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Showing results for tags 'bodyhair'.
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Version 0.3.0
557 downloads
Muff Fluff Now for Fusion Girl or CBBE Also With or Without Creation Club requirement. ONLY DOWNLOAD ONE VERSION OF THE MOD Ever notice that every woman in the Commonwealth seems to have unlimited access to razors or waxing, despite those luxuries being gone for 200 years? Muff Fluff fixes that. This mod adds dynamic pubic hair to the female player and NPCs. Hair appears when the relevant area is exposed and disappears when it's covered by clothing. Everything happens automatically during gameplay. No baked-in NPC edits. No manually patching hundreds of NPCs. No separate versions of the same character. Strip someone down and the hair appears. Put their clothes back on and it disappears. Simple. Tested and fully compatible with animations without any weird stretching or distortion. *****This is Developed for OLD GEN. This was developed for the Fusion Girl Body.***** *****Make sure you have all requirements.***** *****Might require a new save, probably at least a new cell to get the scanning to work.***** *****Make sure you build the meshes in BodySlide after installing***** *****Creation Club Content now Optional***** MEGA LINK FOR ALL VERSIONS Features: Player The player can use MCM to: Enable or disable pubic hair Select from multiple pubic hair styles or no style at all Enable or disable armpit hair Select from multiple armpit hair styles or no style at all Hair visibility updates automatically based on equipment. NPCs Female NPCs receive randomized pubic hair and armpit styles through SPID. Each NPC keeps the style assigned to them. Hair appears when exposed and disappears when covered. The MCM also allows you to point at an NPC and change their pubic hair and armpit hair style. Changes are applied immediately. How It Works The mod uses HeadParts Extended to add body hair as headparts rather than body overlays. Because the pubic hair is set up as HeadParts instead of a typical armor mesh, the hair color of the actors hair will automatically match the color of their pubes. In other words, the curtains match the drapes every time. Visibility is controlled by equipment slots. Pubic Hair Armpit Hair Pubic hair uses body slot 39. If the player is wearing underwear or another clothing item that covers the pubic region and has Slot 39 flagged, the pubic hair functions should work. If Slot 39 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 39 is not flagged, then the pubes appear instantly. Armpit Hair Armpit Hair uses body slot 53. If the player is wearing a shirt or another clothing item that covers the armpits and has Slot 53 flagged, the pubic hair functions should work. For the replacement plugins I created, I tried to make sure that any shirt or upper body clothing item that doesn't cover the armpits is not flagged and so the pit hair should still show. If Slot 53 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 53 is not flagged, then the pubes appear instantly. Making Outfits Compatible The pubic hair is tied to underwear type clothing items. But any item of clothing or armor can be modified to allow for the pubes to appear and disappear as intended. The compatibility work is done through armor slots. So yes, you’re going to have to use xEdit to make changes to the ARMA and ARMO records. It’s stupid easy Open the armor in xEdit. Navigate to: the ARMO record for the clothing item you want to modify. Tick 39 for pubic hair and/or 53 for armpits Then go to the BOD2 - Biped Body Template To hide pubic hair when the item is worn: Add Slot 39 Then repeat for the same item's ARMA record. Tick 39 for pubic hair and/or 53 for armpits That's all that's required. No other scripting on your part. No adding keywords. Just proper slot usage. To save you some time, I've added some .esps in the Download section for some popular clothing mods that I've already updated with my own personalized body slot assignment system. I created this because there's no universal formula for mod creators to assign body slots to clothing items, which makes for a lot of overlaps. This system allows for a much broader amount of clothing items that can be worn at once. If you want to use it, cool. If not, cool. But each of the .esp files in the downloads section have been modified to add slot 39 to the outfits it should be added to for this mod. Hope they help. Requirements F4SE SUP F4SE Head Parts Extended Spell Perk Item Distributor Compatibility Because Muff Fluff uses headparts, it can conflict with mods that dynamically modify NPC headparts or rebuild faces at runtime. One known example is Diverse Bodies Redux. The mod will still function, but NPC appearance mods that alter headparts may occasionally overwrite each other depending on load order and timing. Performance The current version uses an event-driven system. NPCs are registered when they enter the loaded area and update when equipment changes occur. There might be some minor lag, especially in script heavy load orders, but it should run pretty smooth because it’s not constantly scanning for NPCs. I released this before I wanted to because the pubes only version was causing problems and I know this version works. The pits are problematic. They need better positioning and tweaking on the bone weights. In extreme positions, they are prone to stretching, but for normal gameplay they should be fine. If anyone is skilled in working with .nif files and BodySlide/Outfit Studio and wants to tweak the .osd files, you are more than welcome to it. The latest update should fix some of the stuttering in the earlier version. Stuttering typically happens in the Pip Boy and is caused by the player refreshing when clothing changes are made. Some of the stuttering was caused by scanning for NPCs, and that seems better in the new version as well. Credits A massive thank you to @Vioxsis for creating the meshes and figuring out that using headparts allows for color changing hair meshes, and for giving me permission to use her mod assets in this mod. Here’s her original mod: Another massive thank you to @lee3310. His Head Parts Extended mod made this entire approach possible. Also for his help testing and confirming that what I wanted to do with the NPCs would actually work. Finally, a massive thank you to @donnerwetter for creating the armpit hair meshes for Skyrim. I asked her for permission to use her assets but she hasn't been on LL since January 2025. I can't reach her on X and don't know of any other way to reach her. If she has a problem wity my porting her mod assets to Fallout 4 and using the .nif files in this mod, then I'll take it down and reload without them. I hope she doesn't mind, and i hope she's out there living her best life. Check out her original mod for Skyrim here: https://www.loverslab.com/topic/189235-dws-3d-underarm-hair-for-3ba/ I do this for fun, so please feel free to use anything from this mod in your own projects. Just give credit where credit is due. If anyone is talented at creating .nif files, and wants to make leg hair meshes, it would be an easy matter to update the mod to include script logic for that mesh also. If anyone wants to make a CBBE conversion, go ahead. Fallout 4 Body Slot Index.txt-
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- bodyhair
- fusion girl
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MuffFluff 3D Pubic Hair View File Muff Fluff Now for Fusion Girl or CBBE Also With or Without Creation Club requirement. ONLY DOWNLOAD ONE VERSION OF THE MOD Ever notice that every woman in the Commonwealth seems to have unlimited access to razors or waxing, despite those luxuries being gone for 200 years? Muff Fluff fixes that. This mod adds dynamic pubic hair to the female player and NPCs. Hair appears when the relevant area is exposed and disappears when it's covered by clothing. Everything happens automatically during gameplay. No baked-in NPC edits. No manually patching hundreds of NPCs. No separate versions of the same character. Strip someone down and the hair appears. Put their clothes back on and it disappears. Simple. Tested and fully compatible with animations without any weird stretching or distortion. *****This is Developed for OLD GEN. This was developed for the Fusion Girl Body.***** *****Make sure you have all requirements.***** *****Might require a new save, probably at least a new cell to get the scanning to work.***** *****Make sure you build the meshes in BodySlide after installing***** *****Creation Club Content now Optional***** MEGA LINK FOR ALL VERSIONS Features: Player The player can use MCM to: Enable or disable pubic hair Select from multiple pubic hair styles or no style at all Enable or disable armpit hair Select from multiple armpit hair styles or no style at all Hair visibility updates automatically based on equipment. NPCs Female NPCs receive randomized pubic hair and armpit styles through SPID. Each NPC keeps the style assigned to them. Hair appears when exposed and disappears when covered. The MCM also allows you to point at an NPC and change their pubic hair and armpit hair style. Changes are applied immediately. How It Works The mod uses HeadParts Extended to add body hair as headparts rather than body overlays. Because the pubic hair is set up as HeadParts instead of a typical armor mesh, the hair color of the actors hair will automatically match the color of their pubes. In other words, the curtains match the drapes every time. Visibility is controlled by equipment slots. Pubic Hair Armpit Hair Pubic hair uses body slot 39. If the player is wearing underwear or another clothing item that covers the pubic region and has Slot 39 flagged, the pubic hair functions should work. If Slot 39 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 39 is not flagged, then the pubes appear instantly. Armpit Hair Armpit Hair uses body slot 53. If the player is wearing a shirt or another clothing item that covers the armpits and has Slot 53 flagged, the pubic hair functions should work. For the replacement plugins I created, I tried to make sure that any shirt or upper body clothing item that doesn't cover the armpits is not flagged and so the pit hair should still show. If Slot 53 is flagged on any clothing or armor, the pubes get "hidden" and disappear instantly. If Slot 53 is not flagged, then the pubes appear instantly. Making Outfits Compatible The pubic hair is tied to underwear type clothing items. But any item of clothing or armor can be modified to allow for the pubes to appear and disappear as intended. The compatibility work is done through armor slots. So yes, you’re going to have to use xEdit to make changes to the ARMA and ARMO records. It’s stupid easy Open the armor in xEdit. Navigate to: the ARMO record for the clothing item you want to modify. Tick 39 for pubic hair and/or 53 for armpits Then go to the BOD2 - Biped Body Template To hide pubic hair when the item is worn: Add Slot 39 Then repeat for the same item's ARMA record. Tick 39 for pubic hair and/or 53 for armpits That's all that's required. No other scripting on your part. No adding keywords. Just proper slot usage. To save you some time, I've added some .esps in the Download section for some popular clothing mods that I've already updated with my own personalized body slot assignment system. I created this because there's no universal formula for mod creators to assign body slots to clothing items, which makes for a lot of overlaps. This system allows for a much broader amount of clothing items that can be worn at once. If you want to use it, cool. If not, cool. But each of the .esp files in the downloads section have been modified to add slot 39 to the outfits it should be added to for this mod. Hope they help. Requirements F4SE SUP F4SE Head Parts Extended Spell Perk Item Distributor Compatibility Because Muff Fluff uses headparts, it can conflict with mods that dynamically modify NPC headparts or rebuild faces at runtime. One known example is Diverse Bodies Redux. The mod will still function, but NPC appearance mods that alter headparts may occasionally overwrite each other depending on load order and timing. Performance The current version uses an event-driven system. NPCs are registered when they enter the loaded area and update when equipment changes occur. There might be some minor lag, especially in script heavy load orders, but it should run pretty smooth because it’s not constantly scanning for NPCs. I released this before I wanted to because the pubes only version was causing problems and I know this version works. The pits are problematic. They need better positioning and tweaking on the bone weights. In extreme positions, they are prone to stretching, but for normal gameplay they should be fine. If anyone is skilled in working with .nif files and BodySlide/Outfit Studio and wants to tweak the .osd files, you are more than welcome to it. The latest update should fix some of the stuttering in the earlier version. Stuttering typically happens in the Pip Boy and is caused by the player refreshing when clothing changes are made. Some of the stuttering was caused by scanning for NPCs, and that seems better in the new version as well. Credits A massive thank you to @Vioxsis for creating the meshes and figuring out that using headparts allows for color changing hair meshes, and for giving me permission to use her mod assets in this mod. Here’s her original mod: Another massive thank you to @lee3310. His Head Parts Extended mod made this entire approach possible. Also for his help testing and confirming that what I wanted to do with the NPCs would actually work. Finally, a massive thank you to @donnerwetter for creating the armpit hair meshes for Skyrim. I asked her for permission to use her assets but she hasn't been on LL since January 2025. I can't reach her on X and don't know of any other way to reach her. If she has a problem wity my porting her mod assets to Fallout 4 and using the .nif files in this mod, then I'll take it down and reload without them. I hope she doesn't mind, and i hope she's out there living her best life. Check out her original mod for Skyrim here: https://www.loverslab.com/topic/189235-dws-3d-underarm-hair-for-3ba/ I do this for fun, so please feel free to use anything from this mod in your own projects. Just give credit where credit is due. If anyone is talented at creating .nif files, and wants to make leg hair meshes, it would be an easy matter to update the mod to include script logic for that mesh also. If anyone wants to make a CBBE conversion, go ahead. Fallout 4 Body Slot Index.txt Submitter MrNicoras Submitted 06/10/26 Category Models & Textures Requirements F4SE SUP F4SE Headparts Extended Spell Perk Item Distributor (SPID)
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- bodyhair
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Bodyhair ChilliCookie_BH5_SGRG View File ChilliCookie_BH5_SGRG This is a new, updated version of my "Luumias BH5+ Bodyhair for Simdulgence RG" project ( ( https://www.loverslab.com/files/file/15400-luumia-bh5-plus-for-simdulgence-realgens/ ). At first I didn't want to update the packs for the new CAS-Bodyhair category, as I don't have the original textures, so they all have to be separated by hand, which is quite a hassle. In the end, I decided to do it, because I didn't like the various workarounds I tried either. The textures were divided into the appropriate sections: Arms, legs, chest and back (the back hair is only available as medium and strong growth levels). The armpit hair is separated as before, but this time with only one level of growing. All textures have been recoloured, based on the EA colours. I did not include the Salt & Cocoa and Salt & Pepper textures from Luumia's original version, as these only cover the "very strong body hair" category. The packs came with catalogue thumbnails labelled according to their growth levels. The textures are basegame compatible and designed to work with Simdulgence's male bodyparts (RealGens & SimpleGens), but also work with the original WW bodyparts. I have checked the packs several times in-game and hopefully eliminated all issues, but if you do find any, please feel free to contact me. For sure, not everything is perfect and somebody can certainly do it better, but at least it was only meant for my own use and I'm satisfied with it as it is... Info: - Bodyhair: CAS - category: Bodyhair -Armpit Hair :CAS - categories: Back hair (growth 0), Tattoo "Front-Low", Skindetails "Acne" and "Birthmark Face". - Unlocked for female and male Sims (Gender & Frame). ! Attention: the original textures were created for the male frame, therefore they fit only conditionally with a female frame. - Age: Teen to Elder - Disabled for Random - 24 colours (EA colours) -Required: Sims 4 Basegame - Compatible with: Turbodrivers WickedWhims Simdulgence RealGens and/or SimpleGens - Edited with: Sims 4 Studio & PaintNet All credit goes to LUUMIA, creator of the original BH5Plus Body Hair https://luumiasims.com/post/160374208324/body-hair-v5-body-hair-is-back-and-even-more - Installation: Unpack the zip or rar file and place it in the mod folder. Attention: The textures are sorted by size and stored in subfolders, therefore the main folder should not be deeper than 4 folders. Alternative DL Submitter ChilliMcMuffin Submitted 06/13/2023 Category Body Parts Requires Sims 4 Basegame
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Luumia BH5 Plus for Simdulgence Realgens View File Hierbei handelt es sich um eine überarbeitete Version von Luumias BH5+ Bodyhair - speziell angepasst auf die Simdulgence Realgens Bodyparts. Simdulgence hat zwar eigene Körperbehaarung, aber das für die Arme und Beine hat mir nie so zugesagt. Ältere Versionen von Luumias BH funktioniert zwar durchaus auch, aber nicht ganz so wie ich mir das vorstellte - und davon abgesehen, mangelte es an Auswahl. Also habe ich mich dran gesetzt, jede Textur so zu bearbeiten, dass sie mit Simdulgence verwendet werden kann, ohne haarige Problemzonen zu verursachen. Bei der Gelegenheit habe ich auch die Achselhaare separiert, um mehr Gestaltungsfreiheit zu erhalten. Da das Projekt ursprünglich nur für den Eigenbedarf vorgesehen war, habe ich bei der Gestaltung der Thumbnails mehr Wert auf Information als "schickes Aussehen" gelegt. Ich hatte zwar überlegt sie zu ändern, aber da sie ihren Zweck erfüllen, habe ich davon abgesehen. Man möge mir meine Faulheit verzeihen... ? Das Set besteht daher aus 2 Teilen: 1) Körperbehaarung: 6 Farben in 22 Variationen & 2 Farben in 8 Variationen, unter Tattoo. 2) Achselbehaarung: 6 Farben in 5 Variationen je Pack (2x Tattoo, 2x Skindetail) Alle Packs sind einzeln, somit kann man individuell entscheiden, welche man im Spiel haben möchte. ================================================================== This is a reworked version of Luumia's BH5+ Bodyhair - specially modified to fit the Simdulgence Realgens Bodyparts. Simdulgence has its own body hair, but I never really liked the one for the arms and legs. Older versions of Luumia's BH worked fine, but not quite the way I wanted - and apart from that, there was a lack of choice. So I took it upon myself to edit each texture in a way that it could be used with Simdulgence, without causing hairy problem areas. I also used the opportunity to separate the armpit hair for more design flexibility. Since the project was originally only intended for my own use, I decided to design the thumbnails more for information than for a "nice look". I had though about changing them, but since they fulfill their purpose, I decided not to do so. Please forgive my laziness... ? So the Set consists of 2 parts: 1) Body hair: 6 colours in 22 variations & 2 colours in 8 variations, under Tattoo. 2) Armpit hair: 6 colours in 5 variations per pack (2x Tattoo, 2x Skindetail). All packs are separated, so you can decide individually which ones you want to have in the game. ================================================================== Edited with: Sims4 Studio, Paint.NET, PhotoImpact X3 All credit goes to LUUMIA, the creator of the original BH5Plus body hair: https://luumiasims.com/post/160374208324/body-hair-v5-body-hair-is-back-and-even-more (02.28.2021) Neuigkeiten: Seit dem 25.02.2021 gibt es auch von Luumia eine überarbeitete Version des Bodyhair 5+, die unter anderem mit Simdulgence Realgens kompatibel ist. Download über Luumias Patreon Seite (kostenfrei): https://www.patreon.com/posts/body-hair-v5-47986877 News: Since 02/25/2021, there is also a reworked version of the Bodyhair 5+ from Luumia, which is compatible with Simdulgence realgens, among others. Download via Luumia's Patreon page (for free): https://www.patreon.com/posts/body-hair-v5-47986877 Submitter ChilliMcMuffin Submitted 12/17/2020 Category Body Parts Requires Sims4
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Version 1.0.0
21446 downloads
Hierbei handelt es sich um eine überarbeitete Version von Luumias BH5+ Bodyhair - speziell angepasst auf die Simdulgence Realgens Bodyparts. Simdulgence hat zwar eigene Körperbehaarung, aber das für die Arme und Beine hat mir nie so zugesagt. Ältere Versionen von Luumias BH funktioniert zwar durchaus auch, aber nicht ganz so wie ich mir das vorstellte - und davon abgesehen, mangelte es an Auswahl. Also habe ich mich dran gesetzt, jede Textur so zu bearbeiten, dass sie mit Simdulgence verwendet werden kann, ohne haarige Problemzonen zu verursachen. Bei der Gelegenheit habe ich auch die Achselhaare separiert, um mehr Gestaltungsfreiheit zu erhalten. Da das Projekt ursprünglich nur für den Eigenbedarf vorgesehen war, habe ich bei der Gestaltung der Thumbnails mehr Wert auf Information als "schickes Aussehen" gelegt. Ich hatte zwar überlegt sie zu ändern, aber da sie ihren Zweck erfüllen, habe ich davon abgesehen. Man möge mir meine Faulheit verzeihen... ? Das Set besteht daher aus 2 Teilen: 1) Körperbehaarung: 6 Farben in 22 Variationen & 2 Farben in 8 Variationen, unter Tattoo. 2) Achselbehaarung: 6 Farben in 5 Variationen je Pack (2x Tattoo, 2x Skindetail) Alle Packs sind einzeln, somit kann man individuell entscheiden, welche man im Spiel haben möchte. ================================================================== This is a reworked version of Luumia's BH5+ Bodyhair - specially modified to fit the Simdulgence Realgens Bodyparts. Simdulgence has its own body hair, but I never really liked the one for the arms and legs. Older versions of Luumia's BH worked fine, but not quite the way I wanted - and apart from that, there was a lack of choice. So I took it upon myself to edit each texture in a way that it could be used with Simdulgence, without causing hairy problem areas. I also used the opportunity to separate the armpit hair for more design flexibility. Since the project was originally only intended for my own use, I decided to design the thumbnails more for information than for a "nice look". I had though about changing them, but since they fulfill their purpose, I decided not to do so. Please forgive my laziness... ? So the Set consists of 2 parts: 1) Body hair: 6 colours in 22 variations & 2 colours in 8 variations, under Tattoo. 2) Armpit hair: 6 colours in 5 variations per pack (2x Tattoo, 2x Skindetail). All packs are separated, so you can decide individually which ones you want to have in the game. ================================================================== Edited with: Sims4 Studio, Paint.NET, PhotoImpact X3 All credit goes to LUUMIA, the creator of the original BH5Plus body hair: https://luumiasims.com/post/160374208324/body-hair-v5-body-hair-is-back-and-even-more (02.28.2021) Neuigkeiten: Seit dem 25.02.2021 gibt es auch von Luumia eine überarbeitete Version des Bodyhair 5+, die unter anderem mit Simdulgence Realgens kompatibel ist. Download über Luumias Patreon Seite (kostenfrei): https://www.patreon.com/posts/body-hair-v5-47986877 News: Since 02/25/2021, there is also a reworked version of the Bodyhair 5+ from Luumia, which is compatible with Simdulgence Realgens, among others. Download via Luumia's Patreon page (for free): https://www.patreon.com/posts/body-hair-v5-47986877 -
Version 1.5.0
8598 downloads
ChilliCookie_BH5_SGRG This is a new, updated version of my "Luumias BH5+ Bodyhair for Simdulgence RG" project ( ( https://www.loverslab.com/files/file/15400-luumia-bh5-plus-for-simdulgence-realgens/ ). At first I didn't want to update the packs for the new CAS-Bodyhair category, as I don't have the original textures, so they all have to be separated by hand, which is quite a hassle. In the end, I decided to do it, because I didn't like the various workarounds I tried either. The textures were divided into the appropriate sections: Arms, legs, chest and back (the back hair is only available as medium and strong growth levels). The armpit hair is separated as before, but this time with only one level of growing. All textures have been recoloured, based on the EA colours. I did not include the Salt & Cocoa and Salt & Pepper textures from Luumia's original version, as these only cover the "very strong body hair" category. The packs came with catalogue thumbnails labelled according to their growth levels. The textures are basegame compatible and designed to work with Simdulgence's male bodyparts (RealGens & SimpleGens), but also work with the original WW bodyparts. I have checked the packs several times in-game and hopefully eliminated all issues, but if you do find any, please feel free to contact me. For sure, not everything is perfect and somebody can certainly do it better, but at least it was only meant for my own use and I'm satisfied with it as it is... Info: - Bodyhair: CAS - category: Bodyhair -Armpit Hair :CAS - categories: Back hair (growth 0), Tattoo "Front-Low", Skindetails "Acne" and "Birthmark Face". - Unlocked for female and male Sims (Gender & Frame). ! Attention: the original textures were created for the male frame, therefore they fit only conditionally with a female frame. - Age: Teen to Elder - Disabled for Random - 24 colours (EA colours) -Required: Sims 4 Basegame - Compatible with: Turbodrivers WickedWhims Simdulgence RealGens and/or SimpleGens - Edited with: Sims 4 Studio & PaintNet All credit goes to LUUMIA, creator of the original BH5Plus Body Hair https://luumiasims.com/post/160374208324/body-hair-v5-body-hair-is-back-and-even-more - Installation: Unpack the zip or rar file and place it in the mod folder. Attention: The textures are sorted by size and stored in subfolders, therefore the main folder should not be deeper than 4 folders. Alternative DL