Thurlam Posted October 27, 2023 Posted October 27, 2023 28 minutes ago, tamai said: You seem to be taking everything people say with bad faith I am not trying to fight you or gatekeep, I am saying that if you have done those things you might be able to understand why he would do such a thing. I was trying to get you to relate to how he feels rather than only thinking about your own feelings. I mean, you've been phrasing things in a way that makes it difficult to not interpret what you're saying as being antagonistic; you basically started with "no offense but you're a nobody" and ended with "you're only thinking about your own feelings." And your initial reply was pre-MM1 explanation so we were still in the realm of pure speculation as to his motivations anyway; I chose not to engage in said speculation and was merely commenting on the situation itself. Also this reads as backpedaling from your initial stance which was essentially "either your opinion doesn't matter or it should be the same as mine," which yeah, does kind of seem like a bad faith argument to me. 21 minutes ago, tamai said: Thats how things are doesn't mean they're right, its a selfish way of thinking regardless thats all i have to say. Yeh, I don't necessarily think that's how things should be either. But it does make more sense to me to operate within the bounds of reality rather than idealism. You can't really unscrew that cork. Once it's out there, it's out there. When you publish something publicly that's pretty much the contract you sign, and once it becomes popular/widely used it's practically cemented. Going nuclear in an attempt to subvert this simple truth strikes me as being the selfish act, if anything, frankly. Of course, if that's really the only way MM1 can have peace of mind then so be it; a need for stable mental health certainly supersedes the inconvenience imposed on the public here. At the end of the day of course I can't denigrate anyone's efforts to remain sane/happy. That's practically all life even is when it comes down to it. Just wish he'd have [been able to have] done the same thing most do in this situation and simply step away without actively trying to prevent others from accessing his existing body of work.
xtremeGoose Posted October 27, 2023 Posted October 27, 2023 18 hours ago, Monoman1 said: I don't nearly spend as much time in Skyrim as I once did, but SLS was one of the mods I appreciated most, so thank you for all the years of work Monoman1! You didn't make a mess of anything, people just don't really understand how this isn't your job and isn't some product you're paid to support. 1
tamai Posted October 27, 2023 Posted October 27, 2023 (edited) 9 hours ago, Thurlam said: mean, you've been phrasing things in a way that makes it difficult to not interpret what you're saying as being antagonistic; you basically started with "no offense but you're a nobody" and ended with "you're only thinking about your own feelings." And your initial reply was pre-MM1 explanation so we were still in the realm of pure speculation as to his motivations anyway; I chose not to engage in said speculation and was merely commenting on the situation itself. Also this reads as backpedaling from your initial stance which was essentially "either your opinion doesn't matter or it should be the same as mine," which yeah, does kind of seem like a bad faith argument to me. The no offense was literal lol I actually meant no offense ^^; I phrased my thoughts wrong, I definitely didn't say you haven't created anything, It's why I deliberately included "..you probably produced..." and "If you have then..". I was going based purely on speculation since yes we didn't know why Monoman1 left at the time but I've seen this scenario time and time again and I can understand and relate to why he decided to pull his mods. "you're only thinking about your own feelings." "either your opinion doesn't matter or it should be the same as mine" So from my perspective your opinion is: The mods been on the internet and that means you lose all rights to your work it's been in public so long the people here have ownership of it in some way and you're understanding of that and that people have the right to play it and seek alternative sources for the files and pirate it. So yes if your opinion aligns with what is said above then your opinion doesn't matter and of course people with that POV are only thinking about themselves and I stand by that lol. Only Monoman1's opinion matters since its his content and hard work, my opinion is just in support of Monoman1 decisions so yes you're wrong its just the fact of it im sorry. Nobody is entitled to other people's hard work no matter how you phrase it. 9 hours ago, Thurlam said: Going nuclear in an attempt to subvert this simple truth strikes me as being the selfish act, 19 hours ago, Thurlam said: Can't say I agree with the overall sentiment, and frankly I find the idea of a "silent protest" laughable (until now the public was left clueless as to your rationale Ultimately he doesnt owe you anything, his mods or even an explanation he has a right to be selfish its his content plain and simple. Its hard to believe you dont think you're not coming off as selfish and entitled with everything you've said in the forums recently. Edited October 27, 2023 by tamai 2
pifesh Posted October 27, 2023 Posted October 27, 2023 In my opinion all this coments about to delete or not a mod by an author should be posted in " skyrim General discussion" , this section is for downloads and if there is nothing to download i humbly recommed to moderators to close this topic and remove it from this section, because is confiusing to look for a mod that it has been deleted. 1
vladeemer Posted October 27, 2023 Posted October 27, 2023 On 10/26/2023 at 4:02 AM, Monoman1 said: So this is the crux. Modding has become a competition and is not a fun hobby anymore. If I am to 'compete' then I'd have to give up my day job which obviously isn't an option. And if my mods or new features are to be chopped up and rehashed anyway then I really don't see the point in continuing. Or at least... continuing publicly. and many of the things I've been working on are practically finished or close to it anyway. This is particularly saddening to hear. I'm not sure where the competition thing is coming from, but maybe any mods that could aren't on my radar. Either way, this mod breathed new life into my game as few others have (Public Whore is the only one that's come close, and that is nowhere near as extensive as what SLS offers), to the point where I haven't considered removing it from my load order since, and I know that sentiment is shared by many. We have undoubtedly been too silent on this front, and that's on us. If the community is making it a miserable experience to give them nice things, then taking a break from doing so is a reasonable & advisable solution. Maybe it'll prove a humbling experience for some. Either way I hope you're able to come back to it in a healthy way in the future, and that we get to see what else you've had planned for these mods. Until then, your absence will continue to be keenly felt by many of us. 3
Thurlam Posted October 27, 2023 Posted October 27, 2023 (edited) 4 hours ago, tamai said: words My perspective is pretty simple, really; of course MM1 has the right to do whatever he wants with his published work. And if he felt the need to nuke it all in order to have peace of mind, so be it. Up to him. But the fact remains that it was publicly and freely available for years on end, and still has a large volume of users who want to access that content to this day. Mod and mod author are separate entities; you can respect the author's wishes, thank them for their work, and wish for their well being, but there simply isn't anything to be gained by denying users access to mods. At best that will create a sort of seedy underground file sharing hub where they will be distributed anyway. Say what you will about the ethics of the situation, but the reality is that they're out there forever, and attempting to censor them from the site can only practically serve as an inconvenience to a large body of users who will simply have to find them elsewhere. That, or they just won't get the mod, and the only thing that does is make people's personal gameplay experiences worse. I'm not seeing the upside here. I don't see this as a selfish take so much as a realist/practical take. It just seems to me like adhering to a policy of mod censorship is merely a misguided (if admirable) attempt to take a moral high ground when the actual end result of doing so is pure downside. Let the man nuke everything if he wants, but let the people redistribute as well. I get that y'all have the best intentions, and you may even be morally in the right, but sometimes you gotta step back and look at the practical effects of what you're advocating for. Idealism often does not map 1:1 with reality. (And for the record I haven't even had Skyrim installed in well over a year now, so none of this has anything to do with a personal desire to access the files.) I do wish MM1 the best, I greatly respect his work and truly hope he finds a place where he is sustainably happy and healthy. I just don't agree with the concept of attempting to blacklist his mods from the internet, even if that's what he wants, because ultimately it's both impossible (people will retain these mods and redistribute them somewhere) and because it's actively harmful (the practical end result is merely a mix of inconvenience and diminished gameplay experience, at best). Your heart may be in the right place here, but that's about all that can be said in favor of a blacklist policy. Edited October 27, 2023 by Thurlam 6
xcrunner15 Posted October 27, 2023 Posted October 27, 2023 On 10/26/2023 at 11:02 AM, Monoman1 said: 2. Someone mentioned modpacks. Yea, maybe a factor. Not a big one though. Handy of course for users but I think possibly damaging for long term for modding in general. Positive reinforcement/engagement is definitely down around here since it's advent. And it's not like us modders get much else for our work. I think SLS beta had ~83000 downloads. 53 'endorsements'. Nearly 1600 DLs per endorsement. Obviously a lot of auto downloading going on. The only people showing up in threads are people with problems. Problems that either A) are well known or B) are completely off the mark due to the users complete lack of knowledge. I'd also point out that a necessity to be knowledgeable about mods is what lead me to modding in the first place. Less knowledgeable people around would probably indicate less modders and less mods going forward. A detail you may not know of is that wabbajack cannot skip a mod so one item being down kills entire lists. I can understand your feelings about modlists but I have to disagree about their utility and influence. Making mods more accessible will only help the scene grow and even as a capable modder I mainly use wabbajack as I like the way curators build their lists around different themes and playstyles. List creation is itself an impressive feat of conflict resolution and the curators do it for free and continue to provide support for their community. The curators using your mod were promoting it while also making a buffer between you and a lot of users who would probably be spamming you for support otherwise. Additionally since you haven't used wabbajack let me clarify that it only autodownloads on nexus. For loverslab a web browser is opened and we do see the actual mod page. But it does close right you click download and it uses it's own browser window so users won't even have the link in their history. I think this could change. Maybe instead of autoclosing after starting the download it could stay on the page and pop up a message asking the user to like the page? alternatively wabbajack could just end support for LL entirely and require users to go and manually download stuff so they actually have a presence here I do sympathize with your feelings as a coder for mods in other games and someone who modded back when even taking donations seemed sketchy. Paid mods and the large amount of people making money off modding patreons and shallow YouTube promotion have destroyed the scene and nurtured this closed off competitive era. When everyone is walking on eggshells over permissions and such there's little room to collab outside of closeknit groups. It should all be give and take among modders while respecting each other's vision. With that said though I understand your feelings, I do hope you'll reconsider. The strict rules around wabbajack prevent any continued sharing so a lot of users are disrupted right now. Would you consider allowing the 0.685 SE beta to be reuploaded for posterity as you continue to develop in solitude? That multiple curators would prefer not to have a modlist than to try getting individual mods as replacement should be a testament to the irreplaceable quality of your work. Perhaps an arrangement could be reached with the nefaram and masterstroke curators to host an approved version solely for their lists if you'd rather not have the mod floating around individually? 1
tamai Posted October 27, 2023 Posted October 27, 2023 (edited) 1 hour ago, Thurlam said: don't see this as a selfish take so much as a realist/practical take. I get where you're coming from now, I just don't personally advocate for people to post it and share it is all without his permission and regardless if those things will happen anyway. Edited October 27, 2023 by tamai 1
Karkhel Posted October 28, 2023 Posted October 28, 2023 Thank you for creating mods up until now, I hope you find your enjoyment in modding back or find different hobby (it's never too late for that), I will keep on using my installation of SL survival, but I still wish you kept it up in some form with a disclaimer that you won't troubleshoot it or something, because your mods were first recommendation that came to mind for variety of threads I encountered on this site, but I will respect your wishes. Whatever you end up doing I'm glad it's "just" this, not trying to diminish your experience just was worried it was a much worse life situation don't scare us man, good luck with whatever you decide to do. 2
MalibuBattleBarbie Posted October 28, 2023 Posted October 28, 2023 It's the creators like MM1 who give us an alternative for a more dark and gritty experience in Skyrim. It's hard to put into words how much I appreciate that. I'll try. The combined talent here makes this game more fun to play than a lot of the AAA games out there today. However, we're not entitled to their work. We're not entitled to try to cram a laundry-list of scope-creep at them. We're not entitled to their technical support for eternity because we downloaded some other mod that overwrote their assets and we're not entitled to an explanation when we run them ragged from doing the aforementioned. As much as I was looking forward to that next release, I support his protest and any other mod creator who makes the same choice. I'll cherish my copy. I also confess that I feel a sense of schadenfreude for the "real pieces of work" who were sounding off like feckless prats, maybe they'll learn a little etiquette. 4
r3mind Posted October 28, 2023 Posted October 28, 2023 It's important to note that we are mostly talking about Selax Survival mod. Nobody copied anything from other amazing Monoman's mods (Spank that Ass, Milk Addict, etc.), except for a few minor tweaks with 5 downloads. I always installed SLS for my playthroughs, but at some point I wanted to make one minor change to its logic and just couldn't compile it for hours because of so many dependencies, then I just gave up. But some people didn't give up and decided to make separate mods that are easier to work with to make desired changes, and these mods don't even cover 20% of what SLS provides, so I've never seen them as SLS competitors. If it's really the root of the problem, then I hope it can be solved without nuking all other Monoman's work which everybody appreciates and which definitely doesn't have any competition in the already small Sexlab modding community. I'm just glad to hear Monoman seems to still enjoy modding and it's all that matters at this point, because it give us hope
ebbluminous Posted October 28, 2023 Posted October 28, 2023 13 hours ago, xcrunner15 said: A detail you may not know of is that wabbajack cannot skip a mod so one item being down kills entire lists. I can understand your feelings about modlists but I have to disagree about their utility and influence. Making mods more accessible will only help the scene grow and even as a capable modder I mainly use wabbajack as I like the way curators build their lists around different themes and playstyles. List creation is itself an impressive feat of conflict resolution and the curators do it for free and continue to provide support for their community. The curators using your mod were promoting it while also making a buffer between you and a lot of users who would probably be spamming you for support otherwise. Additionally since you haven't used wabbajack let me clarify that it only autodownloads on nexus. For loverslab a web browser is opened and we do see the actual mod page. But it does close right you click download and it uses it's own browser window so users won't even have the link in their history. I think this could change. Maybe instead of autoclosing after starting the download it could stay on the page and pop up a message asking the user to like the page? alternatively wabbajack could just end support for LL entirely and require users to go and manually download stuff so they actually have a presence here I do sympathize with your feelings as a coder for mods in other games and someone who modded back when even taking donations seemed sketchy. Paid mods and the large amount of people making money off modding patreons and shallow YouTube promotion have destroyed the scene and nurtured this closed off competitive era. When everyone is walking on eggshells over permissions and such there's little room to collab outside of closeknit groups. It should all be give and take among modders while respecting each other's vision. With that said though I understand your feelings, I do hope you'll reconsider. The strict rules around wabbajack prevent any continued sharing so a lot of users are disrupted right now. Would you consider allowing the 0.685 SE beta to be reuploaded for posterity as you continue to develop in solitude? That multiple curators would prefer not to have a modlist than to try getting individual mods as replacement should be a testament to the irreplaceable quality of your work. Perhaps an arrangement could be reached with the nefaram and masterstroke curators to host an approved version solely for their lists if you'd rather not have the mod floating around individually? Wabbajack is a pita for modders as someone creates a list and then does not update that list as mods get updated. People then bug the modders for old version instead of bug wabbajack gut to update.
Tlam99 Posted October 28, 2023 Posted October 28, 2023 (edited) some of my mods have been stolen (webside in question banned here) some of my mods appear in different modlists. As I expect some feedback, this is zero for those lists users. all in all almost no feedback, what would really help to improve or fix the mods. on the other side, the dark side, I have blocked all comments, because it became unbearable. downloaders expects the modder works for them, no gratitude. I started uploading, because I downloaded. Give something back. Be part of the community. But there are so many "Just downloaders" which care a shit about community. Selfish, I have it, others don't bother me. But highlight the community for an explanation of there comments. All this gives me the feeling, I do some kind of slave work for others. No fun. I won't nuke my stuff, but I think twice to upload new content or fixes. I expect a gamer to spend a little effort to gather informaion. Why explain the game comprehensive ? A famous bug is the Serana Sneak bug. Mentioned in tons of posts. Type in google, one gets overwhelmed with links. Well, I expected too much. excert: You shouldn't have to make a Google search to understand a Nexus description... When someone releases a "bug fix mod", the least they can do is give some clarification about the bug they're trying to fix, and how their mod is supposed to fix it. Otherwise their mod might just be bullshit, or simply not needed at all in one's playthrough, or incompatible with other mods Edited October 28, 2023 by Tlam99 2
Leoosp Posted October 28, 2023 Posted October 28, 2023 (edited) 2 hours ago, Tlam99 said: some of my mods have been stolen (webside in question banned here) some of my mods appear in different modlists. As I expect some feedback, this is zero for those lists users. all in all almost no feedback, what would really help to improve or fix the mods. on the other side, the dark side, I have blocked all comments, because it became unbearable. downloaders expects the modder works for them, no gratitude. I started uploading, because I downloaded. Give something back. Be part of the community. But there are so many "Just downloaders" which care a shit about community. Selfish, I have it, others don't bother me. But highlight the community for an explanation of there comments. All this gives me the feeling, I do some kind of slave work for others. No fun. I won't nuke my stuff, but I think twice to upload new content or fixes. I expect a gamer to spend a little effort to gather informaion. Why explain the game comprehensive ? A famous bug is the Serana Sneak bug. Mentioned in tons of posts. Type in google, one gets overwhelmed with links. Well, I expected too much. excert: You shouldn't have to make a Google search to understand a Nexus description... When someone releases a "bug fix mod", the least they can do is give some clarification about the bug they're trying to fix, and how their mod is supposed to fix it. Otherwise their mod might just be bullshit, or simply not needed at all in one's playthrough, or incompatible with other mods It's a shame you were treated this way. However even though the bug is famous and mentioned in lots of links from a search engine search, when making mods for Skyrim and other Bethesda games there's potential for conflicts, when altering already existing items. actors etc. Mentioning how the bug was fixed can aid in dealing with any potential issues on both sides, when the fix was developed Serana's records for instance could have been altered. Actors with altered records can then conflict with other modifications that alter the same records, so thus are potentially incompatible. On the other hand the bug fix, can have been implemented as Papyrus code or an SKSE dll plugin running as a new mod which carries out actions on Serana to fix the bug. This method has much less potential for incompatibility. So do you see please that detailed information can aid both parties in handling and improving the modification? I don't expect you to do anything unless you want to, though you would benefit as feedback can then be more detailed due to extra info. Though the change log helps thanks for all of the work on the mod and by the way the site where it's hosted has a section for changelogs just like Loverslab on its file page(s). Edited October 28, 2023 by Leoosp
DonQuiWho Posted October 28, 2023 Posted October 28, 2023 2 hours ago, Tlam99 said: some of my mods have been stolen (webside in question banned here) some of my mods appear in different modlists. As I expect some feedback, this is zero for those lists users. all in all almost no feedback, what would really help to improve or fix the mods. on the other side, the dark side, I have blocked all comments, because it became unbearable. downloaders expects the modder works for them, no gratitude. I started uploading, because I downloaded. Give something back. Be part of the community. But there are so many "Just downloaders" which care a shit about community. Selfish, I have it, others don't bother me. But highlight the community for an explanation of there comments. All this gives me the feeling, I do some kind of slave work for others. No fun. I won't nuke my stuff, but I think twice to upload new content or fixes. I expect a gamer to spend a little effort to gather informaion. Why explain the game comprehensive ? A famous bug is the Serana Sneak bug. Mentioned in tons of posts. Type in google, one gets overwhelmed with links. Well, I expected too much. excert: You shouldn't have to make a Google search to understand a Nexus description... When someone releases a "bug fix mod", the least they can do is give some clarification about the bug they're trying to fix, and how their mod is supposed to fix it. Otherwise their mod might just be bullshit, or simply not needed at all in one's playthrough, or incompatible with other mods Thanks for that post and the points made. That aside, as I checked your profile, despite playing this game for years, I had no idea until now that you had created all those mods and, having looked through them, whilst not all may be to my game style, there are a few that I will add to my next games - once I have rebuilt my MO2 installed mods folder which disappeared last week with 2 years of work and every game profile ? That Tentacle Bow looks positively evil and I can't wait to try that! ? As an aside though, it's sometimes not too easy for those of us who aren't modders / techies to easily explain any issue that we think might be coming from any specific mods, so we will make, quite innocently, some wrong calls in our observations, and it's nice to see many modders have patience enough to help us out. There are a lot of assholes out there too, though, and you have my every sympathy in trying to deal with them DQW 1
gamerpk2 Posted October 28, 2023 Posted October 28, 2023 just wanna voice support since monoman1 seems to be still getting hate on the replies here your mods made the game fun for me thank you for your time and effort as someone who modded before . for a much smaller game than skyrim mind you in terms of modding scene yep the amount of self entitlement out there is horrible - i dont like this . change it - this is ugly ( saying that to an artist . yes it isnt the best i could do but i couldnt spend more time on it ) - this makes it incompatable with that can u fix it - i even get people PMing me on twitter to ask me to make changes like " oh i know this is such a huge amount of work but i think it'll be fun and im sure if you asked on X forums ppl will help u " - oh if you do this thing it'll get u more downloads and attention . as if i'd gain anything from it like bro im giving this thing to you for free . why are you treating me like my boss at work ? its a free mod : like it ? use it .. dont like it ? dont use it . for mods as big as yours . i cant even imagine how much more of these u having to deal with which makes me think i shouldnt bother uploading my mods . i make them for myself and thats it but its when i enjoy mods like yours i think maybe i should publish mine whinny ppl aside maybe someone out there will have fun with it so thank you again for sharing you mods with us 2
Dreamer1986 Posted October 28, 2023 Posted October 28, 2023 On 10/26/2023 at 2:02 PM, Monoman1 said: Right. First off. Not having a mental breakdown or anything so dramatic. Not having 'a fit'. Been removing files over a couple of weeks now. I've been asking nicely. Not been asking admins to do anything. Mostly via PM. Some people's inboxes are full. It has been... interesting to see the reactions. Some people get it. Others are annoyed that they've been inconvenienced. And I'm sorry but when you've contributed a fraction of what I have then you'll have an opinion that I'd actually consider. It's been a bit of an eye-opener. There's some real 'pieces of work' on this site. Some genuinely nice people too. - Dependencies - I'm not aware of any mods that have a hard dependency on any of my mods. Soft dependency, sure. You simply lose access to this content. - I got paid for these mods. Ah... No. I've never paywalled files or badgered people about it. The only reason I even had a patreon account was because I was asked about it. And I'm grateful to anyone that helped me out but if I were getting paid by the hour it'd be .0x cents per hour. In any case, I didn't mod to get paid. Now, I can't point to any one thing that's lead me to this but there are a number of factors as I see it: 1. I've a strange OCD where I feel compelled to support the stuff I've created. I find it very difficult to 'disconnect'. It's my responsibility. 7000 posts, mostly support. It's exhausting on it's own. Combine this with trouble sleeping and it leads to late nights reading/refreshing threads. Unhealthy. Perhaps if there wasn't any file then maybe I could disconnect? 2. Someone mentioned modpacks. Yea, maybe a factor. Not a big one though. Handy of course for users but I think possibly damaging for long term for modding in general. Positive reinforcement/engagement is definitely down around here since it's advent. And it's not like us modders get much else for our work. I think SLS beta had ~83000 downloads. 53 'endorsements'. Nearly 1600 DLs per endorsement. Obviously a lot of auto downloading going on. The only people showing up in threads are people with problems. Problems that either A) are well known or B) are completely off the mark due to the users complete lack of knowledge. I'd also point out that a necessity to be knowledgeable about mods is what lead me to modding in the first place. Less knowledgeable people around would probably indicate less modders and less mods going forward. 3. Attitudes such as: May not be intended but from my POV there's a serious bang of entitlement and ungratefulness about this post. Maybe you wouldn't have these alternatives if I hadn't put in the initial effort so... you're welcome I guess? I don't know why you felt to need to say this. And to say it in this thread... 4. People shitting all over 'old' mods when 'newer' ones come out utterly baffles me. I've got news for people out there. Papyrus hasn't improved since Skyrim's release. Sure SE has a couple of extra (not particularly useful) functions but if you want compatibility (which most modders do) then you're stuck with basic papyrus. PO3 extender and the like - very useful. Not game changing. My point? - The 'best' mod for something may have been made years ago. Even if this was not the case they likely served as a foundation for your newer and better mod. So... show a little respect? 5. Large mods bad. Small mods good! - Yea... Sometimes. There are efficiencies to be gained in larger mods. If you were to chop up SLS and reinstall a lot of it in parts then I'd say you are actually making things worse. Now instead of one mod tracking your cell changes you've got multiple. Congratulations, you've double/tripled the background workload (which is usually the 'heaviest' work). And if anyone doesn't know how cell change tracking works, it involves adding a permanent magic effect to the player and an invisible object following you around forever. Imagine all that invisible junk following you around. Entering/exiting combat - same sort of thing. Load game events - probably a whole lot of duplication going on. 6. Scripters are not well regarded in the Skyrim community. At least not as well as modelers/animators. Can't really do much of interest with a model/animation without some good situations to provide context. Situations provided by a quest/script. A model/animation can be finished. Script mods require constant updates/maintenance/support. I don't really understand it. Maybe because scripts = bad is the general perception? I don't know. Maybe my perception is off. 7. Probably the biggest. I'm feeling the walls close in on me lately (modding wise). Pretty much all of my mods have some equivalent or equivalent parts now. Sure, my mods haven't been updated in some time but I was actively working on them. Anyone paying attention to the threads would know this. It's just difficult when you're spinning 3/4 plates at the same time, including 1 complete rewrite. They don't intend it but I feel like I'm 'under siege', for want of a better expression, by these modders. And since they are many and I am one, they are capable of doing things much faster than I. I'm being 'pushed out'. So this is the crux. Modding has become a competition and is not a fun hobby anymore. If I am to 'compete' then I'd have to give up my day job which obviously isn't an option. And if my mods or new features are to be chopped up and rehashed anyway then I really don't see the point in continuing. Or at least... continuing publicly. It's possible at this point that I would continue modding since I still have an interest in playing Skyrim and many of the things I've been working on are practically finished or close to it anyway. But then I would be modding for personal use only. That may seem selfish on the surface. And it is. But not for the reasons you're probably thinking. Taking modding back to being a personal thing makes modding a hobby again. No competition. No watching my mods be very publicly dissected. No endless hours of support. No adding options I'm not particularly interested in. Less compatibility issues. No aggro. No chasing people for permissions to use meshes etc. Sounds great... A lot of the problems above are from the community itself. Something to ponder... Just to reiterate, all this isn't against any one modder in particular. Taking down my files was a silent protest of the above cumulative points. This community needs to work on : Respect - Respect modders work. Even if you don't like it. It took time and effort and should not be shat on by anyone. Unless it's deliberately setting PCs on fire. Gratitude - Don't want to write a review or post a positive comment? Then just click the like button. Take you one second. Otherwise the vitriol of this place will drown out the positive feedback and modding will suffer. Understanding - Develop understanding of how mods work so that you're not a part of the scripts = bad sheeple. And therefore not disrespecting modders with your lack of understanding. If you don't know something then don't state it as fact... Self help - respect mod authors free time. Try to figure it out yourself. See how much time modding takes (above). Maybe you'll learn something along the way and save a modder a headache. Collaboration - Maybe instead of forking off a mod, submit changes that can be implemented. Stuff is beginning to be splintered all over the place. tldr: So what now? Got to admit, I've made a bit of a mess of things. Should have just hidden files rather than delete them. Probably will reupload them somewhere, sometime. But possibly just to a locked blog post or something. Public development is likely to stop. Permission to carry on my work is not given. Yet. Need to figure out some things. Thank you for your work, Monoman1! I don't usually post, but I did appreciate your mods, and I'm sorry that I can't see them completed, like A Daughter's Tale, which I played a year or two ago, and was excited to see the new additions that were talked about in the thread. I was reading about what was coming, and it sounded like a lot of fun, and then this happened. I'm sad, I hope you find a way to reupload while not feeling too much pressure, maybe with locked threads or something, if that makes you feel more comfortable, but still letting us fans enjoy your work in silence. A lot of people enjoy your mods, that's why they download them, even if they don't come out so often to say it. And I think the Like button could be made more visible or something, I don't often press it, because it didn't seem like it matters much, even though I really like the mods. Wishing you all the best! 3
Seeker999 Posted October 28, 2023 Posted October 28, 2023 40 minutes ago, Dreamer1986 said: And I think the Like button could be made more visible or something Agree. A good place would be, imo, next to the option to 'get version updates' toggle - something like this: 13
Hex Bolt Posted October 28, 2023 Posted October 28, 2023 58 minutes ago, Seeker999 said: A good place would be, imo, next to the option to 'get version updates' toggle - something like this: It would be worth repeating this suggestion on the Site Feedback topic for a better chance that it might get implemented in some form. 7
OlBenny Posted October 28, 2023 Posted October 28, 2023 Big love to you Monoman! I for one am extremely grateful for all that you have done for this community: The mods you created were sheer genius, triumphs in art, and had found a permanent place in my load order; and I know I've come here to the forums with a question, or two, or three and you were always so very prompt and helpful in replying. Again, a big THANK YOU. Personally, I respect your decision in both taking down your mods and taking a modding hiatus. I hope, admittedly selfishly so, that you will return, along with your mods. Please know that you do have a whole community behind you that supports you and cares for you. I can understand where you are coming from in feeling otherwise, having released several mods myself -- although on Steam and for a game called HoI4 -- where I have 3536 users, as of today, and yet only 143 up-votes between them, 288 favorites, and pretty much a dead forum on both mods, although they're both active and supported and I post regularly. As such, I find it difficult at times to continue my work there, at least publically, and have considered just taking them down and enjoying them myself. But, if I do so, personally I would feel like I'd be letting down those 3500+ users as they really have literally nowhere else to go to obtain the content that my mods provide. And that's what keeps me going. The point that I'm trying to make, the lack of support is not endemic to just LoversLab, it's not just you or your mods. We all are seeing it, at least those of us who are paying attention. I would even go as far as to say what you are observing is a product of something, well, let's just say, larger as in... macro-scale, culture as a whole: entitlement, to name it plainly. Anyhow, I hope this helps you in some small way. Again, big love and I can't say it enough: I for one, amongst those who have posted similarly, appreciate you and all that you have down for LoversLab and the Skyrim modding community at large. Cheers to you! ❤️?❤️?❤️? 7
Dovahre Posted October 28, 2023 Posted October 28, 2023 Thanks for your work. Generally I tend to not post things, and if I have issues I do some thorough research on my own. I have learned enough to know that modding takes a LOT of time and effort (if my efforts to make SKyrim LE that I currently play, stable enough to be playable is any indication) to create content. Reading the above, I did recognise a lot of the issues you mentioned, at first I was very skeptical about using your mod, exaclty because I thought there was a good likelihood I would get Fus Roh dahed out of the game in some way or another. I was wrong! I got addicted to it, and loved it, it redefined gameplay for me, and made it lots of fun. So many options! And your guides and instructions so very helpful! Such dedication and love! Perhaps I should have written sooner, but I am generally not very social, so well, I hope even now it counts for something. The only thing I never got around was using DD, but welp I was never big on BDSM anyways, still it was VERY fun exploring your mod, it gave me perspective, and helped me grow a better understanding of how things worked, as well as what the limitations of my PC were (i did try to add camping & survival & RND, even Apropos and SLSO, along with a bunch of other mods to fully explore everything in your mod! It was like the glue that held everything together and made it one unique experience). Well, by the end i realized that I had to go much lighter! hehe But it doesn't matter. You are a genius, and very dedicating and diligent person, I am sad you had to remove everything, i was looking forward to the next update, but I get it. Lastly, even though I am quite certain others have mentioned this already, Lover'sLab is much pooer now, and your contribution simply priceless. Not everything needs to be competition, keep having fun, and I really hope that one you make your epic comeback. Stay strong! 5
Gergar12 Posted October 29, 2023 Posted October 29, 2023 On 10/26/2023 at 7:02 AM, Monoman1 said: Right. First off. Not having a mental breakdown or anything so dramatic. Not having 'a fit'. Been removing files over a couple of weeks now. I've been asking nicely. Not been asking admins to do anything. Mostly via PM. Some people's inboxes are full. It has been... interesting to see the reactions. Some people get it. Others are annoyed that they've been inconvenienced. And I'm sorry but when you've contributed a fraction of what I have then you'll have an opinion that I'd actually consider. It's been a bit of an eye-opener. There's some real 'pieces of work' on this site. Some genuinely nice people too. - Dependencies - I'm not aware of any mods that have a hard dependency on any of my mods. Soft dependency, sure. You simply lose access to this content. - I got paid for these mods. Ah... No. I've never paywalled files or badgered people about it. The only reason I even had a patreon account was because I was asked about it. And I'm grateful to anyone that helped me out but if I were getting paid by the hour it'd be .0x cents per hour. In any case, I didn't mod to get paid. Now, I can't point to any one thing that's lead me to this but there are a number of factors as I see it: 1. I've a strange OCD where I feel compelled to support the stuff I've created. I find it very difficult to 'disconnect'. It's my responsibility. 7000 posts, mostly support. It's exhausting on it's own. Combine this with trouble sleeping and it leads to late nights reading/refreshing threads. Unhealthy. Perhaps if there wasn't any file then maybe I could disconnect? 2. Someone mentioned modpacks. Yea, maybe a factor. Not a big one though. Handy of course for users but I think possibly damaging for long term for modding in general. Positive reinforcement/engagement is definitely down around here since it's advent. And it's not like us modders get much else for our work. I think SLS beta had ~83000 downloads. 53 'endorsements'. Nearly 1600 DLs per endorsement. Obviously a lot of auto downloading going on. The only people showing up in threads are people with problems. Problems that either A) are well known or B) are completely off the mark due to the users complete lack of knowledge. I'd also point out that a necessity to be knowledgeable about mods is what lead me to modding in the first place. Less knowledgeable people around would probably indicate less modders and less mods going forward. 3. Attitudes such as: May not be intended but from my POV there's a serious bang of entitlement and ungratefulness about this post. Maybe you wouldn't have these alternatives if I hadn't put in the initial effort so... you're welcome I guess? I don't know why you felt to need to say this. And to say it in this thread... 4. People shitting all over 'old' mods when 'newer' ones come out utterly baffles me. I've got news for people out there. Papyrus hasn't improved since Skyrim's release. Sure SE has a couple of extra (not particularly useful) functions but if you want compatibility (which most modders do) then you're stuck with basic papyrus. PO3 extender and the like - very useful. Not game changing. My point? - The 'best' mod for something may have been made years ago. Even if this was not the case they likely served as a foundation for your newer and better mod. So... show a little respect? 5. Large mods bad. Small mods good! - Yea... Sometimes. There are efficiencies to be gained in larger mods. If you were to chop up SLS and reinstall a lot of it in parts then I'd say you are actually making things worse. Now instead of one mod tracking your cell changes you've got multiple. Congratulations, you've double/tripled the background workload (which is usually the 'heaviest' work). And if anyone doesn't know how cell change tracking works, it involves adding a permanent magic effect to the player and an invisible object following you around forever. Imagine all that invisible junk following you around. Entering/exiting combat - same sort of thing. Load game events - probably a whole lot of duplication going on. 6. Scripters are not well regarded in the Skyrim community. At least not as well as modelers/animators. Can't really do much of interest with a model/animation without some good situations to provide context. Situations provided by a quest/script. A model/animation can be finished. Script mods require constant updates/maintenance/support. I don't really understand it. Maybe because scripts = bad is the general perception? I don't know. Maybe my perception is off. 7. Probably the biggest. I'm feeling the walls close in on me lately (modding wise). Pretty much all of my mods have some equivalent or equivalent parts now. Sure, my mods haven't been updated in some time but I was actively working on them. Anyone paying attention to the threads would know this. It's just difficult when you're spinning 3/4 plates at the same time, including 1 complete rewrite. They don't intend it but I feel like I'm 'under siege', for want of a better expression, by these modders. And since they are many and I am one, they are capable of doing things much faster than I. I'm being 'pushed out'. So this is the crux. Modding has become a competition and is not a fun hobby anymore. If I am to 'compete' then I'd have to give up my day job which obviously isn't an option. And if my mods or new features are to be chopped up and rehashed anyway then I really don't see the point in continuing. Or at least... continuing publicly. It's possible at this point that I would continue modding since I still have an interest in playing Skyrim and many of the things I've been working on are practically finished or close to it anyway. But then I would be modding for personal use only. That may seem selfish on the surface. And it is. But not for the reasons you're probably thinking. Taking modding back to being a personal thing makes modding a hobby again. No competition. No watching my mods be very publicly dissected. No endless hours of support. No adding options I'm not particularly interested in. Less compatibility issues. No aggro. No chasing people for permissions to use meshes etc. Sounds great... A lot of the problems above are from the community itself. Something to ponder... Just to reiterate, all this isn't against any one modder in particular. Taking down my files was a silent protest of the above cumulative points. This community needs to work on : Respect - Respect modders work. Even if you don't like it. It took time and effort and should not be shat on by anyone. Unless it's deliberately setting PCs on fire. Gratitude - Don't want to write a review or post a positive comment? Then just click the like button. Take you one second. Otherwise the vitriol of this place will drown out the positive feedback and modding will suffer. Understanding - Develop understanding of how mods work so that you're not a part of the scripts = bad sheeple. And therefore not disrespecting modders with your lack of understanding. If you don't know something then don't state it as fact... Self help - respect mod authors free time. Try to figure it out yourself. See how much time modding takes (above). Maybe you'll learn something along the way and save a modder a headache. Collaboration - Maybe instead of forking off a mod, submit changes that can be implemented. Stuff is beginning to be splintered all over the place. tldr: So what now? Got to admit, I've made a bit of a mess of things. Should have just hidden files rather than delete them. Probably will reupload them somewhere, sometime. But possibly just to a locked blog post or something. Public development is likely to stop. Permission to carry on my work is not given. Yet. Need to figure out some things. We will miss you Monoman1. SLS was epic when it first came out. As someone who has downloaded your mod in a custom list I am still using, and in NEFRAM I am sorry you felt that way. Whenever I have a problem with a mod in a Modlist I check the Modlist Discord. Also, I am sorry I didn't endorse. I know it's your passion, and I didn't realize I should have done it. 1
Naps-On-Dirt Posted October 29, 2023 Posted October 29, 2023 Been away from Skyrim for a few weeks because of Starfield and CP2077's Phantom Liberty DLC, just got caught up on what went down here. I've been a longtime user of SLS and STA and a couple of his tweaks. Wanted to add my (belated) thanks and best wishes to Monoman1. We'll miss you dude.
Silvain Posted October 29, 2023 Posted October 29, 2023 On 10/26/2023 at 1:02 PM, Monoman1 said: Right. First off. Not having a mental breakdown or anything so dramatic. Very glad to hear that. And I say it again. Thank you for everything. Skyrim was much more fun with your mods. And - even if it was just for the conversions - it was a pleasure to work with you. I learned a lot and I was always grateful for your patience. Thanks again. 1
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