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Posted
15 minutes ago, himekku said:

I have this problem where I always get the "you don't find anything interesting" everytime I tried to initiate flirt with active hotkey. But the masturbate and prostitution work fine. Please help

Follow the instructions in this post, make the problem happen, and post your script log as an attachment in this thread.

Posted

Getting an error message when trying to initiate a 3some, saying I don't have animations for the particular grouping (female, female, male) installed, but I added crazy, leto and the AAF themes (Basic, advanced and kinky). Same message when trying to do female/female cuddling. Are there any new/known issues with the tagging?

Posted

Also the AAF compatibility patch with EVB body morph option appears to overwrite all the male custom body settings (SHB, body hair textures, glossy skin, etc) to default settings, is that the intended/necessary effect or can I reinstall the mods afterwards and see the male body I've designed during the scenes? Right now males get switched to default and remain that way after the scene.

Posted
10 hours ago, Captain Tripps said:

Getting an error message when trying to initiate a 3some, saying I don't have animations for the particular grouping (female, female, male) installed, but I added crazy, leto and the AAF themes (Basic, advanced and kinky). Same message when trying to do female/female cuddling. Are there any new/known issues with the tagging?

That isn't a themes issue, but an animation XML issue.  None of the animation packs cover FFM animations on their own, but there are XML packs like AJ's Various AAF XML Files that expand the gender selections in those animation packs to allow FFM, FFF, etc.

 

10 hours ago, Captain Tripps said:

Also the AAF compatibility patch with EVB body morph option appears to overwrite all the male custom body settings (SHB, body hair textures, glossy skin, etc) to default settings, is that the intended/necessary effect or can I reinstall the mods afterwards and see the male body I've designed during the scenes? Right now males get switched to default and remain that way after the scene.

The EVB Body with Morphs option will overwrite any other male body you have.  The normal SHB body does not support penis morphs, so if you go back to that, you won't have erections.  You might want to look at Body Talk, which is based on SHB but does include genital morphs.  I am not really an expert in male body mods, though, so you would need to look at that mod and its support forum to make sure it will work the way you want.  I use the EVB Body with Morphs from the Compatibility Patch, along with the male body textures from Just A Hairy Male Body  on Nexus, and that combination works fine for me.

Posted

New Version 0.90 released

 

Changes:

  • Added check to prevent actors wearing power armor from removing apparel via the Stripping dialogue.  If asked to strip, actors in power armor will say they "Can't do that right now".  Note that actors in power armor can still be flirted with, solicited, etc, and will get out of their armor to have sex and get back in afterward.
  • Enabled AAF walk/stay-in-place packages during animations.  This fixes problems with actors not switching animations when PgUp/PgDn is used.  Can be toggled with MCM in "Misc Options"
  • Added additional checks to prevent hotkeys being used while in animations or scenes

Clean save is not required.  Just update the mod and load your game.  SEU will detect the new version and update itself.  Then go into the MCM and verify that your settings are the way you want them.

Posted
On 2/3/2019 at 1:36 PM, GreaseFactory said:

Also, just discovered an amazing bug... I saved and quit while an animation between Dogmeat and my player... Upon reloading the game the animation was still going but I was now cloned. My clone was laying taking a pounding from Dogmeat and I was standing there watching. After a moment the animation (that i canceled prior to the quit to menu) ended and my clone stood up. I cant talk to or assign my clone to work in my settlement but she is always down for some sex. She doesn't seem to wander off either.

Clones and Dogmeat 1.png

From which mod is this animation if I may ask?

Posted
On ‎2‎/‎3‎/‎2019 at 12:14 PM, EgoBallistic said:

For Masturbation you need to install the SexAnimations theme.  For creature animations you need to install the Kinky/CreatureSexAnimations and make sure Creature support is enabled.  It is unchecked by default and easy to miss.



1898543396_F4anims.png.7a53212eba9efeede346b61c8eb06a6d.png

Got them, but no I don't have creature anims apparently. I do have the solo anims installed, and the themes. Seems like it should work...

 

Explanation of the overwrites etc

AAF Sex Anims seems to overwrite most AAF Basic Anims, so that's why there's a - next to AAF Basic Anims. As for that [X] next to Kinky Anim themes, That is there simply because there is no Interface folder in it. It doesn't have anything in it that MO2 looks for (like Textures, Sound, that sort of thing), but it is of no consequence, the themes are still being seen by the game. Otherwise no anims would work. All do work, except solo (and creature cuz apparently no anims installed for it).



 

As for the - next to the Rug version of Crazy's, that is a body.nif being overwritten by other Crazy anims. All is well though, no probs even though it looks a little messy.

Posted

K, install some creature anims and those work. Solo still does not. I am about to give up on that one. Anims installed, Themes installed, Solo tells me I don't have solo anims with mastur tag, which can only be true if the anims are indeed not tagged with that word. There's really no way to cover these steps more than simply... having it all installed.

 

Found a really interesting bug though. I had sex, finished, and next thing I know, poof... I am suddenly in power armor. ? My only set was left in the garage at Red Rocket. I don't think this is that set.

 

You think it would be awkward to suddenly spawn a set of power armor right after sex? Or is that considered sexy? ?

Posted
2 hours ago, Shioriæ ž said:

K, install some creature anims and those work. Solo still does not. I am about to give up on that one. Anims installed, Themes installed, Solo tells me I don't have solo anims with mastur tag, which can only be true if the anims are indeed not tagged with that word. There's really no way to cover these steps more than simply... having it all installed.

Just as a sanity check, for masturbation to work with tags you should have the following lines in the following files:


Theme_SexAnimations_NoFurn1P_tagData.xml should have these:
<tag position="Crazy - Masturbation" tags="Crazy,F,NoFurn,Masturbation,Neutral,Held0,Stim7,Love0,Dom0,HandToVagina"/>
<tag position="Crazy - Masturbation (Fingering)" tags="Crazy,F,NoFurn,Masturbation,Neutral,Held0,Stim7,Love0,Dom0,HandToVagina"/>
<tag position="Crazy - Masturbation Laying" tags="Crazy,F,NoFurn,Masturbation,Neutral,Held-1,Stim7,Love0,Dom0,HandToVagina"/>
<tag position="Crazy - Masturbation Jerking Off" tags="Crazy,M,NoFurn,Masturbation,Neutral,Held0,Stim7,Love-1,Dom0,HandToPenis"/>

 

Crazy_positionData.xml should have these:

<position id="Crazy - Masturbation" animation="CrazyMbateF"/>
<position id="Crazy - Masturbation (Fingering)" animation="CrazyFingerF"/>
<position id="Crazy - Masturbation Laying" animation="CrazyMbateLayF"/>
<position id="Crazy - Masturbation Jerking Off" animation="CrazyJerkOffM" />

 

And Crazy_animationData.xml should have the above four animations under <!-- [ F SOLO ] --> and <!-- [ M SOLO ] -->

Quote

Found a really interesting bug though. I had sex, finished, and next thing I know, poof... I am suddenly in power armor. ? My only set was left in the garage at Red Rocket. I don't think this is that set.

 

You think it would be awkward to suddenly spawn a set of power armor right after sex? Or is that considered sexy? ?

That's... really weird.  SEU doesn't handle power armor at all, though.  Actors getting in and out of PA is handled by AAF.  But AAF will only put an actor back into their power armor if the power armor is a linked reference to that actor - i.e. if they normally spawn with PA on, like Danse does.  So it's really odd that your own character would have that happen.  Maybe a quest did that at some point.

Posted

Ok I was wrong, had a ghoul assault me once, but now no mutants or ghouls can assault me. Same error. Anims are just being ignored as if I didn't even install them, but I checked a bunch of times, and posted screens. Maybe MO is just not installing them. I may consider manually installing them.

 

13 hours ago, EgoBallistic said:

Theme_SexAnimations_NoFurn1P_tagData.xml should have these:
<tag position="Crazy - Masturbation" tags="Crazy,F,NoFurn,Masturbation,Neutral,Held0,Stim7,Love0,Dom0,HandToVagina"/>
<tag position="Crazy - Masturbation (Fingering)" tags="Crazy,F,NoFurn,Masturbation,Neutral,Held0,Stim7,Love0,Dom0,HandToVagina"/>
<tag position="Crazy - Masturbation Laying" tags="Crazy,F,NoFurn,Masturbation,Neutral,Held-1,Stim7,Love0,Dom0,HandToVagina"/>
<tag position="Crazy - Masturbation Jerking Off" tags="Crazy,M,NoFurn,Masturbation,Neutral,Held0,Stim7,Love-1,Dom0,HandToPenis"/>

 

Crazy_positionData.xml should have these:

<position id="Crazy - Masturbation" animation="CrazyMbateF"/>
<position id="Crazy - Masturbation (Fingering)" animation="CrazyFingerF"/>
<position id="Crazy - Masturbation Laying" animation="CrazyMbateLayF"/>
<position id="Crazy - Masturbation Jerking Off" animation="CrazyJerkOffM" />

 

And Crazy_animationData.xml should have the above four animations under <!-- [ F SOLO ] --> and <!-- [ M SOLO ] -->

 

I'm gonna check on those xml lines and make sure they exist. This is getting silly. I've never had problems like this with Skyrim and I used MO, and had like 400 mods installed.

 

Edit: Okay, now I am even more confused. I didn't have either of those files, so I created them manually and added them to MO2 as patches. I have no idea why those files didn't exist, but it's confirmed cuz neither xml showed as an overwrite in MO2.

 

I did have a Crazy2_positionData.xml, but not a Crazy_positionData.xml. I don't know where your files are coming from, but I have the anims and the themes installed. The more I look into this, the more confused I get. It seems clear I need more than just AAF BasicAnimations Theme, AAF KinkyAnimations Themes and Sex Animations Theme. I saw another download section for Themes, but that one said it was outdated and pointed me to the page I got those 3 other ones.

 

Oh, and by the way, that power armor I popped into after sex that time was my armor from Red Rocket. Somehow it was teleported from Red Rocket to me in Goodneighbor (had sex with Magnolia at Third Rail) and even equipped in on me. Wasn't even bugged or anything, it is as if I went to Red Rocket, got into my armor and went back to Goodneighbor. I find it even more odd that it chose to send my own armor to me instead of spawning a set. :classic_happy:

Posted
On 2/5/2019 at 5:21 PM, Shioriæ ž said:

I did have a Crazy2_positionData.xml, but not a Crazy_positionData.xml. I don't know where your files are coming from, but I have the anims and the themes installed. The more I look into this, the more confused I get. It seems clear I need more than just AAF BasicAnimations Theme, AAF KinkyAnimations Themes and Sex Animations Theme. I saw another download section for Themes, but that one said it was outdated and pointed me to the page I got those 3 other ones.

The Crazy_ and Crazy2_ files come from the AAF Patch for Leito and Crazy Animations.  You have to install that after you install the two Crazy packs and Leito's pack.  All I can suggest is to try reinstalling it and make sure support for both of Crazy's mods is enabled.

On 2/5/2019 at 5:21 PM, Shioriæ ž said:

Oh, and by the way, that power armor I popped into after sex that time was my armor from Red Rocket. Somehow it was teleported from Red Rocket to me in Goodneighbor (had sex with Magnolia at Third Rail) and even equipped in on me. Wasn't even bugged or anything, it is as if I went to Red Rocket, got into my armor and went back to Goodneighbor. I find it even more odd that it chose to send my own armor to me instead of spawning a set. :classic_happy:

Well it sounds like that armor was set as a linked reference to your character, which caused AAF to pop you "back" into it once the animation ended.  Strange.

Posted
10 minutes ago, EgoBallistic said:

The Crazy_ and Crazy2_ files come from the AAF Patch for Leito and Crazy Animations.  You have to install that after you install the two Crazy packs and Leito's pack.  All I can suggest is to try reinstalling it and make sure support for both of Crazy's mods is enabled.

I don't have a Crazy_ in AAF patches for Leito and Crazy animations, just Crazy2_.



1372026284_AAFCLpatches.thumb.png.77bfa8a393b07cd3ea830ecf3c17e19d.png

What you posted above, is that the whole xml? If so, I now have it as a patch cuz I created xml's with those lines you posted.

Posted
29 minutes ago, Shioriæ ž said:

I don't have a Crazy_ in AAF patches for Leito and Crazy animations, just Crazy2_.

 

You should have both sets of files, and they are definitely included in the AAF Patch for Leito and Crazy v3 archive.  The Crazy_ files are added when you select support for the "Crazy Gun Version" pack, the Crazy2_ files support the "Four-Play Animations by Crazy6987 v1b" pack.

 

image.png.d8117a3148ba44602a01edd1ea11e593.png

Posted

Currently I only have one issue with this mod, After speaking to an npc the flirt / ask for sex action kicks in about 50% of the time and the npc will show up at some point even if I am on the other side of the map or (at times) inside a location. I have the hot keys set to '/' for active and '.' for passive so they are far enough away that I don't accidentally hit them. Most recent was spoke with Trudy at her shop, went to Abernathy farm then to Olivia USAF station and killed everyone there then spent the night (camping mod) and when I exited she was waiting for me and wanting sex. In these cases I had not hit the hotkey to activate the Flirt option.

This has happened with 3 games so far (2 of them new games) multiple times and it gets kind of creepy when you have an npc stalk you across the Commonwealth to ask for sex.

 

Can some sort of failsafe be added to if you don't talk with them about having sex within a certain amount of time or if the distance between the two actors goes over x distance that it be canceled?

Posted
1 hour ago, Veladarius said:

Currently I only have one issue with this mod, After speaking to an npc the flirt / ask for sex action kicks in about 50% of the time and the npc will show up at some point even if I am on the other side of the map or (at times) inside a location. I have the hot keys set to '/' for active and '.' for passive so they are far enough away that I don't accidentally hit them. Most recent was spoke with Trudy at her shop, went to Abernathy farm then to Olivia USAF station and killed everyone there then spent the night (camping mod) and when I exited she was waiting for me and wanting sex. In these cases I had not hit the hotkey to activate the Flirt option.

This has happened with 3 games so far (2 of them new games) multiple times and it gets kind of creepy when you have an npc stalk you across the Commonwealth to ask for sex.

 

Can some sort of failsafe be added to if you don't talk with them about having sex within a certain amount of time or if the distance between the two actors goes over x distance that it be canceled?

I'm not sure how this could happen with SEU.  SEU does not trigger automatically when you speak to NPCs.  You always have to hit one of the hotkeys for SEU to do anything.

 

When you hit the active hotkey to flirt, it starts a new dialogue scene that begins with them saying "Hey..." followed by the SEU dialogue allowing you to offer your companion, offer to have some fun, ask them to strip, etc.  Like this:

 

20190212032108_1.thumb.jpg.9105e9305b71a78601a23862e2e16499.jpg20190212032113_1.thumb.jpg.9621c136f8ebb022bb05090946f326c5.jpg20190212032126_1.thumb.jpg.a63cccf49df1e49339e558700121713e.jpg

 

If you move too far away from the NPC, the scene is automatically canceled.

 

What you are describing sounds more like Vanilla Fudge or some other mod that integrates itself into normal dialogue.  SEU doesn't do that at all.

Posted
3 hours ago, EgoBallistic said:

I'm not sure how this could happen with SEU.  SEU does not trigger automatically when you speak to NPCs.  You always have to hit one of the hotkeys for SEU to do anything.

 

When you hit the active hotkey to flirt, it starts a new dialogue scene that begins with them saying "Hey..." followed by the SEU dialogue allowing you to offer your companion, offer to have some fun, ask them to strip, etc.  Like this:

 

20190212032108_1.thumb.jpg.9105e9305b71a78601a23862e2e16499.jpg20190212032113_1.thumb.jpg.9621c136f8ebb022bb05090946f326c5.jpg20190212032126_1.thumb.jpg.a63cccf49df1e49339e558700121713e.jpg

 

If you move too far away from the NPC, the scene is automatically canceled.

 

What you are describing sounds more like Vanilla Fudge or some other mod that integrates itself into normal dialogue.  SEU doesn't do that at all.

If the above dialogue is from SEU this is the dialogue I get except the 'Hey' part, even if I initiate it that never shows up. I do have Vanilla Fudge installed, does it user the same dialogue or tap into SEU? The only thing I can attribute to VF is some messages that I am 'Flirting shamelessly' or 'Should I use my Sexuality?' but the above dialogue happens even if I don't use any dialogue that requires a speech check. I will have to disable VF and see if that solves the issue, if so then I will make my suggestion there. I will let you know if that fixes the issue or not.

Posted
4 hours ago, Veladarius said:

If the above dialogue is from SEU this is the dialogue I get except the 'Hey' part, even if I initiate it that never shows up. I do have Vanilla Fudge installed, does it user the same dialogue or tap into SEU? The only thing I can attribute to VF is some messages that I am 'Flirting shamelessly' or 'Should I use my Sexuality?' but the above dialogue happens even if I don't use any dialogue that requires a speech check. I will have to disable VF and see if that solves the issue, if so then I will make my suggestion there. I will let you know if that fixes the issue or not.

Vanilla Fudge doesn't interact with SEU, but its sex dialogue options are similar.  More importantly, I was able to reproduce what you described.  I went over to Daisy and asked her for work, and the flirt option from Vanilla Fudge kicked in:

 

20190212110820_1.thumb.jpg.3cbea5ab6279b0585b3a898a4fa28b15.jpg20190212110826_1.thumb.jpg.34dadd8a87bcfad233b76386996a23fc.jpg20190212110909_1.thumb.jpg.d4c36e6ba2cd9d76e1c7dc50f18ee874.jpg

 

Then I walked away before Daisy could initiate any sex dialogue.  Then I fast-traveled to Sanctuary and slept in my old house.  And when I woke up...

 

20190212113653_1.thumb.jpg.76fb38e000162b703e792898ceec789a.jpg20190212113707_1.thumb.jpg.12cb5537ffd9864e3fa544327115a990.jpg20190212113722_1.thumb.jpg.ca598f3c3f19411dba9e248dcd86f644.jpg

 

This is almost certainly what was happening to you.  In SEU, when the player starts a dialogue with an NPC, it registers for an OnDistanceGreaterThan() event and will cancel the scene if the player moves more than 512 units away from the NPC (about twice the distance at which dialogue is possible).  So even if you were to inadvertently hit the SEU active hotkey, the dialogue would end when you walked away.  Vanilla Fudge should probably do something similar to prevent this kind of thing.

Posted
32 minutes ago, EgoBallistic said:

Vanilla Fudge doesn't interact with SEU, but its sex dialogue options are similar.  More importantly, I was able to reproduce what you described.  I went over to Daisy and asked her for work, and the flirt option from Vanilla Fudge kicked in:

 

20190212110820_1.thumb.jpg.3cbea5ab6279b0585b3a898a4fa28b15.jpg20190212110826_1.thumb.jpg.34dadd8a87bcfad233b76386996a23fc.jpg20190212110909_1.thumb.jpg.d4c36e6ba2cd9d76e1c7dc50f18ee874.jpg

 

Then I walked away before Daisy could initiate any sex dialogue.  Then I fast-traveled to Sanctuary and slept in my old house.  And when I woke up...

 

20190212113653_1.thumb.jpg.76fb38e000162b703e792898ceec789a.jpg20190212113707_1.thumb.jpg.12cb5537ffd9864e3fa544327115a990.jpg20190212113722_1.thumb.jpg.ca598f3c3f19411dba9e248dcd86f644.jpg

 

This is almost certainly what was happening to you.  In SEU, when the player starts a dialogue with an NPC, it registers for an OnDistanceGreaterThan() event and will cancel the scene if the player moves more than 512 units away from the NPC (about twice the distance at which dialogue is possible).  So even if you were to inadvertently hit the SEU active hotkey, the dialogue would end when you walked away.  Vanilla Fudge should probably do something similar to prevent this kind of thing.

I dont use SEU or vanilla fudge, but had something similar with scribe pallin teleporting to me in sanctuary after leaving police station.  I missed the conversation so not sure what it was....

 

Take your pick. RSE, sexual harassment, prostitution,  etc.  

 

I have learned to not doing much until where I am has all convos complete and closed doing 360 to ensure nothing is staged. 

 

But vanilla fo4 has similar issues...

 

Si basically all mods need to do as recommended.

 

John

Posted
3 hours ago, EgoBallistic said:

Vanilla Fudge doesn't interact with SEU, but its sex dialogue options are similar.  More importantly, I was able to reproduce what you described.  I went over to Daisy and asked her for work, and the flirt option from Vanilla Fudge kicked in:

 

20190212110820_1.thumb.jpg.3cbea5ab6279b0585b3a898a4fa28b15.jpg20190212110826_1.thumb.jpg.34dadd8a87bcfad233b76386996a23fc.jpg20190212110909_1.thumb.jpg.d4c36e6ba2cd9d76e1c7dc50f18ee874.jpg

 

Then I walked away before Daisy could initiate any sex dialogue.  Then I fast-traveled to Sanctuary and slept in my old house.  And when I woke up...

 

20190212113653_1.thumb.jpg.76fb38e000162b703e792898ceec789a.jpg20190212113707_1.thumb.jpg.12cb5537ffd9864e3fa544327115a990.jpg20190212113722_1.thumb.jpg.ca598f3c3f19411dba9e248dcd86f644.jpg

 

This is almost certainly what was happening to you.  In SEU, when the player starts a dialogue with an NPC, it registers for an OnDistanceGreaterThan() event and will cancel the scene if the player moves more than 512 units away from the NPC (about twice the distance at which dialogue is possible).  So even if you were to inadvertently hit the SEU active hotkey, the dialogue would end when you walked away.  Vanilla Fudge should probably do something similar to prevent this kind of thing.

Looking at the dialogue you are getting from VF I think there is something going on with it in my game and not working correctly. It seems to be initiating even when I don't do the option with the speech check and out of the dialogue shown in the bottom 3 screenshots you have only the dialogue from the middle one shows up. At this point I have disabled VF and will likely leave it off since it even happens in a new game and I only have like 3 sex mods installed (including VF).

 

Thanks for the help in determining source of my problem.

Posted

I think VF triggers when a persuasion dialog choice appears, you don't even have to pick it, in the case of SEU it would be the choice of asking for more money, and then VF force greet will kick in after you are done with your original conversation. From what we are seeing here it seems like the NPC might travel to the ends of the map in order to trigger that force greet. I have never observe such extreme, but it sounds somewhat possible.

  • 3 weeks later...
Posted

Ok so I need help. I have all the necessary mods installed and my f4se is working and I'm using its launcher but I keep getting the message "There's nothing interesting here" no matter what I do in the config menu it doesn't work for piper or even generic settlers further on rare and I mean rare occasions it will open the dialogue window and ill go through the options but when I make a choice of what I want us to do piper just smiles and walks away and no animation starts. Its not freezing or crashing literally she just walks away and im like wtf. Ive messed around with overrides and toggled options for the past three hours only getting the dialogue window to show up twice and then have nothing happen worse still after the window doesn't work it stops acknowledging my hot keys all together no matter how many times I toggle with them. Normally I try to find work arounds that other people have found or I figure stuff out on my own but I haven't found anyone else with my problems and I'm out of ideas so someone please help me Ill give you twenty five shmeckles if I get these mods to work. Ask any questions you need to and offer any answers Ill try whatever I hear,

Posted
1 hour ago, EgoBallistic said:

@Fergis4 please follow the instructions in this post, then reproduce the problem and post your Papyrus.0.log here as an attachment and I'll take a look.

Ok so I did all that or at least tried and couldn't even find the folder no matter where I looked let alone the papyrus log its not in scripts or my games and I cant even find a logs folder im just so confused and cant figure any of this out its making me sad at this point im at a complete loss for explanations or help

Posted

Hi, so I'm using this with AAF and when beginning the animation my character starts off as Actor 1. Is there a setting or something to where I can change it so that when i do the flirt dialogue and start the animation my character is Actor 2 instead?

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