Schmee Posted October 15, 2019 Posted October 15, 2019 5 hours ago, cptnnutt said: that'd be rad, honestly. i'd love to send some persuasive missionaries to my neighboring empires to peacefully, sensually convince them to see the light probably unbalanced and a bit silly, but imagine a corporate branch office building allowing the other Empire to "sample the merchandise" as it were for a relations boost- but if you had one of the pheromone traits it gave a flat modifier to all diplomatic options. Like +100 to all acceptances as their people are somewhat brainwashed
jjnoc5 Posted October 15, 2019 Posted October 15, 2019 I've been having this issue where I can't actually play the game. Whenever I hit play on the new launcher, the game just doesn't start. Does anyone have any advice or fixes for this?Â
darkspleen Posted October 15, 2019 Posted October 15, 2019 Have you tried starting the game without any mods on? Maybe reinstall?Â
WarTurtleofAkatosh Posted October 15, 2019 Posted October 15, 2019 On 10/12/2019 at 9:14 PM, Zorlond said: Anyone know which event setting submenu turns off the end-of-planet-invasion scene? Not a fan of seeing Ruby gang-raped over and over. Â Also bugs me that the event uses my empire name instead of the planet name in the text, since it's referring to a location. idk if will break anything but I'd just go into the files and delete the dds file of the image. my guess is the event will pop up with no image, so no damage done. Â I don't really care about the character but it does pop up a bit too often for my tastes, so I've considered trying it myself. its the last file in the gfx/event pictures folder. Â Edit: yeah that works, gives an event with no picture
_brandi_ Posted October 15, 2019 Posted October 15, 2019 The only problem with the launcher is doing the mod sorting...first is first and last is last from what I've seen, so all the patches end up at the bottom...maybe? Â Really have to learn how to patch...using the Asari species mod and seeing them make themselves male is just... sigh...
cheesecake1401 Posted October 15, 2019 Posted October 15, 2019 Has anyone else had the problem where the Xeno-Intercompatibility perk just doesn't work? I have the I-compatible traits and all...
TheCaptn Posted October 16, 2019 Posted October 16, 2019 18 hours ago, jjnoc5 said: I've been having this issue where I can't actually play the game. Whenever I hit play on the new launcher, the game just doesn't start. Does anyone have any advice or fixes for this? I had that too... The new launcher worked once, and then never again. 64 bit system, no AV quarantine or anything. I 'fixed' it temporarily in Steam by downgrading the game (Properties > Betas > Select "2.3.3 - Wolfe" from the list). I'll try the new launcher again when I'm done with my current game.
Ozvelpoon Posted October 16, 2019 Posted October 16, 2019 First off great work again on the mod, I am having a very fun play-through as my Hivemind Brood swarm with a few more hivemind mods thrown in for flavor. Wiping out entire civilizations leaving only their individual planetary systems as breeding farms for latter culling is rather entertaining along with the events from the Brood Parasite and Sadistic Traits.  Question for the community; the event that says "Our policy of neutering the X people has come with some unintended but very desirable consequences... Many of the X people have had intercourse with and offered to bear their children" results in the death of a xeno pop and replaces it with one of your main branch. Is this a Brood Swarm civic specific event or relate to something else? I ask because I am looking for a way to create another version where I keep the xenos around rather than kill them off. The event triggers rather aggressively so keeping multiple xeno species around is rather difficult.  Side note, I think the Parallel Evolution civic that was added (from this mod?) is broken in the current version; it lets you create a second species in the creation menu, but it does not spawn in on game start.
Nikten Posted October 16, 2019 Posted October 16, 2019 4 hours ago, Ozvelpoon said: Question for the community; the event that says "Our policy of neutering the X people has come with some unintended but very desirable consequences... Many of the X people have had intercourse with and offered to bear their children" results in the death of a xeno pop and replaces it with one of your main branch. Is this a Brood Swarm civic specific event or relate to something else? I ask because I am looking for a way to create another version where I keep the xenos around rather than kill them off. The event triggers rather aggressively so keeping multiple xeno species around is rather difficult. It seams to be more like if you have hivemind since I get it a lot as well and I got nymphic host instead of brood swarm. And I agree with you, I wish there was a way to not have that happen as much. I've been looking for the event but I can't seam to find to so I can edit it. Then again, I haven't looked all that hard.
Spacebimbos Posted October 16, 2019 Posted October 16, 2019 No questions, just thanks for a great mod!
Spenser Posted October 16, 2019 Posted October 16, 2019 3 hours ago, Scion7Dawn said: Any plans for archaeological sites?  The hell is this came from!? Looking amazing!:)
Scion7Dawn Posted October 16, 2019 Posted October 16, 2019 42 minutes ago, Spenser said: The hell is this came from!? Looking amazing!:) Stellaris LVB -it’s an add on to Lustful Void 1
Spenser Posted October 16, 2019 Posted October 16, 2019 Thanks for info man! I don’t understand how I could have missed it, but I'm definitely going to fix it :)
Bloodly Posted October 16, 2019 Posted October 16, 2019 I wonder if we can ever play about with the present-in-standard 'Atmospheric Halluciogen' and 'Atmospheric Aphrodisiac' modifiers. Spreading it to colonies, events that require it, buildings to research intensifying it, planet starts with it, so on.
xantec Posted October 16, 2019 Posted October 16, 2019 Great mod and I love all that it adds to the game. However, I've recently run into an annoying situation. Â I recently integrated a large vassal empire and gained many new colonies. Since then, every few years the game hangs up as it processes 10-20 "Dom/Sub" and "BDSM" planet events for the pops on these worlds. Â Would it be possible to use the "mean_time_to_happen" event trigger in place of a set 5 or 10 year cycle, to try to prevent having the events all trigger at once?
jjnoc5 Posted October 16, 2019 Posted October 16, 2019 16 hours ago, TheCaptn said: I had that too... The new launcher worked once, and then never again. 64 bit system, no AV quarantine or anything. I 'fixed' it temporarily in Steam by downgrading the game (Properties > Betas > Select "2.3.3 - Wolfe" from the list). I'll try the new launcher again when I'm done with my current game. I asked on the Paradox Forums and this is the solution that works for me. Â - uninstall Stellaris from Steam- uninstall Paradox Launcher v2 from the Windows "Apps and features" utility, if still present.Delete the following folders if still present:- Steam/SteamApps/common/Stellaris- Documents/Paradox/Stellaris (keep any valued save games, of course)- C:/users/<UserName>/AppData/Local/Programs/Paradox Interactive/- C:/users/<UserName>/AppData/Local/Paradox Interactive/- C:/users/<UserName>/AppData/Roaming/Paradox Interactive/launcher-v2/Reboot.Now run Steam as the Windows Admin user. then install Stellaris again and see how that goes please!
grosaprap Posted October 16, 2019 Posted October 16, 2019 17 hours ago, Ozvelpoon said: Question for the community; the event that says "Our policy of neutering the X people has come with some unintended but very desirable consequences... Many of the X people have had intercourse with and offered to bear their children" results in the death of a xeno pop and replaces it with one of your main branch. Is this a Brood Swarm civic specific event or relate to something else? I ask because I am looking for a way to create another version where I keep the xenos around rather than kill them off. The event triggers rather aggressively so keeping multiple xeno species around is rather difficult. So I believe that event is actually controlled by whether or not you have population controls enabled for that (the X) species, if not solely that then possibly that and having a primary species of brood parasites. I don't play hiveminds, though I do play a species of female brood parasites, and that event only seems to kill off the species I have set to "not allowed to reproduce".  What I really find funny is that half the time the replacement pop is listed as one of my three full-citizenship robotic species that are part of my empire rather than my main organic species.Â
Ozvelpoon Posted October 16, 2019 Posted October 16, 2019 2 hours ago, grosaprap said: So I believe that event is actually controlled by whether or not you have population controls enabled for that (the X) species, if not solely that then possibly that and having a primary species of brood parasites. I don't play hiveminds, though I do play a species of female brood parasites, and that event only seems to kill off the species I have set to "not allowed to reproduce".  What I really find funny is that half the time the replacement pop is listed as one of my three full-citizenship robotic species that are part of my empire rather than my main organic species. So you were partially right grosaprap, citizenship needs to be set to assimilation (which I had) BUT if you do not do it for every sub species then pops get excluded and default to slavery (at which point they get raped to death).  So now we know.
Tamwin5 Posted October 16, 2019 Posted October 16, 2019 On 10/14/2019 at 6:14 PM, HavocForce said: So it is fine to put suggestions on the forums or is the discord better? The discord would be better, however I will generally post over suggestions I think are interesting enough to consider.
TheCaptn Posted October 17, 2019 Posted October 17, 2019 10 hours ago, jjnoc5 said: I asked on the Paradox Forums and this is the solution that works for me. Â Thanks! I appreciate the effort, but I'm on a monthly download cap so I'm not going to reinstall an 8gb game when I can just do a 5mb downgrade and continue playing my current campaign... Hopefully it'll help someone else though.
Bloodly Posted October 17, 2019 Posted October 17, 2019 Is 'Lustful Void-Blue Edits' still a valid mod? Or was it incorporated into the main?  Divine Love civic is allowed for Dictatorial and Oligarchic. Not Imperial. Hmm.
Aleesia Posted October 17, 2019 Posted October 17, 2019 7 hours ago, Bloodly said: Is 'Lustful Void-Blue Edits' still a valid mod? Or was it incorporated into the main?  Divine Love civic is allowed for Dictatorial and Oligarchic. Not Imperial. Hmm. It was not incorporated, and I believe the two are no longer properly compatible (could be wrong though)  What I did was gut most of the Blue edits version leaving in just the Archaeology project as that was the most notable thing about it.
alexmarkov Posted October 18, 2019 Posted October 18, 2019 On 10/16/2019 at 7:49 AM, Nikten said: It seams to be more like if you have hivemind since I get it a lot as well and I got nymphic host instead of brood swarm. And I agree with you, I wish there was a way to not have that happen as much. I've been looking for the event but I can't seam to find to so I can edit it. Then again, I haven't looked all that hard. I think its an issue with the assimilation mechanics. I had it happen too, and I noticed that after the species got assimilated Population Controls were automatically set on them. Turn it off and the events should stop.
Spenser Posted October 20, 2019 Posted October 20, 2019 i am apologies, but can i disable this replacing population event for species, who "not allowed to reproduce"? Its REALLY annoying in any way, and it makes abductions almost useless. If i need to kill some species, can just purge them. But i just want to keep their population at the same level. Anyway, thank you again for this mod:)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now