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Paradise Halls Enhanced (pahe) Special Edition with the customary addons


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On 4/22/2021 at 1:01 PM, Nonseen said:

 

Done some testing with PAHE version 7.5.7, TDF installed and in use.

Selled some slaves after traning in flaglow and then checked the log, this contain lot of error message. 

Papyrus.0.log 133.51 kB · 0 downloads

 

This test i used sexlabe expressions mod, next test i not install see this fix expresion issues or not.

 

your errors from sl expressions are huge, here's a truncated portion:

Spoiler

 ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncAll() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.StartAnimating() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:13PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncActor() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:18PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncActor() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:19PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.OnUpdate() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:22PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncActor() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:24PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.OnUpdate() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:25PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncActor() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:27PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.OnUpdate() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:30PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.SyncActor() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:30PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.OnUpdate() - "sslActorAlias.psc" Line ?
[04/21/2021 - 04:20:33PM] ERROR: Invalid expression - must be in the rage of 0 to 16, inclusive
stack:
    [ (00000014)].Actor.SetExpressionOverride() - "<native>" Line ?
    <unknown self>.sslBaseExpression.ApplyPresetFloats() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.ApplyPhase() - "sslBaseExpression.psc" Line ?
    [alias RegistrySlot367 on quest SexLabQuestRegistry (0C0664FB)].sslBaseExpression.Apply() - "sslBaseExpression.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.RefreshExpression() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (0C061EEF)].sslActorAlias.OnUpdate() - "sslActorAlias.psc" Line ?

 

On 4/22/2021 at 1:01 PM, Nonseen said:

This test i used sexlabe expressions mod, next test i not install see this fix expresion issues or not.

 

I dont know this help or not finding new bugs, i hope its helps.

those are all sexlab errors with expressions, pahe errors become useless with that much sl error

 

On 4/23/2021 at 7:17 AM, Nonseen said:

Testrun #2 results:

 

mods in use:

  Reveal hidden contents

PAHE 7.5.7- 2021-04-20 realese

 

USSEP

TDF

ZAZ 8.0 rev2

Atlas mapmakers

SOS

SL Anim loader

SE Engine fixes

 

Requierments for pahe and this mods for working

 

Basic functions looks like working, i mean:

-slave capture
-slave try escape

-slave traning 

-slave fight for master if motivated enught

-slaves can be sold in felglowslave camp as intended

 

Observations:

#1

Testsubject 1 ordered do combat. after first combat that fight aginst 3 bandits, can be punished multiple times.

This resulted combat traning incrase from 0 to 67. I dont know this is okay or not.

 

#2

After testplaying analyzed the paprys log with SSEEdit, fallowing place the source of the warning messages:

 [0A] paradise_halls.esm (B5E1129C) \ Quest \ 0A01FAEF <PAH>

 

Warnings:

  Reveal hidden contents

warning: Assigning None to a non-object variable named "::temp460"
stack:
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.TrainAfterPunished() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.EndPunishment() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePainPunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.OnUpdate() - "PAHSlave.psc" Line ?

 

warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?

 

warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?

 

warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?

 

warning: Assigning None to a non-object variable named "::temp101"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?

 

i dont know its help or not here is the full papyrus log:

  Reveal hidden contents

[04/23/2021 - 01:02:36PM] Papyrus log opened (PC)
[04/23/2021 - 01:02:36PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[04/23/2021 - 01:02:36PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[04/23/2021 - 01:02:41PM] Cannot open store for class "ZazOnTriggerEnterBindingsTMG", missing file?
[04/23/2021 - 01:02:41PM] Cannot open store for class "slattractionmainscript", missing file?
[04/23/2021 - 01:02:55PM] error: Native static function GetNodeTransformScaleMode does not match existing signature on linked type NiOverride. Function will not be bound.
[04/23/2021 - 01:03:08PM] ERROR: Cannot call Delete() on a None object, aborting function call
stack:
    [RaceMenu (0F000800)].RaceMenu.OnMenuClose() - "RaceMenu.psc" Line ?
[04/23/2021 - 01:03:10PM] VM is freezing...
[04/23/2021 - 01:03:10PM] VM is frozen
[04/23/2021 - 01:03:10PM] Saving game...
[04/23/2021 - 01:03:11PM] VM is thawing...
[04/23/2021 - 01:03:24PM] ERROR: Cannot call ClearTagCache() on a None object, aborting function call
stack:
    [SexLabConfigurationMenu (08079840)].sslConfigMenu.OnConfigClose() - "sslConfigMenu.psc" Line ?
    [SexLabConfigurationMenu (08079840)].sslConfigMenu.CloseConfig() - "SKI_ConfigBase.psc" Line ?
    [SKI_ConfigManagerInstance (0C000802)].SKI_ConfigManager.OnMenuClose() - "SKI_ConfigManager.psc" Line ?
[04/23/2021 - 01:04:00PM] VM is freezing...
[04/23/2021 - 01:04:00PM] VM is frozen
[04/23/2021 - 01:04:00PM] Saving game...
[04/23/2021 - 01:04:00PM] VM is thawing...
[04/23/2021 - 01:04:01PM] Info: *Achievement 1 awarded - a winnar is you!*
[04/23/2021 - 01:04:13PM] ERROR: Cannot cast from None to pahslave[]
stack:
    [PAH (0A01FAEF)].pahcore.GetSlaveArrayLength() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.updateSlaveArray() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.slaveArray() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.slaveMaintenance() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.OnPlayerLoadGame() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.OnBootstrap() - "PAHCore.psc" Line ?
    [PAHBootStrap0_7_3 (0A00CF32)].pahbootstrapscript.SendBootstrapEvents() - "PAHBootstrapScript.psc" Line ?
    [PAHBootStrap0_7_3 (0A00CF32)].pahbootstrapscript.Boot() - "PAHBootstrapScript.psc" Line ?
    [PAHBootStrap0_7_3 (0A00CF32)].pahbootstrapscript.OnUpdate() - "PAHBootstrapScript.psc" Line ?
[04/23/2021 - 01:04:13PM] ERROR: Cannot cast from None to String[]
stack:
    [PAH (0A01FAEF)].pahcore.GetStringArrayLength() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.updateSlaveArray() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.slaveArray() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.slaveMaintenance() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.OnPlayerLoadGame() - "PAHCore.psc" Line ?
    [PAH (0A01FAEF)].pahcore.OnBootstrap() - "PAHCore.psc" Line ?
    [PAHBootStrap0_7_3 (0A00CF32)].pahbootstrapscript.SendBootstrapEvents() - "PAHBootstrapScript.psc" Line ?
    [PAHBootStrap0_7_3 (0A00CF32)].pahbootstrapscript.Boot() - "PAHBootstrapScript.psc" Line ?
    [PAHBootStrap0_7_3 (0A00CF32)].pahbootstrapscript.OnUpdate() - "PAHBootstrapScript.psc" Line ?
[04/23/2021 - 01:04:35PM] VM is freezing...
[04/23/2021 - 01:04:35PM] VM is frozen
[04/23/2021 - 01:04:35PM] Saving game...
[04/23/2021 - 01:04:35PM] VM is thawing...
[04/23/2021 - 01:07:07PM] VM is freezing...
[04/23/2021 - 01:07:07PM] VM is frozen
[04/23/2021 - 01:07:07PM] Saving game...
[04/23/2021 - 01:07:07PM] VM is thawing...
[04/23/2021 - 01:08:05PM] VM is freezing...
[04/23/2021 - 01:08:05PM] VM is frozen
[04/23/2021 - 01:08:05PM] Saving game...
[04/23/2021 - 01:08:05PM] VM is thawing...
[04/23/2021 - 01:09:26PM] VM is freezing...
[04/23/2021 - 01:09:26PM] VM is frozen
[04/23/2021 - 01:09:26PM] Saving game...
[04/23/2021 - 01:09:27PM] VM is thawing...
[04/23/2021 - 01:11:14PM] VM is freezing...
[04/23/2021 - 01:11:14PM] VM is frozen
[04/23/2021 - 01:11:14PM] Saving game...
[04/23/2021 - 01:11:14PM] VM is thawing...
[04/23/2021 - 01:12:20PM] VM is freezing...
[04/23/2021 - 01:12:20PM] VM is frozen
[04/23/2021 - 01:12:20PM] Saving game...
[04/23/2021 - 01:12:20PM] VM is thawing...
[04/23/2021 - 01:13:17PM] ERROR: Cannot access an element of a None array
stack:
    [PAHConfig (1F009157)].pah_mcm.OnPageReset() - "PAH_MCM.psc" Line ?
    [PAHConfig (1F009157)].pah_mcm.SetPage() - "SKI_ConfigBase.psc" Line ?
    [PAHConfig (1F009157)].pah_mcm.OpenConfig() - "SKI_ConfigBase.psc" Line ?
    [SKI_ConfigManagerInstance (0C000802)].SKI_ConfigManager.OnModSelect() - "SKI_ConfigManager.psc" Line ?
[04/23/2021 - 01:14:42PM] VM is freezing...
[04/23/2021 - 01:14:42PM] VM is frozen
[04/23/2021 - 01:14:42PM] Saving game...
[04/23/2021 - 01:14:42PM] VM is thawing...
[04/23/2021 - 01:19:48PM] ERROR: Cannot call GetRelationshipRank() on a None object, aborting function call
stack:
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.TrainAfterPunished() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.EndPunishment() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePainPunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.OnUpdate() - "PAHSlave.psc" Line ?
[04/23/2021 - 01:19:48PM] warning: Assigning None to a non-object variable named "::temp460"
stack:
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.TrainAfterPunished() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.EndPunishment() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePainPunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.OnUpdate() - "PAHSlave.psc" Line ?
[04/23/2021 - 01:19:48PM] ERROR: Cannot call GetRelationshipRank() on a None object, aborting function call
stack:
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.TrainAfterPunished() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.EndPunishment() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePainPunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.OnUpdate() - "PAHSlave.psc" Line ?
[04/23/2021 - 01:19:48PM] warning: Assigning None to a non-object variable named "::temp460"
stack:
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.TrainAfterPunished() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.EndPunishment() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePainPunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.OnUpdate() - "PAHSlave.psc" Line ?
[04/23/2021 - 01:19:48PM] ERROR: Cannot call SetRelationshipRank() on a None object, aborting function call
stack:
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.TrainAfterPunished() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.EndPunishment() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePainPunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.HandlePunishmentOnUpdate() - "PAHSlave.psc" Line ?
    [alias Slave003 on quest PAH (0A01FAEF)].pahslave.OnUpdate() - "PAHSlave.psc" Line ?
[04/23/2021 - 01:19:54PM] VM is freezing...
[04/23/2021 - 01:19:54PM] VM is frozen
[04/23/2021 - 01:19:54PM] Reverting game...
[04/23/2021 - 01:19:56PM] Loading game...
[04/23/2021 - 01:19:57PM] VM is thawing...
[04/23/2021 - 01:20:56PM] VM is freezing...
[04/23/2021 - 01:20:56PM] VM is frozen
[04/23/2021 - 01:20:56PM] Saving game...
[04/23/2021 - 01:20:56PM] VM is thawing...
[04/23/2021 - 01:22:57PM] VM is freezing...
[04/23/2021 - 01:22:57PM] VM is frozen
[04/23/2021 - 01:22:57PM] Saving game...
[04/23/2021 - 01:22:57PM] VM is thawing...
[04/23/2021 - 01:24:14PM] VM is freezing...
[04/23/2021 - 01:24:14PM] VM is frozen
[04/23/2021 - 01:24:14PM] Reverting game...
[04/23/2021 - 01:24:16PM] Loading game...
[04/23/2021 - 01:24:17PM] VM is thawing...
[04/23/2021 - 01:26:10PM] VM is freezing...
[04/23/2021 - 01:26:10PM] VM is frozen
[04/23/2021 - 01:26:10PM] Saving game...
[04/23/2021 - 01:26:10PM] VM is thawing...
[04/23/2021 - 01:27:38PM] VM is freezing...
[04/23/2021 - 01:27:38PM] VM is frozen
[04/23/2021 - 01:27:38PM] Saving game...
[04/23/2021 - 01:27:38PM] VM is thawing...
[04/23/2021 - 01:30:22PM] VM is freezing...
[04/23/2021 - 01:30:22PM] VM is frozen
[04/23/2021 - 01:30:22PM] Saving game...
[04/23/2021 - 01:30:22PM] VM is thawing...
[04/23/2021 - 01:32:22PM] VM is freezing...
[04/23/2021 - 01:32:22PM] VM is frozen
[04/23/2021 - 01:32:22PM] Saving game...
[04/23/2021 - 01:32:22PM] VM is thawing...
[04/23/2021 - 01:33:14PM] VM is freezing...
[04/23/2021 - 01:33:14PM] VM is frozen
[04/23/2021 - 01:33:14PM] Saving game...
[04/23/2021 - 01:33:14PM] VM is thawing...
[04/23/2021 - 01:34:52PM] VM is freezing...
[04/23/2021 - 01:34:52PM] VM is frozen
[04/23/2021 - 01:34:52PM] Saving game...
[04/23/2021 - 01:34:52PM] VM is thawing...
[04/23/2021 - 01:37:26PM] ERROR: Cannot get the faction rank with a None faction
stack:
    [ (FF00084F)].Actor.GetFactionRank() - "<native>" Line ?
    [PAHFellglowSlaveCampQuest (210057E9)].pahfellglowslavecampquest.Calculate() - "PAHSlaveValueAnalysisQuestScript.psc" Line ?
    [PAHFellglowSlaveCampQuest (210057E9)].pahfellglowslavecampquest.SetSellStage() - "PAHFellglowSlaveCampQuest.psc" Line ?
    [ (21006820)].PAHPF_SlaveWalkToInspectionP_03006820.Fragment_0() - "PAHPF_SlaveWalkToInspectionP_03006820.psc" Line ?
[04/23/2021 - 01:37:27PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:37:27PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:37:32PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:37:32PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave005 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:38:55PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:38:55PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:00PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:00PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:00PM] ERROR: Cannot get the faction rank with a None faction
stack:
    [ (FF0008F1)].Actor.GetFactionRank() - "<native>" Line ?
    [PAHFellglowSlaveCampQuest (210057E9)].pahfellglowslavecampquest.Calculate() - "PAHSlaveValueAnalysisQuestScript.psc" Line ?
    [PAHFellglowSlaveCampQuest (210057E9)].pahfellglowslavecampquest.SetSellStage() - "PAHFellglowSlaveCampQuest.psc" Line ?
    [ (21006820)].PAHPF_SlaveWalkToInspectionP_03006820.Fragment_0() - "PAHPF_SlaveWalkToInspectionP_03006820.psc" Line ?
[04/23/2021 - 01:39:06PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:06PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:11PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:11PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:17PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:17PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:22PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:22PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:28PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:28PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:34PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:39:34PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave004 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:14PM] ERROR: Cannot call Enable() on a None object, aborting function call
stack:
    [Item 1 in container  (00000014)].dunTreasMapScript.OnContainerChanged() - "dunTreasMapScript.psc" Line ?
[04/23/2021 - 01:40:14PM] ERROR: Cannot call PlaceAtMe() on a None object, aborting function call
stack:
    [Item 1 in container  (00000014)].dunTreasMapScript.OnContainerChanged() - "dunTreasMapScript.psc" Line ?
[04/23/2021 - 01:40:25PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:25PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:29PM] ERROR: Cannot get the faction rank with a None faction
stack:
    [ (FF00085A)].Actor.GetFactionRank() - "<native>" Line ?
    [PAHFellglowSlaveCampQuest (210057E9)].pahfellglowslavecampquest.Calculate() - "PAHSlaveValueAnalysisQuestScript.psc" Line ?
    [PAHFellglowSlaveCampQuest (210057E9)].pahfellglowslavecampquest.SetSellStage() - "PAHFellglowSlaveCampQuest.psc" Line ?
    [ (21006820)].PAHPF_SlaveWalkToInspectionP_03006820.Fragment_0() - "PAHPF_SlaveWalkToInspectionP_03006820.psc" Line ?
[04/23/2021 - 01:40:30PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:30PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:36PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:36PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:41PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:41PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:41PM] ERROR: Cannot call CanIdle() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:41PM] warning: Assigning None to a non-object variable named "::temp101"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:47PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:47PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:52PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:52PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:57PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:40:57PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:41:04PM] ERROR: Cannot call is_moving() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:41:04PM] warning: Assigning None to a non-object variable named "::temp99"
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnMoodUpdate() - "PAHSlaveMind.psc" Line ?
    [alias Slave002 on quest PAH (0A01FAEF)].pahslavemind.OnUpdate() - "PAHSlaveMind.psc" Line ?
[04/23/2021 - 01:41:05PM] ERROR: Cannot call EquipInventory() on a None object, aborting function call
stack:
    [alias Slave002 on quest PAH (0A01FAEF)].pahslave.EquipInventory() - "PAHSlave.psc" Line ?
    [PAHFellglowSlaveCampQuest (210057E9)].pahfellglowslavecampquest.SetSellStage() - "PAHFellglowSlaveCampQuest.psc" Line ?
    .PAHFSCTIF__03007321.Fragment_0() - "PAHFSCTIF__03007321.psc" Line ?
[04/23/2021 - 01:41:32PM] VM is freezing...
[04/23/2021 - 01:41:32PM] VM is frozen
[04/23/2021 - 01:41:32PM] Saving game...
[04/23/2021 - 01:41:32PM] VM is thawing...
[04/23/2021 - 01:41:59PM] VM is freezing...
[04/23/2021 - 01:41:59PM] VM is frozen
[04/23/2021 - 01:41:59PM] Saving game...
[04/23/2021 - 01:41:59PM] VM is thawing... 

 

the log snip there is no good, but the full log there shows those slaves are junk, none objects with irrational behaviors, that will continue to spam the log and not always perform as intended

 

if that's the same save that ran sl expressions, might need a new slave to fix it. if that's a new save that never ran sl expressions, i would need to see the papyrus log of the playthru when you first captured those 5 slaves to understand what happened or why those slaves are none objects

Link to comment
1 hour ago, CliftonJD said:

those are all sexlab errors with expressions, pahe errors become useless with that much sl error

thank you for the warning! 

 

1 hour ago, CliftonJD said:

the log snip there is no good, but the full log there shows those slaves are junk, none objects with irrational behaviors, that will continue to spam the log and not always perform as intended

Papyrus.0.log

 

if i not messed up this is the log you requested.

i started store all the logs from my test runs, if this one not enught i can give you all other logs created during test game.

1 hour ago, CliftonJD said:

if that's the same save that ran sl expressions, might need a new slave to fix it. if that's a new save that never ran sl expressions, i would need to see the papyrus log of the playthru when you first captured those 5 slaves to understand what happened or why those slaves are none objects

it is totlay new game.

 

if you ened it i re play agin but change the logging settings to log evrything.

Link to comment
3 hours ago, Nonseen said:

thank you for the warning! 

 

Papyrus.0.log 22.8 kB · 0 downloads

 

if i not messed up this is the log you requested.

i started store all the logs from my test runs, if this one not enught i can give you all other logs created during test game.

it is totlay new game.

 

if you ened it i re play agin but change the logging settings to log evrything.

no enslavement in that log either

Link to comment

I have an issue. Whenever i want to punish my slave, the animation don't start correctly. The actors get in the same position even if i force the gender. The animations seems working, there's sound and it progress but the characters just stay one in the other. I tried to trigger animations otherwise like with defeat and it works perfectly.

Link to comment

I have a weird problem concerning the whip. When I hit a slave (or anyone I guess), there's blood splatters on the ground around them, as if it's a normal weapon. This is fine and ignorable for the most part, but when using enhanced blood textures leads to giant pools of blood everywhere, like gallons and gallons of blood, since you have to whip them quite  a few times in short succession. I've just avoided using blood mods, but I thought I'd ask if anyone else has this issue or knows how to fix it.

 

Does anyone here use enhanced blood textures without any problems?

Link to comment
57 minutes ago, InsanityFactor said:

I have a weird problem concerning the whip. When I hit a slave (or anyone I guess), there's blood splatters on the ground around them, as if it's a normal weapon. This is fine and ignorable for the most part, but when using enhanced blood textures leads to giant pools of blood everywhere, like gallons and gallons of blood, since you have to whip them quite  a few times in short succession. I've just avoided using blood mods, but I thought I'd ask if anyone else has this issue or knows how to fix it.

 

Does anyone here use enhanced blood textures without any problems?

Yep, I get that, but I just ignore it. Mostly, by the time I come back to a location the blood is gone. It is a little excessive for whipping as you say, but what can you do?

Link to comment
39 minutes ago, Stiffon said:

Yep, I get that, but I just ignore it. Mostly, by the time I come back to a location the blood is gone. It is a little excessive for whipping as you say, but what can you do?

Yeah, I remember it just started happening one day, and then I couldn't get it to go back to the way it was. Oh well, not a huge deal I guess. Thanks for the reply :) 

Link to comment
1 hour ago, Stiffon said:

Yep, I get that, but I just ignore it. Mostly, by the time I come back to a location the blood is gone. It is a little excessive for whipping as you say, but what can you do?

We would need to hack the main game onhit event and add a threshold to fix that. If someone points us to this particular piece of code we could make an easy patch.

Link to comment
5 hours ago, Onilink69 said:

I have an issue. Whenever i want to punish my slave, the animation don't start correctly. The actors get in the same position even if i force the gender. The animations seems working, there's sound and it progress but the characters just stay one in the other. I tried to trigger animations otherwise like with defeat and it works perfectly.

did you run fnis

Link to comment
14 hours ago, CliftonJD said:

no enslavement in that log either

 

Re runned the test, this time changed the logging settings.

Here is the full report:

 

Test Report from PAHE 7.5.7

 

mods in use:
ussep
cbbe
alternate start
tdf
sos
mfg fix
jcontainers
fuzdoroh
skse 2.0.19
cbpc-cbp
xp32 -plugin disabled, not in use anyway
EZ2C dialoge menu

 

IMPORTANT CHANGE:
Last time i used sse engine fixes, scrabledbugs,private profile redirector, fiss, console util, more informative console, papyrus util, papyrus extanded, uiextensation, display enemy level, atlasmapmaker
mods (and SL anim loader)
This time becuse i suspect one of them cause problems not used this mods. maybe this effect my test results i dont know.

I 100% sure now sse engine fixes effect at least the papyrus logs if skyrim started from mo2 in my system.

 

Tested mod:
PAHE 7.5.7 - downloaded 2021-04-20

papyrus log settings in use:
[Papyrus]
bEnableLogging=1
bEnableProfiling=1
bEnableTrace=1
bLoadDebugInformation=1
fPostLoadUpdateTimeMS=2000

 

Testmethod:
Start new game, breton male, in Alternate start cell install evrithing, set up mcm menu
patreon of inn, riverwood start chosen

 

after sleeping ginat inn loaded save and quit

01 papyrus log contain this events.

01-Papyrus.newgame.log

 

-----
load game, go in riverwood sell evrything not needed, buy for money iron ingot, creating slave collars and cufs.
moving to guardian stones, kill wolf take mage stone.
Save and quit.
02 papyrus log contain the before capture events

02-Papyrus.DeforeCapture.log

 

-----

go embersahard mine entrance capture first bandit. order fallow me, go inside.

inside capture first 2 bandit tie all them up.
in capture i chose not remove any item from this bandits. all cases chosen diferent dialoge options upon capture see all works.
save and quit
03 papyruslg contain this 3 capture events

03-Papyrus.First3 capture.log

 

-----
load game, lower the brige, capture evrything but not start any dialoge. just lover hp to capture level then leave them behind until all down and ready to capture dialoge.
after all down starting capture dialoge the last bandit moving backwards to the first. most of them ordered stay or fallow me.
after all capture dialoge finished most slaves tryed escape at this point decided save and quit.
04 papyruslg contain this 6 capture events

04-Papyrus.EmbershardMassCapture.log

 

-----
load game, move all slaves near smithing area, tie them up, catch runing slaves.
rename all slaves to subjects, enable auto naming function.
from this point i start the traning process all 9 slaves trained 60+submission using flame spell, dagger, sex, and restrains.
after one slae trained 60+subbmison ordered fallow me.
after last save subbmision rise finished and all valueble collected moved exit point and saved quited
05 papyruslg contain all 9 salves traning event

05-Papyrus.First9Traning.log

 

-----
load game, move outside of embersahard mine, fastravel guardian stones
move to helgen direction to capture 3 bandit in the road side bandit camp.
capture sucsess, no bandit killed all captured.
2 bandit from the fresh patch get tied up one orc ordered stay here. plan is let them run for a bit and catch them to test my theory.
all 9 high submison slave get tied up.
after that orc runaway event kicked in, i dont know how but... intresting stiuation come a live.
i dont know how or what happened exatli i see only this: the vanderer bard chase my slave who runing away.
2 novice necromancer chasing the wanderer burd and casting ice hand spell on them.
i managed hit hard 2 novice necromancer and start pahe capture but not done the dialoge! 
Stoped my slave runaway event by some hitting with my wepon.
vanderer bard not stoped attack the necromancers and slaves. i vaited a bit necromancers stend up after the wanderer attacked them
and started fight back as my slave too.

i have no other choise to stop this maddnes captured the wanderer bard too. i ahve some imge the fight i put here (not that grate :(, novice necromancer renamed Uven by system ).

Spoiler

ScreenShot0.png.70064dcf218b8c4ca6105d7c52122552.png

after the things get organized i escorted my new slaves back to bandit camp, united all 11 slaves here and manged move all of them to fellglow slave camp.
(before move saved game)
after entering inside moved all slaves near the slave selling point and tied up, some tryed runaway this ones get restrained later.
after preapration done saved and quited
06 papyruslg contain all this capture and traning event

06-Papyrus.6moreCaptureStrangeThing.log

 

------
load game, move to the boss to start selling slaves.
randomly selled all slaves i can sell. the boss not accepted all becuse out of space for slaves.
trained some slaves in insepction time dont know this effect or not the event.
after sellign done trained some slaves, saved and quited.
07 papyruslg contain the BUG and all of this events

07-Papyrus.SellingSlaves.BugHere.log

 

------

after each quit i checked the logs, i saved all logs not only papyrus logs.
bug found only the last one.

observations/anomalys/questions:

 

#1
if i order a slave wear this and give them restraining divice like iron cuffs slave start wear this and can move freely
this is intended?

 

#2
if i give a slave to wear a iron cuff then remove them, then restrain them with same iron cuff. strange thing going to happen.
after i remove restrain from salve and order them fallow me. i not get back my iron cuff! i managed take back if next time i chose restrain slave with other device

 

------
End of report

Link to comment
7 hours ago, Nonseen said:

IMPORTANT CHANGE:
Last time i used sse engine fixes, scrabledbugs,private profile redirector, fiss, console util, more informative console, papyrus util, papyrus extanded, uiextensation, display enemy level, atlasmapmaker
mods (and SL anim loader)
This time becuse i suspect one of them cause problems not used this mods. maybe this effect my test results i dont know.

that i think was good instinct, after reading thru all your logs, only found errors in felglow slave camp....its known for being problematic but i would never have expected those results from it. i'll have to see what faction ranks are having none issues there.

...anyhow you'll want to pay close attention to those mods if/when you reinstall them, like sse engine fixes might be fixing some of the same stuff as scrambled bugs and more informative console is an upgrade of mfg fix, papyrus utility is already included in sexlab, etc..

7 hours ago, Nonseen said:

load game, move to the boss to start selling slaves.
randomly selled all slaves i can sell. the boss not accepted all becuse out of space for slaves.
trained some slaves in insepction time dont know this effect or not the event.
after sellign done trained some slaves, saved and quited.
07 papyruslg contain the BUG and all of this events

07-Papyrus.SellingSlaves.BugHere.log

3 slaves out of the 5 sold went bad for unknown reasons, i wonder if those 3 were running away while you were selling them and that caused them to go haywire

7 hours ago, Nonseen said:

#1
if i order a slave wear this and give them restraining divice like iron cuffs slave start wear this and can move freely
this is intended?

more so expected as its the dialogs that set them to be "tied" and the slave doesn't know to treat the cuffs as being tied without it

8 hours ago, Nonseen said:

#2
if i give a slave to wear a iron cuff then remove them, then restrain them with same iron cuff. strange thing going to happen.
after i remove restrain from salve and order them fallow me. i not get back my iron cuff! i managed take back if next time i chose restrain slave with other device

the dialog is setup to take the cuffs from the player inventory or the slave inventory if the slave has any so when you gave the slave the cuffs, the dialog treated the cuffs as being from the slave inventory...check the slave inventory to see if the cuffs are still there when this happens

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2 hours ago, Hiderius said:

I used the Pahe_AltStartLAL addon 1.1 and the follower you get has a black face. I use CBBE with CBBE 3BBB

 

 

 

  Reveal hidden contents

20210425055508_1.jpg.d27a5b21e61101dc8b933688d7c4a491.jpg

 

her facegen meshes are in the sl extension bsa along with the pahe scripts. the textures are in the textures bsa with the same name

Link to comment
7 hours ago, CliftonJD said:

3 slaves out of the 5 sold went bad for unknown reasons, i wonder if those 3 were running away while you were selling them and that caused them to go haywire

loaded save before slave selling started, using mcm menu checked all slaves non reported runaway slave.

 

slave 001-009 captured and trained interior space. i recheck what salves sold. Some of this slaves let runaway long time in interiro space then catched, retrained.

 

soem of new slaves tryed runaway inside the felglow slave camp. i catched them and tied up before the auction.

 

i have a guess about runaway slaves. 

here is my theory and research results:

1-interior cell slave can let runaway no problem detected no matter how long slave runaway. about this test run smole semplaes. No problem at all.

2-exterior cell slave canot lett runaway free! over time slave manage escape.

 

my theory:

slave escape mechanism some how bugged in exterior cells. i not tested fully yet. I expect if a slave in runaway event change multiple cells and get captured somehow registered as runed a way, bu same time exist in slave list.

 

To check this out i let run a orc slave in the final capture phase. this runaway event lead captrue +3 more non planned slave the 2 novice necromancer and the wandering bard.

 

to be check this out i redone the slave sell this time selling different slaves only from 1-9 hihg submision grup.

fallowing slaves sold in this order ( this is the slot used in and same time this is the slave name):

9

7

8

2

5

6

i saved after selling 6th slave

4 - this one spawned as naked

1

Log about selling 8 slaves:

Papyrus.9-7-8-2-5-6-4-1.log

 

Then quited loaded save and done agin but this time after selling one slave i drop a quick save. so we see what slave has issues!

and here is a request: for test prouses can you give me option to pres a key and pahe put a debug line to papyrus code? let say if i press '*' [star] key papyrus put a line in the save like this:

===============Separator line for debbuging from PAHE===============

this way maybe we can more easy analyze log and separate events. ( of corse ebst if can be set on and off via mcm menu :) (just kidding abot mcm menu))

 

quicksave

uvren - he runad away one time if i remember well, he is a novice necromancer

quicksave

cyrius - antoher novice necromaner, i t is possible she tryed runaway i not 100% sure

quicksave

Metina-bandit, 100% sure not tryed runaway

quicksave

dumag-orc, he runed away loong time i expect this slave bugged

quicksave

3

quicksave

wonderer bard

quicksave

aranteus -he maybe tried runaway not sure

quicksave

1

no more slave accetped so i quited

here is the log:

Papyrus.nonameslaves.log

 

maybe important during ispection scane i moved to next slave i intend to sell, tlaked them ordered fallow me. Maybe this caused problems in the log i dont know.

 

 

 

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8 hours ago, CliftonJD said:
16 hours ago, Nonseen said:

#2
if i give a slave to wear a iron cuff then remove them, then restrain them with same iron cuff. strange thing going to happen.
after i remove restrain from salve and order them fallow me. i not get back my iron cuff! i managed take back if next time i chose restrain slave with other device

the dialog is setup to take the cuffs from the player inventory or the slave inventory if the slave has any so when you gave the slave the cuffs, the dialog treated the cuffs as being from the slave inventory...check the slave inventory to see if the cuffs are still there when this happens

you correct! i loaded a save that  this thing happened and checked my slaves inventory from "ok slave..->cary this for me slave" dialoge tree and found the missing iron cuffs.

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9 hours ago, CliftonJD said:

the dialog is setup to take the cuffs from the player inventory or the slave inventory if the slave has any so when you gave the slave the cuffs, the dialog treated the cuffs as being from the slave inventory...check the slave inventory to see if the cuffs are still there when this happens

I can say that this definitely works, but using cuffs from the slave's inventory has them bound without the actual cuffs showing up. They remain in the inventory, and the slave is properly bound, but they don't show up on the slave.

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On 4/17/2021 at 9:32 PM, CliftonJD said:

sounds good, long as it doesn't have additional requirements

 

You can look at my version of the slave info spell script in DoM 1.4.2, you can adapt it easily to PAHE by removing the 2 extra factions. You will also need to set the corresponding magic effect to apply to GetInFaction PAHPlayerSlaveFaction == 1 OR GetInFaction PAHSubmission == 1

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9 hours ago, Nonseen said:

my theory:

slave escape mechanism some how bugged in exterior cells. i not tested fully yet. I expect if a slave in runaway event change multiple cells and get captured somehow registered as runed a way, bu same time exist in slave list.

no, that's intended. the escape mechanism for runaways is set to remove the runaway as escaped if/when they change cells unless the player is within a certain distance of the runaway. when you're indoors the slave can't change cells, they don't know how to use exit doors except when the exit doesn't cause the cell change

9 hours ago, Nonseen said:

give me option to pres a key and pahe put a debug line to papyrus code? l

here's the escape key:

Spoiler

VM is freezing...
[04/26/2021 - 06:29:41AM] VM is frozen
[04/26/2021 - 06:29:41AM] Saving game...
[04/26/2021 - 06:29:41AM] VM is thawing...
[04/26/2021 - 06:29:44AM] VM is freezing...
[04/26/2021 - 06:29:44AM] VM is frozen
[04/26/2021 - 06:29:44AM] Log closed

 

freezing as you pressed the key and frozen as it waits in mcm, then you saved and exited the menu before pressing the key again to exit.

 

the problem with making a hotkey to tell pahe to create a barrier in the log on an active playthru is that we would also need a command to tell it to finish what's already in progress. like this part here:

9 hours ago, Nonseen said:

maybe important during ispection scane i moved to next slave i intend to sell, tlaked them ordered fallow me. Maybe this caused problems in the log i dont know.

the slave goes haywire OnMoodUpdate() when it tries to check is_moving() while in the slave camp

10 hours ago, Nonseen said:

but this time after selling one slave i drop a quick save. so we see what slave has issues!

i've been noticing another pattern in the log that doesn't indicate a problem, but at the same time has me scratching my head trying to figure out what its telling me is happening at that moment:

Spoiler

user has Pahe loaded

now that you tell me you quicksaved at certain points before the next slave is sold, i can use that to compare against the times you menu saved to see that menu save without exiting the game afterwords shows that same pattern in the log as the quicksave

 

i think for now it might be best to set this save point aside like a quarantine attached to this profile and branch a new profile that continues the save without talking to jarrek while you see if its safe to re-add your other mods or do you get your problems outside the camp again with those mods back. add those other mods in slow enough that you can watch for anomolies as you add those mods back in to see which is causing it.

 

i'll stop my updates to check the camp scripts to find what's causing the none faction ranks for a fix before testing any further in the camp to see if the 2 issues are connected or if the escaping slave in the camp will cause issues anytime you've talked to jarrek about selling slaves. need to fix that faction and i need to fix the slaver array to see what has that caught up then cross our fingers and hope that fixes the escape issues

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1 hour ago, CliftonJD said:

here's the escape key:

  Reveal hidden contents

VM is freezing...
[04/26/2021 - 06:29:41AM] VM is frozen
[04/26/2021 - 06:29:41AM] Saving game...
[04/26/2021 - 06:29:41AM] VM is thawing...
[04/26/2021 - 06:29:44AM] VM is freezing...
[04/26/2021 - 06:29:44AM] VM is frozen
[04/26/2021 - 06:29:44AM] Log closed

 

freezing as you pressed the key and frozen as it waits in mcm, then you saved and exited the menu before pressing the key again to exit.

goood to know :) i make us of this from now.

 

1 hour ago, CliftonJD said:

no, that's intended. the escape mechanism for runaways is set to remove the runaway as escaped if/when they change cells unless the player is within a certain distance of the runaway. when you're indoors the slave can't change cells, they don't know how to use exit doors except when the exit doesn't cause the cell change

i know the interior part. i dont know before posted the exterior part of this things.

 

--------------

i done another test run this time i planed capture 4 subject only

 

subject 1 is a control slave. this one not allowed to go runaway situation. after capture immidiatly trained 60+subbmision then used as combat slave. to test how effect combat and combat traning the slave inner works.

 

Subject 2 let run away in exterior but all interior tied up

 

Subject 3 et run away in interior space exterior runaway tilted

 

Subject 4 not trained at all, or just enught not try runaway instant. this slave kept restrained near all time. 

 

Subject 1 guardian outside of embersahard mine, Subject 2,3 near guardian stone camp inhabidants.

 

Subject 1 used to kill all bandit inside embersahrd mine ( one bandit in the end captured by me).

Subject 2 let run freely around outside for a time

Subject 3 runed around innside embersahard mine.

Subject 4 final bandit in emebrsahrd mine who get captured.

 

After 5 subject captured all moved inside sleeping giant inn to preform vanishing slave test, non vanished.

Next tep go and sell all the salves this time i opened esc menu and made separate save game evry time i selled a slave.

important change: this time i waited jarek finish his comment about the slave not moved, done nothing.

 

important note 2. before quiting moved close the slaves soem of them comented after this i done the final slave and quit.

 

not planed event happened outside of fellglow slavecamp... i have oprtuniti capture a good loking girl bandit so i done.

 here is the slave sell  hapened in this order:

 

save
subject 1 - not allowed to run most loyal
save
bandit - fresh capture outside of fellglow, no option to run
save
subject 2 - allowed to run exterior some 3-5 minutes, not allowed runaway inside
save
suject 3 - allwoed to run away interrior space at least 4 minute long, outside not alowed to run away
save
suject 4 - planned control subject, sadly manged ruanwawy littiel time interior space.
save

 

log files:

01-Papyrus.Firstcapture.log

Papyrus.TraningS1CaptureS2-S3.log

Papyrus.CombatS1CaptureS4.log

Papyrus.VanishTest.log

05-Papyrus.SellingallSlaves.log

 

After i finished this test see your comment! 

 

1 hour ago, CliftonJD said:

that you can watch for anomolies as you add those mods back in to see which is causing it.

you wish to know witch one has conflict with pahe?

to me most of the mod not in use, not a big loss.

 

1 hour ago, CliftonJD said:

i'll stop my updates to check the camp scripts to find what's causing the none faction ranks for a fix before testing any further in the camp to see if the 2 issues are connected or if the escaping slave in the camp will cause issues anytime you've talked to jarrek about selling slaves. need to fix that faction and i need to fix the slaver array to see what has that caught up then cross our fingers and hope that fixes the escape issues

i see. and thank you for your work!

 

Until futhurer update or request i focus my test activity to DOM.

 

i hope i can cathc more nasty bugs :)

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31 minutes ago, TrollAutokill said:

 

You can look at my version of the slave info spell script in DoM 1.4.2, you can adapt it easily to PAHE by removing the 2 extra factions. You will also need to set the corresponding magic effect to apply to GetInFaction PAHPlayerSlaveFaction == 1 OR GetInFaction PAHSubmission == 1

i was actually wondering what you think about migrating those factions to the master that all dependents can read from it easier. like its setup now it causes an issue with the script that you sometimes need to recast it twice before it works for an average 3 casts per slave. getting to the point i'm considering adding it to the mcm, but i don't think the mcm can read soft dependencies proper so i might need to add it to the core to read from it...on second thought you've already defined it in the npceval, i just need to make that a permanent home for it to read from the other scripts. to me it seems silly for diary to try adding to the mcm for display only that would add to the scripts that get changed during update if its not changing any of the mechanics. pahe literally changes the mcm every update just so the user has a version display if they need to ask for help. if diary gets to a point it needs to update the mcm, then the part of the mcm displaying the pahe version should be changed to also show the diary version

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2 hours ago, CliftonJD said:

i was actually wondering what you think about migrating those factions to the master that all dependents can read from it easier. like its setup now it causes an issue with the script that you sometimes need to recast it twice before it works for an average 3 casts per slave. getting to the point i'm considering adding it to the mcm, but i don't think the mcm can read soft dependencies proper so i might need to add it to the core to read from it...on second thought you've already defined it in the npceval, i just need to make that a permanent home for it to read from the other scripts. to me it seems silly for diary to try adding to the mcm for display only that would add to the scripts that get changed during update if its not changing any of the mechanics. pahe literally changes the mcm every update just so the user has a version display if they need to ask for help. if diary gets to a point it needs to update the mcm, then the part of the mcm displaying the pahe version should be changed to also show the diary version

I would agree with you, all factions should be in the master, the esm and in PAHcore. Putting them in npceval was my mistake, a beginner mistake. They are all in PAHcore now for the diary part. I could not set them as properties in the CK so I just force getformfromfile them. It might even correct the old infamous pahfeartraining faction bug.

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5 hours ago, TrollAutokill said:

I would agree with you, all factions should be in the master, the esm and in PAHcore. Putting them in npceval was my mistake, a beginner mistake. They are all in PAHcore now for the diary part. I could not set them as properties in the CK so I just force getformfromfile them. It might even correct the old infamous pahfeartraining faction bug.

the feartraining bug i think is a new bug from migrating factions to the master that were actively in use, i think shouldn't have done that until i was ready to tell the script that it needs to read from both factions during migration as in if the old faction is not none and greater than 0 (can only happen in an old slave), then the new faction = old faction rank + the new faction rank with old faction rank as 0 to clear it from re-reading and duplicating again. see there's another faction already in pah that i had mistaken for the newer faction rank of the fear training in pahe. i've had my thoughts set on correcting that for some time since i originally tried to switch it, but just haven't had the time due to the extra bugs rolling into diary that were really hidden bugs already in pahe from the original mod. you just have so many extra debugs turned on that you're inadvertently finding bugs in the code that existed before

you touched it or really before either of us touched it...

anyhow since we're both in agreement there i think i'll roll my side of it out with our next update, which during the first phase will obviously read as 0 until your side follows with an update to the new factions, but you get the idea...

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I have installed the paradise_halls_fellglow_slave_camp.esp from the package, but I can't seem to sell slaves to Jerrek, I am not missing any of the listed dependencies but I don't seem to have the dialogue available, where should I start debugging for this?

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3 hours ago, burnsly said:

I have installed the paradise_halls_fellglow_slave_camp.esp from the package, but I can't seem to sell slaves to Jerrek, I am not missing any of the listed dependencies but I don't seem to have the dialogue available, where should I start debugging for this?

i get this bug in the past if i used SSEEdit from nexus to auto clean fellglow slavecamp addon esp.

 

in my test runs this bug not present, maybe help if i upt here my mod list in use for pahe testruns:

Spoiler

SKSE 2.0.17+addres libary
SSEEdit(4.0.3g)Skyrim Cleaned ESMs (NOT NEXUS VERSION!)
USSEP
FuzDoroh
JConitainter SE
MFG Fix
Racemnu SE (only racemnu esp enabled!)
SkyuiSE+flasing game fix

 

CBBE ( minimal installation no morph in use)
FNIS SE (7.6) + creature pack+spells
SOS SE
XP32 MSSSE(XPMSE.esp disabled function not in use)

 

SexLab Framework 1.63 beta8
SL Arused SE
ZAZ 8.0 CBBE SE rev 2
TDF Aggresive prositution + indepndent prositutes legendary SE

 

Opcional mods:

apachi hari 1.6 full optimized+1.5.1+1.2 optimized
Prettier bandits 0.9.2 SE
High Poli Vannial hair SE

SL Anim Loader+ few sl anim pack

EZ2C Dialoge Menu

 

I hope its helps.

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