaxe said: it also looks like you are in third person so that might interfere with the NPC Detection. so the mod is looking at the player instead of the NPC. i have tried in first person too but i don't work there either.
EgoBallistic Posted January 7, 2020 Author Posted January 7, 2020 29 minutes ago, NordicSwE said: i have tried in first person too but i don't work there either. You need to be within activation distance of the NPC, in other words at the distance where you are able to hit E to talk to them. Note that this function uses the LLFP F4SE plugin provided by AAF (the same plugin that provides the freecam in AAF, facial morphs for gags, etc). If this plugin is not loaded then none of those functions will work. If freecam is working in AAF then the plugin is loaded correctly.
NordicSwE Posted January 7, 2020 Posted January 7, 2020 1 hour ago, EgoBallistic said: You need to be within activation distance of the NPC, in other words at the distance where you are able to hit E to talk to them. Note that this function uses the LLFP F4SE plugin provided by AAF (the same plugin that provides the freecam in AAF, facial morphs for gags, etc). If this plugin is not loaded then none of those functions will work. If freecam is working in AAF then the plugin is loaded correctly. I installed LLFP plugin now and it still doesn't work, everyone is in E button range
EgoBallistic Posted January 7, 2020 Author Posted January 7, 2020 22 minutes ago, NordicSwE said: I installed LLFP plugin now and it still doesn't work, everyone is in E button range Can you post a script log of this happening?
NordicSwE Posted January 7, 2020 Posted January 7, 2020 30 minutes ago, EgoBallistic said: Can you post a script log of this happening? Here it is, hope you can find something Papyrus.0.log
EgoBallistic Posted January 7, 2020 Author Posted January 7, 2020 16 minutes ago, NordicSwE said: Here it is, hope you can find something As I expected, your LLFP library is not loading. Spoiler [01/07/2020 - 07:43:46PM] error: Native static function PrintConsole could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgApplyMorphSet could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgCopyMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgRestoreMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgSaveMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgResetMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgMorph could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetActorBaseSkinForm could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ActorBaseIsClean could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ObjectReferenceSetSimpleDisplayName could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function LastCrossHairActor could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function LastCrossHairRef could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function DelKeywordFromForm could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetInLeveledItem could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ResizeVarArray2 could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ResetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function SetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetCustomConfigSections could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. ... [01/07/2020 - 07:48:02PM] Family Planning Player Script: GetActorUnderCrosshairs has started [01/07/2020 - 07:48:02PM] error: Static function LastCrossHairActor not found on object LL_fourPlay. Aborting call and returning None stack: [FPE (29000F99)].fpfp_player_script.GetActorUnderCrosshairs() - "D:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_Player_Script.psc" Line 639 [FPE (29000F99)].fpfp_player_script.ShowNPCUnderCrosshairsPregnancyInfo() - "D:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_Player_Script.psc" Line 649 [01/07/2020 - 07:48:02PM] Family Planning Player Script: GetActorUnderCrosshairs has not found anyone viable, returning NONE This is usually due to a version mismatch between F4SE, AAF, and your Fallout 4 game version. As I said earlier, LLFP comes with AAF so you don't need a separate LLFP install. Just make sure the game, F4SE, and AAF are all up to date.
NordicSwE Posted January 7, 2020 Posted January 7, 2020 3 minutes ago, EgoBallistic said: As I expected, your LLFP library is not loading. Reveal hidden contents [01/07/2020 - 07:43:46PM] error: Native static function PrintConsole could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgApplyMorphSet could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgCopyMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgRestoreMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgSaveMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgResetMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgMorph could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetActorBaseSkinForm could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ActorBaseIsClean could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ObjectReferenceSetSimpleDisplayName could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function LastCrossHairActor could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function LastCrossHairRef could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function DelKeywordFromForm could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetInLeveledItem could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ResizeVarArray2 could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ResetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function SetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetCustomConfigSections could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. ... [01/07/2020 - 07:48:02PM] Family Planning Player Script: GetActorUnderCrosshairs has started [01/07/2020 - 07:48:02PM] error: Static function LastCrossHairActor not found on object LL_fourPlay. Aborting call and returning None stack: [FPE (29000F99)].fpfp_player_script.GetActorUnderCrosshairs() - "D:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_Player_Script.psc" Line 639 [FPE (29000F99)].fpfp_player_script.ShowNPCUnderCrosshairsPregnancyInfo() - "D:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_Player_Script.psc" Line 649 [01/07/2020 - 07:48:02PM] Family Planning Player Script: GetActorUnderCrosshairs has not found anyone viable, returning NONE This is usually due to a version mismatch between F4SE, AAF, and your Fallout 4 game version. As I said earlier, LLFP comes with AAF so you don't need a separate LLFP install. Just make sure the game, F4SE, and AAF are all up to date. Okay, do you know if the latest AAF version is working with the latest Fallout 4 version?
NordicSwE Posted January 7, 2020 Posted January 7, 2020 42 minutes ago, EgoBallistic said: As I expected, your LLFP library is not loading. Reveal hidden contents [01/07/2020 - 07:43:46PM] error: Native static function PrintConsole could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgApplyMorphSet could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgCopyMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgRestoreMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgSaveMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgResetMorphs could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function MfgMorph could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetActorBaseSkinForm could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ActorBaseIsClean could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ObjectReferenceSetSimpleDisplayName could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function LastCrossHairActor could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function LastCrossHairRef could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function DelKeywordFromForm could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetInLeveledItem could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ResizeVarArray2 could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function ResetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function SetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetCustomConfigSections could find no matching static function on linked type LL_fourPlay. Function will not be bound. [01/07/2020 - 07:43:46PM] error: Native static function GetCustomConfigOptions could find no matching static function on linked type LL_fourPlay. Function will not be bound. ... [01/07/2020 - 07:48:02PM] Family Planning Player Script: GetActorUnderCrosshairs has started [01/07/2020 - 07:48:02PM] error: Static function LastCrossHairActor not found on object LL_fourPlay. Aborting call and returning None stack: [FPE (29000F99)].fpfp_player_script.GetActorUnderCrosshairs() - "D:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_Player_Script.psc" Line 639 [FPE (29000F99)].fpfp_player_script.ShowNPCUnderCrosshairsPregnancyInfo() - "D:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\FPFP_Player_Script.psc" Line 649 [01/07/2020 - 07:48:02PM] Family Planning Player Script: GetActorUnderCrosshairs has not found anyone viable, returning NONE This is usually due to a version mismatch between F4SE, AAF, and your Fallout 4 game version. As I said earlier, LLFP comes with AAF so you don't need a separate LLFP install. Just make sure the game, F4SE, and AAF are all up to date. i got it to work now, thanks a lot for the help! 1
moltobenis Posted January 8, 2020 Posted January 8, 2020 Would it be possible to add outfit switching on top of looksmenu sliders? I would love to see Cait unbuttoning her corset the bigger she got, or Piper getting too big for her coat.
VonHelton Posted January 8, 2020 Posted January 8, 2020 2 hours ago, moltobenis said: Would it be possible to add outfit switching on top of looksmenu sliders? I would love to see Cait unbuttoning her corset the bigger she got, or Piper getting too big for her coat. I'd LOVE to have animations like that, but no one has done them.......Maybe YOU could give it a go?
serhiodrubuzan Posted January 13, 2020 Posted January 13, 2020 On 07.01.2020 at 19:57, NordicSwE said: Я установил плагин LLFP сейчас, и он все еще не работает, все находятся в диапазоне кнопок E У меня все прекрасно работает !
Hieronymos Posted January 13, 2020 Posted January 13, 2020 First, thanks for resurrecting FPE and SEU for AAF! Two great mods that through your work have gotten even better! Just fired up the FPE 2.401 with a complete AAF package and it was working beautifully for 20+ hours. But now the post-sex notifications of pregnancy chance no longer show, despite all notification types set to on. I tried debugging: deactivating mod; then after getting successful mod stop popup, uninstalled & reinstalled mod. Just did a trial run with a female companion, and again no post-coital notification. Checked the Show Target Pregnancy tab; and it showed that female in question was indeed pregnant. Which means that pregnancy notification is indeed not showing. My question is that while the immediate notification feature, as is the pregnancy notification, are both nifty, they're not essential to me unless it reflects a deeper problem with the mod. Is this a problem? ................ Now the "I'm 90% sure my baby was conceived inside of xxxx" notification began to appear again.
VonHelton Posted January 13, 2020 Posted January 13, 2020 6 hours ago, Hieronymos said: First, thanks for resurrecting FPE and SEU for AAF! Two great mods that through your work have gotten even better! Just fired up the FPE 2.401 with a complete AAF package and it was working beautifully for 20+ hours. But now the post-sex notifications of pregnancy chance no longer show, despite all notification types set to on. I tried debugging: deactivating mod; then after getting successful mod stop popup, uninstalled & reinstalled mod. Just did a trial run with a female companion, and again no post-coital notification. Checked the Show Target Pregnancy tab; and it showed that female in question was indeed pregnant. Which means that pregnancy notification is indeed not showing. My question is that while the immediate notification feature, as is the pregnancy notification, are both nifty, they're not essential to me unless it reflects a deeper problem with the mod. Is this a problem? Turn OFF "Player Notifications" Turn ON everything else.
EgoBallistic Posted January 13, 2020 Author Posted January 13, 2020 6 hours ago, Hieronymos said: But now the post-sex notifications of pregnancy chance no longer show, despite all notification types set to on. If you have "Player-Only Conception Notifications" set to ON you will not see conception notifications for NPCs. Set the notification options like this: 6 hours ago, Hieronymos said: My question is that while the immediate notification feature, as is the pregnancy notification, are both nifty, they're not essential to me unless it reflects a deeper problem with the mod. Is this a problem? If no notifications at all are happening then it's a problem, but I suspect it was due to those settings.
Hieronymos Posted January 14, 2020 Posted January 14, 2020 Thank you both. My bad: conflated player-pregnancy with player-impregnation. Another question about pregnancy morphs: are there any bodyslide presets for the various pregger stages? Or any other option of getting a visual on the morphing other than having her get naked? I'm using CBBE, as there are just so many great clothes for it; but would just love to come into a settlement and see a dozen swollen bellies testifying to the potentcy of pre-war swimmers.
mashup47 Posted January 14, 2020 Posted January 14, 2020 3 minutes ago, Hieronymos said: Thank you both. My bad: conflated player-pregnancy with player-impregnation. Another question about pregnancy morphs: are there any bodyslide presets for the various pregger stages? Or any other option of getting a visual on the morphing other than having her get naked? I'm using CBBE, as there are just so many great clothes for it; but would just love to come into a settlement and see a dozen swollen bellies testifying to the potentcy of pre-war swimmers. For you to see the NPC pregnancy when they are wearing cloth's you will need to build the clothes in BodySlide with Morph's enabled.
regularmen Posted January 17, 2020 Posted January 17, 2020 can we have a total control on how much each body parts get morphed during pregnancy? like in recent version of Fertility Mode from Skyrim? I want to make the breast larger because why not.
ManTown247 Posted January 17, 2020 Posted January 17, 2020 It could be nice if we get some thing like a birth animation for instance if the player gives birth using a doctor or and NPC near a doctor it will play an animation segment that show your character or NPC giving birth and the doctor guiding it out or if there is not then the character or NPC on the floor or any where just giving birth . And if they don't use a doctor it will take 50% you're characters health or 1-5% chance that your character will die. Just as a thought.
ecchi-ban Posted January 21, 2020 Posted January 21, 2020 Where can I find the FPE version 2.300? I’m running an older version of fallout 4.
EgoBallistic Posted January 21, 2020 Author Posted January 21, 2020 1 hour ago, ecchi-ban said: Where can I find the FPE version 2.300? I’m running an older version of fallout 4. It's right there on the download page.
AWHA Posted January 23, 2020 Posted January 23, 2020 On 1/17/2020 at 3:58 AM, regularmen said: can we have a total control on how much each body parts get morphed during pregnancy? like in recent version of Fertility Mode from Skyrim? I want to make the breast larger because why not. I second this. Having more control over the morphs would be amazing.
VonHelton Posted January 23, 2020 Posted January 23, 2020 On 1/17/2020 at 11:37 AM, chanfanloong1 said: It could be nice if we get some thing like a birth animation Seconded!
Briansin Posted January 30, 2020 Posted January 30, 2020 So im sure its been asked before but is there anyway we can get something to like know of our children n babymamas like something in mcm to track them? 1
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