Corsayr Posted April 20, 2020 Posted April 20, 2020 48 minutes ago, Monoman1 said: 4 hours ago, abc12396 said: I don't know if it is only for me, but toll evasion seams not be working any more, guards does nothing when evasion flag is True Try toggling the flag outside of town and enter town and leave without paying again. See if that kick-starts it. I tested and the guards didn't get me for it, Simur(sp?) the guy that hangs out in the inn in Whiterun and complains about the captain of the guard... He sprung into action the second he saw me.
Monoman1 Posted April 20, 2020 Author Posted April 20, 2020 26 minutes ago, Corsayr said: I tested and the guards didn't get me for it, Simur(sp?) the guy that hangs out in the inn in Whiterun and complains about the captain of the guard... He sprung into action the second he saw me. Well Sinmir is in the WhiterunGuardFaction (I think). He's caught me for my bounty before. Odd that the rest of the guards are not reacting though.
Mehmeme Posted April 20, 2020 Posted April 20, 2020 Is it just me or is the sound when the bikini curse activates pretty loud? Especially in first person I nearly got a heart attack when it suddenly activated lol. Also is it possible to add bikini armors I added (namely the ones from nisetanaka that arent in the main tawoba mod) to the drop list?
Monoman1 Posted April 20, 2020 Author Posted April 20, 2020 7 minutes ago, Mehmeme said: Is it just me or is the sound when the bikini curse activates pretty loud? Especially in first person I nearly got a heart attack when it suddenly activated lol. Well it's a vanilla sound for the Nords battle cry power (unless you've got that sound modded). Seemed to sound 'cursey' to me. Never heard it before as I'm not sure I've ever played a Nord so seemed a good fit. 9 minutes ago, Mehmeme said: Also is it possible to add bikini armors I added (namely the ones from nisetanaka that arent in the main tawoba mod) to the drop list? You COULD add them to the BikiniArmors.json but they'd kind of need to be the same sort of thing - lots of little parts of armors. Because there are so many armor parts in TAWoBA anything you add can get 'drown out' due to the sheer number of parts. For example Iron bikini has like 77 parts. If you were to add a single armor to that you'd have 1/78th chance of getting that armor, assuming iron was chosen in the first place.
Xiaron Posted April 20, 2020 Posted April 20, 2020 10 hours ago, Monoman1 said: There's no keyword check. It's only checks the Armor Type. Nothing in slot 32 = naked OR type = clothes OR type = armor. I might see if I can add an SLAX naked check. I would love it if you could at the SLAX check, especially since everything I try seems to be registering as armor or naked, no clothing. Even if you don't end up adding the SLAX keyword, thanks for at least considering it.
Monoman1 Posted April 20, 2020 Author Posted April 20, 2020 1 hour ago, Xiaron said: I would love it if you could at the SLAX check, especially since everything I try seems to be registering as armor or naked, no clothing. Even if you don't end up adding the SLAX keyword, thanks for at least considering it. _SLS_Needs.pex Try this and let me know how it goes.
Mehmeme Posted April 20, 2020 Posted April 20, 2020 3 hours ago, Monoman1 said: Well it's a vanilla sound for the Nords battle cry power (unless you've got that sound modded). Seemed to sound 'cursey' to me. Never heard it before as I'm not sure I've ever played a Nord so seemed a good fit. Oh okay, it just seemed loud to me opposed to the rest of the game. But it is certainly a fitting sound and I never heard it even though I play nord quite often lol. 3 hours ago, Monoman1 said: You COULD add them to the BikiniArmors.json but they'd kind of need to be the same sort of thing - lots of little parts of armors. Because there are so many armor parts in TAWoBA anything you add can get 'drown out' due to the sheer number of parts. They are more bikini armors from the author of the original mod, so they follow the same concept. I added them to the list (the tutorial for the merged patch helped a lot, thanks for that ?), can I expect them to drop at a chance of 1/however many bikinis there are? Because they dont show up in the % list...
Monoman1 Posted April 20, 2020 Author Posted April 20, 2020 25 minutes ago, Mehmeme said: They are more bikini armors from the author of the original mod, so they follow the same concept. I added them to the list (the tutorial for the merged patch helped a lot, thanks for that ?), can I expect them to drop at a chance of 1/however many bikinis there are? Because they dont show up in the % list... You can't add new categories because it would have to be coded into the script. But if a bikini falls into the same 'rarity' of category then I'd add it in there. Eg: you have a glass bikini but there's no glass category. Then just add them to ebony as it's an equivalent tier of armor. Don't forget to 'Build list' in the mcm otherwise the armors won't be imported from the json into the leveled list. You can do 'Player.AddItem xxxxxxxx 100' on the leveled list entries to check are you getting the new bikinis.
The Ashen Posted April 20, 2020 Posted April 20, 2020 Since you already use the "bathing in Skyrim" mod in your mod, would it be possible to do something like gathering up the cum on your body in order to eat it and fulfill your "cum hunger" need? Functionally "cleaning" the cum off.
Mehmeme Posted April 21, 2020 Posted April 21, 2020 48 minutes ago, Monoman1 said: You can't add new categories because it would have to be coded into the script. But if a bikini falls into the same 'rarity' of category then I'd add it in there. Eg: you have a glass bikini but there's no glass category. Then just add them to ebony as it's an equivalent tier of armor. Don't forget to 'Build list' in the mcm otherwise the armors won't be imported from the json into the leveled list. You can do 'Player.AddItem xxxxxxxx 100' on the leveled list entries to check are you getting the new bikinis. Right, that makes sense. Thanks for the tip! Everything works fine.
Lupine00 Posted April 21, 2020 Posted April 21, 2020 57 minutes ago, The Ashen said: Since you already use the "bathing in Skyrim" mod in your mod, would it be possible to do something like gathering up the cum on your body in order to eat it and fulfill your "cum hunger" need? I notice that I can't get cleaner than 25% dirty. Ever. It doesn't seem to matter what soap I use, or where I wash, or whether I have a wash cloth. Is this a feature of SLS, or just something weird in my game?
Ioulthi Posted April 21, 2020 Posted April 21, 2020 One question, is compatible with succubus heart?, since it gives you "cum" ingredient that your character can eat, can affect cum hunger.
SkyAddiction Posted April 21, 2020 Posted April 21, 2020 @Monoman1 Small bug: Enforcers confiscate wigs as they are often set as light armor. That's kind of trivial and I now have them set as exemptions, but it might confuse new users and less code-literate users. How much that matters is up to you, but it's a thing and you should know about it. ?
Lupine00 Posted April 21, 2020 Posted April 21, 2020 There's a beta of DF 2.11 on the DFC forum. It attempts to fix the add followers mod event.
Monoman1 Posted April 21, 2020 Author Posted April 21, 2020 7 hours ago, Lupine00 said: I notice that I can't get cleaner than 25% dirty. Ever. It doesn't seem to matter what soap I use, or where I wash, or whether I have a wash cloth. Is this a feature of SLS, or just something weird in my game? I'd have to check it out. Haven't noticed anything weird myself. 4 hours ago, Ioulath said: One question, is compatible with succubus heart?, since it gives you "cum" ingredient that your character can eat, can affect cum hunger. Not currently, no. 3 hours ago, SkyAddiction said: That's kind of trivial and I now have them set as exemptions, but it might confuse new users and less code-literate users. How much that matters is up to you, but it's a thing and you should know about it. That's what exemptions are for. I'm not going to code them as there's just going to be too many and people are going to have their own interpretations of what is and what isn't so.... Btw, anything with the SexlabNoStrip keyword will automatically be exempt. And wigs seem like the kind of thing that shouldn't normally be stripped. + any LL mod worth it's salt should consider the keyword, instead of just setting a slot to 'not strip' in the SL mcm. 3 hours ago, Lupine00 said: There's a beta of DF 2.11 on the DFC forum. It attempts to fix the add followers mod event. Still not working. Property still not filled Unless you're filling it somewhere else but then: [04/21/2020 - 09:46:35AM] SLS_: Send DFC event [04/21/2020 - 09:46:35AM] Error: Cannot call AddFollower() on a None object, aborting function call stack: [_Dtick (51010617)]._dtick.HandleAddFollower() - "_Dtick.psc" Line 235 You can try yourself. Here is the script with the un-commented code: _SLS_InterfaceDeviousFollowers.pex Note nobody else should use this file.
Monoman1 Posted April 21, 2020 Author Posted April 21, 2020 9 hours ago, The Ashen said: Since you already use the "bathing in Skyrim" mod in your mod, would it be possible to do something like gathering up the cum on your body in order to eat it and fulfill your "cum hunger" need? Functionally "cleaning" the cum off. It's been suggested before. I dunno. I might add it but I don't know how SL cum overlays would react to it.
Lupine00 Posted April 21, 2020 Posted April 21, 2020 46 minutes ago, Monoman1 said: Property still not filled I would guess it wouldn't be on an existing game, even though the ESP is fixed. I love that about Skyrim updates.
Monoman1 Posted April 21, 2020 Author Posted April 21, 2020 18 minutes ago, Lupine00 said: I would guess it wouldn't be on an existing game, even though the ESP is fixed. I love that about Skyrim updates. You'll have to do a FollowerController = (Game.GetFormFromFile(0x1B5B9E, "DeviousFollowers.esp") as Quest) as _DflowFollowerController in your update block. Or just restart the quest if that's possible. Or rename the property. My OCD would compel me to for the first.
abc12396 Posted April 21, 2020 Posted April 21, 2020 16 hours ago, Corsayr said: I tested and the guards didn't get me for it, Simur(sp?) the guy that hangs out in the inn in Whiterun and complains about the captain of the guard... He sprung into action the second he saw me. 16 hours ago, Monoman1 said: Well Sinmir is in the WhiterunGuardFaction (I think). He's caught me for my bounty before. Odd that the rest of the guards are not reacting though. Yea, only Sinmir got me for dodging toll too, guards doesnt do anything
Lupine00 Posted April 21, 2020 Posted April 21, 2020 1 hour ago, Monoman1 said: You'll have to do a You missed some options in your code tutorial... 1) explicitly set the property from within a quest that already knows both the property value and the target quest. 2) create a circuitous chain of calls bouncing through different quests that avoids fixing the property at all. 3) use SKSE GetQuest() to get by editor ID and while I was checking this trivia game point, I found this: Actor FindRandomActor(Float afX, Float afY, Float afZ, Float afRadius) Really?! I never knew this existed. It seems pretty handy if you want to make random NPCs do annoying things to the PC, and there's also one that allows you to search for a random NPC around a random ref... In fact, there's a whole range of functions... If only they'd provided a function to get a list of all NPCs in a radius... Or better yet, SKSE had written something so there was C++ source for a reference. However, I believe there is already enough SKSE code to figure out how to walk all the refs in the cell within C++, which I'm guessing is performant (but remains to be seen). The kicker for that is cell boundaries outside, where you may have to scan surrounding cells too. 1
Monoman1 Posted April 21, 2020 Author Posted April 21, 2020 5 minutes ago, Lupine00 said: You missed some options in your code tutorial... Just trying to be helpful. Thought I'd have more experience in the area of fucking up properties 6 minutes ago, Lupine00 said: I never knew this existed. Still probably better to use a quest alias to filter things down. IsInScene = 0 IsMale = 1 IsInFaction SexlabAnimatingFaction = 0 etc
JeffMyNamess Posted April 21, 2020 Posted April 21, 2020 So.. for some reason SL Survival stopped working and now I can't play the mod. It's asking for the RND mod but it doesn't exist where the link suggested (nexusmod). I looked for people here having the same problem but found no results. Am I the only one with this problem? In any case, does someone here have the DL for RND? Its kind of weird. I never used RND and could play Survival but as I installed more mods it started asking for that, and then stopped working.
Monoman1 Posted April 21, 2020 Author Posted April 21, 2020 19 minutes ago, JeffMyNamess said: So.. for some reason SL Survival stopped working and now I can't play the mod. It's asking for the RND mod but it doesn't exist where the link suggested (nexusmod). I looked for people here having the same problem but found no results. Am I the only one with this problem? In any case, does someone here have the DL for RND? Its kind of weird. I never used RND and could play Survival but as I installed more mods it started asking for that, and then stopped working. Suspicious. Rnd isn't required for SLS. Why do you think it's needed? I'd like to see this message asking for Rnd, because I think it's not from SLS.
Lupine00 Posted April 21, 2020 Posted April 21, 2020 35 minutes ago, JeffMyNamess said: It's asking for the RND mod but it doesn't exist where the link suggested (nexusmod). I just went to this link: https://www.nexusmods.com/skyrim/mods/26228/ And RND is there, in all its "Last updated 2014" glory. Maybe that problem is just a browser cache issue? 19 minutes ago, Monoman1 said: I never used RND and could play Survival but as I installed more mods it started asking for that, and then stopped working. This sounds like you installed some other mod that wants RND, and your game has problems because of that. SLS is just a casualty. If I had to guess, what you installed was an optional patch for something to support RND, but you didn't have RND installed. Maybe you ticked the wrong box in a FOMOD a while back? 1
Lupine00 Posted April 21, 2020 Posted April 21, 2020 Oh this is funny ... in the RND write up on Nexus, the author says: "I made this mod because all existing needs mods I found are either too complex or no longer maintained." And then... for RND2, the write up says: "I've completely emigrated to Skyrim Special Edition, which in return means, the legendary version of this Mod will no longer get any updates and support." That the mod, made because mods weren't supported, has been replaced with another mod, because it wasn't supported, and that other mod is itself now not supported. My irony detector just exploded. 1
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