CGi Posted June 3, 2018 Posted June 3, 2018 4 minutes ago, dagobaking said: I think that issue is related to some of the shortcomings of the Papyrus command "IsPluginInstalled": Â https://www.creationkit.com/fallout4/index.php?title=IsPluginInstalled_-_Game Right... the f'ing in-game mod menue. Did Beth at least give us a way to react to changes caused by it?
lilydementia Posted June 3, 2018 Posted June 3, 2018 13 minutes ago, dagobaking said: I hope that fixes the issue. But it might be a different one that you are seeing. It might be those DLC files not being loaded up yet. Welp, still the same problem. i'm almost convinced there must be another mod creating that conflict somehow, must need to try uninstalling things. Thanks anyway. 12 minutes ago, CGi said: Well, he's the king of dagoba and doing unexpected things his expertise. His mod is been a blessing already, and was another unexpected thing. ?
CGi Posted June 3, 2018 Posted June 3, 2018 1 minute ago, lilydementia said: He's mod is been a blessing already, and was another unexpected thing. ? Please deactivate all animation packs and see if it's gone. i have anoter suspicion.
lilydementia Posted June 3, 2018 Posted June 3, 2018 11 minutes ago, CGi said: Please deactivate all animation packs and see if it's gone. i have anoter suspicion. I did this and started a new game, still the same error. ?  Edit: Sorry, i meant i only left SavageCabbages loaded and the same issue repeated. With only AAF loaded the game goes on normaly tho.
CGi Posted June 3, 2018 Posted June 3, 2018 10 minutes ago, lilydementia said: I did this and started a new game, still the same error. ?  Edit: Sorry, i meant i only left SavageCabbages loaded and the same issue repeated. With only AAF loaded the game goes on normaly tho. i sadly thought as much. SavageCabbage is still getting used to how AAF's XML's work and needs to split them up based on mods/DLC's used. But aside from that, this seems to be a flaw in AAF when it loads the animation XML's from mods.  Please consider posting this bug in the official bugtracker. This makes it easier to track bugs and their fixes.
lilydementia Posted June 3, 2018 Posted June 3, 2018 7 minutes ago, CGi said: Please consider posting this bug in the official bugtracker. This makes it easier to track bugs and their fixes. Will do!
CGi Posted June 3, 2018 Posted June 3, 2018 5 minutes ago, lilydementia said: Will do! Thanks alot. it's so much more convinient then reading through many posts.
Cataclysimz Posted June 3, 2018 Posted June 3, 2018 When installing new builds of AAF, do we have to make a new clean save every time? Or do we only do that only when stated by you?Â
dagobaking Posted June 3, 2018 Author Posted June 3, 2018 I wont know every time. But, I think most of the time you will not need to. It was needed in many cases recently because it was switched from being an esp to an esm. 1
CGi Posted June 3, 2018 Posted June 3, 2018 31 minutes ago, lilydementia said: Will do! Can you please post your full load order? Thanks. Â P.s.: Please attach it or use the spoiler function.
lilydementia Posted June 3, 2018 Posted June 3, 2018 8 minutes ago, CGi said: Can you please post your full load order? Thanks.  P.s.: Please attach it or use the spoiler function. Spoiler  GameMode=Fallout4 Fallout4.esm=1 DLCRobot.esm=1 DLCWorkshop01.esm=1 DLCCoast.esm=1 DLCWorkshop02.esm=1 DLCWorkshop03.esm=1 DLCNukaWorld.esm=1 Unofficial Fallout 4 Patch.esp=1 HUDFramework.esm=1 SettlementKeywords.esm=1 ArmorKeywords.esm=1 Homemaker.esm=1 SpringCleaning.esm=1 TortureDevices.esm=1 AAF.esm=1 Prisoner Shackles.esp=1 ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp=1 SSEX.esp=1 SC_ExpandedScrapList.esp=1 CompanionAccuracy.esp=1 CurieAccuracy.esp=1 DanseAccuracy.esp=1 CompanionStatus.esp=1 CROSS_GoreCrits.esp=1 CrimeTown.esp=1 Guards.esp=1 dD-Enhanced Blood.esp=1 TrainBar.esp=1 DeadAirplane.esp=1 GatlingLaserAmmoFix.esp=1 HatswithHair.esp=1 MMP4APA.esp=1 PARepairGoggles.esp=1 QuazRadioModelReplacer.esp=1 Randomized DC Guard Outfits.esp=1 RobotAccuracy.esp=1 RRTV_RobotModelKits.esp=1 Settler Sandbox Overhaul.esp=1 SkjAlert_All_DLC.esp=1 X01Light.esp=1 Faster Terminal Displays (20x).esp=1 DX Vault Girl Shorts.esp=1 Lacy Underwear.esp=1 Sporty Underwear.esp=1 EAMR.esp=1 DX Commonwealth Mini Dresses.esp=1 See You Sleep CW editon - Beta.esp=1 Vertibird Faction Paint Schemes.esp=1 FlirtyCommonwealth.esp=1 BetterSettlers.esp=1 PlaneWreck.esp=1 Eli_NukaStuff.esp=1 Vivid Waters.esp=1 UniqueUniques.esp=1 AtomCatGarage.esp=1 UFOCrashSite.esp=1 Smoke-able Cigars.esp=1 Pet - Call -Feed Dogmeat.esp=1 EveryonesBestFriend.esp=1 Cait_Makeover_Junkie_Fighter.esp=1 Deeper Thoughts - Expressive Curie.esp=1 VHCE.esp=1 Piper_Makeover_Freckled.esp=1 DX Commonwealth Shorts.esp=1 Curie_Makeover 1.1.esp=1 IcebreakerCDO-Settlements.esp=1 NeighborWatch.esp=1 BetterSettlersNoLollygagging.esp=1 NoRandomMercer.esp=1 Vivid Weathers - FO4.esp=1 Vivid Weathers - FO4 - Far Harbor.esp=1 Vivid Weathers - Nuka World.esp=1 Pip-Boy Flashlight.esp=1 CBBE.esp=1 Companion Infinite Ammo.esp=1 BobbleGirl.esp=1 The Eyes Of Beauty.esp=1 MiscHairstyle.esp=1 LooksMenu.esp=1 LooksMenu Customization Compendium.esp=1 Fr4nssonsLightTweaks.esp=1 Eli_Immersive Coffee Mod 9000 GTX French Roast.esp=1 Stm_DiamondCityExpansion.esp=1 Animated Drinking.esp=1 SurvivalOptions.esp=1 AnS Wearable Backpacks and Pouches.esp=1 AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1 AnS Wearable Backpacks and Pouches - No Crafting Perks.esp=1 ImmersiveVendors.esp=1 four_play.esp=1 FPAttributes.esp=1 FPAttributesHUD.esp=1 FP_SexualHarassment.esp=1 FP_FamilyPlanningEnhanced.esp=1 My_Minutemen.esp=1 Atomic Lust.esp=1 FO4_AnimationsByLeito.esp=1   There we go.
CGi Posted June 3, 2018 Posted June 3, 2018 41 minutes ago, lilydementia said: There we go. Would you mind to archive your AAF folder inside the games Data folder and attach it here?
lilydementia Posted June 3, 2018 Posted June 3, 2018 1 minute ago, CGi said: Would you mind to archive your AAF folder inside the games Data folder and attach it here? Here. AAF.rar
CGi Posted June 3, 2018 Posted June 3, 2018 25 minutes ago, lilydementia said: Here. The error you get is really strange. Your load order shows nothing of significance and none of your AAF addon uses the Contraption Workshop. Was this error from a cleaned save?
lilydementia Posted June 3, 2018 Posted June 3, 2018 33 minutes ago, CGi said: The error you get is really strange. Your load order shows nothing of significance and none of your AAF addon uses the Contraption Workshop. Was this error from a cleaned save? Yes, both clean save and normal one. The same result.  Edit: Right now i'm playing without the SavageCabbage package and AAF works just fine with Leito and Rufgt animations.
CGi Posted June 3, 2018 Posted June 3, 2018 For now i fail to reproduce this error. Needs some serious thinking how it's even possible for AAF to complain about a plugin, that's not even referenced anywhere in the XML's you attched.
Stalkyce Posted June 3, 2018 Posted June 3, 2018 I have a little problem. I don't think is normal. Someone can help me ?
CGi Posted June 3, 2018 Posted June 3, 2018 3 minutes ago, Stalkyce said: I have a little problem. I don't think is normal. Someone can help me ? When you installed AAF, did you have to check the DLC support yourself or was it already checked for you?
lilydementia Posted June 3, 2018 Posted June 3, 2018 20 minutes ago, CGi said: For now i fail to reproduce this error. Needs some serious thinking how it's even possible for AAF to complain about a plugin, that's not even referenced anywhere in the XML's you attched. I think that's probably cause i'm dumb and archieved the AAF folder without the SavageCabbages package installed... I'm so sorry, i'm a bit noob on those things. ? I reinstalled the package and reproduced the error, here's the AAF folder now.  AAF.rar
CGi Posted June 3, 2018 Posted June 3, 2018 2 minutes ago, lilydementia said: I think that's probably cause i'm dumb and archieved the AAF folder without the SavageCabbages paackage installed... I'm so sorry, i'm a bit noob on those things. ? I reinstalled the package and reproduced the error, here's the AAF folder now.  AAF.rar You did this on purpose to test if we pay attention! Admit it! Anyhow... SavageCabbage's animation pack does indeed reference the Contraption Workshop.
lilydementia Posted June 3, 2018 Posted June 3, 2018 5 minutes ago, CGi said: You did this on purpose to test if we pay attention! Admit it! ?
VonHelton Posted June 4, 2018 Posted June 4, 2018 10 hours ago, CGi said: What install method do you use? Manual, NMM, Vortex, MO2? I manually install, then use NMM to activate them. I've never had any problems doing this. Â ? Â Â
VonHelton Posted June 4, 2018 Posted June 4, 2018 1 hour ago, CGi said: For now i fail to reproduce this error. Needs some serious thinking how it's even possible for AAF to complain about a plugin, that's not even referenced anywhere in the XML's you attched. nvr mnd..... Â Â
dagobaking Posted June 4, 2018 Author Posted June 4, 2018 On 6/2/2018 at 12:20 PM, Flashy (JoeR) said: For ease of updating @dagobaking, here is my COMPLETE template for AAF mod authors. These templates and snippets will allow ANYONE to create fourplay like mods that cal upon AAF natively. https://bitbucket.org/dagobaking/advanced-animation-framework/wiki/Templates/Modders Templates by Flashy (JoeR)
dagobaking Posted June 4, 2018 Author Posted June 4, 2018 I was able to get morph and overlay copying to the body double working. But, it relies on a fix to the LooksMenu plugin. So, I can't release until LooksMenu also gets an update. 1
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