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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016
By Ashal
Skyrim SexLab (SSL) v1.62
An adult animation framework
This version of SexLab is for LE Edition ONLY
For the newer SE / AE version, click here
----- Description --------------------------------------------------------------
Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
----- Frequently Asked Questions -------------------------------------------
http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
----- Requirements -------------------------------------------------------------
Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
SkyUI REQUIRES VERSION 5.0 OR NEWER
If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
An actor skeleton mod such as XPMSE2 or XPMSE3
Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
----- Basic Installation Procedure ------------------------------------------
After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.
----- Basic Update Procedure -------------------------------------------------
Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.
----- Creature Use Instructions -----------------------------------------
If you want to use creature animations, you will need to follow some extra installation instructions.
Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
----- Suggestions -----------------------------------------------------------------
Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
----- Uninstalling ----------------------------------------------------------------
To cleanly uninstall the mod, perform the following steps.
With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
----- Changelog ----------------------------------------------------------------
More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
v1.62:
User Relevant Changes / Additions:
Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
Mod Creator Relevant Changes / Additions:
Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
v1.61b:
FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
v1.61:
NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
v1.60.2 hotfix 2:
Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
v1.60.1 hotfix 1:
Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
v1.60:
The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.
----- Modder's Guide -------------------------------------------------------------
A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
----- Future Plans ----------------------------------------------------------------
See dedicated development thread
----- Credits -----------------------------------------------------------------------
Scripting & Project Owner:
Ashal
SKSE Plugin:
kapaer - Mfg Console
h38fh2mf
Ashal
Animations:
Unknown Modders - http://skup.dip.jp
Arrok - BBP Animations
JoshNZ - Animated Prostitution
Mithos
Blac945
Zynsch
TDA
Zynsch
Bleagh
PanicForever
Athstai - Dark Investigations
3jiou - http://www.loverslab.com/topic/38317-3js-animations/
Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
Audio:
Lovers with PK
Setekh
Mesh/Textures:
Calyp - Strapon
oli3d - Bukkake Shaders
4uDIK1 - Male Nudesuit
Dimon99 - Female Nudesuit
Vacaliga - Stacking cum textures
Localization:
aravis7 - French
CGi - German
mswind - Chinese
anonymous - Japanese
fedim - Russian
sh1ny - Russian
holtof55 - Russian
Huili - Russian
RockMic - Italian
NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
----- Permissions -----------------------------------------------------------------
You must ask my permission before distributing this base framework on any site other than LoversLab.com
The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
----- Contacting Me --------------------------------------------------------------
I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
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5,269,516 downloads
- sexlab
- sexlab framework
- (and 3 more)
Updated
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Zoey's Skyrim Content Compendium (SSE and SLE)
By ZoeyKL
About This File
In this compendium, there are 15 armor sets and about 32 weapons. Not all of these are showcased in the screenshots. There is also a unique follower based off of one of my own personal characters. I will be adding more as time goes on.
Installing
This mod uses 7zip's split archives. You need to download both the 001 and 002 of your respective Skyrim version. Only the first file labelled 001 needs to be extracted on your PC.
Armor:
Black Fox Armor: Worn by TG members and the random encounter thieves
Heavy Vampire Armor: Worn by high level vamps
Elven Eagle Armor: Worn by high ranking High Elves and Thalmor
Light Daedric Armor: Worn by dremora warlocks encountered throughout the game such as Mehrunes' Shrine
Light Dwarven: Found in the Hall of Rumination in Blackreach, also worn by Breya during the quest Unfathomable Depths
Light Iron Armor: Worn by Arvel the Swift and can be crafted.
Lord Tristrum’s Armor: Located in White Ridge Barrow during the final encounter.
Royal Bonemold: Found on the body of Gratian Cairellius and Captain Veleth in Raven Rock.
Thalmor Armor: Worn by most of the named Thalmor (Ancano, Ondolemar, etc)
Lapis Lazuli Armor: Worn by Kharjo
Fine Steel: Worn by Hired Thugs and can be crafted
Elite Daedric Armor: Worn by high ranking Dremora throughout the game (College questline and Velehk Sain)
Demonsbane Armor: Can be found on a body in the Soul Cairn at the entrance to the Ideal Masters’ Maze.
Miraak Cultist Standalone: Worn by high level Miraak Cultists
Dragonguard Armor: Can be found on a body in the lake near Fort Dawnguard
Weapons:
Steel Soul Sword: Hall of Rumination
Aetherium Sword: In the Aetherial Forge
Silver Arrows: Crafted
Dwarven Proto Saber: Hall of Rumination
Ebony Katana: Crafted
Dwarven and Orcish Falchions: Can be found on NPCs and crafted
Elite Daedric: Crafted
Demonsbane: Can be found on the same NPC that wears the armor
Elven Eagle: Crafted
Fine Steel: Crafted
Tristrum’s Weapons: White Ridge Barrow
Daedric Bow Stormsong: Can be found somewhere in Sovngarde
Tombstone: Can be found south-ish of Durnhevir’s word wall
Permissions: All assets in this file belong to me. This file has closed permissions. You may not redistribute, modify, or otherwise change this file in any way. (c) Zoey K Lavender, 2023 and all years after.
69 downloads
Submitted
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Thane Krios - Schlongs of Skyrim Addon
By ZckeZckT
A small mod that adds a bockwurst to the good Thane Krios.
Requirements
Schlongs of Skyrim
Thane Krios
Installation
1 Install Schlongs of Skyrim LE
2 Install the Thane Krios Follower
3 Install the Thane Krios Schlong Addon
4 Target Thane in the game and go to the Schlongs of Skyrim MCM menu, once here give him the ThaneKrios schlong.
Don't expect a BNP skin, my skills in creating textures are currently limited to copying and pasting scraps of texture, smearing and coloring. 🥰
But it actually doesn't look that bad. In picture 2 you can see what it looked like before. Have fun.
Credits
Schlongs of Skyrim by b3lisario
Thane Krios by Levionte
Thane Krios SOS Addon - by ZckeZckT
30 downloads
Submitted
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YPS Thought Framework with Voiceovers (YTF)
By emily1673
YPS Thought Framework with Voiceovers (YTF)
YTF is a framework mod featuring "thoughts" that appear as notifications and (optionally) as voice-overs.
Works for both LE and SE.
The following conditions may trigger "player thoughts":
LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower, etc... (worn) armor keywords Papyrus (StorageUtil) variables set by modders any combination of the above conditions, linked with the operator & ("and"), | ("or"), or negated with the operator !
Fully customizable by the user simply by editing some text files.
Voice-overs can be added/changed/removed simply by dropping the wav files into a folder and editing one text file.
Instructions for Modders
First read the FAQ for players below to understand how it works.
To use the thoughts system for your mod, download the script ypsThoughts.psc, rename it and attach it to a quest of your mod. Make any necessary changes (you might want to change the json file path names in the first lines). Autofill all properties. Then make a script in your main mod call the function Playthought() at the desired frequency. It is advised to add an MCM option to turn the thought system on/off, and to set the frequency.
Another feature is to directly call the function playthoughtchoice(), to play a specific thought. This can for example be used to add voiceovers to quest journal entries.
The command to set a storage value is:
StorageUtil.SetIntValue(None, "<papyrusvaluename>", 1)
and the same command with 0 to turn it off.
It is recommended each mod has its own thought conditions file (e.g. ypsThought_conditions.json) and thought database (e.g. ypsThought_male_database.json)
To use sounds: If you want to use a reasonable number of sounds for your mod (up to a few thousand), it is recommended to channel them through the existing ypssounds.esp.
I can reserve a sound range in the file for you.
If you need an extremely high number of thought sounds (>10000), please send me a PM, and we will work something out.
FAQ for Players
Q: What is the YPS Thought Framework (YTF)?
A: The Player Thought System will from time to time show certain “thoughts” depending on conditions defined in a configuration file. The purpose is to add more immersion to the game. It can also be used to simulate aspects of mind control.
Q: Do I need to install the YTF framework?
No. It is sufficient to install one single mod that includes YTF (see list below). This will allow you to configure "thoughts" for any mod you have installed (not just the mod that has YTF included).
You can install multiple mods supporting YTF - modders will take care that they won't conflict each other.
The files in the download section here are for modders only.
Q: Which conditions are available?
A: The system may react to general player conditions (running, swimming, fighting…), location types (city, dungeon, wilderness…), keywords (of items currently worn), and StorageUtil variables set by a mod.
Q: The system is a nice idea, but the thoughts do not match my playing style.
A: You may configure your own thoughts. Open the file \SKSE\Plugins\ypsThoughts\ypsThought_(fe)male_database.json, where you can change, add or remove thoughts just as you like. There are two files, one for male and one for female characters. You are encouraged to share your “thoughts” with the community. Every small contribution helps.
But when editing the json files, remember to make backups of your modifications, as they might get overwritten when updating the mod.
Q: How is determined, which thought is played?
A: The thought system mod will go through all conditions defined in the file \SKSE\Plugins\ypsThoughts\ypsThought_conditions.json, then pick a random condition that is currently true, and finally play a random thought from the thought database.
Q: Can I change the frequency of a single thought?
A: The mods you use should have a slider in MCM affecting the frequency of thoughts in general. To change the frequency of a single specific thought, you can repeat the same thought string several times and/or add empty thoughts “” to the thought database.
Q: How to use the StorageUtil variables?
A: They are found in the section “papyrusvalues”. These variables can be set by modders. There are over 100 papyrus values predefined by YPS, matching certain YPS conditions. You can also add papyrus values from other mods.
Q: What are the location conditions?
A: These conditions begin with “LocType” and match any location type in vanilla Skyrim. Here is a full list:
Furthermore, the thoughts system accepts the “LocTypeWilderness”, which does not have to appear in the list.
Q: What general player conditions are available?
A: These conditions begin with a $ sign. Currently available are:
These are hard-coded.
Q: What about item keywords?
A: These keywords begin with the # sign and will be valid, if the player is currently wearing an item with the keyword. You may add as many additional item keywords to the list as you like. You can use item keywords from any mod you have installed, not just vanilla Skyrim and YPS.
Q: What about the “thoughtconditions”?
A: This is a powerful advanced feature. You may take any number of conditions (StorageUtil, Location, Player conditions, Item keywords) and combine them with the operators “&” (“and”) as well as “|” (“or”); each condition may also be prefixed with the operator “!” (“not”). Brackets are not allowed. The thought will then only be played if the logical combination is met.
For example: Thoughts with the condition "loctypedungeon&$isoverencumbered&!$isincombat" may be played if (1) the player is in a dungeon and (2) is overencumbered and (3) is currently not in battle.
The conditions used here do not have to appear in the above conditions list. Note that you have to define corresponding thoughts for the whole combination in the thought database.
Q: What is the hierarchy of these logical operators?
A: The "!" operator is linked directly to the following single condition. The “|” operator has higher priority than the “&” operator. For example, the condition items: !A&B|!C&D are evaluated as (NOT A) AND ( B OR NOT C ) AND D.
Q: Now I added a lot of my own thoughts to the thought database, but the thoughts aren't showing up at all.
A: Be aware of the json syntax. It is very easy to miss a bracket or to add an unneeded comma. I recommend using a json syntax checker like https://jsonlint.com/ . Furthermore, all conditions listed in the thought database must be written in lower case characters.
Q: Can I add more voice-overs?
A: Definitely! Adding your own voice overs is as easy as follows:
Record the voice to a wav file, give it a 5 digit name with leading zeroes (e.g. 01737.wav). (If you care: Sound quality should be PCM516 LE 48 kHz, 16 Bit, Mono. Other sound qualities might also work, just try.) Place it into the folder data\Sound\fx\ypsSounds (use new numbers for new sounds) Add the number in square brackets (e.g. "[01737]") to the corresponding thought in the thought database json. Done! Currently the limit is at 32767 voices. Sounds number 00001-05999 may be used freely for female thoughts. 06000-08999 should be used for male thoughts; 09000-10000 are reserved for YPS internal use. 10001-32767 are reserved for future uses.
The order of the numbers does not matter, but better avoid making it too messy.
You are very much encouraged to share your "thoughts" and/or voice-overs with the community.
Mods that include YTF:
YPS Immersive Fashion Full version (needs SL and DD) upcoming: Yps Immersive Fashion Lite version (SL and DD not needed)
Disclaimer:
- may only be used in conjunction with other mods if they are all legal in your region or country
- may not be posted or reposted without permission on a website other than LL (or a dedicated successor site)
- may only be distributed free of charge
- you may modify and use the contents of this mod for your own mod, as long as you give proper credit, and distribute your mod for free
347 downloads
Submitted
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Skyrim Save File Sorter
By _Starfruit
This is a simple Python script that will sort the contents of your saves folder so you can easily pick out saves/characters you want to keep or get rid of. Simply run the script, paste in the path to your saves folder, paste in the path to where you want your saves to be sorted, and let it do its thing. Made and tested with Python 3.11, but there's no reason it wouldn't work on earlier versions too. The only external library it uses is tqdm to show progress bars, but if you don't feel like installing that then it'll run just fine without.
I've also included an exe version, but it was made with auto-py-to-exe so your antivirus will probably throw a hissy fit about it (which is a good thing. You really shouldn't be running random executable files you find on the internet). Probably not worth the trouble.
28 downloads
Updated
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World of Rudra - NPC Overhaul
By ZckeZckT
Requirements
World of Rudra by Bee9999
English Grammar Fix by sa547
New Animals for the World of Rudra Full Version by gg77
If you have already installed the mod, make sure you have used the
Grammar Fix from sa547. I used this esp for my mod. There are several versions of
World of Rudra out there, such as: v.1.8.4. or v.1.75. As far as I know, it doesn't matter which
one of both you install. The only important thing is that in this case you use the esp from sa547.
You can move everything into a folder if you want, make sure my mod comes last and overwrites everything else.
Or load my mod after World of Rudra / English Grammar Fix / New Animals for World of Rudra.
Features
- changes the face of ~60 NPCs
- changed some voices, outfits and packages
- fixed rainy weather in Lavender Villa
- added over 60 new soundtracks to the mod
Installation
Install these mods with your mod mananger.
World of Rudra + English Grammar Fix + New Animals for the World of Rudra Install both parts of my Overhaul afterwards with your mod manager.
Issues
Some characters' beards float a little above their faces if you look very closely from the side. I only fixed this for Akbar and Iben now. I'll patch this later, will be safe to update midgame.
This isn't game-breaking and does not lead to crashes.
Mods
To get the same result as in the pictures, install these mods.
Vitruvia Skin
Leyenda Skin with Alternative Face Option
Rudy ENB 3.5 (315)
Kwanon ENB
Link to Nexus Version
Link to all my other mods
Link to my old mods
Credits
World of Rudra - by Bee9999
New Animals for the World of Rudra - by gg77
(English Grammar) More Coherent Fix for The World of Rudra - by sa547
Apachii Sky Hair - by Apachii
KS Hairdo's - by Kalilies
Cherry Eyes - by CherryMods
Eyes of Beauty - by LogRaam
Brows - by Hvergelmer
World of Rudra NPC Overhaul - by ZckeZckT
A big thank you to all the composers of the beautiful soundtracks, which enrich the mod so much.
87 downloads
Updated
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Vanessa Follower
By ZckeZckT
This mod adds a cute companion to Whiterun
who can accompany you on your travels.
Name : Vanessa
Race : Nord
Class : Ranger/Combat
Location : Hall of the Dead, Whiterun
Marriable : Yes
Body : DemonFet
Weight : 30
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/ZckeZcktVanessaFollower
textures/ZckeZcktVanessaFollower
Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon.
Mods
Beyond Skyrim Bruma // Melodic Big Sweater // Melodic Victorian Vampire // AH Battle Dress
Melodic Viper SwimSuit // Melodic Mystique // Eve Dress // Army Sexy Bodysuit
Link to Nexus LE Version
Link to Nexus SE Version
Link to my other mods
Link to all my older mods
Credits
Leyenda Skin by HeroedeLeyenda
KS Hairdo's by Kalilies
Cherry's Eyes by CherryMods
Brows by Hvergelmir
Vanessa Follower - by ZckeZckT
334 downloads
Submitted
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Aurora Hannah Kimiko HPH Followers - Redone
By ZckeZckT
This mod adds three cute companions to Windhelm who can accompany you on your travels.
Race : Nord
Class : Ranger/Combat
Weight : 100
Location : Windhelm
Marriable : Yes
Installation
Install it with your mod manager.
Info
I made the changes midgame, so it's save to upgrade.
Overwrite the first version or simply replace it.
Many improvements to the heads
Optimized textures, no more black faces
Better makeup and freckles
New hairs
Old Mod
I have made an own Nord race for them because of skeleton
modifications and new headparts.
Aurora - Palace of the Kings
Hannah - Temple of Talos
Kimiko - Gnisis Corner Club
Skin: Bijin 4K
Body: UNP
Wet Effect Addon - gives them a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon. Height Patch - changes the height of these gals to 1.03 like every other nord (default 1.0)
Mods in screenshots
Melodic Hardcore // Army Sexy Bodysuit // Melodic Japanese Swimsuit // Rudy ENB
Dark Disciple Armor // World of Rudra // Brokefoots UNP Mashup // Sassy Girl // Modern Set
Link to Nexus LE Version
Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
Bijin Skin by rxkx22
KS Hairdos by Kalilies
High Poly Head by KuoLeifoh
Expressive Facial Animation by Niroku
Expressive Facegen Morphs by Niroku
Koralina's Freckles and Moles by ZanderAlchemist
Even More Makeup by ZanderAlchemist
Freckles - Racemenu Overlay Collection LE by TREBoy
The Eyes of Beauty by LogRaam
Cherry Eyes by CherryMods
Brows by Hvergelmir
Aurora Hannah Kimiko Followers - by ZckeZckT
151 downloads
Submitted
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Ricarda Follower
By ZckeZckT
This mod adds a cute companion to Whiterun
who can accompany you on your travels.
Race : Redguard
Class : Ranger/Combat
Location : The Drunken Huntsman, Whiterun
Marriable : Yes
Weight : 70
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/ZckeZcktRicardaFollower
textures/ZckeZcktRicardaFollower
Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon. Tattoo Addon - gives her a few tattoo's Voice Patch - changes the sultry voice to vex voice
Mods
World of Rudra // Melodic Big Sweater // Melodic Sweet Romance
Melodic Hardcore // Melodic Mystique // Melodic Dark Heart // Melodic Rock Lady
Link to Nexus LE Version
Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
Leyenda Skin by HeroedeLeyenda
Apachii Sky Hair by Apachii
Cherry's Eyes by CherryMods
Brows by Hvergelmir
Rutah Tattoo Pack by Rutah
Ricarda Follower - by ZckeZckT
234 downloads
Submitted
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Samira Follower
By ZckeZckT
This mod adds a new companion to the Dead Man's Drink
who can accompany you on your travels.
Name : Samira
Race : Redguard
Class : Ranger/Combat
Location : Dead Man's Drink, Falkreath
Marriable : Yes
Body : 7B
Weight : 50
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/ZckeZcktSamiraFollower
textures/ZckeZcktSamiraFollower Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon.
Mods
Brokefoot's UNP Mashup // Unknown White Outfit // Gatti Yumiko
Army Sexy Bodysuit // Lazman Redguard Clothes
Link to Nexus LE Version Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
Leyenda Skin by HeroedeLeyenda
KS Hairdo's by Kalilies
Cherry's Eyes by CherryMods
Brows by Hvergelmir
Samira Follower - by ZckeZckT
222 downloads
Submitted
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Nadja Follower - High Poly Head
By ZckeZckT
This mod adds a new companion to the Ragged Flagon in Riften
who can accompany you on your travels.
Name : Nadja
Race : Nord
Class : Ranger/Combat
Location : Ragged Flagon, Riften
Origin: Elinhir, Hammerfell
Marriable : Yes
Body : 7b Oppai
Weight : 70
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/actors/ZckeZcktNadjaFollower
textures/actors/ZckeZcktNadjaFollower Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon.
Mods
Modern Set // COCO Leggings // Fur Set // Brokefoots UNP Mashup // Melodic Onyx Lace
Melodic Mystique // Melodic Sweater // Melodic Kitten Romper // Melodic Breakaway // Meloodic Dark Heart
Link to Nexus LE Version Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
Leyenda Skin by HeroedeLeyenda
KS Hairdos by Kalilies
High Poly Head by KuoLeifoh
Expressive Facegen Morphs by Niroku
Koralina's Freckles and Moles by ZanderAlchemist
Even More Makeup by ZanderAlchemist
Freckles - Racemenu Overlay Collection LE by TREBoy
Cherry Eyes by CherryMods
Brows by Hvergelmir
Nadja Follower - by ZckeZckT
120 downloads
Submitted
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Lucilla Follower
By ZckeZckT
This mod adds a new companion to the Nightgate Inn
who can accompany you on your travels.
Name : Lucilla
Race : Imperial
Class : Ranger/Combat
Location : Nightgate Inn, Ostmarch
Marriable : Yes
Body : UNPB
Weight : 70
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/ZckeZcktLucillaFollower
textures/ZckeZcktLucillaFollower Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon.
Darker Brows Patches - makes her brows darker
Mods
Brokefoot's UNP Mashup // COCO Lace Body // Summer Girl // COCO Sexy Punk
Northgirl Armor // Arsenic Spring String Bikini // GomaPeroLand
Goma Mini Bikini // Sassy Girl // Eldrits Armor Mashup
Link to Nexus LE Version Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
Leyenda Skin by HeroedeLeyenda
KS Hairdo's by Kalilies
Cherry's Eyes by CherryMods
Brows by Hvergelmir
Lucilla Follower - by ZckeZckT
104 downloads
Submitted
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Enyala Follower
By ZckeZckT
This mod adds a new companion to Riverwood
who can accompany you on your travels.
Name : Enyala
Race : Nord
Class : Ranger/Combat
Location : Sleeping Giant Inn, Riverwood
Marriable : Yes
Body : TopModel
Weight : 60
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/ZckeZcktEnyalaFollower
textures/ZckeZcktEnyalaFollower
Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon.
Brown Eyes Patch - changes the colour of her Eyes to brown
Mods
Brokefoot's UNP Mashup // COCO Lace Body // Melodic Tactical Swimsuit
Nezzar Ultimate Lingerie // GomaPeroLand
Link to Nexus LE Version Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
Leyenda Skin by HeroedeLeyenda
KS Hairdo's by Kalilies
Cherry's Eyes by CherryMods
Brows by Hvergelmir
Enyala Follower - by ZckeZckT
113 downloads
Submitted
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Elayne Follower
By ZckeZckT
This mod adds a new companion to the Blue Palace in Solitude
who can accompany you on your travels.
Name : Elayne
Race : Breton
Class : Ranger/Combat
Location : Blue Palace, Solitude
Clothes : Pirate Outfit by ZZJAY
Marriable : Yes
Body : UNPC
Weight : 50
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/ZckeZcktElayneFollower
textures/ZckeZcktElayneFollower
Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon.
Mods
ZZJAY'S Wardrobe // Melodic Summer Flirt // Melodic After School
Modern Clothes // COCO Sexy Punk
Location: Alter Native - Timeless
Link to Nexus LE Version Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
zzjay's wardrobe by zzjay
Leyenda Skin by HeroedeLeyenda
KS Hairdo's by Kalilies
Cherry's Eyes by CherryMods
Brows by Hvergelmir
Elayne Follower - by ZckeZckT
187 downloads
Submitted
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Thusnelda Follower - High Poly Head
By ZckeZckT
This mod adds a new companion to the Bee and Barb in Riften
who can accompany you on your travels.
Name : Thusnelda
Race : Nord
Class : Ranger/Combat
Location : Bee and Barb, Riften
Marriable : Yes
Body : UNPBB
Weight : 70
Installation
Simply install it with your mod manager.
For addons and patches, overwrite the main mod files.
Important
She has her own body and textures.
You can change it under:
meshes/actors/ZckeZcktThusneldaFollower
textures/actors/ZckeZcktThusneldaFollower Wet Effect Addon - gives her a wet skin.
- safe to update midgame
Use this addon only if you keep the body that comes with this mod.
Wet Effect Remover - removes the wet skin.
Install this to remove the wet effect, if you have used the wet skin addon.
Mods
NCK30 Animations // Billy's Animations // Poser Hotkeys Plus // Brokefoots UNP Mashup
Ves Slutty Outfit // ZAZ Animation Pack - Pee // SLT Spank // Rutah Tattoo's // Anuketh Tattoos
Link to Nexus LE Version Link to Nexus SE Version Link to my other mods
Link to all my older mods
Credits
Leyenda Skin by HeroedeLeyenda
KS Hairdos by Kalilies
HG Hairdos by lemonbalmtea
High Poly Head by KuoLeifoh
Expressive Facegen Morphs by Niroku
Koralina's Freckles and Moles by ZanderAlchemist
Even More Makeup by ZanderAlchemist
Freckles - Racemenu Overlay Collection LE by TREBoy
Cherry Eyes by CherryMods
Brows by Hvergelmir Thusnelda Follower - by ZckeZckT
159 downloads
Updated
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Objects Make Noise
By Darkpig
This is a personal mod I use that makes all doors, activatables and containers make noise when you interact with them that is unless you have the Quick Hands perk. It does this by an invisible explosion that gives off a detection event on par with a sword swing every time you interact with something. Don't worry. You can still flip off Nazeem and the guards won't notice.
It only effects the player(As far as I can tell). I never tested it with followers and I never plan to as NPCs are finicky as is.
Should be SE compatible but I never tested it.
89 downloads
Updated
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Talos BJ statue Whiterun LE.zip
By Mrs.Tay
Whiterun Talos statue kinky replacer for LE
SE-AE version here
255 downloads
Updated
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NEO Selene Boots (Nioverride High Heels version) for NEO Selene Outfit UNP (LE) CBBE 3BA (SE)
By Yinkle
Hi all, I had a request to make this for another forum member and figured I should release it on here in case others might like it too.
The problem: The original boots have high heels but are made with no "Nioverride" adjustment, so they make the character's legs look stubby since the bottom of the heels are where the foot heel should be.
This mod fixes that by moving the boots down, re-weighting them to a high heel foot shape, and adding a Nioverride adjustment node.
Skyrim LE (UNP) and Skyrim SE/AE (CBBE 3BA) versions, make sure and pick the right one for your game version.
Requirements:
NEO Selene Outfit
Nioverride/Racemenu (depending on which game version).
Installation:
Merge this mod into your NEO Selene outfit mod (it shouldn't overwrite anything).
Build with bodyslide.
Done.
If you want to adjust the "highheel offset", open the CalienteTools\BodySlide\ShapeData nif file in nifscope.
LE: edit the NiStringExtraData node in the boots shape, changing the 4.0 to a different value.
SE: edit the NiFloatExtraData HH_OFFSET "Float Data" in the boots shape, changing the 4 to a different value.
Build in bodyslide.
Enjoy, and thanks to @Mookeylama for requesting it, otherwise it wouldn't exist!
Credit to NEO for making the outfit in the first place.
137 downloads
Submitted
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Tombstone - Unique two-handed melee weapon
By ZoeyKL
I am disabling comments because I do not have the emotional maturity to handle the average LoversLab user without saying something I might regret.
If you encounter bugs, please file a bug report, but do not PM me if you cannot find the weapon or have criticism or suggestions. I don't really care.
This mod took me six days of constant work and it's not done. Half of the scripts aren't working (which is good because there are only two).
Description
This mod adds a custom modeled, custom textured two hand melee weapon to Skyrim.
Features
4K diffuse, 2k-1k normals and speculars.
Most weapons don't make use of specular maps.
Unique enchantment effects - deals normal frost damage, 40 points over 4 seconds (10/s) to Health and Stamina to normal enemies, and an additional 80 points over 8 seconds (10/s) to undead, with special visuals.
It does 64 base damage, much higher than Daedric Warhammer base of 27. It has a stagger magnitude of 3.5, and should stagger most enemies that can be staggered.
However, due to being a massive lump of stone, it swings very, very slowly no matter how skilled you are at using both your hands.
It has 2000 enchant power, at 10 power per attack, so it has 200 attacks before it runs out of enchantment power and needs to be recharged.
What is?
The weapon is simply called Tombstone. It's a decorative gravestone, quite literally.
The Daedric script on the blade reads as follows:
Here lies the mighty warrior
Whose valor knew no bounds
In battle they were unmatched
A legend in their time
Rest now noble spirit
In the embrace of eternal peace
Let your name echo through the ages
As a symbol of courage and honor
May the winds whisper your deeds
And the stars guide your journey
To the realm of tranquil slumber
Where heroes rest for eternity
Where can I find this weapon?
You can find it in a new small building south-ish of Durnehviir's word wall. Be warned, it's protected by quite a difficult guardian.
Extra?
If you like my work you can throw me a bone and subscribe to my Patreon.
Permissions
All permissions for this file are completely closed. You may not do anything with this file other than download and use it. No reuploading, no modification, no translation, NO. I said no. Nope. NO. Bad kitty. I said no.
14 downloads
Updated
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Rutah Art for SlaveTats - More Options
By ZckeZckT
This pack adds 11 new options to the Rutah Art tattoos.
Requires
Slavetats
Installation
Install it with your Mod Mananger.
Credits
Murfk for creating Slavetats
Rutah for the Tattoo's
ZckeZckT - Rutah Tattoo's More Options
432 downloads
Submitted
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Pet The Freaking Dog Already
By MadMansGun
a small animation mod that lets you pet canines (activated by dialogue)
2 dog/wolf animations
1 fox animaton
286 downloads
Updated
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Simply Hide
By Darkpig
Have you ever wanted to hide in barrels like a sneaky bastard? Of course you do. You're here ain't ya?
Well this mod doesn't do that. But it does do the next best thing. Whenever you activate a large container while sneaking you have the option to hide thus turning you invisible at least until you move again... or murder someone or steal all their belongings.
The mod isn't perfect. This is merely a proof of concept. People will still know it is you if they bump into you so try to stay out of the way. The reason for making this mod is because all the other mods doing similar things have furniture animations which breaks you out of stealth mode which is bad when you are trying to sneak.
Should be SE compatible in theory but I haven't tested it out.
Let me know if there is a way to make it more efficient.
121 downloads
Updated
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Deadly Infinium
By MadMansGun
you get to keep the Oghma Infinium, but the higher your skills the more it will harm you to increase them.
(note: this mod is just a simple script edit with no esp, also it's most likely not compatible with other Oghma Infinium mods)
39 downloads
Submitted
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YPS makeup and STA tiers improved
By zato770
I have vastly improved the CBBE versions of makeup for YPS Immersive Hair Growth and Styling and Spank that Ass mascara tiers.
Just overwrite files from the original mod/mods.
not sure if other bodies modify face if not then it should be compatible.
Feel free to include these files in the original mod.
Source files are included in a separate download
1,223 downloads
Updated
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Legacy of the Dragonborn - Painting Replacer - By Nuverotic
By Nuverotic
Tired of those ghastly LOTD Paintings? After all, if you're going to spend hours hunting down every painting like the good little completionist you are, then why not have it be worth your time? Why not deck your halls with something that jingles your balls? Well, now you can... Merry Smutmas.
The digitally hand-drawn images are done by an artist named "Calm". You can find him on Patreon. Show your support! Link HERE
The other images are done with AI, cleaned up with minor background and body adjustments by myself in Photoshop.
This is just the first release. I'll be remaking all the textures, including the cards for LOTD. Stay tuned for more updates!
1,266 downloads
Updated