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AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod


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AAF Family Planning Enhanced for CBBE, Fusion Girl, and Jane Bod

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This is a conversion of Chosen Clue's great mod Family Planning Enhanced to the Advanced Animation Framework,  now supporting CBBE, Fusion Girl, and Jane Bod bodies.

 

This mod is based on Chosen Clue's Four-Play Family Planning Enhanced version 2.102, with all the added features from the following:

 

Note: I do not plan to add new features to this version of FPE, although I will fix bugs if necessary.  Invictus_blade has a new version of this mod that includes a lot more features: AAF Family Planning Enhanced Redux.  You probably should use that version.

 

Mod Features

Family Planning Enhanced, or FPE, is a pregnancy mod with a host of options to customize its behavior. Straight from installation, it works like this:

 

If you are male

You have intercourse with a female until she becomes pregnant. That's really all there is to it. There are options that help you determine if you succeeded in impregnating your partner, such as notifications about your virility, the chances your partner was pregnant, and when she becomes pregnant.

 

If you are female

Have intercourse until you become pregnant. As with males, you can enable notifications about your fertility, post-intercourse notifications about the chances of pregnancy, and notifications about conception and the stages of pregnancy.

 

What about NPCs?

They can get pregnant too, either through intercourse with the player, or with each other.

 

What happens next?

Pregnancy, of course! Women will have their bodies grow accordingly, if you have the right mods. Then, after 9 FPE months*, she will give birth, and after a certain amount of FPE months, the baby will grow into a child. Then after some more time, they will grow into an adult.

 

*Note, that FPE months are different from actual months, and can be customized to last however long the user wishes.

 

This is pretty vague, I thought you said that FPE had a host of options?

Hell yes it does. 4 pages, 30 settings, all available via the Mod Configuration Menu (MCM). Every option affects things differently, so be sure to hover over them while in the MCM menu to learn about each, or find out something you didn't know FPE had!

 

Full list of features:

Spoiler

 

You and other NPCs can get pregnant after having sex! After nine months, pregnant people give birth.

 

Body Morph support for CBBE, Fusion Girl, and Jane Bod. Morphs for all three body types are applied to every character, so for example if you have both Fusion Girl and CBBE outfits, pregnancy morphs will appear on both outfit types.

 

You can select whether morphs will be simple (only belly, breasts, and bottom) or realistic (belly, breasts, bottom, thighs, upper arms, hips, back arch, etc.)

 

You can modify the chances of being pregnant through the Chance Options page in the FPE MCM.

 

You can modify how strongly FPE affects pregnancy by changing "Power" in the General Options page of FPE's MCM.

 

Equip condoms as a man or woman to help prevent pregnancies during sex.

 

As someone who can get pregnant, swallow contraceptive pills to help prevent pregnancies. They will also act like morning after pills that will abort a pregnancy if it's not past the first month.

 

Both the pills and condoms can be bought from doctors or found in containers in the world where you'd expect to find them, like dressers and bathroom mirrors.

 

Condoms can be crafted, if your character has the know-how. They can be crafted at Chemistry Stations and are found under the "HEALING" tab.

 

Fertility and virility. When you sleep, there's a chance you wake up fertile or virile depending on your sex, and increase the chance of conceiving after intercourse.

 

NPCs can be fertile/virile too! You can never really tell who's ready to get you knocked up / ready to get knocked up (Will be toggleable in later versions)

 

Find your daddy after learning you are pregnant! If you've had sex with more than one viable person, there will be a quest to find which partner that you've acquainted yourself with is the father of your unborn child. Once you've found him, convince him to stay, coerce money out of them, or hoof it as a single mom!*

*some resulting speech options are not fully implemented.

 

Talking to doctors while pregnant opens up a host of options to choose, from abortions to checking your baby's health, and healing your baby.

 

If your pregnancy was an unfortunate one, you can get an abortion up until the start of the 6th month of your pregnancy.
This costs 1000 caps. However, you could convince the doctor to give you a free one, but the difficulty of convincing the doc increases the more money you have.

 

Baby health! While you're pregnant, you need to take care of your child from the horrors of the wastes. Don't get hit from enemies, don't take in radiation, and don't drink or take bad chems! Think of the baby! If you don't like this option, you can disable it as well as ghoulification of children via the Baby/Children Options page of FPE's MCM.

 

Perks affect how your baby takes damage! Ranks in Toughness can reduce damage from weapons to nil, Ghoulish ranks can make radiation heal your baby's health, Rad Resistance and Lead Belly perks can reduce radiation damage.

 

A full lifecycle for children, from baby to adult! Once babies are born, they grow from baby to child, then child to adult. The time it takes to to grow into a child from a baby, and from child to adult are also customizable via the Baby/Children Options page of FPE's MCM.

 

82 different adults for children to grow into!

 

Baby addons! Baby addons can help provide a sense of variability to the kinds of children conceived from sex acts from different races. For example, installing the Dog addon provided in the download section will allow women impregnated by dogs to birth puppies, with special puppies for Dogmeat in particular!

 

Babies can be placed in workshop locations. If the location you place the baby in is a settlement, then the baby will grow into a child and then be added as a settlement NPC.

 

Options to select who can get pregnant. You can choose whether only the player gets pregnant or everyone else. And you can choose to make the player the only person that can impregnate.

 

Optional Non-NPC pregnancy. Get pregnant from creatures that can have sex, like Feral Ghouls, Super Mutants, or whatever you find (or finds you) out in the Wasteland. Off by default.

 

Optional Male pregnancy. Get pregnant as a man, with visuals being affected. Taking contraceptive pills as a man will reduce pregnancy chance. Off by default.

 

Optional Female to Female pregnancy. Dominant one will be the "father" of a possible pregnancy. This setting is good for futa characters. Off by default.

 

Optional Self impregnation. With a condom equipped, and as a character who can impregnate others, and be pregnant, masturbate to try to conceive with yourself.

 

You can set whether you can be notified on a multitude of different things, from whether sex conceived a baby, to when children grow up to adults, and everything in between.

 

If notifications about Virility and Fertility are on, your fertility/virility will also show up in your pip-boy menu.

 

FPE Months are determined by a custom amount of days that you can set. You can set it to be a realistic 30 days, or make it gamey by setting it to one day.

 

FPE is compatible with Advanced Needs 76.  If you enable Menstruation in AN76, you cannot be fertile or become pregnant while on your period.

 

 

Requirements
Fallout 4 Script Extender (F4SE) by the F4SE team.  Please make sure this is installed correctly.

CBBE by Caliente, Fusion Girl by Vioxsis, Leito86, TheBottomhoodOfSteel, and ZaZ, or Jane Bod by Nightasy

Mod Configuration Menu by Registrator2000

LooksMenu by Expired6978

Advanced Animation Framework (AAF) by Dagobaking

AAF Themes by Halstrom
And of course you need to install animation packs.
 
Note: The latest version of FPE requires Fallout 4 runtime 1.10.162 or newer.  If you are running an older version of Fallout 4 you can use Fallout 4 Plugin Version Check Patcher to enable it to load AAF FPE.
 
Optional Mods
FPE Male Mesh Override mod by AppleWaterSugar.  This provides a male pregnancy morph slider for Atomic Muscle and BodyTalk3, allowing pregnant males to have proper pregnancy bellies.  This is totally optional, but recommended if you play with male pregnancies enabled.
 

Installation

Install the prerequisite mods, listed above. 

  • Pay special attention to the F4SE installation -- you must install the Data folder from the F4SE archive into your Fallout 4 folder.
  • If using CBBE, be sure to install the F4EE morphs when installing.
  • If using Fusion Girl or Jane Bod, build your body in Bodyslide with the "Build Morphs" option enabled after installing.
  • For all body types, always use the "Build Morphs" option whenever you build a body or outfit in BodySlide.

 

Once you have installed the prerequisites, make sure they work:

  • Use the [Home] key to play some AAF animations. 
  • Open the MCM and view some mod settings.
  • Make sure your body and outfits show up in game

 

Then, install AAF Family Planning Enhanced (this mod!)

  • AAF_FamilyPlanningEnhanced_2.710.7z is the main mod file.  You need this.
  • AAF_FPE_2.710_DLC_Doctors_Addon.7z adds support for the doctors in Far Harbor and Nuka World.  You need the main mod and the DLC to use this.
  • FPESuperMutantAddon.7z allows humans impregnated by Super Mutants to have babies who grow into Super Mutants
  • FPEDogAddon.7z allows humans impregnated by dogs to have puppies who grow into real dogs
  • FPEMakeYourOwnBabyAddon.pdf is instructions for mod authors wishing to make their own baby add-ons
  • FPE_Interface_Script_2.610.7z is an example script for mod authors - you do not need this if you are only playing the game

 

Once you've installed the mod, start up Fallout 4 and go into the AAF FPE MCM and choose your settings.  Then go forth and procreate!

 

Frequently Asked Questions

Q: Do I need Four-Play to use this?

A: No, this mod does not use or require Four-Play at all

 

Q: Do I need Vinfamy's Control Panel for this?

A: No, this uses MCM and does not communicate with Vinfamy's CP in any way

 

Q: Do I need the original Four-Play Family Planning Enhanced to use this?

A: No, this is a self-contained port of the mod, not a patch.  You only need this mod.

 

Q: I am using the "AAF 79 FPE" version, or Flashy's version.  Can I upgrade to this version?

A: Yes.  Make a backup save, then uninstall the existing version and install this version.  FPE will detect the old version and update itself.

 

Q: Do third party add-ons work with this version?

A: Yes.  The add-on interface is unchanged from previous versions.  AAF FPE Addon Pack or FPE More Creatures work with this mod, as do the add-ons in the Download section.

 

Q: Is there an option to create random NPC pregnancies?

A: The only way FPE can create pregnancies is when an animation occurs.  Any mod that allows NPCs to have sex with other NPCs will work.  Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard can make NPCs get pregnant. 

 

Q: How does the position filtering work?

A: FPE looks for certain tags on animations, and will prevent pregnancy if any of those tags are found.  The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose.  This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc.

 

Q: Does this work with Unique Player?

A: Yes, but you must copy the morph files for your chosen body. When you build the female body in BodySlide, you must copy the .tri file (the morphs file) from the Characterassets folder into the PlayerCharacterAssets folder under Data\Meshes\Actor\Character

 

Q: Can I prevent certain actor types or individual actors from becoming pregnant?

A: Yes.  Version 2.201 and up have a formlist, FPFP_ProhibitedKeywords (XX017743) for this purpose.  Actors with any keyword in this list cannot get pregnant.  So you can add keywords like ActorTypeGhoul or AnimArchetypeElderly to this formlist to prevent those actor types from becoming pregnant.  The formlist includes the new keyword FPFP_NoPregKW (XX017742), so it can be added to an individual actor to prevent them from becoming pregnant.

 

Q: Can I prevent certain pregnancies from starting up the Find the Father quest?

A: Yes.  Version 2.610 and up include a new keyword FPFP_NoDaddy (XX01E1A6).  If this keyword is on the actor who impregnates the player, the Find the Father quest will not start for that pregnancy.

 

Q: Is there an API I can use to make my mod cause or end pregnancies or find out when an actor gave birth?

A: Yes.  The main quest includes a GetAPI() function which you can use to access the API.  The primary function you will use is GetPregnancyInfo(akActor) which allows you to call all of the internal functions to manipulate pregnancy.  As of version 2.610, the mod also includes FPFP_GetPregnant and FPFP_GiveBirth events which will be sent out when a pregnancy begins or ends.  The FPE_Interface_Script available in the Downloads is a modder's resource illustrating the use of these features.

 

Q: Does this work with the Menstruation system from Advanced Needs?

A: Yes, with Advanced Needs 76 only, not with Advanced Needs 2.  Version 2.710 and up will check if you are on your period and prevent you from becoming fertile or getting pregnant if so.

 

Credits

@vinfamy for Family Planning

@Chosen Clue for Four-Play Family Planning Enhanced, which is 99% of this mod

@Z0mBieP00Nani for the Condom Boy texture on the condom box

@TheBottomhoodofSteel for the Fusion Girl morph sliders and help with the BT3 pregnancy morph

@fedim for the original AAF 79 port of FPE

@WandererZero for quality assurance

@AppleWaterSugar for developing the male pregnancy morph sliders for Atomic Muscle and BodyTalk3

@Ulfberth for help with Atomic Muscle pregnancy morph

 

Changelog

Spoiler

V2.710 by EgoBallistic

  • Added compatibility with Advanced Needs 76.  The PlayerPregData now checks if Flashy_NeedsHygieneMensus is 1.00 and will disable fertility and pregnancy if so.

 

AAF_FPE_2.702_DLC_Doctors_Addon by EgoBallistic

Adds support for the doctors in the Far Harbor and Nuka World DLCs so they can perform DNA tests, baby delivery, and abortions like Commonwealth doctors.

 

V2.702 by EgoBallistic

Hotfix for previous - changed IsDeleted() check to !GetContainer() && IsDeleted() so GrowIntoChild() will quit if the baby is deleted AND not in a container.

 

V2.701 by EgoBallistic

  • Added isDeleted() check to FPFP_BabyScript.GrowIntoChild() so the routine will quit if the baby has been deleted
  • Added CancelTimerGameTime() to FPFP_BabyScript.StartDelete() to ensure timers won't keep script running after baby has been deleted

 

V2.700 by EgoBallistic

  • Made morphs universal - there is no longer a "body type" slider.  Morphs for all 3 body types are applied to every pregnant character.  This allows mixing of bodies and/or outfits for different bodies.
  • Minor changes to MCM option descriptions.

 

V2.612 by EgoBallistic

  • Reduced the magnitude of the "Back Arch" and "Back Size" morphs for Fusion Girl bodies to half the previous value.
  • Added an upper limit to all morphs so that repeated pregnancies with the the "Lasting Body Morphs After Pregnancy" option doesn't cause morphs to grow to grotesque proportions.

 

V2.611 by EgoBallistic

  • Moved the FPE.SendPregEvent() call from FPFP_BasePregData.TrySpermFrom() to FPFP_BasePregData.Impregnate() so it works with mods that call Impregnate() directly.

 

V2.610 by EgoBallistic

  • Added the FPFP_NoDaddy keyword which will prevent the FPFP_Daddy quest from running if it is present on the father of the player's child
  • Added the FPFP_GetPregnant and FPFP_GiveBirth events, which are fired any time an actor becomes pregnant or stops being pregnant
  • Updated the FPFP_Interface_Script with examples of usage for the new events
  • Added a messagebox option to end the Find the Father quest when talking to the potential father(s).

 

V2.600 by EgoBallistic

  • Added support for the MPreg male pregnancy morph for Atomic Muscle and BT3.  Requires the FPE Male Mesh Override mod.

 

V2.500 by EgoBallistic

  • Added code to get the current values of morphs on characters, and to add the pre-pregnancy value of morphs to the FPE pregnancy morphs.

 

V2.401 by EgoBallistic

  • Fixed bug in the Find the Father quest causing vanilla NPC dialog for doctors to become silent and not skippable while the quest was active.

 

V2.400 by EgoBallistic

  • Added silent lip-synched dialogue files for all spoken dialogue in the mod.
  • Updated the Find the Father quest so that the outcomes (marriage, exclusive relationship, etc) end the quest.  If the outcome is marriage or exclusive relationship, the father NPC will have their relationship rank with the player increased to 4 (Lover).  There is still no relationship mechanism; you will need to use a multi-follower mod to make generic NPCs follow you, live with you, etc.
  • Removed morality checks from the Find the Father quest scenes.  Dialogue outcomes are now based entirely on persuasion checks and on the player's relationship rank with the NPC.
  • Changed the Baby objects properties in the baby add-on handlers from MiscObject to Form.  This allows Baby objects to be any type of object, so baby add-ons can now create wearable babies or just about any other kind of baby object.  The mod remains compatible with existing baby add-on mods.
  • Changed the "Allow Non-NPC" MCM option to "Allow Creatures" because the old title was confusing.

 

V2.300 by EgoBallistic

  • Added Show Target Pregnancy Info option under MCM Debug menu.  This will show whether the last actor under the crosshairs in dialogue range was pregnant, and if so give details about the pregnancy (number of babies, number of months along, and race of the father).

 

V2.204 by EgoBallistic

  • Fixed bug where actors who had been renamed by a mod, such as slaves in Just Business, would revert to their actorBase's name after giving birth.
  • Added "Verbose Script Logging" MCM option to disable the huge amounts of script logging generated by the PregData objects that track each actor.

 

V2.203 by EgoBallistic

  • Adds the FPFP_GiveBirth event allowing third-party mods to be notified when an actor gives birth or aborts a pregnancy
  • Updated FPE_Interface_Script

 

V2.202 by EgoBallistic

  • Adds JaneBod morph support
  • Includes compatibility for Fallout 4-76 which prevents that mod from deleting children from this mod

 

V2.201 by EgoBallistic

  • Added FPFP_NoPregKW keyword - actors with this keyword cannot become pregnant
  • Added FPFP_ProhibitedKeywords formlist - actors with a keyword in this formlist cannot become pregnant
  • Fixed bug where new AAF event registrations were not performed when updating from AAF 79 FPE, preventing player from becoming pregnant.

 

V2.200 by EgoBallistic

  • Initial AAF FPE version
  • Updated AAF support
  • Added selectable CBBE/Fusion Girl morph support
  • Added use of tags to prevent non-sex animations from causing pregnancies
  • Added event filtering so only NPCs involved in animations will react to AAF animation events
  • Clarified wording of several MCM options

 

V2.102 COLD FIX by Chosen Clue

  • fixed a condition set to OR instead of AND in the creature daddy found dialogues in the FPFP_Daddy quest. no more ... creatures hopefully
  • REQUIRES THE FULL 2.102

 

V2.102 by Chosen Clue

  • Shortened the data applying range, to see if it may fix crashes that are supposedly caused by FPE.

 

For older versions, see the original mod page.

 

 


  • Submitter
  • Submitted
    04/29/2019
  • Category
  • Requires
    F4SE, MCM, LooksMenu, AAF, CBBE or Fusion Girl, AAF Themes

 

Link to comment

How to post your Script Log:

 

If you encounter a bug that doesn't have an obvious explanation, posting your script log here may help us diagnose it. 

 

First, you need to enable logging.  Edit your \My Documents\My Games\Fallout 4\Fallout4.ini and edit the [Papyrus] section so it looks like this:

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

Note to MO2 users: MO2 uses its own ini file instead of the one in the My Documents folder, so you have to use MO2 to edit it.  To do this, load MO2.  At the top is an icon that looks like puzzle pieces. This icon has a pull down menu which includes the INI Editor option. Pick that option, and edit the Fallout4.ini as described above.

 

Next, start the game and load your save.  Go into the Debug page in AAF FPE's MCM and set Verbose Script Logging to ON.

 

Finally, do whatever it is that causes the problem to happen.  Then, wait a few seconds, save, and exit.

 

The script log file will be in the \My Documents\My Games\Fallout 4\Logs\Script\ folder.  Post in this thread and drag the Papyrus.0.log file in as an attachment.

Link to comment
58 minutes ago, blankproject said:

im not sure I understand. is this the same aaf mod as before except with support for more bodies? I though there alaready was a conversion for AAF

Last summer, Fedim converted FPE to AAF and posted it to the FPE thread.  This was the "AAF 79 FPE" version.  It is still available on that thread but you have to hunt for it.

 

Then a few months ago, Chosen Clue came back and posted a "Cold Fix" patch for the original Four-Play FPE.

 

More recently, Flashy took AAF 79 FPE, added in the Cold Fix patch, added tag filtering, and uploaded it as a separate download.  He later took that version down.

 

About a month ago, TheBottomhoodofSteel and I talked about adding Fusion Girl support to FPE.  We worked together on a patch for Flashy's version.

 

I have now taken all of these updates, combined them, rewritten the tag filtering and made a few other optimizations to the AAF code, and this file is the result.

Link to comment

@EgoBallistic Alright simple set of questions that I did not see an answer to.  Maybe I suck at reading or maybe the answers that I am looking for are not on the main page.

1), 2), and 3) ____ A) I suck at reading

4) Is there an option to create random NPC pregnancies?  I'm not stalking the entire commonwealth female population just to make sure that they are all banging out some new pops.

5) How does the New FPE handle penis-to-either tags?  I've had issues with wear and tear (from other mods) being applied to both instead of just one

Link to comment
5 hours ago, EgoBallistic said:

Last summer, Fedim converted FPE to AAF and posted it to the FPE thread.  This was the "AAF 79 FPE" version.  It is still available on that thread but you have to hunt for it.

 

Then a few months ago, Chosen Clue came back and posted a "Cold Fix" patch for the original Four-Play FPE.

 

More recently, Flashy took AAF 79 FPE, added in the Cold Fix patch, added tag filtering, and uploaded it as a separate download.  He later took that version down.

 

About a month ago, TheBottomhoodofSteel and I talked about adding Fusion Girl support to FPE.  We worked together on a patch for Flashy's version.

 

I have now taken all of these updates, combined them, rewritten the tag filtering and made a few other optimizations to the AAF code, and this file is the result.

thanks for the explanaton. btw I dont know if your doing updates or extensions to this mod but id love to see a few things implemented

 

--if playing as a male, women who were impregnated by you seek your down (if your not in a relationship with them/they dont like you) and attempt to extort you for money to support their child. if they are morally bad they may also attempt to kill you if you refuse

 

--disable age up for children to adults

 

--dialogue that acknowledges you are the kids parent whether player is male or female or if child is male or female

Link to comment
14 minutes ago, GoldenRain said:

@EgoBallistic Alright simple set of questions that I did not see an answer to.  Maybe I suck at reading or maybe the answers that I am looking for are not on the main page.

1), 2), and 3) ____ A) I suck at reading

4) Is there an option to create random NPC pregnancies?  I'm not stalking the entire commonwealth female population just to make sure that they are all banging out some new pops.

5) How does the New FPE handle penis-to-either tags?  I've had issues with wear and tear (from other mods) being applied to both instead of just one

For question 4 you can go with Autonomy Enhanced for AAF.  With the correct settings in FPE and AE, you should have pregnant ladies far and wide in no time.  You could do a short duration setting test run to see for yourself, then adjust the FPE month duration to whatever speed you fancy once you know it's working to your satisfaction and start over with a fresh game.

 

If I had one thing to add to FPE it would be a scanner similar to the one used in the Create Your Own Synths mod, only it would give me information on if a scanned female was pregnant, how far along, what she's pregnant with (human, pups, supermutant, etc.), and how many unborn she's carrying.  

 

Edit - The above is just a wishlist and nothing more.  Honestly I'm just grateful the mod even exists.

Link to comment
51 minutes ago, GoldenRain said:

4) Is there an option to create random NPC pregnancies?  I'm not stalking the entire commonwealth female population just to make sure that they are all banging out some new pops.

5) How does the New FPE handle penis-to-either tags?  I've had issues with wear and tear (from other mods) being applied to both instead of just one

Both of these are good questions that I should add to the FAQ:

 

4) The only way FPE can create pregnancies is when an animation occurs.  Any mod that allows NPCs to have sex with other NPCs will work.  Shenanigans, Autonomy, prostitution mods, companions in an AAF Violate event, or simply using the AAF wizard will work.

 

5) Tag filtering works by excluding animations with certain tags, not by including them.  The list of excluded tags is: Kissing, Hugging, Cuddling, Blowjob, 69, Cunnilingus, Scissor, Handjob, Footjob, Jackoff, Masturbation, Spanking, Dancing, Pose.  These are all standard tags assigned by the Themes mods.  Any animation that has any of those tags will be excluded.  This is in addition to the other requirements, i.e. there must be at least one actor capable of becoming pregnant, one actor capable of fathering a child, etc.

 

It is implemented this way so that if you are not using a tags file, or if you are using an animation pack that is not assigned any tags by the Themes packs, FPE will still work with those animations like it did in previous versions.

Link to comment
23 minutes ago, amenshawn said:

If I had one thing to add to FPE it would be a scanner similar to the one used in the Create Your Own Synths mod, only it would give me information on if a scanned female was pregnant, how far along, what she's pregnant with (human, pups, supermutant, etc.), and how many unborn she's carrying.  

I like this idea, as there is currently not a good in-game way of finding out if an NPC is pregnant (until they start to show of course).

Link to comment
40 minutes ago, blankproject said:

thanks for the explanaton. btw I dont know if your doing updates or extensions to this mod but id love to see a few things implemented

...

I am planning to do updates in the future, but right now I am in the middle of updating the other mods I maintain and working on a couple of new ones.  So in the short term I will only be doing bug fixes if necessary.  Those are some good ideas, though.

Link to comment

Just wondering about a couple of future ideas

1. it is possible to add a keyword or something to deny any pregnancies for a particular NPC such as Mama Murphy or ghouls

2. this is for my addon Mod series FPEAIOCreatureAddon, is it possible to add features to the FPFP_BabyTypeAddon such as increased(or decreased) belly size. (I believe that it only reads the BabytypeAddon at the birth stage so I am not sure how to do this)

 

Link to comment

Hello. It seems I have a problem but AAF FPE doesn't work for me. I have installed all the requirements of course that's not an issue. And AAF FPE shows that it's installed and running when I started the game. But for testing purposes I set the chances to 100 and the notifications on. I sent my character to sleep but there was no notification that she felt fertile came up. Either way I did have her to lay with somebody. No notification that she got pregnant either. And when I went to Debug section and clicked the status, it says that she's not pregnant. Could that be due to the requirements, Leito's animation etc load order or there's a bug or something?

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19 minutes ago, Zahonan said:

Hello. It seems I have a problem but AAF FPE doesn't work for me. I have installed all the requirements of course that's not an issue. And AAF FPE shows that it's installed and running when I started the game. But for testing purposes I set the chances to 100 and the notifications on. I sent my character to sleep but there was no notification that she felt fertile came up. Either way I did have her to lay with somebody. No notification that she got pregnant either. And when I went to Debug section and clicked the status, it says that she's not pregnant. Could that be due to the requirements, Leito's animation etc load order or there's a bug or something?

If you set the fertility chance to 100, you should see a "I'm feeling fertile" today message after sleeping.  So there is probably something going on.

 

Can you have your character do a sex animation with an NPC to try and get her pregnant, and then post your script log in here?  Instructions for script logs are in the second post in this thread.

Link to comment
6 hours ago, Invictaxe said:

Just wondering about a couple of future ideas

1. it is possible to add a keyword or something to deny any pregnancies for a particular NPC such as Mama Murphy or ghouls

2. this is for my addon Mod series FPEAIOCreatureAddon, is it possible to add features to the FPFP_BabyTypeAddon such as increased(or decreased) belly size. (I believe that it only reads the BabytypeAddon at the birth stage so I am not sure how to do this)

The first one would be easy to do, sure.  The second would also be doable, but I will want to do it in such a way that it doesn't break compatibility with existing addons.

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3 hours ago, EgoBallistic said:

If you set the fertility chance to 100, you should see a "I'm feeling fertile" today message after sleeping.  So there is probably something going on.

 

Can you have your character do a sex animation with an NPC to try and get her pregnant, and then post your script log in here?  Instructions for script logs are in the second post in this thread.

Sure thing. Here it is

 

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

 

EDIT: I reinstalled the mod and now after a long sleep she says ''I'm feeling fertile'' today. But then she doesn't get pregnant, still with ALL chances at 100. I tried about 5 times but nothing.

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53 minutes ago, Zahonan said:

Sure thing. Here it is

What you posted is the Papyrus section from your Fallout4.ini.  Please, read the instructions in the post I linked, configure your ini file as shown, reproduce the problem, and upload your papyrus.0.log file as an attachment.

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23 minutes ago, EgoBallistic said:

What you posted is the Papyrus section from your Fallout4.ini.  Please, read the instructions in the post I linked, configure your ini file as shown, reproduce the problem, and upload your papyrus.0.log file as an attachment.

Sorry my bad. Here. I hope I got it right this time.

 

Papyrus.0.log

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