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Posted

I need help.

 

After installing Apropos 2
My Hentai creatures play limited animations (2or3)

What's the problem? ?

 

It works normally when using the training menu.
The menu is limited when using the rape or estrus system.

Posted
1 hour ago, btj1234 said:

I need help.

 

After installing Apropos 2
My Hentai creatures play limited animations (2or3)

What's the problem? ?

 

It works normally when using the training menu.
The menu is limited when using the rape or estrus system.

I'm sorry but whether or not you have installed Apropos2 has no bearing whatsoever on what animations are available to you. It doesn't add or remove animations, nor does it control animations. It simply responds to events from SexLab.

Posted
2 hours ago, Nashley said:

Just installed this mod ?

Is it possible to change color of the text output?

White is often hard to read unless the environment is dark.

No way currently. You are the first to suggest it in several years.

Posted

Would be interested to see colored cum textures come into play, kind of seems like it wouldn't be hard to integrate into your W&T system. For example Chauri might leave behind a incandescent glowly blue slime, where as a drauger, or skeever/Torll might produce a greenish yellow texture. Construct's could produce black oil etc... you get the idea.

 

Also patiently awaiting preggo aware apropos

Posted
1 hour ago, Szlordrin said:

Would be interested to see colored cum textures come into play, kind of seems like it wouldn't be hard to integrate into your W&T system. For example Chauri might leave behind a incandescent glowly blue slime, where as a drauger, or skeever/Torll might produce a greenish yellow texture. Construct's could produce black oil etc... you get the idea.

 

Also patiently awaiting preggo aware apropos

Nice ideas!

Posted

If you use the test button to apply W&T to player, then edit the W&T values using the drop down menu for status, status values are not removed correctly, and debuffs remain.

 

It seems after that, handling of any stat that you changed with the drop-down is broken, permanently.

 

Restarting the mod, resetting, etc. do not fix it.

 

Complete disable and re-enable of Apropos2 does make the stat work again, but after doing that, player W&T tracking becomes broken and erratic.

 

The player keeps becoming untracked, and does not regain W&T tracking despite events.

 

Meanwhile, messages continue to work normally.

 

 

In some cases, I find a new game doesn't work properly either. If you hit the test button before the player becomes tracked "naturally", it tells you that high wear and tear values have been applied to the player, but the player is still untracked, and has no W&T values.

 

I can see this across multiple LOs, on different computers.

Posted

huh, I just downloaded this mod and not quite sure how to see if its working or not? I'm initiating sex scenes but none of the sex descriptions ever show up? I tested it and yeah, the widget exists, but nothing shows up during sex, unless I'm missing something?

Posted

Typo report

 

Animation Arrok foreplay, female-male

"I stare hungrily into {ACTIVE]'s eys ... blablabla"

I guess the brackets are mismatching ?

Posted

I fiddled a bit around with the consumables to match my current character's profound alchemy knowledge.

If anyone is interested

Spoiler

WearAndTear_Consumables.txt


{
	"Skooma": 25,
	"Redwater Skooma": 40,
	"Double-Distilled Skooma": 50,
	"Cyrodilic Brandy": 20,
	"Balmora Blue": 20,
	"White-Gold Tower": 20,
	"Velvet LeChance": 25,
	"Cliff Racer": 25,
	"Spider Egg": 75,
	"Chaurus Eggs": 150,
	"Wash out fluid": 50,
	"Alto Wine": 20,
	"Blood Dripping Crown": 10,
	"Frost Salts": 60,
	"Giant Lichen": 20,
	"Ice Wraith Essence": 50,
	"Lavender": 10,
	"Namira's Rot": 10,
	"Nordic Barnacle": 20,
	"Slaughterfish Eggs": 40,
	"Troll Fat": 40,
	"Wisp Wrappings": 100
}

 

 

Posted
2 hours ago, worik said:

I fiddled a bit around with the consumables to match my current character's profound alchemy knowledge.

If anyone is interested

  Hide contents

WearAndTear_Consumables.txt



{
	"Skooma": 25,
	"Redwater Skooma": 40,
	"Double-Distilled Skooma": 50,
	"Cyrodilic Brandy": 20,
	"Balmora Blue": 20,
	"White-Gold Tower": 20,
	"Velvet LeChance": 25,
	"Cliff Racer": 25,
	"Spider Egg": 75,
	"Chaurus Eggs": 150,
	"Wash Out": 50,
	"Alto Wine": 20,
	"Blood Dripping Crown": 10,
	"Frost Salts": 60,
	"Giant Lichen": 20,
	"Ice Wraith Essence": 50,
	"Lavender": 10,
	"Namira's Rot": 10,
	"Nordic Barnacle": 20,
	"Slaughterfish Eggs": 40,
	"Troll Fat": 40,
	"Wisp Wrappings": 100
}

 

 

Alto Wine, Lavender are so very common.

Have no idea what "Wash Out" is.

Posted
21 hours ago, gooser said:

Alto Wine, Lavender are so very common.

Not in my game... well at least not with FMEA and some trade mods :classic_biggrin:

21 hours ago, gooser said:

Have no idea what "Wash Out" is.

From Beeing Female, I think it fit's nicely in here

Posted
12 minutes ago, Corsayr said:

?

Sorry, acronym. :classic_blush: (fixed in the post above)

Makes picking up flowers like playing russian roulette :classic_laugh:

Posted
8 minutes ago, waiyan said:

Is wrong description of female to female animation fixed yet? Or are lesbian descriptions not written yet?

Nothing has been fixed. Its a combination of factors;
 

- There's a logic issue when two females, none of them the PC have sex.

- There are no authored messages for Lesbian, Cunninglingus, etc.

Posted

There is no "Never loosing pussy" talent? Like Sims 4 Sensually Tight CAS(from Nisa’s wicked perversions).

And Surgery mission can be insert. Galathil is so ruined by showracemenu. Give her new job! :D

Posted
2 hours ago, gooser said:

Looks like this mod has been MxR'd.

I hope Shinji 72 comes back. He was the one who reviewed LL mods when noone dared to. Miss his accent too.

 

Anyway, I could try to write some messages for missing tags. What are those besides Lesbian and Cunninglingus tags? 

Posted

He was faking it for sure. His setup was a bit too complete looking not to know what was going on. There's no chance you install a few SL mods then setup Apropos, MNC, etc and all their requirements without some familiarity. He just doesn't want anyone to know his dirty secret. lol

Posted

Quick google search had no one mentioning what I am experiencing. 

 

Is it normal for NPC widgets to appear top right (partially covered by the compass)? I see no option to move NPC widgets. Only player widgets.

 

SGzMxrA.jpg

Posted
2 minutes ago, Nohrin said:

Quick google search had no one mentioning what I am experiencing. 

 

Is it normal for NPC widgets to appear top right (partially covered by the compass)? I see no option to move NPC widgets. Only player widgets.

ScreenShot12.bmp

Please convert to jpeg and repost. LL won't open a bmp file.

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