SilentSongs Posted July 9, 2021 Posted July 9, 2021 On 7/7/2021 at 7:34 PM, aimless115 said: is there a way to control wich animals bestiality is allowed? you can't affect wild animals but you can mark tamed animals
SilentSongs Posted July 9, 2021 Posted July 9, 2021 I thought of something I feel this mod could use, Butt Sizes. I mean while I am not some sex icon (honestly it's weird I use this mod since I identify as axsexual) but some people just like big butts so why not let pawns have big butts also could their be more for laction content besides just exisiting like glands that affect it players can mess with? 1
Skömer Posted July 9, 2021 Author Posted July 9, 2021 1 hour ago, SilentSongs said: also could their be more for laction content besides just exisiting like glands that affect it players can mess with? did you try the milkable colonists mod?
SilentSongs Posted July 9, 2021 Posted July 9, 2021 (edited) 6 minutes ago, Skömer said: did you try the milkable colonists mod? yeah it's a lot more that I feel laction could have a lot more too it with this mod. I mean like hucow farms or something of course thats a opinion I'm not a programmer so I have no idea if it would be worth the effort Edited July 9, 2021 by SilentSongs wanted to add some more to the post
bobthebobberton Posted July 11, 2021 Posted July 11, 2021 Is there a patch or addon that changes the textures for children? right now one of the kids in my was born full sized adult and itd be cool to see some little pawns.
luffyboy Posted July 11, 2021 Posted July 11, 2021 Does anyone know where I should look at to tweak the range at which private parts (breast, dick size) are distributed to Pawns? I am only seeing a small range of small to large breast size distributed to pawns in game, never seen a single huge breast pawn at all so i was hoping to fix it. I checked out all the defs xml files but either im misunderstanding it but i cant seem to find where the range for breast/dick severity size is set for newly generated pawns.
fiol877 Posted July 11, 2021 Posted July 11, 2021 Im not sure if it's been reported, but it seems that the mod has some incompatibility issues with Facial Stuff, causing the lower part of the UI to disappear. The hugslog in case if needed https://gist.github.com/HugsLibRecordKeeper/f8fa557d12cc2e6f1a7a2dfdbd84985c
Tory187 Posted July 11, 2021 Posted July 11, 2021 4 minutes ago, fiol877 said: Im not sure if it's been reported, but it seems that the mod has some incompatibility issues with Facial Stuff, causing the lower part of the UI to disappear. I'm amazed Facial Stuff is working at all in 1.2. Use a mod that is supposed to work in current build for better compatibility like Facial Animation. I doubt RJW devs will bother trying to fix an outdated mod. 33 minutes ago, luffyboy said: Does anyone know where I should look at to tweak the range at which private parts (breast, dick size) are distributed to Pawns? I am only seeing a small range of small to large breast size distributed to pawns in game, never seen a single huge breast pawn at all so i was hoping to fix it. \1.2\Defs\HediffDefs\Hediffs_PrivateParts\Hediffs_PrivateParts.xml This section: Check race support too as it can have its own for certain races. 7 hours ago, bobthebobberton said: Is there a patch or addon that changes the textures for children? right now one of the kids in my was born full sized adult and itd be cool to see some little pawns. Try the mod called Babies and Children
bobthebobberton Posted July 11, 2021 Posted July 11, 2021 I'm trying Children and Pregnancy from the ludeon forums. Its working so far, atleast when loaded before RJW. Loading after seems to create an error where a message appears top left log (not the devlog), saying that several children are too large for normal clothes. Loading before has had no errors so far. I also disabled pregnancies handled by RJW before installing CNP. I'll let everyone know if there are more bugs but right now the children textures from CNP are working for children born using only RJW, but I'll have to test with further pregnancies.
NeverLucky4Life Posted July 11, 2021 Posted July 11, 2021 10 minutes ago, bobthebobberton said: I'm trying Children and Pregnancy from the ludeon forums. Its working so far, atleast when loaded before RJW. Loading after seems to create an error where a message appears top left log (not the devlog), saying that several children are too large for normal clothes. Loading before has had no errors so far. I also disabled pregnancies handled by RJW before installing CNP. I'll let everyone know if there are more bugs but right now the children textures from CNP are working for children born using only RJW, but I'll have to test with further pregnancies. Then you shouldn't expect any non vanilla lovin based pregnancy.
luffyboy Posted July 11, 2021 Posted July 11, 2021 3 hours ago, Tory187 said: I'm amazed Facial Stuff is working at all in 1.2. Use a mod that is supposed to work in current build for better compatibility like Facial Animation. I doubt RJW devs will bother trying to fix an outdated mod. \1.2\Defs\HediffDefs\Hediffs_PrivateParts\Hediffs_PrivateParts.xml This section: Check race support too as it can have its own for certain races. Try the mod called Babies and Children Hmmm it isnt doing what i was hoping for though. Im looking to actually change the frequency where breast/dick size (small, average, large, huge, gigantic etc) gets distributed to randomly generated pawns. the above simply changes the way of measuring (cup size) but not the actual size. Is the actual distribution hardcoded?
Tory187 Posted July 11, 2021 Posted July 11, 2021 9 hours ago, luffyboy said: Hmmm it isnt doing what i was hoping for though. Im looking to actually change the frequency where breast/dick size (small, average, large, huge, gigantic etc) gets distributed to randomly generated pawns. the above simply changes the way of measuring (cup size) but not the actual size. Is the actual distribution hardcoded? hmm it might be in C# for humans. Could take a look how race support does it. RJWRaceSupport\Defs\RaceSupport\_Size_Filters those files overwrite how they spawn I think.
whateverdontcare Posted July 11, 2021 Posted July 11, 2021 Oh my god 1.3 looks so good for this mod. 4
NoppaiKohai Posted July 12, 2021 Posted July 12, 2021 (edited) https://store.steampowered.com/news/app/294100/view/2995440290234300406 Info for 1.3 if anyone hasn't seen it yet. Super super super excited for it and it will have a ton of awesome situations for this mod Edited July 12, 2021 by NoppaiKohai 2
ghostfalll Posted July 12, 2021 Posted July 12, 2021 (edited) On 7/9/2021 at 4:29 AM, Haraldh said: Ideology gives alot options to enhance a lewd game i am sure starting from choosing default cloth for men and women so example women wont get a debuff running around naked ect than the "disco" in one of the screenshots do pawns dance now? maybe with modding can our whores get a stripper job maybe too ? Though there is still at least one more announcement post coming, it appears that Ideology will subsume some traits. I guess the real question is whether nudism is still a trait? Or maybe this mod just now needs to add a social "skill" or two... or just that hero mode is re-written as a permanent extra leader, so you get special abilities to "convince" people to do stuff. Although it is interesting how clothing part of Ideology tab is linked to literal clothing type, not some sort of clothing type as a class of clothing (lewd vs. normal). So this mod might have to add some extra code to layer in a clothing class system? Definitely gendered though... so can prolly add or subtract extra genders as necessary, or maybe just have one side be "everyone but." But then again, prolly instead gonna require a sub-mod since Ideology ain't completely free. Edited July 12, 2021 by ghostfalll 1
luffyboy Posted July 12, 2021 Posted July 12, 2021 23 hours ago, Tory187 said: hmm it might be in C# for humans. Could take a look how race support does it. RJWRaceSupport\Defs\RaceSupport\_Size_Filters those files overwrite how they spawn I think. So i digged a little further and i cant seem to find anything in race support or HEdefs on setting the range of severity for breast/dick size for randomly generated pawns. I checked the C# code and got quite confused. Is there a quick and easy way to increase the range at which severity for breask/dick size is distributed across the board? I was hoping to increase the upper limit to occasionally spawn pawns with huge or massive private parts. (ideally around 5% of all randomly generated pawns). Right now im mostly getting either small, average or large.
Tory187 Posted July 13, 2021 Posted July 13, 2021 8 hours ago, luffyboy said: So i digged a little further and i cant seem to find anything in race support or HEdefs on setting the range of severity for breast/dick size for randomly generated pawns. I checked the C# code and got quite confused. Is there a quick and easy way to increase the range at which severity for breask/dick size is distributed across the board? I was hoping to increase the upper limit to occasionally spawn pawns with huge or massive private parts. (ideally around 5% of all randomly generated pawns). Right now im mostly getting either small, average or large. The easiest method is to just do it in XML and thats what race support does in its size filters. They overwrite the default values. I would try copying those and see if you can get them to work for generic/human parts. I think you should look how race support handles new sizes and see how can translate them for humans. With HAR that should be easy because it already treats humans as a HAR race. Try making a race support RaceGroupDef for humans and for breasts give them that Def. Might work.
ninzalover Posted July 13, 2021 Posted July 13, 2021 RJW Patches and Addons: OTY_PATCHES.7z by Nejarrie, put in OTYs patches folder, 15. Nov I have a question about how to install this addon file. I'm using an oty body, where should I put it? I don't understand the instructions to put in OTYs patches folder. It is mean put it in the oty body mod patches folder?
nugerumon Posted July 13, 2021 Posted July 13, 2021 14 hours ago, luffyboy said: severity for breast/dick size for randomly generated pawns. I checked the C# code and got quite confused. 5 hours ago, Tory187 said: The easiest method is to just do it in XML and thats what race support does in its size filters. I remember there was a commit once that changed linear distribution to gaussian, which means average sizes are now more common than small/large. https://gitgud.io/Ed86/rjw/-/commit/014183c13725ce5e463d268a01c57414c07b53cc I don't know if that can be tweaked by xml. Or what would be the best way to tweak it. 1
Rinkah Posted July 13, 2021 Posted July 13, 2021 Most children born in my colony have micro set to all genitalia. I’m assuming that’s normal and t grow over time? Just seen some older Reddit post about children being rather well endowed. I have children, school and training mod and the babies and children mod from the steam workshop. Don’t know if that’s causing issue despite them being compatible and me having set certain settings to the same value. Is genitalia size/body size also editable if I poke around in the files too? Sorry, relatively new to modding Rimworld. Any help and info appreciated. Thanks!
ZeroMatter Posted July 13, 2021 Posted July 13, 2021 Does anyone know if there has been a Fix yet, so one can use RocketMan with RJW? 2
SingleForLife Posted July 13, 2021 Posted July 13, 2021 2 hours ago, Rinkah said: Most children born in my colony have micro set to all genitalia. I’m assuming that’s normal and t grow over time? Just seen some older Reddit post about children being rather well endowed. I have children, school and training mod and the babies and children mod from the steam workshop. Don’t know if that’s causing issue despite them being compatible and me having set certain settings to the same value. Is genitalia size/body size also editable if I poke around in the files too? Sorry, relatively new to modding Rimworld. Any help and info appreciated. Thanks! private parts should grow over time, I don't use the other mods so I can't say if they have an impact on things or not
ThePlanless Posted July 13, 2021 Posted July 13, 2021 (edited) hey everyone! quick question about multi-pawn relationships: so i'm using "simply polygamy" and "just polyamory", but my pawns still quit all other relationships when they gain a new lover. any idea how to properly fix this? edit: also, what's the load order for "romance tweaks more options", "simply polygamy", and "just polyamory"? i have it set at polyamory, romance tweaks, polygamy (polyamory depends on romance tweaks, can't change that, only question is wether polygamy should be loaded before or after either of the others) Edited July 13, 2021 by ThePlanless additional info
Haraldh Posted July 13, 2021 Posted July 13, 2021 13 hours ago, ninzalover said: RJW Patches and Addons: OTY_PATCHES.7z by Nejarrie, put in OTYs patches folder, 15. Nov I have a question about how to install this addon file. I'm using an oty body, where should I put it? I don't understand the instructions to put in OTYs patches folder. It is mean put it in the oty body mod patches folder? Oty mod should have a patch folder you have to copy the files of the patch inside and maybe replace the same folders inside patch .
Haraldh Posted July 13, 2021 Posted July 13, 2021 On 7/11/2021 at 11:55 AM, fiol877 said: Im not sure if it's been reported, but it seems that the mod has some incompatibility issues with Facial Stuff, causing the lower part of the UI to disappear. The hugslog in case if needed https://gist.github.com/HugsLibRecordKeeper/f8fa557d12cc2e6f1a7a2dfdbd84985c I am not using facial stuff since it is not compatible with rimnudeworld that i also use.
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