Nazzzgul666 Posted September 17, 2018 Posted September 17, 2018 Uh, i think there is a misunderstanding, to make it easier i'll explain more detailed in german below. Ums nackich machen gings mir nich, da würd ich zustimmen das das die mods entscheiden sollten die dich letztendlich in die Möbel stecken. Das Ding ist das zum Beispiel mods wie Yps fashion oder Beeing a cow die Beine verändern - eben zu Kuhbeinen - und dazu unter anderem einen high heel Effekt verwenden der den Charakter paar cm anhebt bzw die Beine um die Hufe verlängert die man dann in dem mod aber halt nicht ausziehen kann - sind ja Beine^^. Der Haken ist das der Effekt auch dann stattfindet wenn man garnicht steht - also zum Beispiel auf Knien ist. Das kann man u.a auch bei den Melkmaschinen aus dem alten ZAP sehen wobei ich die von Milk Mod Economy verwende und ich glaub die hat Ed noch bischen verändert, deswegen bin ich nicht 100% sicher obs auch im alten Zap passiert, aber zu 90% schon. Sexlab hat ne Funktion die das Anheben zum einen erkennt, und zum anderen ausgleicht, aber eben nur wenns denn nötig ist - ob das passiert indem es die Beine paar cm verkürzt oder den ganzen Charakter weiß ich nicht, da müsste jemand was dazu sagen der sich damit auskennt. Ich dachte mir halt theoretisch sollte es möglich sein die oder eine ähnliche Funktion auch in ZAP einzubauen, aber sicher bin ich mir da nicht. ------------------------ Last part in English: Sexlab has a function to detect raised characters and compensate that. No clue how that works, or if something similar could be done for ZAP but it would really be nice to have, maybe somebody with a better understanding how that works could say something about it?
Harvald Posted September 18, 2018 Posted September 18, 2018 12 hours ago, Nazzzgul666 said: Uh, i think there is a misunderstanding, to make it easier i'll explain more detailed in german below. Ums nackich machen gings mir nich, da würd ich zustimmen das das die mods entscheiden sollten die dich letztendlich in die Möbel stecken. Das Ding ist das zum Beispiel mods wie Yps fashion oder Beeing a cow die Beine verändern - eben zu Kuhbeinen - und dazu unter anderem einen high heel Effekt verwenden der den Charakter paar cm anhebt bzw die Beine um die Hufe verlängert die man dann in dem mod aber halt nicht ausziehen kann - sind ja Beine^^. Der Haken ist das der Effekt auch dann stattfindet wenn man garnicht steht - also zum Beispiel auf Knien ist. Das kann man u.a auch bei den Melkmaschinen aus dem alten ZAP sehen wobei ich die von Milk Mod Economy verwende und ich glaub die hat Ed noch bischen verändert, deswegen bin ich nicht 100% sicher obs auch im alten Zap passiert, aber zu 90% schon. Sexlab hat ne Funktion die das Anheben zum einen erkennt, und zum anderen ausgleicht, aber eben nur wenns denn nötig ist - ob das passiert indem es die Beine paar cm verkürzt oder den ganzen Charakter weiß ich nicht, da müsste jemand was dazu sagen der sich damit auskennt. Ich dachte mir halt theoretisch sollte es möglich sein die oder eine ähnliche Funktion auch in ZAP einzubauen, aber sicher bin ich mir da nicht. ------------------------ Last part in English: Sexlab has a function to detect raised characters and compensate that. No clue how that works, or if something similar could be done for ZAP but it would really be nice to have, maybe somebody with a better understanding how that works could say something about it? Das ist eine Frage wie man es macht. und in welchem Slot man die Beine anlegt. https://www.nexusmods.com/skyrim/mods/90262 funktioniert z.B. durchaus mit Beinkleidern aber definitiv nicht mit Schuhen.
EinarrTheRed Posted September 21, 2018 Posted September 21, 2018 I might as well start building a "Lost Akavirii Colony" mod. LOL ?
t.ara Posted September 21, 2018 Author Posted September 21, 2018 Sorry, but this stuff now takes some of my time now as I can now handle it in a perfect way. I could not imagine, how all the clothing items got their transfer to skyrim.....but there are now so much nice models of the cheongsams / qipao - Dresses, so that I want to have them exactly all together....please don´t worry about this stuff-I´ll delete the themed pics inside of this thread again, as soon this mod is OUT...! (this way you know what I´m doing here..ggg)
DonQuiWho Posted September 21, 2018 Posted September 21, 2018 @t.ara Any chance that you can put all the clothes and stuff like that into one of the other mod threads? 1 - It will mean that whatever you do produce next won't end up being so huge that many people will struggle to download 2 - those of us who merge clothing mods will still be able to do that, and pick out only the ones we really want 3 - it will stop your mod/ZAP digressing from its original content, and becoming clogged up with loads of what are now extraneous things that people might not want or use anyway Hope you see this suggestion as being as constructive as it's meant to be
Gräfin Zeppelin Posted September 21, 2018 Posted September 21, 2018 If you are that busy with clothes I have to ask, there is an old clothing mod from you. I think its called supertight body or so. Would you consider to remake it in unp ? Also those statues are super cool. I think with Jaxx positioner one can also resize them to put them literally on a desk if one wants. 1
t.ara Posted September 21, 2018 Author Posted September 21, 2018 1 hour ago, donkeywho said: @t.ara Any chance that you can put all the clothes and stuff like that into one of the other mod threads? 1 - It will mean that whatever you do produce next won't end up being so huge that many people will struggle to download 2 - those of us who merge clothing mods will still be able to do that, and pick out only the ones we really want 3 - it will stop your mod/ZAP digressing from its original content, and becoming clogged up with loads of what are now extraneous things that people might not want or use anyway Hope you see this suggestion as being as constructive as it's meant to be As soon that mod is ready, this here all of clothes I delete...some may like to see what I´m busy on-so I let it here until I´m done-some who like to Play zap may also want those clothings...zap will not contain this Dresses-of course not !!! That pack of clothes will have all those Long and mid-size Dresses of that Mandarin-Dress-style: I found 4 different cuts with a lot of different Colors...and again: this items won´t get into zap....it´s a mod of ist own like the luxury collecction....nothing else. I´ll not open an extra thread because it´s not necessary to disuss too much on clothing: you may want it or not. I plain text told, will everything become how you like it!
t.ara Posted September 21, 2018 Author Posted September 21, 2018 1 hour ago, Gräfin Zeppelin said: If you are that busy with clothes I have to ask, there is an old clothing mod from you. I think its called supertight body or so. Would you consider to remake it in unp ? Also those statues are super cool. I think with Jaxx positioner one can also resize them to put them literally on a desk if one wants. That old "supertight" item(s) can be ported easily to uunp, that should be no problem, but please not inside of that pack-I found some very beautiful other clothes in DOA 5 and I wanted also to work on another pack little later again-I could also put it together into that following pack then...same for some other "own" creations.... That statues you can simply ZOOM into every size-it´s textures are suiting also to bigger sizes and if you make them more smaller, u get less Details and a more homogen surface, I guess...seems to be no problem. You can put them on a skyrim desk or table:-)
DonQuiWho Posted September 21, 2018 Posted September 21, 2018 46 minutes ago, t.ara said: As soon that mod is ready, this here all of clothes I delete...some may like to see what I´m busy on-so I let it here until I´m done-some who like to Play zap may also want those clothings...zap will not contain this Dresses-of course not !!! That pack of clothes will have all those Long and mid-size Dresses of that Mandarin-Dress-style: I found 4 different cuts with a lot of different Colors...and again: this items won´t get into zap....it´s a mod of ist own like the luxury collecction....nothing else. I´ll not open an extra thread because it´s not necessary to disuss too much on clothing: you may want it or not. I plain text told, will everything become how you like it! thanks for the reply fine
Gräfin Zeppelin Posted September 21, 2018 Posted September 21, 2018 2 hours ago, t.ara said: That old "supertight" item(s) can be ported easily to uunp, that should be no problem, but please not inside of that pack-I found some very beautiful other clothes in DOA 5 and I wanted also to work on another pack little later again-I could also put it together into that following pack then...same for some other "own" creations.... That statues you can simply ZOOM into every size-it´s textures are suiting also to bigger sizes and if you make them more smaller, u get less Details and a more homogen surface, I guess...seems to be no problem. You can put them on a skyrim desk or table:-) Wonderfull
.....................? Posted September 22, 2018 Posted September 22, 2018 Most of the furniture I interact with does not position my character correctly. I ran LOOT, FNIS, and BodySlide , but most interactions have my character going into what appears to be the half rack animation. Anyone know potential fixes?
t.ara Posted September 23, 2018 Author Posted September 23, 2018 3 hours ago, .....................? said: Most of the furniture I interact with does not position my character correctly. I ran LOOT, FNIS, and BodySlide , but most interactions have my character going into what appears to be the half rack animation. Anyone know potential fixes? If you have mostly the rack-animation on other furnitures, you maybe did not delete all of the before-going stuff (older zap-packs)...? (and for security: you have not installed this pack on skyrim SE ??)...probably not. Look inside of the FNIS-window, what FNIS is doing-the version 8 plus has two different behavior-files, which have to be prepared for the game. IF an older version´s files are not OVERWRITTEN by the new ones, you have exactly the nonsence, which you are talking above.
Skyfalleravis Posted September 23, 2018 Posted September 23, 2018 I'm having trouble with Mega downloading the pack, it goes back and forth between 6% and 7% for a good hour. Is there an easier download that's safe anywhere?
t.ara Posted September 23, 2018 Author Posted September 23, 2018 1 hour ago, Skyfalleravis said: I'm having trouble with Mega downloading the pack, it goes back and forth between 6% and 7% for a good hour. Is there an easier download that's safe anywhere? no, try different browsers-i suggest opera. if you get only 7% after an hour, it seems to me that there´s another problem, too. 1
Skyfalleravis Posted September 23, 2018 Posted September 23, 2018 3 hours ago, t.ara said: no, try different browsers-i suggest opera. if you get only 7% after an hour, it seems to me that there´s another problem, too. Ah okay thanks, turns out my computer just doesn't like Mega. Version 7 works just fine though. Thanks for answering my dilemma.
jhg1366944292 Posted September 23, 2018 Posted September 23, 2018 6666666666666666666666666666666666666
Black714 Posted September 23, 2018 Posted September 23, 2018 I Found Problem When Killed A Rabbit. The Death Animation Not Work Correctly. it Only Happen in 8.0 and 8.0+ Version. I Try The Old 7.0 Version and it's works Fine
Piiska Posted September 23, 2018 Posted September 23, 2018 1 hour ago, t.ara said: Spoiler so, I add the stuff what looks so fine:-)) - I try also the optional items to be integrated....: "Mandarin-Mania": 7 different short and 7 different long-sized, long sized will also follow in different style: "closed" (I ´ll add also some latex - textures and maybe I can add some skyrim clothing textures for "freaks"..and I also found 2 other nice models.....now I´ll create their options and heels..... Really nice dresses! Love em!
t.ara Posted September 23, 2018 Author Posted September 23, 2018 6 hours ago, jhg1366944292 said: 6666666666666666666666666666666666666 I understand this as it is given here?!... https://www.numerology.com/numerology-numbers/6 1
yasama Posted September 23, 2018 Posted September 23, 2018 1 hour ago, t.ara said: I understand this as it is given here?!... https://www.numerology.com/numerology-numbers/6 Not at all.I guess he is a Chinese. In China, 6 means that you did a nice work and he admires you very much. Thank you for bringing Chinese player so many gifts. 1
WaxenFigure Posted September 23, 2018 Posted September 23, 2018 1 hour ago, yasama said: Not at all.I guess he is a Chinese. In China, 6 means that you did a nice work and he admires you very much. Thank you for bringing Chinese player so many gifts. More likely he's used to Chinese forums where you have to post a message first before you can download files and doesn't know this forum doesn't have that ridiculous rule.
Lamadi Posted September 26, 2018 Posted September 26, 2018 Figured I'd ask here since the original Zaz pack didn't have a support topic. Some of the furniture locks my camera in first person view, and I can't zoom out, plus any button press dismounts the furniture. 'I'll Take The Display Model' has a few commands that lets you customize NPC's outfits, and command them to use furniture. Not all of Zaz's furniture seems to work with this though, so some of them is impossible for me to see in action unless I can find a way to unfuck the camera. Some of the other poses, relating to wearable items, also seem to not work properly. The Fiddle-yokes or whatever they're called, and the rope binds that should supposedly bind arms to the neck, and in front of the character model, has the wrists bound behind their backs instead. Same with the Cross pole, which should have the character in a T-pose. It's quite disappointing, and I don't have any idea how to fix it. Also, is there a way to spawn these furnitures in the world manually? I'm currently using a mod called 'Bondage furniture world' which puts many of Zaz's new furniture in the world, but they're too spread out and hard to find, so I'd much rather just spawn them if I could. Any help here would be greatly appreciated.
Psalam Posted September 26, 2018 Posted September 26, 2018 Spoiler 7 minutes ago, Lamadi said: Figured I'd ask here since the original Zaz pack didn't have a support topic. Some of the furniture locks my camera in first person view, and I can't zoom out, plus any button press dismounts the furniture. 'I'll Take The Display Model' has a few commands that lets you customize NPC's outfits, and command them to use furniture. Not all of Zaz's furniture seems to work with this though, so some of them is impossible for me to see in action unless I can find a way to unfuck the camera. Also, is there a way to spawn these furnitures in the world manually? I'm currently using a mod called 'Bondage furniture world' which puts many of Zaz's new furniture in the world, but they're too spread out and hard to find, so I'd much rather just spawn them if I could. Any help here would be greatly appreciated. The first person issue was addressed just a few pages back in this support thread. There are things listed to help but a "fix" is only really coming in ZAP9. The best way to spawn these furnitures is using the cosole command: player.placeatme. To use this you need to use the console help command to get the ID of the furniture that you want, the spawn it into the game. So, open the console with the tilde ~ key on an English language keyboard. Type in help pillory <enter>. You will get several pages of listings. Use PgUp and PgDown to scroll down the list until you've chosen one to try - let's say the ID given is xx123456. Then type in (still in the console) player.placeatme xx123456 1. Be careful, this will spawn the pillory in the exact place in which you are standing. Close the console and use the pillory as desired. If you don't like it for any reason go back into the console, select it and type markfordelete. If it does not immediately disappear change cells (preferable by going through doors and return. It should be gone. Because of the "rough" nature of doing this it is best used in conjunction with Jaxonz Positioner (found on Nexus). Good luck. 1
Lamadi Posted September 26, 2018 Posted September 26, 2018 Thank you! I'll look into it. PS: Seems you started writing your reply before I posted my edit: "Some of the other poses, relating to wearable items, also seem to not work properly. The Fiddle-yokes or whatever they're called, and the rope binds that should supposedly bind arms to the neck, and in front of the character model, has the wrists bound behind their backs instead. Same with the Cross pole, which should have the character in a T-pose. It's quite disappointing, and I don't have any idea how to fix it." I don't suppose you have any insight to this as well?
Psalam Posted September 26, 2018 Posted September 26, 2018 Spoiler 1 minute ago, Lamadi said: Thank you! I'll look into it. PS: Seems you started writing your reply before I posted my edit: "Some of the other poses, relating to wearable items, also seem to not work properly. The Fiddle-yokes or whatever they're called, and the rope binds that should supposedly bind arms to the neck, and in front of the character model, has the wrists bound behind their backs instead. Same with the Cross pole, which should have the character in a T-pose. It's quite disappointing, and I don't have any idea how to fix it." I don't suppose you have any insight to this as well? No, T.ara promises to have those sorts of "kinks" worked out in ZAP9. In fact, he regularly lists that as one of the things he's still working on. That is, when he is telling us why ZAP9 isn't ready for release. But as you just noted, if things are released and don't work as advertised it causes some "hard feelings." So, it's better that he takes his time and gets it done tight. If you haven't ever done so, go into the console and type coc zbftestzone. This will take you to a very large building that contains all the furniture found in ZAP8+. It helps because it reminds you just how much there is. Also, if you find a piece of furniture you can highlight it in the console and mark its ID (so you skip the help step in the console listed above). When I run into issues with ZAP I often do this to remind me of just how many balls T.ara is juggling. 1
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