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  1. CBO Animation Pack Overhauled & Carnal Court Animation Addon

    Due to popular demand, here is the overhauled animation pack for cbo and cbo court. Works with the newest version of both.
     
    Features are randomized animation cycling, choice between oral and sex, and ending with cumshots.

    There is also an addon which integrades the mod into cbo court.
     
    Installation:
    cbo court addon: install the original mod and DELETE the event folder, THEN put the one from the addon in its stead.
    cbo animation pack overhauled: load after everything
     
    Requires cbo and cbo court... naturally
     

    33,070 downloads

    Updated

  2. True Harem

    This mod simply make it so you can have 20 wifes with the polygamy doctrine and 1 wife and 20 concubines with the concubine doctrine.
    It changes the default doctrine directly, sothere is no need to reform or create a new religion.

    5,359 downloads

    Updated

  3. Big Portraits

    All credits to Toggle Big character portraits.
     
    I have not made any changes to lighting in the mod so if anyone could do that and update, please do.

    2,827 downloads

    Submitted

  4. dCarnalitas

    An update and continuation/modification of Carnalitas. Non-english localizations are not updated by this work.
     
     
     
    Changes:
    1.8.2:
    Changes to "is_diplomatically_available" and "compare_value" events and interactions to prevent crashes caused by CK3 updates No cooldowns game rule will now actually not have cooldowns AIs no longer unable to seduce the player if a seduce plot targeting the player already exists Removes the basegame's snowflake rejection for seducing adult relatives under a certain age (21 iirc)  
    Important note: Carnalitas is NOT gpl3, despite potentially actionable legal claims to the contrary: this isn't compatible with and therefore isn't permitted by the CK3 end user license agreement and more importantly carnalitas in total contains quite a few documents that were originally penned by paradox. EULAs might not have case history in every court but I can reasonably assure you that verbatim copying files out of CK3's install folder (pdx's intellectual property) and then claiming that pdx do not have any right to their work after agreeing to this:
    is not going to hold up. In theory any original content in carnalitas is actually all rights reserved the author where applicable. In any case, do want because a pirate is free.
    Changes original to dCarnalitas are released under WTFPL where applicable.
     
    Older versions/Carnalitas information
     

    6,475 downloads

    Updated

  5. CBO + CFP + EPE rough compatibility patch for 1.8 - No more weirdly thin naked people

    Here is my imperfect, but satisfactory solution to the EPE-CBO incompatibility for 1.8. It assumes that you are using CFP
     
    All accessories and headgear work fine. EPE ethnicities have the CBO genes. No thin naked people anymore.  
    I followed an idea thebumpercar suggested in CBO's discord channel, which is to completely remove the EPE clothing. I substituted all clothing with the closest available in CBO and CFP.  This patch may be a dealbreaker for other EPE users.
     
    Personally, I'm more interested in the non-clothing aspect of EPE as well as being able to use Culture Extended, so I decided I can live with this (as long as I stop encountering weird naked people). I really wish I could have made clothing work, but it is way beyond my time availability and skill. I'm sure there are more incompatibilities that I have not squashed. For example, I'm not intending to fix the hundreds of starting DNAs, but I have not encountered any game-breaking bugs so far.
     
    The general mod order is:
     
    - Lots of stuff and events
    - Carnalitas
    - GUK Fix Carnalitas
    - CFP
    - EPE
    - CFP + EPE compatch
    - Stuff using EPE
    - CBO
    - CBO + CFP Compatch
    - CBO + CFP + EPE Overrides (this mod)
    - Carnal court
    - CC + CFP Compatch
    - More stuff

    REMOVING BLACK FACES

    As have been reported before, you need to remove EPE's FX folder inside the gfx folder.    Note that if your mod list has other mods with an FX folder, you need to remove that as well.   I noticed, for example, that the unofficial CK3 patch has an FX folder.   I don't fully know the negative impact of such a deletion, but so far I haven't seen any negative consequences.

    As I mentioned before, all this is supper hacky, and could bring problems down the line, but maybe it will motivate more people to help getting it to work better.
     

    5,639 downloads

    Submitted

  6. EK2 Skyrimized Female Argonians

    Unoffical Submod for EK2
    Here is the first version of my Argonian body mod.
     
    Credit to the EK2 team for the existing assets & credit to the CK3 Mod Co-op Discord for the shared resources.
     
    Currently this mod overwrites the following files in EK2:
     
    Modified:
    gfx\models\portraits\female_body\blendshapes\female_argonian_digitigrade_bs.mesh
    common\genes\ek_beast_race_genes.txt
    common\ethnicities\001_ek_ethnicities_beast_argonian.txt

    New Files:
    gfx\models\portraits\decals\female_body\argonian\scales_01
        argonians_body_highlights.dds
        argonians_body_normal.dds
        argonians_body_properties.dds
        argonians_body_shading.dds
        argonians_body_shadows.dds
     
    Load Order
    Elder Kings 2
    Skyrimized Argonians (Must be below EK2)
     

    1,923 downloads

    Updated

  7. Italian Translation for Carnalitas

    Traduzione ITA Carnalitas
    v1.1.0
     
    Traduzione italiana della mod Carnalitas.
     
    Changelog v1.1.0
    Rimossi file di Sex Slave (Troverete i file nella versione 0.3.2)
    Aggiunto Physical Attributes
    Aggiunto Carnalitas Slavery Reimagined
     
    Upcoming Features:
    Carnalitas Slavery Reimagined

    Important:
    Seguite attentamente le istruzioni per l'installazione della traduzione italiana di CK3
     
     
    Required:
    Traduzione Italiana di CK3 ( potete trovarla su Steam )
    Carnalitas v1.7.x Link
    (Optional) Carnalitas Slavery Reimagined Link (In fase di traduzione)
    (Optional) Carnalitas Slavery Expansion Link
    (Optional) CBO Carnal Court Link
    (Optional) Physical Attributes Link (In fase di completamento)
    (Optional) DWToska Link
    (Optional) Submissive Partners Link
     
    (Optional) Sex Slaves Link OLD 
     
    Install:
    Estrarre la cartella Carnalitas-ITA  in Documents\Paradox Interactive\Crusader Kings III\mod
    e attivarla dal Paradox Launcher
     
    Load Order:
    Traduzione Italiana
    Carnalitas
    ...
    (Optional) CBO Carnal Court
    (Optional) Carnalitas Slavery Reimagined
    (Optional) Carnalitas Slavery Expansion
    (Optional) DWToska
    (Optional) Physical Attributes
    (Optional) Sex Slaves OLD
    (Optional) Submissive Partners
    Carnalitas ITA
     
     
    Old Changelog v0.3.2
    Add Carnalitas Slavery Expansion
     
     
    Help Me:
    Se volete segnalare frasi incomplete, errori di battitura, o testi inappropriati, preferirei uno screen della frase o eventuale errore di stringa.
     

    155 downloads

    Updated

  8. CK3 Breeders

    For those who want to have more options regarding reproduction.
     
    About This Mod:
     
    Adds three new Character Interactions:
     
    "Assign Breeder" - Interact with an adult courtier, vassal, or member of your family to give them the Breeder trait. This trait gives the person a boost to Fertility. If you are an adult, you can assign yourself as a Breeder too.
     
    "Offer Breeder" - Interact with an adult to choose one of your Breeders. The target and your Breeder will then have sex. This can trigger Carnalitas sex effects, can trigger an animated scene if you have Character Body Overhaul, and can possibly result in pregnancy if the couple is Male-Female.
     
    "Remove Breeder" - Interact with a character with the Breeder trait to remove the Breeder trait from them.
     
    Are you a ruler in a same sex marriage who wants your spouse to produce offspring to preserve their titles and their cool traits? Do you have a vassal with an infertile spouse and a really terrible heir? Do you have a priest or nun with excellent traits that you want to incorporate into your dynastic breeding program? This mod is for you!
     
    Dependencies:
     
    Requires Carnalitas.
    Requires Character Body Overhaul if you want to see sexy stuff.
    However, Carnal Court does not seem to result in sexy scenes. Currently working with the modders of those to address this.
     
    Compatibility:
     
    Should be compatible with most mods. 
     
    Planned Features:
     
    Carnal Court Compatibility - To add Carnal Court sex scenes
    Add more flavor to the interactions - currently it's very barebones, as I focused on just getting the functionality working.
    Add events about Breeders.
     
    Credit:
     
    Thanks to Cheri, LordDGP, Mange, and LazyIcarus with help and inspiration. In particular, parts of this code was inspired/shamelessly stolen from LordDGP's Carnalitas Slavery Expansion. 
     
    Feedback:
     
    If you encounter any bugs, or have any requests or questions, find me here on Loverslab, or on the Carnalitas discord.
     
    Changelog:
    0.2a - 2023/02/04
    Updated the .mod file as it was not pointing to the right path.
     
    0.2 - 2023/02/03 - 
    Major Change:
    Added a new Character Interaction, "Mate with Breeder", if you want to have sex with a Breeder without having to go through the "Offer Breeder" dialogue. Right click on a Breeder to pull up this interaction.

    Minor Change:
    You can now offer yourself as a Breeder, if you are a Breeder.
    Fixed some typos.
     
    0.1d - 2023/01/14 - Uploaded another fix addressing the "Remove Breeder" interaction. 
    0.1c - 2023/01/13 - Updated to make the "Remove Breeder" interaction actually remove the trait.
    0.1b - 2023/01/12 - Updated the zip to include the .mod file, because I am dumb.
    0.1 - 2023/01/11 - Initial Release

    8,777 downloads

    Updated

  9. Pubic Hair "Gene"

    I've seen requests for this several times, so I finally decided to do it myself. Using this with CBO will give all female characters one of several pubic hair styles at random. If you install this with a game already in progress, all characters born before the mod was added will have the default, however it can be customized in the barber shop.
     
    These additions are implemented as "decals" instead of 3D models, but they're normal-mapped to look 3D. Unfortunately it seems that decals can't be made to match a character's hair colour, so they're all neutral brown (which is probably why Mange was trying to make a 3D pubic hair model, but I never liked it). I may add additional colours in the future to be selected manually.
     
    This is my first mod for CK3, so I may improve things in the future if I can figure out how anything works.

    4,662 downloads

    Submitted

  10. [mod] Get Pussy Ate *FIXED*

    If you are a female ruler and you have a husband, you will now have the option to call your husband to come eat your pussy or peg him for reduced stress in the decision tab. This is a mod for roleplay purposes (playing matriarchal ruler), don't spam this decision for easy stress loss.
     
    Additional features: men will no longer be averse to marrying you/AI if the women are older than them, you can marry younger men.
     

    1,421 downloads

    Submitted

  11. Giantess Queens Redux

    An updated and expanded version of the mod Giantess Queens by hamimobe. Adds giantesses into the world of CK3, along with some associated religions.
     
    Changes from original mod:
    -Updated to CK3 1.7
    -Nerfed the giantess trait (still op tho)
    -Giantesses are now completely infertile and incapable of having children through normal means, so they must now get pregnant by unbirthing tiny men (more on that below)
    -Can no longer make yourself a giantess through a simple character interaction, and doing so to a vassal costs 500 piety
    -Minor changes
     
    New content:
    -There are now three landed giantesses in the 867 start, one for each faith
    -Added unbirthing
    -Giantesses can now declare flower wars in order to gain prisoners
    -Added holy sites for the giantess faiths, and also changed their tenets to make them different from each other
     
    Unbirthing:
     Giantesses may now demand to unbirth their male subjects, and may execute prisoners by unbirthing them. Unbirthing someone kills them and impregnates the giantess who unbirthed them. Unbirthing has a 5 year cooldown. If you ask to unbirth somebody and they refuse you're free to attempt to imprison them and unbirth them by force. Concubines will never deny unbirthing. If you want to make unbirthing optional then just go to \common\traits\giantess_traits.txt and change the fertility modifier to whatever you want.
     
    Coming "soon":
    -More unique content for the three different faiths
    -More giantess feast and sex interactions
    -More decisions and character interactions
    -General events
    -Polishing and general improvements
     
    Maybe coming "soon":
    -Merging concubines and sex slaves
    -Breast vore and anal vore
    -Giantess culture(s)
    -Lore?
    -Artifacts?
     
    Compatibility:
     Should be compatible with any mods that don't add new religious tenets or change the existing ones.
     
    Known bug(s):
    -Sometimes on startup giantesses will look wonky. Simply restarting the game should fix it.
     
     
    Credits:
    -hamimobe, creator of original mod
    -srx47, trait icons
    -eill5, code and text
    -Chalk and Rootel, faith icons
     
    Discord:
    https://discord.gg/KUP6SESd6J
     
    Original mod:
    https://www.loverslab.com/files/file/14345-giantess-queens/

    2,558 downloads

    Updated

  12. Harem Doctrines Fix

    Hello everyone!
     
    This is the fix for a mod by @NightlinerSGS. It allows players to change their religions' marriage doctrines and have more spuses and concubines. I finally found how to make the "Offer concubine" interaction work, yet, it will need you to do some work. I will explain it below. First, the marriage doctrines in this mod are the same as the originals:
     
     
    Polygamy Doctrines:
    - Expanded Polygamy: 10 spouses.
    - Advanced Polygamy: 25 spouses.
    - Superior Polygamy: 50 spouses.
    - Infinite Polygamy: 100 spuses.
     
    Consort & Concubine Doctrines:
    - Small Harem: 1 spouse, 10 concubines (code: concubine_s)
    - Medium Harem: 1 spouse, 25 concubines (code: concubine_m)
    - Large Harem: 1 spouse, 50 concubines (code: concubine_l)
    - Infinite Harem: 1 spuse, 100 concubines (code: concubine_harem)
     
    Combined Doctrines:
    - Polygamic Harem: 4 spouses + 4 consorts (code: managed_s)
    - Managed Medium Harem: 5 spouses + 25 consorts (code: managed_m)
    - Managed Large Harem: 10 spouses + 50 consorts (code: managed_l)
    - Hetaerocracy: 25 spouses + 100 consorts (code: managed_harem)
     
    Offer concubine interaction:
    If you install the mod as it is, the "Offer concubine" interaction won't work. For some reason, only one doctrine can have this interaction available. That means that other doctrines that allow concubines will not allow its followers to offer concubines. If you reform your faith to have, let's say, the managed medium harem (5 spuses, 25 concubines), you will not have the offer concubine interaction.
     
    If you want to keep it, you MUST go to the following folder in the mods folder: Documents\Paradox Interactive\Crusader Kings III\mod\HaremFix\common\character_interactions
    Once there, you will fin several files that reference each doctrine that allow concubines. You must delete all the files that allow other doctrines to offer concubines EXCEPT the file that allows the doctrine you chose to have concubines. In this case, you would delete all the files and keep the "calyver_marriage_interactions_managed_m", which is the doctrine for 5 spuses and 25 concubines.
     

     
    That is why I added the code names in the doctrine explanation, they are each of these file's terminations.
     
    If you have one of this mod's marriage interactions' files, even for the normal concubines doctrine, you will not be able to offer concubines. I recommend deleting all of them if you start playing with a religion that only has the concubines doctrine, and then intall the marriage interaction files once you reform your faith.
     
    I tried to combine the scripting into a single code, and also to keep the codes separate, yet in a single file. This didn't work. If your game has two rules with different faiths that allow concubines, only one of them will be able to use the "offer concubine" interaction.
     
    Anyways, I hope you all find this useful. Report to me any bug.

    7,814 downloads

    Updated

  13. CK3 Human Phenotype Project

    Github access | Discord group | Compatibility patches
     
    The CK3 Human Phenotype Project is a mod aimed at making the appearences of characters more realistic and diverse by replicating various phenotypes found on the website humanphenotypes.net and assigning them to in-game cultures. This mod also ensures that hairstyles and beards are set by culture rather than ethnicity. A whopping 77 ethnicities have been added into the game, making character more varied and vierse in appearences, with people looking like their supposed geographic origins.
    If you love physical anthrophology, or just want characters to have more regionally varied looks, this is the mod for you!
     
    FAQ:
    Is this mod save-game compatible?
    Absolutely not. This mod edits ethnicities, which the game uses to randomly generate the looks/DNA of characters (historical and new alike). Once the character was generated - or has scripted appearance - this mod will not modify them. For this mod to truly have effect, you need to start a new game, otherwise it will only affect newly generated characters.
     
    Will you put this mod to Steam Workshop? Why not?
    For legal reasons, I cannot do that. What legal reasons? Well, it's against the rules to disclose that, but here's a hint: I cannot upload any mods to the Steam Workshop at all. The less we talk about it, the better.
    Nevertheless, if you wish to upload this mod to the Steam Workshop in my name, you have my full blessings to do so. No, really, you'd be doing me a big favour.
     
    Can I use your mod as part of my mod?
    Yes. You don't even need to ask. Just do it. Sure, crediting would be nice, but otherwise, feel free to.
     
    Many of the characters within a region look samey / Many characters look like caricatures / Some traits seem exaggerated
    Yes. This mod is still a work in progress, and there is much to be refined. Stay tuned for more updates   Or better yet - contribute to the progress

    21,541 downloads

    Updated

  14. Prostitution Tweaks

    Prostitution Tweaks
    Version 1.2.1
     
    Description
    Some simple tweaks to prostitution. The main benefit of prostituting yourself, when used in conjunction with Carnalitas Arousal Framework, are no longer associated trait bonuses, but to have another source of arousal reduction. And while at it I fixed a few things I didn't like about the way prostitution worked in Carnalitas.
     
    This mod was initially intended to be part of Carnal Consequences, but the high number of Carnalitas overwrites and it's low customizability makes it more suitable to be stand-alone.
     
    Git Repository  
    Features
     
    Prostitution trait no longer grants attraction bonuses (which resulted in a net opinion bonus for your spouse despite you whoring around - no longer!) and reduced stat bonuses.   Added generic "had great sex" event that reduces arousal. Triggers more often the more skilled a prostitute you are. Your prostitution income depends on your attraction, not on your trait level. Yes, logically it should be both, but I don't want to use a lot more modifiers since they would require their own translations. To pick up prostitution requires attraction above 10 (comely) and to not be asexual. Added chance for prostitutes to become pregnant or get someone pregnant (gosh!). Only lose a piety level when first starting prostitution, not for every trait upgrade thereafter. Always seemed a bit silly to me that becoming better at whoring results in a sudden (and unexpected) drop in piety. Don't lose a piety level when starting prostitution. Just because I was temporarily unable to prostitute myself (and thus lost the modifier) should not mean that I lose another piety level when I start again, as opposed to someone who continued wohring the whole time. These changes are now part of Carnalitas since version 1.6.2/1.6.3  
    Required/Recommended Mods
    Carnalitas Carnalitas Arousal Framework (for arousal reduction event)  
    Compatibility
    Overwrites a bunch of Carnalitas prostitution triggers and effects.  

    29,393 downloads

    Updated

  15. No Fertility Loss

    A very simple mod that removes the fertility loss after a woman gives birth, for both player and AI alike. Should be compatible with pretty much everything, however if another mod edits the same value, then this one should be loaded after it

    3,275 downloads

    Updated

  16. Extra Lewd Religion

    This is a quite simple fusion of the Carnalitas Dei and More Religion Tenets Slots mods, and as of the first version, pretty much Carnalitas Dei but with 20 tenet slots on religion creation, but i do plan on adding more stuff to this mod, be either original ideas thought by me or suggested by someone else, or just compiling more stuff from other religion mods
     
    For a better detailed description of the features, i suggest going to the pages of the two mods mentioned before. Also, just like Carnalitas Dei, the main Carnalitas mod is required for this to work

    7,285 downloads

    Updated

  17. Sexy Lovecraft

    This mod has two purposes.
    1. It is a compatibility mod for Cheri Song's Carnalitas Dei and Harald B's Lovecraftian Religions.
    2. It adds some tentacle sex.
     
    Mod made by SensualTentacle, based on an idea by Sensate. Tentacle scenes written by GateKeeper.
    Special thanks to Cheri Song and Harald B for creating the mods that this is a submod of.
    Also special thanks to all the wonderful people in the Carnalitas Discord server (including Cheri again) for answering all my noob questions about modding.

    6,381 downloads

    Updated

  18. Far Eastern Cultures CK3

    A mod that adds far-eastern cultures and religions to CK3, as well as adding some dead religions.
     
    Currently, it adds Japanese, Korean, Vietnamese, Cantonese, Malay, Javanese, Batak, Achanese, Cham, Thai and Khmer cultures and the Shinto and Muist religions. It also adds Celtic Paganism, Basque Paganism, Egyptian Paganism, Atenism, Canaanite Pagnaism, Mesopotamian Paganism, Arabian Paganism, Roman Paganism (separate from Hellenism), Mithraism and Etruscan Paganism. It also adds new Gypsy cultures, and an opportunity to hire Gypsy and Jewish courtiers - currently as a decision, with plans to reintroduce the old CK2 events later.
    The mod also adds sacred languages for religions, like Latin for Catholicism and Sanskrit for Hinduism.
     
    Discussion topic:| Git Repository | Discord group | Compatibility patch for Human Phenotype Project
     
    The mod depends on Carnalitas Dei. Extra credits to 痕 for letting me use his assets from Chinese headgear and clothing.
    FAQ:
    Is this mod save-game compatible?
    Obviously not.
    Can I use your mod as part of my mod? Or recycle any other parts of your mod for mine?
    Yes. You don't even need to ask. Just do it. Sure, crediting would be nice, but otherwise, feel free to.
    Just what the heck does this mod do?!
    Originally, this mod started off as exactly what it is called, as of now - "Far Eastern Cultures & Religions for CK3". It added certain Far-Eastern cultures into the game (namely Japanese), originally intended to be nothing more than a dependency of a personal mod of mine called "LulzMod" (a mod that simple adds me, my personal friends - some of whom are Japanese - and some joke stuff into CK3. It was before the ruler designer!). As time went on, the scope of the mod expanded. I started adding in dead religions that obviously weren't Far-Eastern (Basque, Egyptian, Mithraism, Etruscan, Ashurism, Canaanite, etc.), I brought back the Jewish courtiers from CK2, added Gypsies, started adding new Christian denominations, new religious doctrines, sacred language doctrines, new traditions, etc. I also took the liberty to re-implement features of mods that I loved but stopped being updated, such as the pet preferences mod.
     
    All in all:
    New offmap Far-Eastern Cultures, such as Japanese, Ainu, Korean, Vietnamese, Cantonese, Thai, Khmer, Malay, Batak, Cham and Javanese New Chinese clothes (taken from a mod that stopped being updated with the permission of the author, 痕) for Chinese, Japanese, Korean and Vietnamese cultures Dead religions rescurrected: Celtic, Egyptian, Semitic, Mithraic and more! Hire Jewish courtiers Borrow money from the Jews! Hire Romani spymasters, if you live in an apropriate region! New regional traditions for East Slavs, Hungarians and Dravidians New cultures: Icelandic, Albanian, Crimean Gothic, Arpitan, Moravian, Székely Italian is split into Romagnol, Tuscan, Laziale, Umbrian, etc. Cultures and religions have authentic localized names, rather than Modern English Sacred language doctrines for religions, including Latin for Catholicism Expanded religious doctrines: final disposition, afterlife, syncretism,  various tenets turned into doctrines, etc. More Christian denominations: start the Protestant Reformation 500 years early, if you wish! Resurrect dead denominations like Ebionitism, Pelagianism or Donatism!  
    At this point, the name "Far Eastern Cultures & Religions" doesn't even do this mod justice! In fact, the focus has shifted so much, that the offmap East Asian cultures - that are only accessible via the Ruler Designer - are merely the icing on the cake, with the mod being more like a general culture and religion overhaul mod.
    Maybe a name change is in order?
     
    Holy sites?
    Shinto: Socotra, Maldives, Dakhina Desa, Ras Hafun, Suzhou Muism: Socotra, Maldives, Dakhina Desa, Ras Hafun, Suzhou Celtic: Ynis Mon / Anglesey, Orleans, Wiltshire (because Stonehenge), Lugo, Breifne, Vannes Egyptian: Giza, Asyut, Qus, Alexandria, Cairo, Basque: Navarre, Viscaya, Labourd, Bordeaux, Andorra Hellenism: Athens, Sparta, Alexandria, Lesbos, Knossos/Chandax Mithraism: Rome, Yazd, Sparta, Alexandria, Carthage Roman: Rome, Ravenna, Baalbek, Montpellier, Carthage Etruscan: Firzente/Florence, Rome, Augsburg, Grisons, Lesbos Ashurism: Lalish, Baghdad, Damascus, Antioch, Colonea Canaanite: Jerusalem, Baalbek, Acre, Carthage, Antioch Al-Asnam / South Arabian: Mecca, Aksum, Aden, Yamama, Bahren  
    Requires Carnalitas Dei and Carnalitas Mundi. Sorry not sorry, puritans.

    6,099 downloads

    Updated

  19. CBO Carnal Court Lite

    If you want to support me: You could buy me a coffee❤️
     
    From the creator of the Royal Court Expansion for Weddings Expanded.
     
    CBO Carnal Court Lite
    is a modification of CBO Carnal Court with the aim to introduce royal court sex without giving everyone access to a royal court.
     
    Differences
    No Royal Court for Everyone:
    Similar how I trigger Weddings Expanded's court events for every realm tier, this mod no longer requires to give everyone access to a royal court to experience the court sex scenes.
     
    No separate "Make Love" Interaction:
    This mod will trigger whenever Carnalitas triggers the "Make Love" Interaction and therefore does not need its own interaction anymore.
     
    Integrated Free Cam for Royal Court:
    I integrated Free Camera for Royal Court into this mod, so you no longer need it when running this mod. Press F during court sex to look around!
     
    Compatibility
    If you use Community Flavor Pack (CFP), you will need "CBO Carnal Court Lite - CFP Compatch" If you use Weddings Expanded (WE), you will need "Weddings Expanded - CBOCCL Compatch" If you use CFP and WE, you will need "Weddings Expanded - CBOCCL + CFP Compatch"  
    Installation
    This mod is save-game compatible! Please delete older versions of this mod before installing! Don`t use together with the original Carnal Court.  
    Supported Languages:
    English Other languages use english localization  
    Load Order
     
    LOAD ORDER without Weddings Expanded and Community Flavor Pack:
    Carnalitas CBO CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional)  
    LOAD ORDER with Community Flavor Pack:
    Carnalitas CFP CBO CBO CFP Compatibility CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional) CBO Carnal Court Lite - CFP Compatch  
    LOAD ORDER with Weddings Expanded:
    Weddings Expanded Carnalitas CBO CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional) Weddings Expanded - CBOCCL Compatch  
    LOAD ORDER with Weddings Expanded and Community Flavor Pack:
    Weddings Expanded Carnalitas CFP CBO CBO CFP Compatibility CBO Carnal Court Lite CBO Carnal Court Lite - Animation Pack (optional) Weddings Expanded - CBOCCL + CFP Compatch  
    Permissions Policy
    I wish for @Mange2020 to fully integrate this mod into his main mod so I no longer need to maintain it
     
    Credits
    @Mange2020 for creating CBO Carnal Court

    48,077 downloads

    Updated

  20. Weddings Expanded - CBO Carnal Court Compatches

    If you want to support me: You could buy me a coffee❤️
     
    Make sure this mod loads after/below all required mods!

    Since Weddings Expanded, CBO Carnal Court and CFP add their own court rooms and therefore overwrite royal court setting files (grandeur levels and court cultures), you will need this mod to properly run both mods. Otherwise, royal courts won't show up.
     
    In the downloads section you will find two Compatches. Choose only one, depending on if you use Community Flavor Pack (also known as CFP) or not.
     
    LOAD ORDER without Community Flavor Pack:
    Weddings Expanded CBO Carnal Court Weddings Expanded - CBOCC Compatch  
    LOAD ORDER with Community Flavor Pack:
    Weddings Expanded CFP CBO Carnal Court Weddings Expanded - CBOCC + CFP Compatch  
    You no longer need CBO Carnal Court's CFP Compatch in this case!

    7,360 downloads

    Updated

  21. [MOD] World of Nudes

    Makes everyone naked if the nudity toggle is on. Achievement compatible. 

    1,457 downloads

    Updated

  22. Carnalitas Slavery Expansion & Character UI Overhaul Compatibility Patch

    This is a simple patch mostly made by LordDGP (the windows_character.gui). I'm gonna continue to support the compatibility.
     
    The patch adds slavery tab to the Character UI Overhaul.
     
    Load order:
    Carnalitas
    ......
    Carnalitas Slavery Expansion
    ......
    Character UI Overhaul
    Carnalitas Slavery Expansion & Character UI Overhaul Compatibility Patch
    .....
     
    Because this mod includes GUI modding, only the last mod that is loaded and contains those gui files will be used by the game, so you should load the patchnear the end of your load order.
     
    ____________________________________________________________________________
     
    Please if you encounter any bugs, let me know, and I'll do my best to fix them.

    3,680 downloads

    Updated

  23. Toggle Big Character Portrait Patch for Carnalitas and CBO + Physical Attributes Fix

    A little patch mod to make Toggle Big Character Portrait Patch for Carnalitas and CBO and Physical Attributes work with each other. This overwrites a gui file that both mod use to change the character portrait window.
    Load order does not really matter, as long as this mod overwrites them both. But for reference, my load order.
     
    Load Order:
    Physical Attributes Toggle Big Character Portrait Patch for Carnalitas and CBO Toggle Big Character Portrait Patch for Carnalitas and CBO + Physical Attributes Fix If you encounter any issues, let me know.

    Credits to the original mod authors for their work on these mods.

    4,365 downloads

    Updated

  24. Carnalitas Submod - Forced Labour & Slave Prostitution Doctrine

    This contains my old mods now merged into Carnalitas Submod - Slavery Expansion.
     
    It will no longer be supported.

    8,167 downloads

    Updated

  25. [mod] Regula Magistri

    This is a mind-control "Haremocracy" mod for Crusader Kings 3. It creates a number of traits, events, schemes, and interactions based around the Player's interaction with the Regula Magistri (Rule of the Master). The intent of these is to create a state headed by a single (male) ruler and his female vassal concubines.  
    Loverlab Forum Page
    Hypnopics-Collective Page
       

     
      ## Highlights Start in secret, building a collection of brainwashed followers while you attempt to free an ancient evil. Once the evil is freed, move into the open and rule the realm from the comfort of your bedchamber.
      Creates a religion, Regula Magistri. This religion has two custom tenets linked to the Magister and his harem. The magister can have unlimited wives, each of which can boost desmesne income and development. The holy sites unlock different character interactions, adjust the sex of newborns, or otherwise changes the base game.   Creates a scheme (Fascinare) to add the Mulsa trait to female characters and convert them to the Regula Magistri religion. Each woman with the Mulsa and at least one landed title (county or higher) can be upgraded to the Paelex trait and added to the MC's harem. Mulsa can also be forced to act against their liege and family, revealing secrets, kidnapping or deposing their husband, and even waging war against their leige for the right to swear fealty to the magister.   Creates a number of new wars linked to the enslavement of other rulers. Free female rulers can be dominated, while those already charmed can be stolen from their rightful liege or allowed to break their former bonds of fealty through a custom faction, Servitude.   Creates two new gender succession laws, Hereditas Magistri and Hereditas Compedita. The MC's titles pass to their male offspring, while those of their vassals pass to female offspring. All MC vassals will adopt Hereditas Compedita on a quarterly basis.     ## Requirements  This mod requires Carnalitas to function. https://www.loverslab.com/topic/152833-mod-carnalitas-unified-sex-mod-framework-for-ck3/  
     
    ## Incompatibilities This version is not compatible with Regula Magistri 0.8x saves. It is compatible with Royal Court.   This mod may conflict with any mod that overwrites or replaces the following: Files: 00_doctrines 00_marraige_scripted_modifiers 00_marriage_interaction_effects 00_realm_laws 02_genes_accessories_misc adultery_events hair_palette.dds skin_palette.dds story_cycle_infidelity_confrontation   Triggers:  might_cheat_on_partner_trigger can_set_relation_lover_trigger valid_demand_conversion_conditions_trigger  
     
    ## Installation/Activation
    Unzip into your /Documents/Paradox Interactive/Crusader Kings III/mod folder. 
    Add "Regula Magistri" to your mod playset, after Carnalitas.
    Activate the mod by taking the "Acquire the Regula Magistri" decision. Don't use the character creator to start with the Regula Magistri religion or convert to the religion in-game.  Those actions disrupt the mod initialization.
     
    ## Tips and Tricks
    To rapidly transition from Spellbound to the Magister:
     
    As a minor duke with fewer than three counts as vassals:
    1. Marry someone. Show them the book.
    2. Give them a county or a barony. Wait six months in-game.
    3. Give another female character a county or barony.  Show them the book.
    4. Release the Keeper of Souls.
     
    -If more than three counts as vassals:
    1. Revoke one of their titles. 'Tis better to be feared than loved.
    2. Give it to a female character.
    Larger domains are much more complex, requiring that you use the alter inheritance laws interaction, etc. but a small domain can load the full mod in ten minutes or less.
     
     
    To survive as a small state:
    -Hide within a larger one. So long as you have the title revocation feudal contract your liege will hate you, but not do too much else.
    -Modify religious tolerance through the game rules.  If you set all religions to accepted that will reduce the aggro you draw.
    -Prepare for a war immediately after releasing the keeper of souls mod.   If you have ~300 gold in the bank after becoming a Magister it's a lot easier to put down your first rebellion or fend off an invasion. If you put enough Spellbound women in positions of power your realm will be very stable during this period, making it a lot easier to fend off attacks from your neighbours.

    ## Known Bugs
    The Polygamy/Monogamy/Concubine Cultural Tenets override the mod's cap on spouses.
    Some participants don't disrobe during the orgy.
    Despite the flavour text, those that are One with the Book don't die when the book is destroyed.  
    ## Contributing If you are interested in contributing, please get in touch here or at the links above. Assistance with the gui or event dialogue would be greatly appreciated.   ## Changelog  

    33,136 downloads

    Updated


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