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More Nasty Critters Special/Anniversary Edition


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Posted (edited)

Can a patch or a guide be made to figure out how to get this mod to work correctly with this one? *Removed link* I already tried a few things but it didn't work. I like the different skins, but I also like this mod.

Edited by robbedragon
Posted (edited)

Okay, probably a stupid question, but how do I get the male draugr to actually have a penis? I've tried both versions, using ASOS, and ABC. Still nothing but a desiccated and cockless zombie. Hell, I even tried bringing over the meshes from Oldrim's version. I can't even get them to take off their armor unless I unequip it for them.

Edited by Pathed
Posted
32 minutes ago, Pathed said:

I can't even get them to take off their armor unless I unequip it for them.

stock draugrs don't have armors to unequip, the "armor" mesh is part of the body mesh, therefor the console unequip command should not even work on them.

MNC/CF's works by adding a armor (nude body mesh) onto the actor to create the illusion of nudity/arousal, therefor using the unequip command would actually make them "re-equip"

 

so you most likely have non stock modded draugrs installed.

Posted
8 hours ago, MadMansGun said:

MNC/CF's works by adding a armor (nude body mesh) onto the actor to create the illusion of nudity/arousal. . . so you most likely have non stock modded draugrs installed.

 

So the only thing I have that replaces Draugr is Immersive Creatures, and my tests suggest that its definitely that. I hadn't originally thought of that as last time I used the two mods they were sympatico but its possible I'm remembering back to Oldrim (I distinctly remember looting draugr armor and revealing a big ol cock). Any ideas for a fix to make them play happy?

Posted
27 minutes ago, Pathed said:

 

So the only thing I have that replaces Draugr is Immersive Creatures, and my tests suggest that its definitely that. I hadn't originally thought of that as last time I used the two mods they were sympatico but its possible I'm remembering back to Oldrim (I distinctly remember looting draugr armor and revealing a big ol cock). Any ideas for a fix to make them play happy?

 

 

Needs an update for the new Immersive creatures. It's being worked on last i heard.

Posted

This mod is not compatible with other creatures/animals retexture mods ?

I have some nice newer retextures, but looks like MNC rules them all and shows only it's own creatures/animal textures.

Posted (edited)
6 hours ago, Artful Dodger said:

This mod is not compatible with other creatures/animals retexture mods ?

I have some nice newer retextures, but looks like MNC rules them all and shows only it's own creatures/animal textures.

it depends on what texture mod, they need to replace the stock texture files to work and do nothing else, anything with esp/esm edits and/or new meshes would need a patch.

 

mods like "automatic variants" will never work due to it's esp generator making custom esp files per user, can't patch something that is never the same.

 

Edited by MadMansGun
Posted

Thank you for answering the question. Guess I'll just have to play without the mnc meshes. The mods do work together just no cocks for the animals besides the vanilla skinned ones. 

Posted (edited)

alright, so I'm having trouble with MNC. I've recently gotten my animals to actually move and stuff but some creatures are crashing right before the animation starts. For example, I can get butt loved by a dog, but the moment I tried it with a horse, it crashed right after it says what animation is playing. I updated FNIS, and I have all the necessary mods, but I'm not sure what the problem is. I plan on seeing if it's causing by sexlabs match creatures genders, or if it's caused by the XP32 skeleton being loaded last, which I think it where it's supposed to be. My other problem is BDIMHC which isn't registering my version of Skryim Immersive creatures. I'm also not seeing any elk dicks and I'm not sure what that's about. I'm currently using 7.0.2 and I think I have the patch for it installed. But because BDIMHC isn't really needed or Skyrim immersive creatures, my prority is the horse problem. Any ideas? 

 

Edit: Might help if I removed my other MNC and keep the one that comes with hentai creatures. >.> Still gotta see if it works. 

Edited by buddyman4925
for being a dummy
Posted (edited)

Подскажите пожалуйста, как решить проблему с невидимыми ледяными атронахами?

Edited by ReinSey
Posted
On 10/4/2021 at 12:28 PM, MadMansGun said:

it depends on what texture mod, they need to replace the stock texture files to work and do nothing else, anything with esp/esm edits and/or new meshes would need a patch.

 

mods like "automatic variants" will never work due to it's esp generator making custom esp files per user, can't patch something that is never the same.

 

 

I am also having this issue but it seems selective.  I can use ASOS P in CF for Bears of the North properly.  But I cannot disable the MNC mesh overwrite for wolves.  It even works properly in SL scenes, switching to the right model.  But then their base mesh is always MNC.

Posted
3 hours ago, 012009 said:

I am also having this issue but it seems selective.  I can use ASOS P in CF for Bears of the North properly.  But I cannot disable the MNC mesh overwrite for wolves.  It even works properly in SL scenes, switching to the right model.  But then their base mesh is always MNC.

i'm not familiar with that one but it sounds like a load order problem.

Posted

all my creature meshes are working fine even through the ones which I'm disabling, but my deer or elk aren't showing any male genetalia when we're going through a scene. It works for dogs, saber cats, bears, and everything else, but not deers/elk. Any info?

Posted

The file More Nasty Critters Always Erect - F to M - MNC only (Size 69,987 5/23/2020) became a file by file troubleshooting issue with constant and immediate CTD in soul Cairn.  Maybe it was a version issue with a combination of other mods, not sure.  I ignored the soul cairn for months until I felt like doing this tedious file by file with over a hundred mods to check.  What can I say except I'm a lazy bump on the log.  Once I was able to reproduce the crash at will, and have a clean non CTD existence in the soul cairn, I then grabbed the sister file, which was not MNC only.  I had to install two additional required mods Hentai Creatures and SL More Creatures in order to test a different version of the same mod.  I was surprised to see that it worked fine in the soul cairn.  Has anyone else had a problem with that MNC only file.  Just thought I'd share the findings, since it took so long to put a thumb on it.  I have no problem now, and I'm not complaining, just sharing what happened in case some other poor schmuck ended up where I was.

Posted (edited)

Invisible Horse and Horse CTD solutions. 

 

Had trouble with both and seemed to have fixed them.  In case it helps others, here's what worked for me.  This presumes you have a correct load order.  If you don't, check your load order first.

 

Horse CTD:  First I had Horse CTD.  Always happened since I first downloaded MNC.  Decided to ignore horses since I couldn't figure out a fix.  Later I added Aroused Creatures, which would cause a CTD when they became aroused so I got motivated to figure this out.  So I looked around and I saw @MadMansGun's suggestion to add BakaFactory's Animated Beast Cocks.  I added it and the Horse Patch BakaFactory created for ABC.  This fixed the CTD for me but created a new problem: invisible horses.

 

Invisible Horses:  I didn't really see any solutions here that fixed the invisible horses.  Eventually I saw it had to be in MNC as there were no horse conflicts listed in MO2, including nothing in the "Overwrite" folder in MO2.  So to confirm, I unchecked MNC (I did not uninstall MNC, just loaded the game after turning MNC off in MO2 to see if I should try a reinstall).  I opened a save file and horses were visible again.  Before doing anything else, I decided to load the game with MNC selected again, to confirm if the horses went invisible again.  I thought they would be.  Strangely, they were visible and working.  No CTD, no invisible horses.  Animation scene I tested worked fine.

 

I honestly have no idea why loading a game without MNC and then loading it with it again worked.  I did not save the game, I did not change any MCM settings (let alone save any changes), I literally just loaded the game twice with no other changes and it worked.  Maybe this forced the mod or some mods to update or reset.  I don't know. 

 

Just wanted to suggest this if people are having problems with this.

Edited by ttts1
clarification

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