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Deviously Cursed Loot SE 9.0 (2021-03-09)


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Posted
1 hour ago, tznvlw said:

Very thanks, I found the patch in that post :)

By the way, which mods are needed to compile this script file?

 

I'm not sure exactly - I've got a bunch of script only files from mods that I enable only when compiling, and some are from LE because the SE ones weren't working or available when I set up. The SE versions may work now, I don't know. Some of them I had to run champolion decompiler on to get. I use the Papyrus Compiler App to compile now, as it works better than the CK or even the notepad++ plugin. I set it up to run from MO2 just like FNIS or Bodyslide.

 

These were what I enabled, not all may be needed.

Bathing in Skyrim

ConsoleUtil

MFG Console

Racemenu source scripts (decompiled?)

aradia ddi script only might be the DD 4.0 patch here.

eff scripts (decompiled?)

fnis source scripts (decompiled?)

fnis sexy move scripts

skyui 5.1 sdk

uiextensions

XPMSE scripts LE (XPMSELib.psc modified to get rid of some errors)

 

For xpmse, wherever there was a debugoutput = true, I changed it to debugoutput = false

Posted

I've had two minor issues so far with the alternate start scenario

 

The nobleman was t-posing way up in the sky around the embershard mine

-> I just spawned one, killed him and the quest was able to complete

 

Upon removing the slave devices, my carryweight was set to 1000

-> I just had to type "player.modav carryweight -700" (as a Nord)

 

Apologies if these have already been reported.

 

Edit: I've also disabled chastity belts and bras, but they were both equipped when the first trap went off.

Posted
3 hours ago, Player80 said:

I've had two minor issues so far with the alternate start scenario

 

The nobleman was t-posing way up in the sky around the embershard mine

-> I just spawned one, killed him and the quest was able to complete

 

Upon removing the slave devices, my carryweight was set to 1000

-> I just had to type "player.modav carryweight -700" (as a Nord)

 

Apologies if these have already been reported.

 

Edit: I've also disabled chastity belts and bras, but they were both equipped when the first trap went off.

 

He's probably supposed to drop. For the longest time, little luke just floated in the air for me. elsidia's had npcs teleporting to weird places too. it's not exactly a mod issue, as far as i'm aware. just skyrim weirdness. loading the game again usually helps.

 

the carryweight wasn't reported in beta either. i can check soon, but i'm pretty sure that's also just you.

 

how's your script load? if you try with just DD, DCL and their requirements, do you see the issue?

 

Posted
7 hours ago, zarantha said:

 

He's probably supposed to drop. For the longest time, little luke just floated in the air for me. elsidia's had npcs teleporting to weird places too. it's not exactly a mod issue, as far as i'm aware. just skyrim weirdness. loading the game again usually helps.

 

the carryweight wasn't reported in beta either. i can check soon, but i'm pretty sure that's also just you.

 

how's your script load? if you try with just DD, DCL and their requirements, do you see the issue?

 

If he were to drop, it would be seemingly in a random place and not in helgen at all (as described by the game)

 

I will try with only DD and DCL, however that won't happen until monday at least. DCL is probably the most script heavy mod I'm using at the moment, I'm also running Slaverun Reloaded but I haven't started it in game.

Posted

All the quests and stuff work for me but Traps just dont trigger at all for some reason and when i unlock devices they instantly get equipped back onto me so i have to use other mods to remove them one by one

Posted

guess the main description wasn't updated with conflct mods properly...... Devious Lore specifically cannot be used with DCL at all..

 

so other than the RubberDoll MCM options being removed (which really sucks), what else is not working or buggy with this first iteration of 9.0 ?

 

3BBB files available as well ?

 

is there still backward support for mods with 4.3 references ?

Posted
2 hours ago, YojimboRatchet said:

guess the main description wasn't updated with conflct mods properly...... Devious Lore specifically cannot be used with DCL at all..

 

so other than the RubberDoll MCM options being removed (which really sucks), what else is not working or buggy with this first iteration of 9.0 ?

 

3BBB files available as well ?

 

is there still backward support for mods with 4.3 references ?

 

DCL 9.0 is not compatible with DD 4.3

3BBB files are the same as posted before, there's no new outfits that need bodyslides as far as I could tell. Get them from the troubleshooting post if you need to redownload them.

 

I don't have a list of what's buggy, other than the LE folks complaining they can't load into the new inn. That's a memory issue, I don't expect to see it too often for SE.

 

Devious Lore - wasn't that an issue with a patch? I might be thinking something else. Unless it was reported on the LE side, I don't know that kimy is aware of it. I know I forgot about it - sorry. Let me get past Chloe and I'll see about digging through this thread for all the Lore stuff, and maybe try it myself.

Posted
4 hours ago, Riding-Weeb said:

All the quests and stuff work for me but Traps just dont trigger at all for some reason and when i unlock devices they instantly get equipped back onto me so i have to use other mods to remove them one by one

 

Check the troubleshooting post for known issues - make sure you aren't using a mod that's known to conflict.

If you're using DCL 9.0, you need to install DD 5.0 or 5.1 and start a new game.

Posted

My char never gets transported to prison although the guard told otherwise. After that all guards only say "Wait, I know you..." without any further dialog. I never skipped through the guard dialog. I did let it play out. Nevertheless, its not working! Is this a known conflict with another mod? I do not have Prison Overhaul. I have SL Survival, Sanguine's Debauchery, DDI 5, Laura's bondage shop and several other mods installed. Please help!

Posted
19 minutes ago, Dude2000 said:

My char never gets transported to prison although the guard told otherwise. After that all guards only say "Wait, I know you..." without any further dialog. I never skipped through the guard dialog. I did let it play out. Nevertheless, its not working! Is this a known conflict with another mod? I do not have Prison Overhaul. I have SL Survival, Sanguine's Debauchery, DDI 5, Laura's bondage shop and several other mods installed. Please help!

 

Anything that modifies the guard dialogues could be conflicting here. I think DCL 9.0 was supposed to have a fix to make this more robust. What DCL version are you using?

Posted
2 hours ago, zarantha said:

 

Anything that modifies the guard dialogues could be conflicting here. I think DCL 9.0 was supposed to have a fix to make this more robust. What DCL version are you using?

I just started using DCL with version 9.0.

Posted
10 hours ago, Dude2000 said:

My char never gets transported to prison although the guard told otherwise. After that all guards only say "Wait, I know you..." without any further dialog. I never skipped through the guard dialog. I did let it play out. Nevertheless, its not working! Is this a known conflict with another mod? I do not have Prison Overhaul. I have SL Survival, Sanguine's Debauchery, DDI 5, Laura's bondage shop and several other mods installed. Please help!

The "Wait, I know you..." is a vanilla bug actually you can google for it.

Basically means you have a bounty but it isn't big enough for them to arrest you 

Personally I installed https://www.nexusmods.com/skyrimspecialedition/mods/11452

So that the small bounties and even the big ones eventually clear themselves because there is no other way to get dialogue with them if they are triggering the small bounty message like that.

Posted

My game is crashing on the main menu screen because it says it requires Devious Devices Contraptions under the MO2 plugins list. Unfortunately Contraptions seems to be LE only.

Is there a fix?

Posted
58 minutes ago, johnicarus said:

My game is crashing on the main menu screen because it says it requires Devious Devices Contraptions under the MO2 plugins list. Unfortunately Contraptions seems to be LE only.

Is there a fix?

 

Install DD 5.1 SE or DD 5.0 SE, contraptions is included now with those versions. DD 5.0 is currently on the downloads page, 5.1 update is on the troubleshooting post.

 

Both DD 5.x and DCL 9.0 require a new game.

Posted
On 3/13/2021 at 2:16 AM, zarantha said:

in the air for me. elsidia's had npcs teleporting to weird places too

See my report about first feelings on DCL 9.0 non beta: https://www.loverslab.com/topic/33986-deviously-cursed-loot-90-2021-03-09/?do=findComment&comment=3317026

 

In that time in Helgen keep i found all imperial corpses on place even with note and only bug was they have weapons flying in air point with blade end vertically on sky. i was so in DCL i forgot made a screenshot (

Posted

@zarantha You was right that about HDT SMP CPU overload. When i replace prisoner chains with my own non CTD chains Whip in stops freezing a little. Maybe this is just coincidence about it. Also i play try to combine HDT ankle chains with my own non HDT prisoners chains to made nice leg physics in chains and also (or not) add HDT wrist chains. It's looks not soo good because not sure if it also need. Only thing probably i need figure out how to reinstall latest bodyslide without back effects. And only when i'm got back normal from DCL 9.0)

Posted

@Elsidia Yeah, HDT SMP is not really performance friendly but people love the effects, just not the side effects. It probably helped because of all the NPCs in the inn - less physics to process.

I'm starting a playthrough again myself finally, only to find skyrim is now CTD happy. trying to chop down my load order to find what made it unstable.

 

I saw your report in the other thread. I've stopped generating facegen after installing this mod, give it a shot. I know if fixed DCL facegen for me.

Face Discoloration Fix

Posted
On 3/12/2021 at 3:16 PM, Player80 said:

Upon removing the slave devices, my carryweight was set to 1000

 

I did not see this issue either. both are very likely lag issues in skyrim.

Posted
12 hours ago, iamwookie said:

The "Wait, I know you..." is a vanilla bug actually you can google for it.

Basically means you have a bounty but it isn't big enough for them to arrest you 

Personally I installed https://www.nexusmods.com/skyrimspecialedition/mods/11452

So that the small bounties and even the big ones eventually clear themselves because there is no other way to get dialogue with them if they are triggering the small bounty message like that.

Thank you for clarifying this and the link! However, my bounty was 500 gold already. I found out later that the arrested scene played out correctly after attacking a person (which added 40 gold to the bounty). Apparently this was enough. However, the main problem afterwards was the DCL prison where the guards are always instantly aggro. Without doing anything the sentence was prolonged endlessly by many additional days. My char got teleported to the cell. Wrapped up in bondage gear, beaten, released from the gear, wrapped up again. It made no sense to me. The quest targets "speak to the guard" and "enter your cell" could not be reached. I think it is bugged. I had to use the vanilla prison.

Posted

I've got a question regarding Tes5Edit.

If i added anything to the univ_collar level list, like the pet collar for example, would it randomly spawn in the game?

I'm just wondering if there are other prerequisites for spawning unique collars?

 

Here's the edit if anyone's curious.

CursedLootWithPetCollar.esp

Posted
1 hour ago, Elsidia said:

What's alive? Nemesis?)

the mod. Cursed loot is like a Frankenstein's monster of mods, and its been years (maybe) since I've seen an update.

 

I don't know about nemesis.

Posted

I'm experiencing a lot of clipping with all of the dresses, even after building in Bodyslide. Also tried building using Zarantha's bodyslide file but that didn't seem to have any changes. Has anyone else encountered this issue?

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