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SE Compatibility Tracking (Jul 30)


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Posted
5 hours ago, Pfiffy said:

Nifoptimizer might have done a correct conversion of a incorrect nif. You will have to do some tweaking to the origal before converting it.

Damn, I just tried this and it didn't work. Though that could be on me, I don't have any experience with this whole thing and only did what I did the first time around (on NifSkope: Spells -> Batch -> Triangulate all strips, and then "add tangent spaces and triangulate" on that same menu), so some additional tweaks might be necessary. Again, it only appears visible in the inventory but is invisible when applying to the player. It was also invisible on NifSkope when I tried converting it first and then tweaking it after (which made it re-appear).

Posted

I have not played skyrim in the last few months, now im back, and it works really great and smooth with the converted mods. 

 

I just wanna say thank you for thoose, who make the conversions!

 

The only problem is that over 10.000 animations the game crashes, but nothing to do with that...?

Posted
1 hour ago, sophiextime said:

LOL How did you get to 10,000 animations?! I thought i had a lot at 3000! :)

3 or 4 SLAL Packs + ZAZ = it's not hard to reach that.

Posted
27 minutes ago, J the Hog said:

Gender Bender works as intended for me. Also I discovered this. It seems the author made the conversion himself some time ago.

Pretty sure that mod always worked fine out of the box anyway.

Posted
9 hours ago, J the Hog said:

Gender Bender works as intended for me. Also I discovered this. It seems the author made the conversion himself some time ago.

Says it's for SL Light.

 

6 hours ago, 4nk8r said:

Was the EXE the only thing changed for the 1.5.53 release?

The only change that mattered, yes:

On 10/4/2018 at 7:05 PM, tasairis said:

Couple new CC mods:

- ccBGSSSE008-Wraithguard.esl
- ccBGSSSE036-PetBWolf.esl
 

Two new doors (linked to each other) in Update.esm that probably weren't supposed to make it into the release:

- added [REFR:01002F97] (places WRDragonDoor01 "Door" [DOOR:000252C7] in GRUP Cell Persistent Children of CTest "Quick Test Cell" [CELL:000B1783])
- added [REFR:01002F96] (places CreationClubPlaceHolderDoor [DOOR:01002F3B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -6,15)

Posted

It's been awhile..are any adult mods working with Skyrim Special Edition?

 

And also..just looking for some help to get a good list going with normal Skyrim if Skyrim SE lacks mods yet:

Anything furry to replace 'human' races (including replacing human genitalia)

If we can give AT LEAST the Argonian & Khajiit races animal bits, a slutting/whoring mod would be good (And if pregnancy can be done, yes!)

Anything to have fun with animals & the dragons (Like Horny Creatures Of Skyrim)

And a mod to get..ahem..used instead of killed in combat..

 

So yeah, please suggest some of the good furry & beast mods, and let me know if any of them work for Special Edition! I need to decide which version of Skyrim to reinstall.

 

Thanks!

Posted
2 hours ago, Akisohida said:

It's been awhile..are any adult mods working with Skyrim Special Edition?

 

I need to decide which version of Skyrim to reinstall.

Most mods have been converted to SE, so I would recommend you go with that.

 

The conversion tracking thread should have most of what you're looking for.  Many of the mods that haven't been converted yet work with SE anyway, you just need to look out for SKSE DLLs (absolutely won't work with SKSE64) and files packed in BSA archives (you will need to extract them).  Even then, some of the model files from unconverted mods may need to be cleaned by NIF Optimizer if you're getting CTD.

 

Posted
On 10/30/2018 at 12:47 PM, J the Hog said:

I only said it because in the first page it is marked with a ? instead of a ✓

Gender Bender only ever needed the BSA extracted to work with SE, but I guess the thread's curator missed the proper SE conversion I did for it about a month ago.  I wasn't aware Gender Bender was listed here until I redid my SE install a day or two ago - I feel like a somebody now!

Posted

Thanks everyone. Now I need to remember how to add mods and do all this.

 

Take a look at my most recent post besides this these two; that's when I last did anything :P

 

Last I recall, yiffy age of skyrim was sadly kind of broken; it gave many furry races but the genitalia was erroring and just loading default human peens.

A modder from here was helping me but could not figure out the problem. It did not seem to be a load order problem or a mod conflict, IIRC.

 

But it has been awhile, and could have been fixed (and I hope it has. I was impressed with it overall!)

 

Edit: Like, I have completely forgotten how I add mods. I thought Skyrim Special Ed. came with Script Extender but when I clilck 'mods' it just takes me to the *Ick* mod store Bethesda has.

Posted

So yeah, I have to ask; how do I reinstall mods?

Do I use Script Extender on steam?

Not on steam?

 

Could someone walk me through it as if I am a newby..since I basically am again. x.x

Posted

For the sake of making the job of the author of this post easier, you dont have to post the ports of non-sex mods like frostfall/beyond skyrim: Bruma etc here. 

Users can easily find whether their mods are ported to SSE simply by googling or by searching at the nexus mods of SSE.

 

It would be better if this post would focus only on sex/adult/loverslab mods

Posted

Yeah..SKSE is asking for the TESV.exe which is not the name of the Skyrim SE exe.

 

Where do I find the SKSE that works for Skyrim SE? I really have no idea what I am doing to get mods installed.

Posted

Take a look at the original post in this thread.  A little bit down from the top there is a section titled "The List", where mods (including SKSE) are listed with links to where to download them.

 

 

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