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About this blog

Greetings everyone! This page contains my various Bethesda blogs. At the time of this update, it contains my troubleshooting playthrough series, my Skyrim modding diary, my mod cleanup case study series, and my Shout Like a Virgin beta test blog. You can access all the entries from the sidebar on the right side of your screen.

 

Playthroughs

I've recently exceeded the 1000 mod threshold, and it's time to start periodically doing brief playthroughs to ferret out hidden conflicts and other bugs. In this series, we'll do shorter, more focused adventures where we try to tell an interesting story and also talk about what problems we ran into them and how we addressed them.

 

  • Charley's Story: Charlotte Ellison survived a nuclear war by spending more than two hundred years in stasis. Now she has to survive in a very new world, facing very new threats. A Fallout 4 playthrough.
  • The Spider's Web: Kirstia's search for answers has taken her to the island of Solstheim. Now she must uncover the secret of The Teacher - also known as Mephala - and continue the journey to master her powerful magical heritage. But can she survive as her enemies, new and old, close in? 
  • The Curious Case of Forrien Hlaalu: A year after she returned to Northpoint, Kirstia is back in Skyrim and looking for answers. The strange events that occured during her search for Sybil Fjotra continue to trouble her, as does the ongoing influence of the strange gods of the Forsworn. After a chance encounter over drinks, a wizard from the College of Winterhold sets her on the trail of a scholar who may have the answers she needs...
  • The Search for the Sybil: Exiled from Skyrim to the remote land of Northpoint, Kirstia Bjissen has fallen on hard times. Just as she hits rock bottom, a voice speaks to her and charges her with a sacred quest that will take her back to her native land - and likely into danger. Can Kirstia find the new Sybil of Dibella before her past catches up with her?
  • Shout Like a Virgin: Miraculously saved from death, Monilee of High Rock finds herself in Skyrim, a land riven by civil war and harboring dark secrets. While she tries to build a new life in this foreign land, she's haunted by half-remembered dreams, and in chasing them she discovers her role in the turning of the ages. However, Monilee has not gone unnoticed by powers outside the mortal realm. Used as a pawn in the struggle between Nocturnal and Dibella, it will take all her wits, endurance, bravery, and stubbornness to reclaim sovereignty over her body and her soul.

 

Modding Diary

This series tracks my modding projects in-between playthroughs and case studies. The main focus will be on the technical processes of cleaning, editing, and integrating mods into a large load order configuration, including managing emergent multi-mod interactions. 

 

Modding Case Studies

This blog reviews the tools and techniques that authors and end users can apply to make their mods as stable and compatible as possible, as well as how end users can integrate complicated mods into a large load order setup. In addition to coverage of well known techniques such as automatic mod cleaning, this blog delves into more complicated issues such as navmesh repair. 

 

Entries in this blog

2024 FO Build: Thanks a bunch, Creation Kit :(

So I've been slowly getting back into FO4 modding now that everything is up to date for the "Next Generation" release. There's even a new mod that finally addresses the FaceGen related memory leak that caused so many problems for me in the past! If you've been following the conversation in the 3D Pubic Hair thread, you already saw that I shared a cleaned up and improved version of the private pubic hair mod I used in Charley's Story, and hopefully in the days ahead I'll figure out how to get col

gregaaz

gregaaz in 2024 FO Build

2024 FO Build: Pain In The Neck (Seam)

Hi folks, welcome back. Last time I promised you that I'd take you through setting up Advanced Animation Framework as well as rebuilding the body replacers to use the newest versions. However, that experience turned out to be no very bloggable; it basically involved following The Fucking Manual, packing up the loose files into BA2 archives, then doing a quick test run to make sure everything worked out of a BA2. Spoiler, not everything worked. The English-language (or whatever language you're us

gregaaz

gregaaz in 2024 FO Build

2024 FO Build: Textures and Bodies

Welcome back, folks. As I mentioned last time, my goal today is to finish the primary foundation for the game, which will consist of updating the vanilla graphics and also getting body mods running. Continuing with the principles I laid out last time, my plan is for everything at this stage to operate out of BA2 archives, so I may need to do some packing if individual mods are shipped loose.    I started with Vivid Fallout and its suite of LOD and complex parallax add-ons. Installing t

gregaaz

gregaaz in 2024 FO Build

2024 FO Build: First Principles

Welcome back, everyone, and for those of you in the USA hope you are able to get some time off from work to enjoy the holiday. As you probably read last night, after over 177 hours of game time my previous build started to slide into terminal decline. While that's disappointing, that build also had some foundational problems that meant sooner or later it was going to fail. Fortunately, I've learned a lot since I made that last build, and the new one that will replace it is going to be faster, hi

gregaaz

gregaaz in 2024 FO Build


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