CreepingDeath69 Posted July 14, 2021 Share Posted July 14, 2021 The mechanoid pregnancy does not work for me. Mechanoids dont have genitals (I dont know if they should have) and nothing happens after rape. I also activated the mechanoid implants but even that doesnt work. When I add the micro chip with the dev console (I guess thats supposed to be added after rape?), messages like "eggs transported" appear from time to time, but again nothing happens after that. Everything else works perfectly fine, so I dont know whats wrong. I have Rimworld 1.2.3005 and RJW with all requirements installed (no other mods). I tested with all pregnancy chances on 100%. Link to comment
NoppaiKohai Posted July 14, 2021 Share Posted July 14, 2021 15 hours ago, ZeroMatter said: Does anyone know if there has been a Fix yet, so one can use RocketMan with RJW? Seconding this, Rocketman is near mandatory for any colony that lasts more than a year or two Link to comment
MillerMiljic Posted July 15, 2021 Share Posted July 15, 2021 Im having a slight issue with the insect stuff, the oral impregnation isnt working at all. I have the option checked but even if I use the dev console to tame one and have it do oral, it never implants the egg. Any help would be appreciated, thanks. Link to comment
Sett89 Posted July 15, 2021 Share Posted July 15, 2021 https://gist.github.com/ecf387a92724b2e5f8be2c242643b40f Help me please. After choosing a pawn, the game freezes. Pawns only eat and do not obey commands. Link to comment
luffyboy Posted July 15, 2021 Share Posted July 15, 2021 On 7/13/2021 at 7:14 AM, Tory187 said: The easiest method is to just do it in XML and thats what race support does in its size filters. They overwrite the default values. I would try copying those and see if you can get them to work for generic/human parts. I think you should look how race support handles new sizes and see how can translate them for humans. With HAR that should be easy because it already treats humans as a HAR race. Try making a race support RaceGroupDef for humans and for breasts give them that Def. Might work. Hey tory, just wanted to report that your suggestion of making an overwrite via HAR did the trick. Im now reliably able to have pawns spawning at around 25% having small or lower breast, 50ish% average. 15% large, 10% huge,enormous,massive. Just how i want it. thanks very much! 1 Link to comment
Tory187 Posted July 15, 2021 Share Posted July 15, 2021 10 hours ago, Sett89 said: https://gist.github.com/ecf387a92724b2e5f8be2c242643b40f Help me please. After choosing a pawn, the game freezes. Pawns only eat and do not obey commands. Try having RimThreaded loaded last in mod order. If you are still getting this error then try loading the game without RimThreaded. Just check if that is what is causing this error. If so then try Rocketman. Link to comment
NoppaiKohai Posted July 16, 2021 Share Posted July 16, 2021 Wait this mod works with Rimthreaded now? I thought Rimthreaded was straight up no go for this mod last I heard Link to comment
Algene Posted July 16, 2021 Share Posted July 16, 2021 9 hours ago, NoppaiKohai said: Wait this mod works with Rimthreaded now? I thought Rimthreaded was straight up no go for this mod last I heard Seems to be, at least from here https://github.com/cseelhoff/RimThreaded/wiki/Mod-Compatibility#Compatible , but no idea if it actually works never played with it Link to comment
Tory187 Posted July 16, 2021 Share Posted July 16, 2021 The issue with RimThreaded is that it needs to be compatible with an exact version of RJW. And who knows how submods will effect it too. RJW is constantly updating and changing, I wouldn't expect RimThreaded to be 100% compatible all the time. Link to comment
Ultralazuli Posted July 17, 2021 Share Posted July 17, 2021 So I recently switched from SJW to RJW. And now I'm starting to have some very strange issues with UI and specifically left clicking. After playing for 15+ minutes, left click no longer seems to be able to directly select something. It can box-select just fine, but it's like my left click doesn't exist past that, and the UI disappears from the bottom when I zoom out or go too close to the edge of the map. Read this has to do with Facial Stuff which i do believe I have, is there a fix for this? Or is that not the cause? Because SJW never did this, but I got tired of the censored content. Link to comment
luffyboy Posted July 17, 2021 Share Posted July 17, 2021 (edited) @Ed86 @Tory187 Sorry to bother again. So as tory would know i have been trying to define my own range/distribution of rimworld's human breast size. I succeeded in getting a reliable result by following tory's suggestion on creating a preset via racesupport. However i noticed a problem after playtesting for a few hours. I realized that somehow every pawn generated (either during character creation or events like visitors/raids) will have their genital size exaggerated by about 1.75x before correctly updating to the proper size after 12-24 hours in game time. Here are some details i found out by setting control conditions and retesting. 1. For some reason im not certain about, during character creation, the breast size severity i set via racesupport xml would be multiplied by around 1.75x during character creation and random pawn generation (from raids or visitors etc). Hence if i set 0.3 on the racesupport file, it would reflect around 0.55ish (average size) during pawn creation, if i set 0.69 it would reflect around 1.15 (enormous) or if i set 0.7 it would reflect around 1.2 (massive). 2. As mention above, after about 12 hours - 1 day in game - it kind of varies from pawn to pawn but its always within 1 day. the breast sizes would suddenly update and get fixed to the right size based on the xml. what i mean is that for example if i set all human pawns to have 1.2 breast size severity on racesupport, during character creation and also random npc generation (like raids) their breast size would be titanic for the first 12-24 hours in game and then suddenly update to the proper massive size. below is a screenshot of the edits to the _rimworld racesupport xml and also a very cutdown preset i used to force every pawn to have 1.2 breast size severity to find out details of this issue. Please note that i have turned off racesupport addon for this bugtesting and the edits and addition of the preset was made all within RJW master folder. Is there anyway i can fix this issue of a lag in the size update, its a bit immersion breaking to have half of the npc pawns i encounter seem to have enormous or above breast size before correctly updating after 12-24 hours when they are all either dead or left the map. would a patch instead of an overwrite work better? (i have no clue how to make patches though so if someone can point me to an example (i already looked at rjw racesupport for good examples but no luck) that would be great) Edited July 17, 2021 by luffyboy Link to comment
Canaris Posted July 17, 2021 Share Posted July 17, 2021 11 hours ago, Tory187 said: The issue with RimThreaded is that it needs to be compatible with an exact version of RJW. And who knows how submods will effect it too. RJW is constantly updating and changing, I wouldn't expect RimThreaded to be 100% compatible all the time. Issue with RT is that it crashes the fucking game. I got three CTDs since i enabled RT few days ago, meanwhile in 8 years of noRT modded Rimworld playing i had two, back in like A14 times. Its a noble effort but its pointless, Tynan should just take these guys and add multicore support for 1.3. Link to comment
Tory187 Posted July 17, 2021 Share Posted July 17, 2021 16 hours ago, luffyboy said: @Ed86 @Tory187 Sorry to bother again. So as tory would know i have been trying to define my own range/distribution of rimworld's human breast size. I succeeded in getting a reliable result by following tory's suggestion on creating a preset via racesupport. However i noticed a problem after playtesting for a few hours. I realized that somehow every pawn generated (either during character creation or events like visitors/raids) will have their genital size exaggerated by about 1.75x before correctly updating to the proper size after 12-24 hours in game time. Here are some details i found out by setting control conditions and retesting. 1. For some reason im not certain about, during character creation, the breast size severity i set via racesupport xml would be multiplied by around 1.75x during character creation and random pawn generation (from raids or visitors etc). Hence if i set 0.3 on the racesupport file, it would reflect around 0.55ish (average size) during pawn creation, if i set 0.69 it would reflect around 1.15 (enormous) or if i set 0.7 it would reflect around 1.2 (massive). 2. As mention above, after about 12 hours - 1 day in game - it kind of varies from pawn to pawn but its always within 1 day. the breast sizes would suddenly update and get fixed to the right size based on the xml. what i mean is that for example if i set all human pawns to have 1.2 breast size severity on racesupport, during character creation and also random npc generation (like raids) their breast size would be titanic for the first 12-24 hours in game and then suddenly update to the proper massive size. below is a screenshot of the edits to the _rimworld racesupport xml and also a very cutdown preset i used to force every pawn to have 1.2 breast size severity to find out details of this issue. Please note that i have turned off racesupport addon for this bugtesting and the edits and addition of the preset was made all within RJW master folder. Is there anyway i can fix this issue of a lag in the size update, its a bit immersion breaking to have half of the npc pawns i encounter seem to have enormous or above breast size before correctly updating after 12-24 hours when they are all either dead or left the map. would a patch instead of an overwrite work better? (i have no clue how to make patches though so if someone can point me to an example (i already looked at rjw racesupport for good examples but no luck) that would be great) This is a strange bug. I think I've seen others notice this behavior too. Do you know if it does fix itself after half/a full day in game or just maybe when you load back into your save game? Link to comment
seathros Posted July 18, 2021 Share Posted July 18, 2021 Quick question, how does the Aesthetic Shaper work? First off, is it from this mod? If so, is it just a stat bonus when surgically installed, or is there a button somewhere that allows you to change the pawns look? Link to comment
striker345 Posted July 18, 2021 Share Posted July 18, 2021 Idealogy and the 1.3 verison is about to become official, is there an ETA on an update for RJW? Link to comment
Charindy Posted July 18, 2021 Share Posted July 18, 2021 3 hours ago, seathros said: Quick question, how does the Aesthetic Shaper work? First off, is it from this mod? If so, is it just a stat bonus when surgically installed, or is there a button somewhere that allows you to change the pawns look? It's vanilla: Quote The Aesthetic Shaper gives a pawn that's been implanted with it a bonus of +1 to beauty, corresponding to +20 opinion from other colonists. Link to comment
luffyboy Posted July 18, 2021 Share Posted July 18, 2021 12 hours ago, Tory187 said: This is a strange bug. I think I've seen others notice this behavior too. Do you know if it does fix itself after half/a full day in game or just maybe when you load back into your save game? It fixed itself within a few hours of in game time. doesnt make a difference if i play the game at max speed or normal speed. Link to comment
seathros Posted July 18, 2021 Share Posted July 18, 2021 3 hours ago, Charindy said: It's vanilla: Thanks, should have looked on the wiki first I guess, lol. Link to comment
ninzalover Posted July 18, 2021 Share Posted July 18, 2021 (edited) On 7/14/2021 at 6:21 AM, Haraldh said: Oty 모드에는 내부에 패치 파일을 복사해야 하는 패치 폴더가 있어야 하고 patch 내부에 동일한 폴더를 교체해야 할 수도 있습니다. Thank you for your reply, I checked and found out that you are right, but it seems that only the belly is working and the rest of the parts are not finished yet. So I'm personally changing the body of the Rabbie and Ratkin races into an oty body. I succeeded in changing the front of the genital, the anus and the breast but the back of the genitalia is drawn inside the body, can anyone tell me how to make it cover the outside of the body? And when wearing a race-specific outfit, how can I change it to a vanilla default body instead of a race-specific body? Sorry for the many questions. Edited July 18, 2021 by ninzalover Link to comment
hinge223 Posted July 18, 2021 Share Posted July 18, 2021 I am wondering about some technical aspects of the Impregnation process for humanoids in RJW. As I understand it for now, after sex, an impregnation check is made, during which it is decided if an impregnation can happen. Now, I am looking at this prom the perspective of having Animations, RJW_Menstruation and the orgy event mods and the SexOverdrive Feature. In this case things get a bit whacky, since RJW_Menstruation will handle impregnation checks later when fertile semen is inside the womb and instead of the RJW impregnation, semen is applied. Now, i think in the above mod constellation it would make more sense to apply semen (or RJW impregnate) during a male orgasm because: During SexOverdrive multiple male orgasms can happen but (RJW_Menstruation) semen is applied only once during orgies, semen sometimes does not get applied since when for example a threesome happens it looks like the first one finishing is the only one having a chance to apply semen/impregnate even if all the males do vaginal sex and have an orgasm Moving the RJW impregnation check to the point in time of the male orgasm would probably fix these issues and fix semen not getting applied for in RJW_Menstruation for free, since that mod seems to patch the RJW impregnation checks. Link to comment
malvic Posted July 18, 2021 Share Posted July 18, 2021 Little query, seeing details on Dryads, where does one's mind go as far as adult interactions are concerned? Tentacles? Standard Oviposition? Some sort of weird marry a tree and become a living seedbed? Combination of the above? Should you fuck the tree(queen) or the smaller dryads or both? Link to comment
Tory187 Posted July 18, 2021 Share Posted July 18, 2021 9 hours ago, striker345 said: Idealogy and the 1.3 verison is about to become official, is there an ETA on an update for RJW? 1.3 RJW is not being worked on until a stable build of 1.3 is released. So there is no ETA for it yet because development hasn't started. 2 Link to comment
Sosina Posted July 18, 2021 Share Posted July 18, 2021 okay not sure if this is due to this mod or not... but one of my Insect races mated with another of it's race.. and now they are in a cocoon... O.o? Though the mod the race came from doesn't seem to have cocooning so I assumed it was this mod XD. Any Idea how long they will remain cocooned? the race in question is Klickmala race Link to comment
Nighzmarquls Posted July 18, 2021 Share Posted July 18, 2021 1 hour ago, Sosina said: okay not sure if this is due to this mod or not... but one of my Insect races mated with another of it's race.. and now they are in a cocoon... O.o? Though the mod the race came from doesn't seem to have cocooning so I assumed it was this mod XD. Any Idea how long they will remain cocooned? the race in question is Klickmala race I think you have to surgically cut them out. Cocoons can be useful for medical/prisoner purposes though. Link to comment
Rimworld Traveller Posted July 18, 2021 Share Posted July 18, 2021 Anyone else having pawns rapidly flip from naked to clothed during sex? Link to comment
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