karlpaws Posted October 24, 2018 Posted October 24, 2018 19 minutes ago, Hiderius said: I could see the paysexcrimes going good with this where you can pay to get out of being charged with a crime, though I haven't tried it out yet its just a thought It does actually, though I forget whether the paysex scenes get counted as crimes or not (memory says they did, and was one reason I increased the checking time to 45 seconds or so). I suppose in a way, you're paying your fine in an illegal way, so someone else might try to rat you out.. causing you to have to pay another fine. What would probably work best is to head for an interior area, like the barracks, and "pay" your fine there.
Hex Bolt Posted October 25, 2018 Posted October 25, 2018 2 hours ago, oblivionfs said: Bug Report: That's not a bug, it's a feature. In the MCM menu under Arousal, check whether you enabled the debuff for spell magnitude.
oblivionfs Posted October 25, 2018 Posted October 25, 2018 12 hours ago, HexBolt8 said: That's not a bug, it's a feature. In the MCM menu under Arousal, check whether you enabled the debuff for spell magnitude. I checked the save file. arousal was at 28%. unchecking the arousal debuff had no effect. then set arousal to 0. spells worked again. According to the MCM spell magnitude should have only been down 20%
Teutonic Posted October 25, 2018 Author Posted October 25, 2018 1 hour ago, oblivionfs said: I checked the save file. arousal was at 28%. unchecking the arousal debuff had no effect. then set arousal to 0. spells worked again. According to the MCM spell magnitude should have only been down 20% The debuffs don't update immediately, but in intervals. That is why checking it off didn't help. It would also explain why you had the wrong debuff, if your arousal was higher before.
oblivionfs Posted October 25, 2018 Posted October 25, 2018 5 hours ago, Teutonic said: The debuffs don't update immediately, but in intervals. That is why checking it off didn't help. It would also explain why you had the wrong debuff, if your arousal was higher before. I'd be happy to do some testing in regard to the timing of the updates, but as I said before, it was consistently at 0dmg across newest and oldest save. Also, shouldn't the concentration spells have been affected?
Teutonic Posted October 26, 2018 Author Posted October 26, 2018 It could be the updates stopped for some reason. In any case, the concentration spells should be affected. Which spells did you try?
oblivionfs Posted October 26, 2018 Posted October 26, 2018 Flames, frostbite, sparks, and lightning storm all worked fine. lighting, chain lightning, fireball, and firebolt were at 0 damage.
Teutonic Posted October 26, 2018 Author Posted October 26, 2018 1 hour ago, oblivionfs said: Flames, frostbite, sparks, and lightning storm all worked fine. lighting, chain lightning, fireball, and firebolt were at 0 damage. Weird. I tested the mechanic with Flames and got the expected results. I'll have to see if I can reproduce this in the latest build.
oblivionfs Posted October 26, 2018 Posted October 26, 2018 The save file is in the original topic, if you want to check it out.
VVilly Posted October 28, 2018 Posted October 28, 2018 @Teutonic, could you tell how to combine your mod with Cursed Loot from the standpoint of options enabled/disabled? It seems some options are similar (for example, in Rape section). And the mod doesn't impose any fine for public sex/masturbation (maybe because of wrong option enabled/disabled, maybe not). Debug messages in the process are repeating like that: crime check conditions met crimes 10, 0, 0, 0, 0, 91, 0.
Teutonic Posted October 28, 2018 Author Posted October 28, 2018 1 hour ago, StepanBo said: @Teutonic, could you tell how to combine your mod with Cursed Loot from the standpoint of options enabled/disabled? It seems some options are similar (for example, in Rape section). And the mod doesn't impose any fine for public sex/masturbation (maybe because of wrong option enabled/disabled, maybe not). Debug messages in the process are repeating like that: crime check conditions met crimes 10, 0, 0, 0, 0, 91, 0. You should use either Rape implementation, but not both. They are independent from each other and can trigger at the same time, which will be a huge mess. The "crimes" part in the debug messages tells us the player is not having sex at the time. The third number should be 30 (masturbation), 40 (straight), 50 (homo) or 60 (bestiality). The settings are not the issue since it does not even detect the sex act. I do not see anything wrong with the script, are you sure this is the correct message? Since they are shown for a while, they can get outdated fast, depending on the poll rate. Try going into the inventory and let all messages fly by, then wait for the next. 1
VVilly Posted October 28, 2018 Posted October 28, 2018 2 hours ago, Teutonic said: You should use either Rape implementation, but not both. I've sorted it out, thanks. Works fine now. 2 hours ago, Teutonic said: The "crimes" part in the debug messages tells us the player is not having sex at the time. The third number should be 30 (masturbation), 40 (straight), 50 (homo) or 60 (bestiality). The settings are not the issue since it does not even detect the sex act. I do not see anything wrong with the script, are you sure this is the correct message? Since they are shown for a while, they can get outdated fast, depending on the poll rate. Try going into the inventory and let all messages fly by, then wait for the next. Yes, this is correct message, It appears periodically while animation is going on. After an animations ends one of zeros changes to 81.
Teutonic Posted October 29, 2018 Author Posted October 29, 2018 10 hours ago, StepanBo said: Yes, this is correct message, It appears periodically while animation is going on. After an animations ends one of zeros changes to 81. 81 isn't a valid number, it needs to be something else. Can you send me a Papyrus log?
VVilly Posted October 29, 2018 Posted October 29, 2018 13 hours ago, Teutonic said: 81 isn't a valid number, it needs to be something else. Can you send me a Papyrus log? Sure, see in attachment please. Papyrus.0.log
Teutonic Posted October 29, 2018 Author Posted October 29, 2018 56 minutes ago, StepanBo said: Sure, see in attachment please. Papyrus.0.log Unfortunately it does not help. I have a theory what could be wrong (although I don't know how that would be possible) and I can upload a patch with a debug option to fix it, but it will have to wait until tomorrow.
cailic Posted October 30, 2018 Posted October 30, 2018 Hello again. I've found that much like Deviously Cursed Loot, your mod does not perform attacks on the player while enslaved. Could you provide a toggle for this in the MCM? Thanks
Teutonic Posted October 30, 2018 Author Posted October 30, 2018 4 hours ago, cailic said: Hello again. I've found that much like Deviously Cursed Loot, your mod does not perform attacks on the player while enslaved. Could you provide a toggle for this in the MCM? Thanks Most likely this is due to Deviously Helpless Events. Try checking on the option to ignore them.
cailic Posted October 30, 2018 Posted October 30, 2018 2 hours ago, Teutonic said: Most likely this is due to Deviously Helpless Events. Try checking on the option to ignore them. Oh. I thought that option was for if you had Deviously Helpless installed. Ok. I'll do it. Thanks
VVilly Posted October 30, 2018 Posted October 30, 2018 21 hours ago, Teutonic said: Unfortunately it does not help. I have a theory what could be wrong (although I don't know how that would be possible) and I can upload a patch with a debug option to fix it, but it will have to wait until tomorrow. Thanks in advance.
Teutonic Posted October 30, 2018 Author Posted October 30, 2018 9 hours ago, Seeker88 said: I'd like to see an autostrip on/off toggle in the MCM. I'm using the "no weapons, magic or shield" options in the crimes, and wearing weapons causes the PC to strip naked when involuntarily unequipping them. Very embarrassing! ☺️ ? Sexlab Adventures does not strip you automatically unless you are raped.
Teutonic Posted October 30, 2018 Author Posted October 30, 2018 2 hours ago, StepanBo said: Thanks in advance. There you go. There is an option on the debug page to reset the sex tracker. Let me know if this solves the issue. Patch.zip
Seeker88 Posted October 30, 2018 Posted October 30, 2018 1 hour ago, Teutonic said: ? Sexlab Adventures does not strip you automatically unless you are raped. Yes, my mistake. It was Slaverun doing that; I had both mods handling the same crime (fixed now!) ?
JahReit Posted October 31, 2018 Posted October 31, 2018 Would it be a lot of trouble to add some of the 4, 5 way? Can't remember, but there might even be a 6 way, The sleep/rape doesn't work quite like DN2, that is my character isn't awaken from sleep but the rape happens after she wakes up. This is on an old profile, I haven't tried on a new game yet. And while I'm typing, this is such a great mod. Now I can lighting my script load considerably.
VVilly Posted November 1, 2018 Posted November 1, 2018 On 10/30/2018 at 11:15 PM, Teutonic said: There you go. There is an option on the debug page to reset the sex tracker. Let me know if this solves the issue. Patch.zip Yes, it works now. But in order I will be sure it's work correctly could you please confirm that the following description of crime mechanism is full and correct? Every X (6 by default) seconds the game checks whether PC is involved in criminal action. If yes, the game checks whether PC in on the line of sight of any NPC. If yes, these NPC's have Y (50 by default) percent chance to report about a crime they observe. If two or more reports are made with Z (0,5 by default) in-game hours a fine is imposed. If I'm right, it means that with reporting chance set to 100% and at least one NPC nearby PC will receive a fine every 12 seconds. But in fact it happens much less often. And it's something strange with crime statistics. PC was reported for public nudity, a fine was applied, I paid it to a guard but it's still all zeros in Statistics section of the mod. As for me it's not critical, but please take it into account.
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