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Posted

Caution: if you have access to the discord channels and you click on the nuclear "Let me in" reaction, this will withdraw access to those channels (because you are retracting the reaction). Clicking it again should restore access.

 

(Obvious, in retrospect, but perhaps surprising for some.)

Posted

#Version 1.1.1b


* dll hotfix -thanks to Egoballistic

 

This version is compatible with both NG and non-NG versions of the game.

 

 

Posted

I've had this problem before. The character stands there with his hands raised, and nothing else happens. Now, after updating to the new AAF version, it's happening again. The scenes do not begin after surrendering with Violent.
I can't remember what caused it. Any ideas?

Posted
2 hours ago, deathmorph said:

I've had this problem before. The character stands there with his hands raised, and nothing else happens. Now, after updating to the new AAF version, it's happening again. The scenes do not begin after surrendering with Violent.
I can't remember what caused it. Any ideas?

There is no way the update is causing that.  Make sure no other mod is conflicting with and overwriting any part of AAF.

Posted
12 hours ago, EgoBallistic said:

There is no way the update is causing that.  Make sure no other mod is conflicting with and overwriting any part of AAF.

 

fyi

 

49703892tf.png

 

These are the two settings Vortex offers me.
But the problem was elsewhere. I reinstalled AAF and the two mods mentioned in the window, and what can I say? It's working again now. And I have no idea what the problem was.
I just wanted to let you know that.

Posted
3 hours ago, deathmorph said:

But the problem was elsewhere. I reinstalled AAF and the two mods mentioned in the window, and what can I say? It's working again now. And I have no idea what the problem was.

 

You should not have LLFP_v43-20230506.7z installed at all.  That one is over two years old and obsolete.  AAF comes with the latest LLFP.

 

Rad Morphing Redux also comes with an included LLFP file.  From the mod's page,

 

Quote

Conflicts

The mod comes with the LL_FourPlay library (LL_FourPlay.pex/psc/dll) that is also included in other mods (e.g., AAF). When your mod manager complains about a conflict I would suggest letting AAF overwrite this file.

 

That's about what I expected.  Overwriting AAF's LLFP will definitely cause AAF to stop working properly, which is what you were experiencing.

Posted (edited)
30 minutes ago, EgoBallistic said:

That's about what I expected.  Overwriting AAF's LLFP will definitely cause AAF to stop working properly, which is what you were experiencing.

 

Okay, thanks. I didn't know. So I uninstall the LLfourplay ( didn't that come from the handcuffs?) and overwrite the RadMorphredux with that of the current from the AAF. Then I should be in the green.
I am glad that I have reported again.

Edited by deathmorph
  • 3 weeks later...
Posted
On 6/28/2025 at 4:42 AM, Studio60 said:

Go to download page Advanced Animation Framework 1.1.1b and click on "Download this file" botton. 

AAF is behind a paid subscription Quantum  Discord. Both NEXUS And Loverslabs requested AAF removed . I have a need updated Version that I built that will be free to all to Use. I did a deep dive it AAF history a found some very Fxxked up shit. I have to wait a bit for Git-HUB as I have loaded My Zip file to them. I Am waiting for git HUB so I can claim AAF is abandon. Git- HUB- When I checked back to 2010 to 2025 there as been very little activity only concerning Git-HUB developer's. Last data being 2018. So I am waiting, My updated Version is fully compatible with the latest FO4 with no need to down grade.

Fallout 4 Screenshot 2025.06.29 - 05.24.37.30.png

Fallout 4 Screenshot 2025.06.29 - 05.23.19.64.png

Fallout 4 Screenshot 2025.06.29 - 05.23.19.64.png

Posted
2 hours ago, Ericaflowers said:

AAF is behind a paid subscription Quantum  Discord. Both NEXUS And Loverslabs requested AAF removed . I have a need updated Version that I built that will be free to all to Use. I did a deep dive it AAF history a found some very Fxxked up shit. I have to wait a bit for Git-HUB as I have loaded My Zip file to them. I Am waiting for git HUB so I can claim AAF is abandon. Git- HUB- When I checked back to 2010 to 2025 there as been very little activity only concerning Git-HUB developer's. Last data being 2018. So I am waiting, My updated Version is fully compatible with the latest FO4 with no need to down grade.

 

What the fuck are you talking about?

 

AAF is freely available on the AAF Discord, there is no paid subscription.

 

AAF is not abandoned, we just published a new version two weeks ago.

 

You are not allowed to upload AAF to GitHub or anywhere else.  The only place AAF is hosted is on the AAF Discord.

Posted (edited)
On 6/29/2025 at 4:24 PM, EgoBallistic said:

 

What the fuck are you talking about?

 

AAF is freely available on the AAF Discord, there is no paid subscription.

 

AAF is not abandoned, we just published a new version two weeks ago.

 

You are not allowed to upload AAF to GitHub or anywhere else.  The only place AAF is hosted is on the AAF Discord.


EDIT works today for some reason

Hey youre discord link is again expired, I think I Tried to click on like 5 different ones looking for it... Any chance you can make the link not expire?

Much appreciated!

Edited by aqw194
Posted
10 hours ago, aqw194 said:

Hey youre discord link is again expired, I think I Tried to click on like 5 different ones looking for it... Any chance you can make the link not expire?

Much appreciated!

 

The link is not expired, I just tried it, it works.

Posted

I have been searching for tutorials on how to actually use AAF. There are none ! Why Not ? Would someone here Please make some Tutorial Videos ? NOT Installation Videos, BUT Actual Usage Tutorials, Please, Please? My eyes are bad So Visual Tutorials are much better than written ones. I have put off learning this program until now because Four Play was always Sufficient, BUT It is Totally Dead Now. Their is no way to actually Initiate Actions with it anymore. I have this installed, and it seams to be working. BUT it is so dam Confusing, and the interface is way to small, (Which is strange because I am on a 40+ inch TV Screen). LOL  Will Someone please help teach me?

Posted

Hey @dagobaking

I was wondering if we could force "scale_actors_for_animations" on individual animation basis, instead of as a global setting in the Ini.
Found out some alignment issues with Atomic Lust animations (Mainly the BJ animation) and they are fixed when this is set to true, but setting that to true as a global setting, messes with alignment of other animations.

Posted
1 hour ago, jarno5 said:

Found out some alignment issues with Atomic Lust animations (Mainly the BJ animation) and they are fixed when this is set to true, but setting that to true as a global setting, messes with alignment of other animations.

Why not just fix them in the xml files? Simpler and never have to mess with that stuff again.

Posted (edited)
21 hours ago, izzyknows said:

Why not just fix them in the xml files? Simpler and never have to mess with that stuff again.


Got any tips and tricks on how to compensate an animation that did not take the male/female scale in regard?
I was asking if there was an option to use scaling within the AnimationData.xml
So im willing to indeed, fix it in the xml file.

Cant find any documentation on the posibilities within AnimationData.

 

Edited by jarno5
Posted
On 7/9/2025 at 1:20 AM, jarno5 said:


Got any tips and tricks on how to compensate an animation that did not take the male/female scale in regard?
I was asking if there was an option to use scaling within the AnimationData.xml
So im willing to indeed, fix it in the xml file.

Cant find any documentation on the posibilities within AnimationData.

 

AAF currently does not have an xml function to set scale for animations individually.
You can use this mod to get an auto-configured scale of 0.98 for females animated by SC and 1.0 for other animations.

 

Posted
1 hour ago, kziitd said:

AAF currently does not have an xml function to set scale for animations individually.
You can use this mod to get an auto-configured scale of 0.98 for females animated by SC and 1.0 for other animations.

 


Great mod! It did fix the BJ animation from Atomic Lust. But sadly it misaligns the BJ animations from Leito's pack..
Leito's pack should also scale the Female actor to 0.98. Wonder if i could exclude them..

Posted

Hey All,

When i upgrade AAF from 171 beta to the newest version, im getting errors on pretty much all action data ID's for custom actions (Like the ones from UAP, SABA)

Confirmed that the ActionData files are there. Soon as i downgrade back to the beta version, errors are gone.
Almost seems like the new AAF does not read the Actiondata.xmls. Did something change regarding this?

image.png.fb08248c228c77fb81e6d1f5afb69743.png

Posted

Ok im losing a bit of my sanity here.

I was suspecting Vortex fucking up the installation somehow, so i did the install of v1 by hand. Making sure no file was left behind from the beta version aswell.
Same result.

Animations play fine, the menu is fast and snappy, no issues on the surface.
But when i open the admin panel using Delete, im only seeing The error tab, and the ACTORTYPES tab. All other tabs are gone and everything regarding those tabs like actions, is throwing an error.

Funny thing is, if i replace the Interface folder with the files from the beta version, errors are gone again and the tabs are back. But obviously it makes the game crash when you actualy play an animation.

The fact that animations play fine, lets me to believe this is soly an interface bug.

Im certain im doing the install the right way.. Because i can clean install the beta version 171 by hand again from backup, and all is well again..

Im i missing an requirement or something? Is there a known issue with the interface part?

Posted
On 7/22/2025 at 8:26 PM, jarno5 said:

I was suspecting Vortex fucking up the installation somehow, so i did the install of v1 by hand.

I'm sure that vortex sucks. And that your AAF folder has a lot of bad or conflicting files. Because replacing 171b with 1.1.1 / 1.1.1b / 1.1.1b2 and back at any time doesn't cause any problems. I did it many times during my tests. Thanks to MO2, this can be done by simply dragging the folder up/down one line.

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