MadMansGun Posted October 25, 2021 Author Posted October 25, 2021 1 hour ago, ShiftyV said: Bleak Falls Barrow spiders, it's always spiders.
ShiftyV Posted October 25, 2021 Posted October 25, 2021 5 minutes ago, MadMansGun said: spiders, it's always spiders. You're right, it's the damn small spiders Any idea how to fix them?
MadMansGun Posted October 25, 2021 Author Posted October 25, 2021 (edited) 22 minutes ago, ShiftyV said: You're right, it's the damn small spiders Any idea how to fix them? ASOS is known to cause problems with them in SE....but sometimes so can ABC (it gets fixed and then rebreaks with every other update) not sure what stock MNCSE's current situation is with them, so try replacing the files in "Data\meshes\actors\frostbitespider\character assets" with ABC's files, if that fails then try MNC's files. one or the other should fix it. Edited October 25, 2021 by MadMansGun
ShiftyV Posted October 25, 2021 Posted October 25, 2021 (edited) 6 minutes ago, MadMansGun said: ASOS is known to cause problems with them in SE....but sometimes so can ABC (it gets fixed and then rebreaks with every other update) not sure what stock MNCSE's current situation is with them, so try replacing the files in "Data\meshes\actors\frostbitespider\character assets" with ABC's files, if that fails then try MNC's files. one or the other should fix it. Madlad, it actually worked I changed the MNCSmallSpiderSkeleton from MNC to ABC and now it's working. Thanks heaps for the help Edit: N e v e r m i n d, still crashing when I go past the two bandits. Gonna try spawning in more creatures to see what might be causing it Edited October 25, 2021 by ShiftyV
MadMansGun Posted October 25, 2021 Author Posted October 25, 2021 7 minutes ago, ShiftyV said: Madlad, it actually worked I changed the MNCSmallSpiderSkeleton from MNC to ABC and now it's working. Thanks heaps for the help Edit: N e v e r m i n d, still crashing when I go past the two bandits. Gonna try spawning in more creatures to see what might be causing it you may need to replace the aroused meshes as well "Data\meshes\MoreNastyCritters\spider"
ShiftyV Posted October 25, 2021 Posted October 25, 2021 20 minutes ago, MadMansGun said: you may need to replace the aroused meshes as well "Data\meshes\MoreNastyCritters\spider" I've replaced the files with every alternative and it's still broken. I'm at a complete loss However I've figured out where it crashes. When I spawn them it doesn't crash, but when they get aroused enough to start getting erect it crashes
MadMansGun Posted October 25, 2021 Author Posted October 25, 2021 5 minutes ago, ShiftyV said: I've replaced the files with every alternative and it's still broken. I'm at a complete loss However I've figured out where it crashes. When I spawn them it doesn't crash, but when they get aroused enough to start getting erect it crashes well for now just turn them off in Creature Framework.
ShiftyV Posted October 25, 2021 Posted October 25, 2021 (edited) 1 hour ago, MadMansGun said: well for now just turn them off in Creature Framework. Even disabling them still makes the game crash It's sure nice when mods you used a few months ago refuse to work in the present :^) (yes everything is up to date) Edit: I've reverted my MNC to version 12.5b (from 12.6b). The spiders seem to be working again as well as Bleak Falls Burrow. Will scream into the void if I discover yet another problem Edited October 25, 2021 by ShiftyV
buddyman4925 Posted October 28, 2021 Posted October 28, 2021 How would the Mod Sensual Hagraven's work with this? Its a replacer that makes them more beautiful and less.... ugly. But I think it changes the model to a more humanlike version. Would there be a way to make Hagravens use regular human on human animations? I got Slate, so what tags would I need to add or switch to allow this to happen? 1
RCage Posted November 2, 2021 Posted November 2, 2021 Hi, looking for a bit of advice: I started a necromancer character for Halloween, made a mistake by trying to install ABC and Animal SOS because I wanted to update undead schlongs. I couldn't get them to work so I uninstalled and went back to just using MNC and CF. The problem is, I broke the Draugr meshes somehow and don't know how to fix. Other creatures seem fine and exactly as they were before, but not draugr: they just keep their armour on and don't seem to have a nude mesh, or those that do have no election no matter what I set their arousal at. I use Immersive Creatures but that wasn't a problem before as all draugr had cocks. So I redownloaded and installed MNC but I just can't get my draugr to work anymore. Can anyone advise what I should do to undo the changes I made? Should I reinstall Immersive Creatures?
MadMansGun Posted November 2, 2021 Author Posted November 2, 2021 9 hours ago, RCage said: I use Immersive Creatures you need baddog's patch for that mod.
RCage Posted November 2, 2021 Posted November 2, 2021 47 minutes ago, MadMansGun said: you need baddog's patch for that mod. Thanks! I already have it because everything worked before I attempted ASOS and ABC, but I didn't consider it or check to make sure it hadn't been disabled. Thanks for the tip, will see if that's what's missing.
MadMansGun Posted November 3, 2021 Author Posted November 3, 2021 (edited) 18 minutes ago, Dweny said: Does anyone know how I can solve this? wrong skeleton being loaded last. Edited November 3, 2021 by MadMansGun 1
MrSuspiciousX Posted November 3, 2021 Posted November 3, 2021 I tried some of the suggestions in this topic for my issues but nothing. 1. Without any extra dick mods, no creatures get erect hen aroused or during animations 2. Issue persists with ABC, Animal SOS, etc 3. MNC no longer seems to have an mcm menu? 4. Creature Framework won't show any creatures in the creature tab 5. everytime I load or even start a new game, as CF starts to load, It goes through the whole cycle but every line says Creature X (where x is the number) is missing race or race name for all mods it entails (MNC.json, HentaiCreatures.json, etc etc) So basically all .json files fail to load any creatures but when I look at the actual files in notepad, all the creatures are listed there. I have Vortex, tried reinstalling JContainers (3 different ones) and still nothing. Halp please
MadMansGun Posted November 3, 2021 Author Posted November 3, 2021 1 hour ago, MrSuspiciousX said: everytime I load or even start a new game, as CF starts to load, It goes through the whole cycle but every line says Creature X (where x is the number) is missing race or race name for all mods it entails (MNC.json, HentaiCreatures.json, etc etc) So basically all .json files fail to load any creatures but when I look at the actual files in notepad, all the creatures are listed there. .....please tell me that you did not do something stupid like changing the esp into a esl.
MrSuspiciousX Posted November 3, 2021 Posted November 3, 2021 4 hours ago, MadMansGun said: .....please tell me that you did not do something stupid like changing the esp into a esl. I didn't change anything myself, I have let Vortex do everything, so no. lol
MadMansGun Posted November 3, 2021 Author Posted November 3, 2021 6 hours ago, MrSuspiciousX said: I have let Vortex do everything 2
MrSuspiciousX Posted November 3, 2021 Posted November 3, 2021 3 hours ago, MadMansGun said: Sooo... you can go to hell. Im looking for help not some smartass who thinks he's funny.
Pfiffy Posted November 3, 2021 Posted November 3, 2021 16 minutes ago, MrSuspiciousX said: Sooo... you can go to hell. Im looking for help not some smartass who thinks he's funny. Without him you would not have to ask for help...
MrSuspiciousX Posted November 3, 2021 Posted November 3, 2021 20 minutes ago, Pfiffy said: Without him you would not have to ask for help... Doesn't change the fact he's not being helpful. I love how everyone else asks a question or requests help and gets at least some suggestions. But the first time I request all I get is a smart ass followed by Capt. Obvious.
MrSuspiciousX Posted November 4, 2021 Posted November 4, 2021 Not to mention the "creator" contradicts themselves. In the description of installation, it clearly says "if your using a mod manager you should be installing the mods through it instead" (you're btw) Yet here when I state I used the mod manager to do the install, I got mocked for following a certain smart ass's instructions. So before y'all poke fun at some who simply asked for help and gave a decent accounting of what was done, try being helpful of stfu.
MadMansGun Posted November 4, 2021 Author Posted November 4, 2021 32 minutes ago, MrSuspiciousX said: Not to mention the "creator" contradicts themselves. In the description of installation, it clearly says "if your using a mod manager you should be installing the mods through it instead" (you're btw) Yet here when I state I used the mod manager to do the install, I got mocked for following a certain smart ass's instructions. So before y'all poke fun at some who simply asked for help and gave a decent accounting of what was done, try being helpful of stfu. and yet you failed to read the txt in said guide: Quote in my opinion, Mod Managers should be avoided like the plague (i hate all of them). but if you insist on using one (please go with Mod Organizer) make sure that it's installing the files to the right location and with the right load order. note: Mod Managers may require extra steps to get FNIS working: https://www.youtube.com/watch?v=sYEAnTdZb-s it's not my fault that you installed the worst mod manager ever made and let it fuck up your game (it's also not my fault if you let loot manage your load order and it gets it wrong) i am under no obligation to support software that i had no involvement in developing.
greenmango12 Posted November 4, 2021 Posted November 4, 2021 I have not up-dated MNC to v12.6 but had used V12_03, then now I clean up mod list, then find new version. so now I install . but I find in my mod list, "Horse fix for MNC" I do not clear remember where and when I downloaded it before,, but in my mod manager, the mod stick with MNC , and it have skelton.hkx file only. (so I suppose it needed to overwrite MNC horse skelton.hkx .. if someone had used same mod, and how it work with new version. (idaelly I do not hope to install fix additonary.. of course ^^;) or about recent verison, there is no issue about horse etc?
greenmango12 Posted November 4, 2021 Posted November 4, 2021 On 6/15/2019 at 6:38 AM, ozal said: Long time lurker here, finally got it to work thankfully, here is the SE version, just drop it in the data folder, (if you're using a mod manger, open MNC in explorer and paste it) the destination is already good. Thanks @MadMansGun for your incredible mod btw! Horse fix for MNC SE.zip 17.63 kB · 4,738 downloads I means this ^^; (serched with google)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now