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SE Compatibility Tracking (Jul 30)


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Posted
1 hour ago, PsychoWookiee9 said:

It says it supports vagina collision, too. Anyone know how this compares to HDT-SMP? Overall, not just the vagina physics. I might try it myself sometime but I'm curious to hear other people's preferences, too.

 

Also, how is the performance on this? HDT-SMP can be quite FPS intensive and I'm wondering if this is better.

It has a thread now. 

Posted
10 minutes ago, GodWearsGucci said:

Has anyone gotten Sexual Vampire Feeding mod to work in SSE? I converted everything and downloaded all mods it required and converted them correctly but none of the animations play in game.

I cna just say that the anims work. Tested the rest for fun without success. 

 

Posted
3 hours ago, Pfiffy said:

I cna just say that the anims work. Tested the rest for fun without success. 

 

Ah, yeah it's everything else that isn't. Sad the modder doesn't wanna update it. Is there something i need to do to convert esp in creation kit? Cause everytime i load the Amourus Adventures esp to convert it it tells me multiple esms have been loaded yet i only have that one active..

Posted
2 hours ago, tasairis said:

* Ported: Amorous Adventures SSE, Puppetmaster SE
* Added CBPC
 

can i get a copy of amorous please you can pm me if you need too lol nvm 

Posted
On 11/15/2018 at 9:08 AM, tasairis said:

SMP has the best physics but that tends to mean a performance hit. CPBC has good physics and good performance. At the moment the decision is mostly a matter of whether you want hair and item physics (SMP) or not (CBPC).

Can CBPC and SMP work together?

Posted
7 hours ago, Barragan said:

Can CBPC and SMP work together?

They work together if you only use SMP for hairs. If you have both trying to give physics to your body then it will fuck up your game. I've tried and i use both. SMP only for the hairs, and it works fine. As soon as you try to use both for the body, you get mad lag and crashes.

 

Posted
5 hours ago, GodWearsGucci said:

They work together if you only use SMP for hairs. If you have both trying to give physics to your body then it will fuck up your game. I've tried and i use both. SMP only for the hairs, and it works fine. As soon as you try to use both for the body, you get mad lag and crashes.

 

Not just that, but I have SMP for heels too. The rest of the body effects are CBPC.

 

Posted
1 hour ago, Adviser69 said:

Not just that, but I have SMP for heels too. The rest of the body effects are CBPC.

 

SMP for Heels?. You mean Racemenu?. Like to see this SMP for heels.

Posted
1 minute ago, Vortec said:

SMP for Heels?. You mean Racemenu?. Like to see this SMP for heels.

No there is an SMP version of HDT heels. I don't have the link handy because I prefer nio heels and 9damao isn't a place I navigate for fun, but it's there. 

Posted

MiniNeeds (the version from LL) seems to be working ok for me, but I've noticed that there is no falling water animation for the showers.  Is this the right place to discuss that or should I take it to the MiniNeeds thread?

Posted
2 minutes ago, PubliusNV said:

MiniNeeds (the version from LL) seems to be working ok for me, but I've noticed that there is no falling water animation for the showers.  Is this the right place to discuss that or should I take it to the MiniNeeds thread?

Better to go to the thread itself. CPU tends to be pretty quick to respond to bug reports and other posts.

 

Posted
20 minutes ago, PubliusNV said:

MiniNeeds (the version from LL) seems to be working ok for me, but I've noticed that there is no falling water animation for the showers.  Is this the right place to discuss that or should I take it to the MiniNeeds thread?

Falling water is just a with particles inside, it is the same for Oldrim and SSE.

Give me a screenshot and I will try to understand the bug.

And post here for a quick answer: 

 

Posted

I converted Sexlab Werewolves for my own use but have a small annoyance. Everything works fine except the camera is locked behind the werewolf during sex. If the free camera is used it screws up the save. Has anyone run across this and know how to fix it?

Posted
16 hours ago, Mister X said:

 

 seems to be compatible with SSE, too:

 

Not seems. It is compatible. I've been using it with my current SE run as I work on converting a few other mods, and it requires the least amount of conversion to use. And by least, I mean exporting Facegen, and that's only if the facegen packed with it doesn't work the first time. 

Posted
On 11/11/2018 at 3:41 PM, Pfiffy said:

For appropos: Contacted the author, and took a look at the files. It checks for JC but there is a file for bypassing this check in the scripts folder.

 

Apropos2SystemConfig_JC_Check_Disabled... I would prefere a solution with the edited check. But I guess it will do. 

 

On 11/11/2018 at 5:05 PM, CPU said:

If the author is OK I can edit the check to work on SSE.

 

On 11/11/2018 at 11:00 PM, Uncle64 said:

Oh, I did not check the version on it. That sucks.

Thanks for clearing that up :)

For those of us who are less familiar with the aspects of dealing with individual scripts within a mod; Does this mean you can just remove the script from the source folder of Apropos2 to have it bypass the check? Or do you have to recompile the script with an appropriate methodology to tell the script check to "pass", etc? If so how does one get started on such things?

Posted

pahe_lives_on-7.2.4-basic_install_SSE.7z and pahe_lakeview_manor_cell.esp work great ive played 150hrs and didnt run into any bugs.. but the full install is real buggy (using the non dd version)

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