Nonseen Posted April 10, 2021 Posted April 10, 2021 13 minutes ago, TrollAutokill said: JContainer are needed by a lot of mods and few of them mention it. You might also want to make sure you have UIExtensions and maybe PapyrusUtils, PapyrusExtender and ConsoleUtilSSE. Though some of them are more useful for modders. thank you for this advice! Â I install this mods and use all my tests! If you know any more "resource" mods that other mods need pls tell me and i add my testrun profile.
Nonseen Posted April 10, 2021 Posted April 10, 2021 Sorry for duble posting...  found new bug in pahe, or at least to me new. (Not out of question wrong installation effect. i using at this moment new installation of mods)  the bug: i order a male save sex with me he has clothes on before sex, so as usual strip all his armor pice.  after sex normaly slaves put back all the clothes. this one forget put back chest pice. i observed this behavior other times but that case the slave used mod added armor pice.  Looked logs found nothing to worth mention.  if wish test i uplod a save file. capture the slave front of and run test. Save25_E84DE9B6_0_504148452D373536_Tamriel_000056_20210410162759_2_1.ess Save25_E84DE9B6_0_504148452D373536_Tamriel_000056_20210410162759_2_1.skse  Edit 2: Load order: Spoiler Loading plugin list:    (0 -> 0)   Skyrim.esm    (1 -> 1)   Update.esm    (2 -> 2)   Dawnguard.esm    (3 -> 3)   HearthFires.esm    (4 -> 4)   Dragonborn.esm    (5 -> 5)   Unofficial Skyrim Special Edition Patch.esp    (6 -> 6)   FISS.esp    (7 -> 7)   Schlongs of Skyrim - Core.esm    (8 -> 8)   SexLab.esm    (9 -> 9)   ZaZAnimationPack.esm    (10 -> 10)   SexLabAroused.esm    (11 -> 11)   paradise_halls.esm    (1040384 -> 1040384)   paradise_halls_farengars_study.esl    (12 -> 12)   SkyUI_SE.esp    (13 -> 13)   FNIS.esp    (14 -> 14)   UIExtensions.esp    (15 -> 15)   Schlongs of Skyrim.esp    (16 -> 16)   SOS - Smurf Average Addon.esp    (17 -> 17)   SOSRaceMenu.esp    (18 -> 18)   SexLab TDF Aggressive Prostitution.esp    (19 -> 19)   TDF_AP_IndHookersPlug_In.esp    (20 -> 20)   RaceMenu.esp    (21 -> 21)   XPMSE.esp    (22 -> 22)   RaceMenuPlugin.esp    (23 -> 23)   FNISspells.esp    (24 -> 24)   paradise_halls_SLExtension.esp    (1040385 -> 1040385)   pahe-tdf-patch.esp    (25 -> 25)   pahe_lakeview_manor_cell.esp    (26 -> 26)   paradise_halls_fellglow_slave_camp.esp    (27 -> 27)   SLAnimLoader.esp    (28 -> 28)   Alternate Start - Live Another Life.esp    (29 -> 29)   Pahe_AltStartLAL.esp  i found some strange papyrus log entry: Spoiler [04/10/2021 - 10:26:45PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack:    [alias slave012 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/10/2021 - 10:26:45PM] warning: Assigning None to a non-object variable named "::temp189" stack:    [alias slave012 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/10/2021 - 10:27:57PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack:    [alias slave012 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/10/2021 - 10:27:57PM] warning: Assigning None to a non-object variable named "::temp189" stack:    [alias slave012 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/10/2021 - 10:28:20PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000D67)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__0200590D.Fragment_1() - "AIBB_TIF__0200590D.psc" Line ? [04/10/2021 - 10:28:39PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000D18)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__02005E7E.Fragment_1() - "AIBB_TIF__02005E7E.psc" Line ? [04/10/2021 - 10:28:57PM] ERROR: Cannot call SetFactionRank() on a None object, aborting function call stack:    [ (1200BA4A)].AIBB_SF_BB_ClientFollowsHooke_0300BA4A.Fragment_17() - "AIBB_SF_BB_ClientFollowsHooke_0300BA4A.psc" Line ? [04/10/2021 - 10:31:09PM] ERROR: Cannot call SetFactionRank() on a None object, aborting function call stack:    [ (1200BFB7)].AIBB_SF_BB_ClientFollowsHooke_0300BFB7.Fragment_7() - "AIBB_SF_BB_ClientFollowsHooke_0300BFB7.psc" Line ? i link the last errors to the TDF prositituation, this part of error show up time and time agin if intred you can dowload full papyrus log. maybe important last point of save i have 17 slave and 4 of them acitlviy working as prositute, mining money from other slaves.  Error report from Jcontainer log: Spoiler Save finished in 0.000000 sec [Error] Can't parse JSON file at 'Data/PAHE/maleWood Elf.txt' at line 1:0 - '[' or '{' expected near end of file [Error] Can't parse JSON file at 'Data/PAHE/maleRedguard.txt' at line 1:0 - '[' or '{' expected near end of file [Error] Can't parse JSON file at 'Data/PAHE/MaleOrc.txt' at line 1:0 - '[' or '{' expected near end of file [Error] Can't parse JSON file at 'Data/PAHE/MaleNord.txt' at line 1:0 - '[' or '{' expected near end of file [Error] Can't parse JSON file at 'Data/PAHE/femaleWood Elf.txt' at line 1:0 - '[' or '{' expected near end of file [Error] Can't parse JSON file at 'Data/PAHE/MaleNord.txt' at line 1:0 - '[' or '{' expected near end of file [Error] Can't parse JSON file at 'Data/PAHE/maleIMPERIAL.txt' at line 1:0 - '[' or '{' expected near end of file Save started  --------------- cuted part -------------- Default domain 3 objects total 2 public objects 0 objects in aqueue Save finished in 0.000000 sec [Error] Can't parse JSON file at 'Data/PAHE/MaleNord.txt' at line 1:0 - '[' or '{' expected near end of file [Error] Can't parse JSON file at 'Data/PAHE/FemaleNord.txt' at line 1:0 - '[' or '{' expected near end of file Save started Default domain 3 objects total 2 public objects   Papyrus.0.log JContainers64.log
CliftonJD Posted April 10, 2021 Author Posted April 10, 2021 13 hours ago, ExampleJohn said:  Ok so I got Jcontainers (don't know how I managed to forget that one since quite a few mods seem to need it but there you are). The toggle is there but it still doesn't automatically rename new slaves. Tried it with a new save; still nothing. i think using another skyrim language can sometimes effect the auto-renamer also
CliftonJD Posted April 10, 2021 Author Posted April 10, 2021 4 hours ago, Nonseen said: after sex normaly slaves put back all the clothes. this one forget put back chest pice. i observed this behavior other times but that case the slave used mod added armor pice. sexlab often forgets to redress the slaves after sex, that's why i had to add the dialog to strip and another to redress. often a naked slave won't know its naked after sex so you tell it to strip before telling it to put your clothes on
Nonseen Posted April 11, 2021 Posted April 11, 2021 15 hours ago, CliftonJD said: sexlab often forgets to redress the slaves after sex, that's why i had to add the dialog to strip and another to redress. often a naked slave won't know its naked after sex so you tell it to strip before telling it to put your clothes on thankyou for information! if i order slave strip then put back clothes on: slave strip no problem, clothes on: first put shoes up, then try put up sos underverar on male case, ut down sos undervear... ripit this 2-4 times then start modifi clothing.  sos log from a very quick game: Spoiler Serialization_Revert Serialization_Load SCHLONGIFICATION revealing armors: removing slot 52 from 0 stored armor addons 0 armor addons processed custom armors: adding slot 52 to 0 stored armors 0 armor addons processed  EDIT 1: Old Slaves that captured before work as intended, new ones show this bug. i mean old that has ben captured until last play  antoher finding i removed one mod before started actual play this maybe effected the bugs:  i used same time this install order fallowing 2 mod: UNP Famele Boudy Renawal Diamond Textures UNP  After i sett off UNP Famle Boudy Reneval the bug gone. slaves properly re dress. i run another check see if the UNP Female Body Renewal alone installed bug happen or not.  i edit this post with results.   Edit 2:  i think i found reason of armor not pick up problem i experience:  Quote [04/11/2021 - 02:59:46PM] warning: Assigning None to a non-object variable named "::temp189" stack:    [alias slave032 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/11/2021 - 02:59:46PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack:    [alias slave032 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/11/2021 - 02:59:46PM] warning: Assigning None to a non-object variable named "::temp189" stack:    [alias slave032 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/11/2021 - 03:02:47PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000E60)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__0200334A.Fragment_1() - "AIBB_TIF__0200334A.psc" Line ? [04/11/2021 - 03:03:12PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000DCE)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__02005911.Fragment_1() - "AIBB_TIF__02005911.psc" Line ?   here is bigger part of the log: Spoiler [04/11/2021 - 02:40:31PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ?    [None].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ? [04/11/2021 - 02:43:35PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000DCE)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__0200590D.Fragment_1() - "AIBB_TIF__0200590D.psc" Line ? [04/11/2021 - 02:43:39PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000E60)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__02002DE1.Fragment_2() - "AIBB_TIF__02002DE1.psc" Line ? [04/11/2021 - 02:46:13PM] VM is freezing... [04/11/2021 - 02:46:13PM] VM is frozen [04/11/2021 - 02:46:13PM] Saving game... [04/11/2021 - 02:46:14PM] VM is thawing... [04/11/2021 - 02:48:37PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack:    [None].zbfEffectBondage.RegisterForSingleUpdate() - "<native>" Line ?    [None].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line ? [04/11/2021 - 02:50:58PM] VM is freezing... [04/11/2021 - 02:50:58PM] VM is frozen [04/11/2021 - 02:50:58PM] Saving game... [04/11/2021 - 02:50:58PM] VM is thawing... [04/11/2021 - 02:52:39PM] ERROR:  (00000014): cannot fetch variable named FNISaa_sprint of type int, returning 0. stack:    [ (00000014)].Actor.GetAnimationVariableInt() - "<native>" Line ?    [Active effect 2 on  (00000014)].XPMSEWeaponStyleScaleEffect.GetAnimVar() - "XPMSEWeaponStyleScaleEffect.psc" Line ?    [Active effect 2 on  (00000014)].XPMSEWeaponStyleScaleEffect.SaveFNISData() - "XPMSEWeaponStyleScaleEffect.psc" Line ?    [Active effect 2 on  (00000014)].XPMSEWeaponStyleScaleEffect.Restyle() - "XPMSEWeaponStyleScaleEffect.psc" Line ?    [Active effect 2 on  (00000014)].XPMSEWeaponStyleScaleEffect.OnObjectUnequipped() - "XPMSEWeaponStyleScaleEffect.psc" Line ? [04/11/2021 - 02:52:46PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000DCE)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__0200590D.Fragment_1() - "AIBB_TIF__0200590D.psc" Line ? [04/11/2021 - 02:53:53PM] VM is freezing... [04/11/2021 - 02:53:53PM] VM is frozen [04/11/2021 - 02:53:53PM] Saving game... [04/11/2021 - 02:53:53PM] VM is thawing... [04/11/2021 - 02:56:49PM] VM is freezing... [04/11/2021 - 02:56:49PM] VM is frozen [04/11/2021 - 02:56:49PM] Saving game... [04/11/2021 - 02:56:50PM] VM is thawing... [04/11/2021 - 02:59:43PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000E60)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__02002DE1.Fragment_2() - "AIBB_TIF__02002DE1.psc" Line ? [04/11/2021 - 02:59:46PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack:    [alias slave032 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/11/2021 - 02:59:46PM] warning: Assigning None to a non-object variable named "::temp189" stack:    [alias slave032 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityNord (0B0261BB)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/11/2021 - 02:59:46PM] ERROR: Cannot call HasKeyword() on a None object, aborting function call stack:    [alias slave032 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/11/2021 - 02:59:46PM] warning: Assigning None to a non-object variable named "::temp189" stack:    [alias slave032 on quest PAH (0B01FAEF)].PAHActorAlias.EquipInventory() - "PAHActorAlias.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.reEquip() - "PAHPunishmentRapeScript.psc" Line ?    [PAHPersonalityEvenToned (0B02C44D)].PAHPunishmentRapeScript.PostRape() - "PAHPunishmentRapeScript.psc" Line ? [04/11/2021 - 03:02:47PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000E60)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__0200334A.Fragment_1() - "AIBB_TIF__0200334A.psc" Line ? [04/11/2021 - 03:03:12PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000DCE)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__02005911.Fragment_1() - "AIBB_TIF__02005911.psc" Line ? [04/11/2021 - 03:07:10PM] VM is freezing... [04/11/2021 - 03:07:10PM] VM is frozen [04/11/2021 - 03:07:10PM] Saving game... [04/11/2021 - 03:07:11PM] VM is thawing... [04/11/2021 - 03:08:34PM] ERROR: Cannot set the faction rank with a None faction stack:    [ (FF000E60)].Actor.SetFactionRank() - "<native>" Line ?    .AIBB_TIF__02002DE1.Fragment_2() - "AIBB_TIF__02002DE1.psc" Line ? [04/11/2021 - 03:10:31PM] warning: Property SearchForMoneyIdle on script AIBB_TIF__0300C528 attached to topic info 1200C528 on quest BB_GetRapedDialogue (12001D98) cannot be initialized because the script no longer contains that property Â
ExampleJohn Posted April 11, 2021 Posted April 11, 2021 10 hours ago, CliftonJD said: i think using another skyrim language can sometimes effect the auto-renamer also  I use the default language (english)  Also i tried it with the bare minimum of mods; same result:  (NOTE: SKSE is installed directly into my skyrim installation and doesn;t show up in this list, Jcontainers has no esp but is on top of the load order in Mod organizer) *paradise_halls.esm *FNIS.esp *SexLab.esm *ZaZAnimationPack.esm *Alternate Start - Live Another Life.esp (to skip Skyrim's intro) pahe-tdf-patch.esp *Pahe_AltStartLAL.esp *pahe_lakeview_manor_cell.esp *paradise_halls_farengars_study.esl *paradise_halls_fellglow_slave_camp.esp *paradise_halls_SLExtension.esp *SkyUI_SE.esp   Don't suppose there is anything I can enable in PAH to fetch logging or something?
CliftonJD Posted April 11, 2021 Author Posted April 11, 2021 4 hours ago, ExampleJohn said:  I use the default language (english)  Also i tried it with the bare minimum of mods; same result:  (NOTE: SKSE is installed directly into my skyrim installation and doesn;t show up in this list, Jcontainers has no esp but is on top of the load order in Mod organizer) *paradise_halls.esm *FNIS.esp *SexLab.esm *ZaZAnimationPack.esm *Alternate Start - Live Another Life.esp (to skip Skyrim's intro) pahe-tdf-patch.esp *Pahe_AltStartLAL.esp *pahe_lakeview_manor_cell.esp *paradise_halls_farengars_study.esl *paradise_halls_fellglow_slave_camp.esp *paradise_halls_SLExtension.esp *SkyUI_SE.esp   Don't suppose there is anything I can enable in PAH to fetch logging or something? dunno why its not working for you then
pinky6225 Posted April 11, 2021 Posted April 11, 2021 3 hours ago, CliftonJD said: dunno why its not working for you then  On 7.5.6 the auto rename wasn't working for me either although i've only captured one new slave, was playing another mod and arch cyromancer started a fight with another NPC so i enslaved and after it had run name remained arch cryomancer, i was able to manually rename just fine by going into Pah and selecting the save and then rename  Edit: Ignore me, just tried again after consoling in a bandit plunder and that auto renamed fine, the arch cryomancer must have been a unique with a generic sounding name
ExampleJohn Posted April 11, 2021 Posted April 11, 2021 In regards to the nt auto renaming Issue, I found it and fixed it: I checked the console during the enslavement and noticed it gave an error. the reason it gives this error is because the whole PAHE folder is missing. fetched it from my old legendary Edition installation, put it in the data folder of Paradise halls and now it;s working. Â BTW, i checked the latest build you uploaded (last Friday) and that folder is indeed not present. It is present in the version of February 4th though.
pinky6225 Posted April 11, 2021 Posted April 11, 2021 11 minutes ago, ExampleJohn said: In regards to the nt auto renaming Issue, I found it and fixed it: I checked the console during the enslavement and noticed it gave an error. the reason it gives this error is because the whole PAHE folder is missing. fetched it from my old legendary Edition installation, put it in the data folder of Paradise halls and now it;s working.  BTW, i checked the latest build you uploaded (last Friday) and that folder is indeed not present. It is present in the version of February 4th though.  The folder and the file female.txt is in the paradise_halls_SLExtension.bsa so its not present as a loose file but if you unpack the .bsa you can see it  Did you amend the file at all since the error (Can't parse JSON file etc) is usually from end tag missing, json has a weird structure  I just tried on https://jsonlint.com/ and it says the structure is valid for female.txt for the one in the .bsa
ExampleJohn Posted April 11, 2021 Posted April 11, 2021 23 minutes ago, pinky6225 said:  The folder and the file female.txt is in the paradise_halls_SLExtension.bsa so its not present as a loose file but if you unpack the .bsa you can see it  Did you amend the file at all since the error (Can't parse JSON file etc) is usually from end tag missing, json has a weird structure  I just tried on https://jsonlint.com/ and it says the structure is valid for female.txt for the one in the .bsa  I put that folder there and now it works just fine.
CliftonJD Posted April 11, 2021 Author Posted April 11, 2021 hmm, maybe json doesn't always read from the bsa like it should
pinky6225 Posted April 12, 2021 Posted April 12, 2021 17 hours ago, CliftonJD said: hmm, maybe json doesn't always read from the bsa like it should  Might be as i had the same when enslaving a bandit out in the world when i tried again, enslaving a bandit in a dungeon worked fine
dirty Posted April 13, 2021 Posted April 13, 2021 So updated to the latest version. restarted PAHE everything working as before, but have a question. Â I have noticed for a while now, that poses are not working. Â stand here (the first) results in the kneel with hands behind head, but all others don't do anything no dancing no graceful dancing etc., am i perhaps missing an animation pack or something else? Â Â
CliftonJD Posted April 13, 2021 Author Posted April 13, 2021 2 hours ago, dirty said: So updated to the latest version. restarted PAHE everything working as before, but have a question. Â I have noticed for a while now, that poses are not working. Â stand here (the first) results in the kneel with hands behind head, but all others don't do anything no dancing no graceful dancing etc., am i perhaps missing an animation pack or something else? Â Â i think you might be referring to another addon, the only poses here are restrained slaves when you tie them up
CliftonJD Posted April 13, 2021 Author Posted April 13, 2021 On 4/8/2021 at 4:35 AM, TrollAutokill said: 2) Why put faction properties in PAHSlave? This will create the same properties for all PAHSlave objects. The factions should be defined in PAHCore. the dialogues don't seem to recognize the factions when the properties are set from pahcore, instead of pahslave, gonna have to send out new update fixing that
TrollAutokill Posted April 13, 2021 Posted April 13, 2021 2 hours ago, CliftonJD said: the dialogues don't seem to recognize the factions when the properties are set from pahcore, instead of pahslave, gonna have to send out new update fixing that This is weird. But that would explain some of the glitches with the TrainFear faction. 1
CliftonJD Posted April 13, 2021 Author Posted April 13, 2021 10 hours ago, TrollAutokill said: This is weird. But that would explain some of the glitches with the TrainFear faction. oh shit, good point. i'll try swapping that faction over to pahslave too then
TrollAutokill Posted April 13, 2021 Posted April 13, 2021 1 hour ago, CliftonJD said: oh shit, good point. i'll try swapping that faction over to pahslave too then That would be a lot of work! It works for me to have them in PAHcore, but I have to force initialize them with getformfromfile at bootup. I would guess pahTrainFear is not set correctly in the CK, maybe check that first. And check my version of PAHcore with the forced initialization of pahtrainfeat. Anything to save you from going through 50 aliases. ?
sidfu1 Posted April 13, 2021 Posted April 13, 2021 what would cause it to do this check 53 times in a row  Spoiler [04/13/2021 - 06:46:15PM] Error: File "MiasLair.esp" does not exist or is not currently loaded. stack:    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?    [pahenpceval (4403B208)].PahNpcEval.SetProperties() - "pahnpceval.psc" Line ?    [PAH (2201FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line ?    [PAH (2201FAEF)].pahcore.OnBootstrap() - "pahcore.psc" Line ?    [PAHBootStrap0_7_3 (2200CF32)].pahbootstrapscript.SendBootstrapEvents() - "pahbootstrapscript.psc" Line ?    [PAHBootStrap0_7_3 (2200CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line ?    [PAHBootStrap0_7_3 (2200CF32)].pahbootstrapscript.OnUpdate() - "pahbootstrapscript.psc" Line ? Â
TrollAutokill Posted April 14, 2021 Posted April 14, 2021 5 hours ago, sidfu1 said: what would cause it to do this check 53 times in a row   Hide contents [04/13/2021 - 06:46:15PM] Error: File "MiasLair.esp" does not exist or is not currently loaded. stack:    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?    [pahenpceval (4403B208)].PahNpcEval.SetProperties() - "pahnpceval.psc" Line ?    [PAH (2201FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line ?    [PAH (2201FAEF)].pahcore.OnBootstrap() - "pahcore.psc" Line ?    [PAHBootStrap0_7_3 (2200CF32)].pahbootstrapscript.SendBootstrapEvents() - "pahbootstrapscript.psc" Line ?    [PAHBootStrap0_7_3 (2200CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line ?    [PAHBootStrap0_7_3 (2200CF32)].pahbootstrapscript.OnUpdate() - "pahbootstrapscript.psc" Line ?  This is DoM not PAHE. DoM is WIP and what you see here is happening during bootup as the mod tries to find a few animations from MiasLair.esp. Nothing to worry about, and should disappear in DoM version 1.3.4+
TrollAutokill Posted April 14, 2021 Posted April 14, 2021 Hi Clifton I have a weird bug, when I force a slave actor with dontmove(true) and setrestrain(true) to prepare for animation, the enslavement perk reappears on the standing slave with the message "enslave slave". Could it be a missing check on player slave faction within the perk in the CK? I can still talk to the slave which is good, but it's annoying to have to navigate through the perk menu. This is of course PAHE without DoM.
CliftonJD Posted April 14, 2021 Author Posted April 14, 2021 On 4/8/2021 at 1:34 PM, HannoJojo said: Since I'm a Vampire (using BetterVampires) a messagebox pops up with the choice between "Feed" and "Talk <Name>" but selecting talk just closes the box. If I cure myself from Vampirism activating the npc does nothing at all. retry that with this latest update On 4/12/2021 at 6:08 AM, pinky6225 said:  Might be as i had the same when enslaving a bandit out in the world when i tried again, enslaving a bandit in a dungeon worked fine also fixed this update  1
CliftonJD Posted April 14, 2021 Author Posted April 14, 2021 22 hours ago, TrollAutokill said: That would be a lot of work! It works for me to have them in PAHcore, but I have to force initialize them with getformfromfile at bootup. I would guess pahTrainFear is not set correctly in the CK, maybe check that first. And check my version of PAHcore with the forced initialization of pahtrainfeat. Anything to save you from going through 50 aliases. ? since i haven't updated oldrim thru any of this mess, i found the issue with fear training lies in the updated faction property move from esp to esm. reversing this change fixed the problem, but only if you reload the save before the updates. if you've already made game progress since then, i'm afraid you'll need to decide the fear training or the game progress since then. your soft link to the fear training from esm still takes place after the fear training was already lost from the esp  what you might want to try in diary and what i'm thinking about adding to a more future update is a softlink to both properties that checks if the faction is none or 0 then if greater, adds the 2 faction ranks. dunno if that's going to work yet so for now i'm getting this out to prevent more people from losing the training as they update from older versions
CliftonJD Posted April 14, 2021 Author Posted April 14, 2021 1 hour ago, TrollAutokill said: Hi Clifton I have a weird bug, when I force a slave actor with dontmove(true) and setrestrain(true) to prepare for animation, the enslavement perk reappears on the standing slave with the message "enslave slave". Could it be a missing check on player slave faction within the perk in the CK? I can still talk to the slave which is good, but it's annoying to have to navigate through the perk menu. This is of course PAHE without DoM. if you're triggering the enslave slave perk by doing that, the slave faction is recognized true, but something else is also recognized true....my guess for that combination of commands would be paralysis an idea might be to use the donothing packages, pahe makes use of the skyrim donothing package and an additional package special to pahe
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