muhavaux33 Posted March 5, 2021 Posted March 5, 2021 how to use the contraption items included in this version? I click on the the kits and nothing happens other than the vanilla message "you cannot equip this item"
Elsidia Posted March 5, 2021 Posted March 5, 2021 1 minute ago, muhavaux33 said: how to use the contraption items included in this version? Found good place and drop on ground.
muhavaux33 Posted March 5, 2021 Posted March 5, 2021 47 minutes ago, Elsidia said: Found good place and drop on ground. ah okay that works, thank you, by any chance do you also know how to play around with ropes? I added every rope item in my inventory but none do a hogtie or a frogtie or whatever there is. Another example is the ankle ropes, when I put them they are separate, how do I connect them or tie the ankles together?
Elsidia Posted March 5, 2021 Posted March 5, 2021 3 hours ago, muhavaux33 said: I connect them or tie the ankles together? As i know ropes not make that type of animation. Can you send 100% right name of restraint? Also probably you can add this enchantment to those ropes by xedit. 3 hours ago, muhavaux33 said: how to play around with ropes? There no that animation. If you want - open console, select actor and type playidle dcur_hogtie. or player.playidle dcur_hogtie for player.
muhavaux33 Posted March 5, 2021 Posted March 5, 2021 1 hour ago, Elsidia said: As i know ropes not make that type of animation. Can you send 100% right name of restraint? Also probably you can add this enchantment to those ropes by xedit. "zbf ankle rope 01" "zbf ankle rope 02" are the names "zbf" rope items are being very buggy, if I use "zbf wrists crossed rope" on my naked character, then after a certain time, my character will stop doing the wrists tied behind back animation to cover her boobs. 1 hour ago, Elsidia said: There no that animation. If you want - open console, select actor and type playidle dcur_hogtie. or player.playidle dcur_hogtie for player But this doesn't work because after a certain time, the animation stops playing and I go back to normal, I'm sure there was a way to do a right hogtie, for example, take a look at this image which was taken from the main mod thread ofdevious devices: and take a look at this image, which was taken from a youtube video:
Elsidia Posted March 5, 2021 Posted March 5, 2021 58 minutes ago, muhavaux33 said: and take a look at this image, which was taken from a youtube video: Also this is from ZAZ 8+ mod animation idles. And those is used from other mods. As i know DD and DCL not use those. I can remember that TIR uses this animation for NPC into game. Other mods don't know what use. Those animation can call player.playidle ZazAPCAO051 ZazAPCAO052 ZazAPCAO053 ZazAPCAO054 Are from that series too. And of course you can break this animation at any second. 58 minutes ago, muhavaux33 said: zbf ankle rope 01" Those are from ZAZ 8+ mod and don't have any connect to DD or DCL and don't have any scripts or effects to tied up player or NPC. 1
Elsidia Posted March 5, 2021 Posted March 5, 2021 1 hour ago, muhavaux33 said: zbf ankle rope 01 All zbf are from zaz 8+ but cover animation from DCL. Just disable this cover animation in DCL MCM and all ok. I found restrictive some ropes from DD: Spoiler Also in this mod are many arms and body ropes without visally tied effects but you can't free without struggle. 1
muhavaux33 Posted March 5, 2021 Posted March 5, 2021 7 minutes ago, Elsidia said: All zbf are from zaz 8+ but cover animation from DCL. Just disable this cover animation in DCL MCM and all ok. I found restrictive some ropes from DD: Hide contents Also in this mod are many arms and body ropes without visally tied effects but you can't free without struggle. oh okay I see, then what about this image that I already posted above? this image is from devious devices mod description not ZAZ
Elsidia Posted March 5, 2021 Posted March 5, 2021 1 hour ago, muhavaux33 said: I see, then what about this image that I already posted above? this image is from devious devices mod description not ZAZ I think this is only art from developers or used some mod with static poses. 1
muhavaux33 Posted March 6, 2021 Posted March 6, 2021 21 hours ago, Elsidia said: I think this is only art from developers or used some mod with static poses. zarantha responded in another thread that it is used by this mod for certain quests/traps and gave me the possible name of the animation, I still haven't tested the animation yet, but Elsidia, the problem with the command you gave me for console is that after a certain time, the player goes back to normal, it doesn't stay in that animation forever.
Elsidia Posted March 6, 2021 Posted March 6, 2021 40 minutes ago, muhavaux33 said: zarantha responded in another thread that it is used by this mod for certain quests/traps I can say more. It's used as i know in two situations: 1) At the start of quest - Damsel in Distress. Very hard quest. Triggered randomly when search a containers and trigger DCL trap. Chances of trigger are set into DCL MCM. 2) Used by combat surrender. Sometimes (percentage too are set in MCM) after surrender bandits left you tied up in hogtie pose and you need play mini game to free. Of course animations from zaz and DCL if activated by console soon end work. UPD: also hogtied pose looks not as into that picture. Later i can add picture from Damsel of distress hogtie pose. UPD2: here: also event after surrender looks like second scrrenshoot only items on you are random. Only armbinder always are in place. Spoiler 1
muhavaux33 Posted March 7, 2021 Posted March 7, 2021 2 hours ago, Elsidia said: I can say more. It's used as i know in two situations: 1) At the start of quest - Damsel in Distress. Very hard quest. Triggered randomly when search a containers and trigger DCL trap. Chances of trigger are set into DCL MCM. Reveal hidden contents Damsel in distress quest? I didn't see that one in the mod description page, how do you activate it?
zarantha Posted March 7, 2021 Posted March 7, 2021 1 hour ago, muhavaux33 said: Damsel in distress quest? I didn't see that one in the mod description page, how do you activate it? As elsidia said, it's random. You can modify your chances to hit the quest in the events section of the mcm. default is 5%.
iamwookie Posted March 7, 2021 Posted March 7, 2021 2 hours ago, muhavaux33 said: Damsel in distress quest? I didn't see that one in the mod description page, how do you activate it? It's one of the traps but you will have to check your mcm to see what the chance is. It's one of the hardest to get out of traps overall and will take you awhile to get out.
kohlteth Posted March 7, 2021 Posted March 7, 2021 On 1/19/2020 at 5:33 PM, Stiffon said: My issue was an animation change. Even after removing the devices or reloading a save from before they were added, my PC was stuck in a forward crawl animation. Removed DCL/DD and all is good again. Guess I'll have to wait longer for some DD fun! You can fix that by equip then unequip the DD petsuit, then crawl is fixed
zarantha Posted March 7, 2021 Posted March 7, 2021 6 minutes ago, muhavaux33 said: I set both this and the chance to get cursed loot from chests to 100% but when I open chests or lootables nothing happens... What level are you? A lot of this is blocked until after level 5. And if you're on DCL 9.0 beta, this may not pop with mercyful dungeons, since that tries to avoid wrist restraints in dungeons.
WhatRules Posted March 7, 2021 Posted March 7, 2021 The settings for traps don't work. I set them to min 1 and max 2 items, no chastity bra or belt, but I'm still getting 3+ items AND chastity gear.
zarantha Posted March 7, 2021 Posted March 7, 2021 1 hour ago, saltshade said: The settings for traps don't work. I set them to min 1 and max 2 items, no chastity bra or belt, but I'm still getting 3+ items AND chastity gear. I think not honoring the settings when low level was brought up, but don't recall the time frame (not sure if it was after or before beta 3). If you're still seeing it after level 5 might be worth mentioning on the LE thread to make sure that it gets addressed in the next beta patch. Make sure you don't have anything else that could alter traps, like deviously enchanted chests.
zarantha Posted March 7, 2021 Posted March 7, 2021 4 minutes ago, muhavaux33 said: What is merciful dungeons? google search didn't come up with anything. Also no, I don't think I am level 5 yet, it would be pretty cool if information such as this was on the actual mod description... What kind of features are blocked until reaching level 5? I toggled on the option for cursed loot on dead bodies, then I remember seeing two restraints keys in a guys body, which I took, and that triggered bindings. The option for looting dead bodies was also on 100% and yet, it only happened to me with 1 body, the rest had normal vanilla loot I could take freely without any triggers Another problem is surrender and "rape scenes", after surrendering, the npc takes away my clothes without much delay, but after taking off my clothes, my characters just gets stuck there, can't move, can't open inventory, can't do anything other than move my mouse and camera, until after at least a whole minute of waiting for then something to happen, in that case, "the lesbian sex". Next time I get into such a huge waiting queue I will open console to see if anything is loading and maybe it just takes damn long to load, but it's too long for it to be normal. It's a new setting in the DCL 9.0 beta. Traps are supposed to be less punishing ones. It doesn't take long to level up that far, just play a bit and check again later. Percentage is the percentage in a set of possibles. Even setting to 100% has been problematic from what I've seen in the LE thread. I don't know if that's a bug or just Skyrim. I have noticed when looting anything, traps/keys/whatever are only updated when the container is opened, so auto loot won't trigger it, and i think quick loot fell into that category. The rape scenes (any sex scenes really) are mostly sexlab issue and partly the DD filter. Upgrade DD to 5.1 to fix the filter issues. For the sexlab issues, all you can do is open the console and close it and/or open the menu and close it. There's supposed to be a update on the sexlab github to fix some of that, but i'm waiting for the update to be posted here. I think osmelmc's sexlab utility could also help, as it does not require the github version.
zarantha Posted March 7, 2021 Posted March 7, 2021 16 minutes ago, muhavaux33 said: I've downloaded devious devices deluxe upgrade, I put it in my mod organizer below Devious Devices SE for the upgrade to override it, is that correct? -I can't find the download for DCL 9.0 The DD 5.1 update goes below DD 5.0, yes. The download for DCL is still for the beta, and is still just LE. You can run it through CAO and it will work. You should copy the bodyslide files from DCL SE 8.4/8.5 to overwrite the DCL 9.0 bodyslide files (take the caliente folder from the old version and copy it into 9.0) if you want the outfits to fit and if you're using CBBE. I won't be converting it until it's out of beta. DCL 9.0 requires a new game, you cannot upgrade from 8.4/8.5. DCL LE 9.0 beta 3: 2
Elsidia Posted March 7, 2021 Posted March 7, 2021 47 minutes ago, zarantha said: Even setting to 100% About percentage i can say to get 100% you need set to zero all other possible values also need set aroused to zero or traps not trigger if arousal is too low. Why? Because in script are event order and other events not trigger even with 100% because other event have higher priority. Example: Spoiler If random(0,100)<simpletrapchance Do something return EndIF If random (0,100)<bondageadventurechance Do spmething return EndIf Some other ifs If random(0,100)<damselindistresschance Do something return EndiF As you see if even chance is set to 100% then it can not trigger because there can trigger other event what not set to zero. To be honest i can't even imagine how to fix that thing to get fairy chance to trigger. If simple event is 35% and damsel in distress are 100% there still chance that trigger simple event (depend of bugged random) and 100% chance will not trigger. And as lower this event in list as more chance not to trigger.
Elsidia Posted March 7, 2021 Posted March 7, 2021 50 minutes ago, muhavaux33 said: devious devices deluxe upgrade What is this?
WhatRules Posted March 7, 2021 Posted March 7, 2021 2 hours ago, zarantha said: I think not honoring the settings when low level was brought up, but don't recall the time frame (not sure if it was after or before beta 3). If you're still seeing it after level 5 might be worth mentioning on the LE thread to make sure that it gets addressed in the next beta patch. Make sure you don't have anything else that could alter traps, like deviously enchanted chests. Well, I do have deviously enchanted chests, but everything in its MCM is turned off except estrus traps, so it shouldn't conflict. But I could try to turn that off and see if there is a difference. I'm only level one though, so it's more likely that it's a level issue. What's the point of not honoring the settings for low level then? It's just more work for Kimy to implement something illogical and unnecessary that only causes confusion when you don't know why it doesn't work. It's not like it says in the tooltips for the different options "not available until lvl 5". I mean, if people want a lot of devices, let them have that. If they only want a few, let them have that. Why should Kimy add invisible rules, when the settings are meant to customize our experience to our own desire? If there is something I hate, it's not know how a mod works. I trust game devs, but not modders, because modders tend to do crazy stuff.
Elsidia Posted March 7, 2021 Posted March 7, 2021 2 hours ago, muhavaux33 said: it still doesn't find cursed loot in chests When you open a chest there trigger timer if cursed loot is active. Only after 30 sec loot trigger. If you want to test then open a chest, take 1 item and close a chest. Repeat it 5 - 6 times. In second time and later do not take any item. This will trigger a cursed loot at 95% rate. If not try other chest. If not then check if you have some active quest running in debug page - it's prevent trigger cursed loot. Is still not trigger, then something with DC installation or conflict of some mods what modify chests. like deviously enchanted quests. Wiht DCL it's no no no no. Never install. It broke DCL quests.
zarantha Posted March 7, 2021 Posted March 7, 2021 1 hour ago, saltshade said: Well, I do have deviously enchanted chests, but everything in its MCM is turned off except estrus traps, so it shouldn't conflict. But I could try to turn that off and see if there is a difference. I'm only level one though, so it's more likely that it's a level issue. What's the point of not honoring the settings for low level then? It's just more work for Kimy to implement something illogical and unnecessary that only causes confusion when you don't know why it doesn't work. It's not like it says in the tooltips for the different options "not available until lvl 5". I mean, if people want a lot of devices, let them have that. If they only want a few, let them have that. Why should Kimy add invisible rules, when the settings are meant to customize our experience to our own desire? If there is something I hate, it's not know how a mod works. I trust game devs, but not modders, because modders tend to do crazy stuff. It may be you're hitting something like this - I'm not clear if it was fixed with beta 3 or not, but i suspect not. It may not be a simple fix. If this is what you are talking about, report it again in the LE thread. It was reported with beta 2, nothing in the changelog seems like it would fix it. 1
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