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About this blog

Greetings everyone! This page contains my various Bethesda blogs. At the time of this update, it contains my troubleshooting playthrough series, my Skyrim modding diary, my mod cleanup case study series, and my Shout Like a Virgin beta test blog. You can access all the entries from the sidebar on the right side of your screen.

 

Playthroughs

I've recently exceeded the 1000 mod threshold, and it's time to start periodically doing brief playthroughs to ferret out hidden conflicts and other bugs. In this series, we'll do shorter, more focused adventures where we try to tell an interesting story and also talk about what problems we ran into them and how we addressed them.

 

  • Charley's Story: Charlotte Ellison survived a nuclear war by spending more than two hundred years in stasis. Now she has to survive in a very new world, facing very new threats. A Fallout 4 playthrough.
  • The Spider's Web: Kirstia's search for answers has taken her to the island of Solstheim. Now she must uncover the secret of The Teacher - also known as Mephala - and continue the journey to master her powerful magical heritage. But can she survive as her enemies, new and old, close in? 
  • The Curious Case of Forrien Hlaalu: A year after she returned to Northpoint, Kirstia is back in Skyrim and looking for answers. The strange events that occured during her search for Sybil Fjotra continue to trouble her, as does the ongoing influence of the strange gods of the Forsworn. After a chance encounter over drinks, a wizard from the College of Winterhold sets her on the trail of a scholar who may have the answers she needs...
  • The Search for the Sybil: Exiled from Skyrim to the remote land of Northpoint, Kirstia Bjissen has fallen on hard times. Just as she hits rock bottom, a voice speaks to her and charges her with a sacred quest that will take her back to her native land - and likely into danger. Can Kirstia find the new Sybil of Dibella before her past catches up with her?
  • Shout Like a Virgin: Miraculously saved from death, Monilee of High Rock finds herself in Skyrim, a land riven by civil war and harboring dark secrets. While she tries to build a new life in this foreign land, she's haunted by half-remembered dreams, and in chasing them she discovers her role in the turning of the ages. However, Monilee has not gone unnoticed by powers outside the mortal realm. Used as a pawn in the struggle between Nocturnal and Dibella, it will take all her wits, endurance, bravery, and stubbornness to reclaim sovereignty over her body and her soul.

 

Modding Diary

This series tracks my modding projects in-between playthroughs and case studies. The main focus will be on the technical processes of cleaning, editing, and integrating mods into a large load order configuration, including managing emergent multi-mod interactions. 

 

Modding Case Studies

This blog reviews the tools and techniques that authors and end users can apply to make their mods as stable and compatible as possible, as well as how end users can integrate complicated mods into a large load order setup. In addition to coverage of well known techniques such as automatic mod cleaning, this blog delves into more complicated issues such as navmesh repair. 

 

Entries in this blog

Bethesda Modding Diary - 02 June 2022

Welcome back, everyone. Today is going to be a shorter entry than last time as my schedule is a bit tighter, but we can still make some good progress. Our starting counts today are:   Skyrim Mods installed: 1,656 Plugins active: 1,540 Last load order: EE Fallout 4 Mods installed: 471 Plugins active: 533 Last load order: A3   New Today On The Nexus   Seeking a Spe

Bethesda Modding Diary - 10 June 2022

Greetings, folks! Today the focus is going to be on finishing up the LOTD vs. TGSC deconfliction patch, and then (if time permits) doing the leveled lists. If I don't run into any big surprises, that might make for a deceptively small blog, since a lot of it is going to to just be repeating the steps I did in yesterday's entry.    Revisiting the Cheongsam   Possible Trouble on the Horizon   Gemstone Patching   Well, that's some good progress for toda

Bethesda Modding Diary - 01 June 2022

Hi folks, and welcome back to my Bethesda Modding Diary series. You'll note that now its a Bethesda diary and not a Skyrim one, because this will also cover modding my Fallout 4 build - though to be fair the focus will still mostly be on Skyrim.   Status Report   Rescuing Kirstia Cleaning Up Temporary Files   Are Script Enhancements For Us?   More NPC Beautification   Visual and Quality of Life Enhancements   Time Fo

Bethesda Modding Diary - 09 June 2022

Happy Thursday, everyone! Sounds like we've got quite a night of television ahead of us today with new Star Trek, new Orville, and of course the opening of the public-facing portion of the 1/6 inquiry. But before that, we need to start getting my various gems and jewelry mods playing nice. You saw the tip of the iceberg yesterday, when I foolishly thought I could install Immersive Jewelry without doing a huge amount of work.   So what's the issue? It's basically a knot of interlocking

Bethesda Modding Diary - 30 June 2022

OK, I'm back. Yesterday we started going through some mods that covered LGBT themes. We got to the "G" and "T" parts, but we ran out of time before getting to the rest of the content. We'll wrap up that series of mods today.   Our starting counts in Skyrim are:   Mods installed: 1728 Plugins active: 1673 Last load order index: E9   Those Naval Contracts   Alternatives to the Amulet of Mara   Romantic Correspondence  

Bethesda Modding Diary - 03 June 2022

Welcome back, folks, and happy Friday. Time for some more modding, I think! If you read yesterday's chapter of Charley's story, you got a little bonus mod diary entry at the end covering how to use material swaps to add more flags to the game. I won't reiterate that in this volume, so you'll note that the starting mod count for Fallout has gone up. Here's where we stand going into today's modding:   Skyrim Mods installed: 1,665 Plugins active: 1,544

Bethesda Modding Diary - 04 June 2022

Well, I was originally planning on saving this for tomorrow, but I'm kind of having writer's block so instead of writing prose I'll install some more mods. Thanks to the case study I did earlier today, our starting mod count has grown a bit.   Skyrim Mods installed: 1,677 Plugins active: 1,638 Last Load Order Index: E5 Fallout Mods Installed: 475 Plugins active: 537 Last Load Order Index: A5

Bethesda Modding Diary - 22 June 2022

Welcome back, folks. It's been a little while since I've been able to put in some serious modding time, and today is mostly going to be a catch up session on some of the lower effort items that have been accumulating in my backlog. In the days ahead we are going to finish up integrating immersive jewelry and then we'll be doing some cleanup in our script environment. For now however, let's stick to the easy stuff. Going into today, here are our mod counts:   Skyrim Mods

Bethesda Modding Diary - 27 June 2022

Hi folks, welcome to another new week  I was pleased to see Westworld Season 4 managed to survive HBO's culling of sci-fi that caused the premature death of Raised By Wolves. Hopefully their management will come to see reason and stop killing their good content. As for modding, I kind of got an itch today to check a specific item off my Skyrim to-do list: Missives and The Notice Board. Both of these mods add more radiant quests to the game, outside the faction system, which allows for more adven

Bethesda Modding Diary - 29 June 2022

Hi folks, hard to believe we're already at the end of June! Since this is Pride Month and we're wrapping up, I figured I'd revisit a few LGBT themed mods that have been on my to-do list for a while so they can get some exposure. I think I've mentioned in the past that while I'm a fairly boring cis/hetero guy, I think it's important for immersive world building to reflect a diverse world, and since this is a NSFW setup that includes sexual orientation and gender expression. That, and I won't lie

Bethesda Modding Diary - 05 June 2022

Well, yesterday's session was interesting. After doing some digging I'm pretty confident I isolated the issue and also found a way to fix it. However, in the process I determined that the way the SPID distribution was done could have been accomplished better with a normal plugin-based integration. So we'll be disassembling the SPID elements of the mod and reworking the mod as a traditional item distribution mod.   Here's our starting mod counts:   Skyrim Mods:

Bethesda Modding Diary - 08 June 2022

Welcome back, everyone. I wonder if that Santa hat is cursed... I just couldn't find the motivation to do more Skyrim modding for the last couple of days (though I did make some good progress on the Fallout playthrough). Let's break that streak of unproductiveness today!   We're starting out with the following mod counts, which includes the mods I installed as part of the "behind the scenes" section of today's installment of Charley's Story.   Skyrim Mods Insta

Bethesda Modding Diary - 23 June 2022

Welcome back, folks. Today we'll be installing a couple of Fallout 4 mods that will soon be needed for Charley's story. I've also got a few Skyrim mods, including some monsters, that I need to get up and running. We're starting out with the following mod counts:   Skyrim Mods installed: 1709 Plugins active: 1658 Last load order index: E7 Fallout Mods installed: 488 Plugins active: 547 Last load

Bethesda Modding Diary - 28 June 2022

Welcome back, everyone. Anyone curious what this mysterious new evidence that's going to be revealed this afternoon is all about? It'll be interesting to find out. In the meanwhile, let's finish integrating Immersive Jewelry and The Gemstone Collector. As you might recall from a while back, we've gone through and addressed several specific conflicts between the two mods and also between these mods and Legacy of the Dragonborn. Now we want to address some of the more straightforward conflicts suc

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