MidNightQuiet Posted November 21, 2021 Share Posted November 21, 2021 9 hours ago, zarantha said: Someone is working on compiling the SOS DLL for AE though. So all hope is not lost. 10 hours ago, arkane14 said: Racemenu is being updated. When you get great news like this, you know your day is going to be great. Link to comment
Arizona_Steve Posted November 21, 2021 Share Posted November 21, 2021 (edited) SSLThreadModel - Line 1842. Please update the Utility.WaitMenuMode parameter from 0.01 to 0.1. With the 0.01 parameter, the WaitMenuMode function is not giving up control so that the thread that is being waited on can complete, leading to a whole bunch of SyncLock messages in the log. With 0.1, the problem is gone. while SyncLock Log("SyncLock("+id+")") Utility.WaitMenuMode(0.01) ; Change this to 0.1 endWhile Edit: I will look at getting a new version of Random Sex out today. Edited November 21, 2021 by Arizona_Steve Link to comment
4nk8r Posted November 21, 2021 Share Posted November 21, 2021 (edited) 7 hours ago, feodor.icon said: XPMSE is not that critical. There is no DLL At any rate, XPMSE is being maintained by FactoryClosed/BakaFactory, possibly among others as well. "The XMPSE Team" Edited November 21, 2021 by 4nk8r Link to comment
Pfiffy Posted November 21, 2021 Share Posted November 21, 2021 14 hours ago, arkane14 said: Racemenu is being updated. Where to find? I just checked it on Nexus and it is still the old version there. Link to comment
zarantha Posted November 21, 2021 Share Posted November 21, 2021 51 minutes ago, Pfiffy said: Where to find? I just checked it on Nexus and it is still the old version there. There's a sticky on the nexus page saying expired is working on it. I don't see activity on his github for skee, so he might not be using git or hasn't pushed the changes yet. Link to comment
Pfiffy Posted November 21, 2021 Share Posted November 21, 2021 33 minutes ago, zarantha said: There's a sticky on the nexus page saying expired is working on it. I don't see activity on his github for skee, so he might not be using git or hasn't pushed the changes yet. Thnaks for the Info. Any news on a new DD ddl? Link to comment
zarantha Posted November 21, 2021 Share Posted November 21, 2021 7 minutes ago, Pfiffy said: Thnaks for the Info. Any news on a new DD ddl? I'll probably try my hand at it soon, but I hadn't planned on trying until after we get racemenu and sexlab. Halfway there now. Someone gave me some pointers a while back, so I think I should be able to do it. If things move along as they have been, I might be able to include it in 5.2. Might do that anyway, now that I think about it. Link to comment
Pfiffy Posted November 21, 2021 Share Posted November 21, 2021 12 minutes ago, zarantha said: I'll probably try my hand at it soon, but I hadn't planned on trying until after we get racemenu and sexlab. Halfway there now. Someone gave me some pointers a while back, so I think I should be able to do it. If things move along as they have been, I might be able to include it in 5.2. Might do that anyway, now that I think about it. As I said before: DD SE is in good hands... Link to comment
Vyxenne Posted November 21, 2021 Share Posted November 21, 2021 19 hours ago, Ashal said: SexLabFrameworkSE_v163 is essentially beta 9 with the additional stuff from github that hadn't been included in an official release yet. You can think of it as beta 10, except the beta numbering has been dropped. SexLabFrameworkAE_v164 is the same, except the SKSE plugins have been updated to work with the newer AE build of the game. Thank you, Ashal, and I take back everything I said about you dumping me. ? Link to comment
Manchitas Posted November 21, 2021 Share Posted November 21, 2021 On 11/15/2021 at 12:06 AM, 4nk8r said: Update Lykaois to 3.2 - Make sure you're using the latest RaceCompatiblity libraries from NexusMods. Thanks for all, it seems to work fine uwu Link to comment
OsmelMC Posted November 21, 2021 Share Posted November 21, 2021 5 hours ago, Arizona_Steve said: SSLThreadModel - Line 1842. Please update the Utility.WaitMenuMode parameter from 0.01 to 0.1. With the 0.01 parameter, the WaitMenuMode function is not giving up control so that the thread that is being waited on can complete, leading to a whole bunch of SyncLock messages in the log. With 0.1, the problem is gone. while SyncLock Log("SyncLock("+id+")") Utility.WaitMenuMode(0.01) ; Change this to 0.1 endWhile Edit: I will look at getting a new version of Random Sex out today. That Script is to prevent more than one syncEventDone running at the same time don have any other effect beside make the event wait until the previous is done. That should take less than 0.01 seconds and increase the value only slow the function. I don't understand why you need to change the value since that particular log is harmless and usually is not more than one or two per Actor on each Animation stage. If you see too many you probably need to adjust the value of the fUpdateBudgetMS on the Skyrim.ini file Link to comment
dePog Posted November 21, 2021 Share Posted November 21, 2021 (edited) OsmelMC Are you guys aware of the incorrect positioning of Futa characters during sex scenes? For example ... my character is Female, but set to "Male" in Sexlab's MCM, She has an ERF schlong equipped. However, whenever she initiates sex with a female NPC, the NPC will get fitted with a strap-on and assume the male role If I manually toggle the characters so they swap positions, then my character will get fitted with a strap-on, even though she already has an ERF schlong. This has been occurring since beta9. If I use beta 8 then my Futa gets treated correctly and assumes the male position. Edited November 21, 2021 by dePog Link to comment
tasairis Posted November 22, 2021 Share Posted November 22, 2021 1 hour ago, OsmelMC said: That Script is to prevent more than one syncEventDone running at the same time don have any other effect beside make the event wait until the previous is done. That should take less than 0.01 seconds and increase the value only slow the function. I too have heard that 0.01s is too fast and that occasionally Papyrus won't let the thread yield its lock to others. Figure that at a slow 30fps, that's about 0.03s to wait for a single frame to pass. Link to comment
Caithness Posted November 22, 2021 Share Posted November 22, 2021 (edited) Seems SL Separate Orgasm needs updating for the SE version - widget appears but while the buttons drain stamina/magicka they have no effect on the excitement Edited November 22, 2021 by Caithness Link to comment
Arizona_Steve Posted November 22, 2021 Share Posted November 22, 2021 2 hours ago, OsmelMC said: That Script is to prevent more than one syncEventDone running at the same time don have any other effect beside make the event wait until the previous is done. That should take less than 0.01 seconds and increase the value only slow the function. I don't understand why you need to change the value since that particular log is harmless and usually is not more than one or two per Actor on each Animation stage. If you see too many you probably need to adjust the value of the fUpdateBudgetMS on the Skyrim.ini file It causes hang ups on group sex acts, in addition to preventing sex acts from completing. This was a huge problem for me until I made the change. There is insignificant impact to this change, but it makes everything run a whole lot better. Link to comment
Darth Deathclaw Posted November 22, 2021 Share Posted November 22, 2021 I followed the instructions but yet my screen shows this when I try to install sexlab. It's showing neither question marks nor check marks next to the prerequisites. What am I missing? I did install a the downgrade mod BestOfBothWorlds to get SKSE to work, could that be fucking with it? On FNIS it's not showing any errors and it's showing what's bellow Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.0 ... Reading FNISSpells V5.0.1 ... Reading SexLab V1.64 ... Reading SexLabAP V1.64 ... Reading SexLabCreature V1.64 ... Reading XPMSE V7.2 ... All Anim Lists scanned. Generating Behavior Files... No GENDER directory male No GENDER directory female 1 Link to comment
MadMansGun Posted November 22, 2021 Share Posted November 22, 2021 24 minutes ago, Darth Deathclaw said: I did install a the downgrade mod BestOfBothWorlds to get SKSE to work, could that be fucking with it? yes Link to comment
Darth Deathclaw Posted November 22, 2021 Share Posted November 22, 2021 4 minutes ago, MadMansGun said: yes will I have to wait for a new version of SKSE then? Link to comment
Majinnoone Posted November 22, 2021 Share Posted November 22, 2021 (edited) I am still having the same issue as darth deathclaw however i get this every time i log in no matter how many times i reinstall switch in-between versions and check all requirements are met i have checked and i have replaced the dill in overwrite and the proper place multiple times. borrowed that other guy darths pic to remind you i cant even install anymore inside of mcm i tried Ae and se i have Se as i never brought the AE however i did get upgraded because i didnt read the warning intill after the fact. now my game is ruined until this dill is fixed. Edited November 22, 2021 by Majinnoone 1 Link to comment
OsmelMC Posted November 22, 2021 Share Posted November 22, 2021 2 hours ago, tasairis said: I too have heard that 0.01s is too fast and that occasionally Papyrus won't let the thread yield its lock to others. Figure that at a slow 30fps, that's about 0.03s to wait for a single frame to pass. I always play with 30 FPS as top. That Script is made to wait forever if is needed but just when is required. So I still don't understand what is the issue. If someone tells me what is the real issue that are experiencing, I will be capable of find the problem and the solution. Link to comment
OsmelMC Posted November 22, 2021 Share Posted November 22, 2021 (edited) 2 hours ago, Arizona_Steve said: causes hang ups on group sex acts What you mean when you say hang ups. Explain to me what are you trying to do that cause you the issue. Edited November 22, 2021 by OsmelMC Link to comment
dePog Posted November 22, 2021 Share Posted November 22, 2021 Hey OsmelMC Not sure if you noticed my post relating to Futa's taking the incorrect position. Are you aware of the issue? Cheers, dePog Link to comment
Caithness Posted November 22, 2021 Share Posted November 22, 2021 (edited) Having upgraded to 1.63.7 from beta 9 I found SLSO doesn't work, and as that is integral to my SL build, I decided to roll back until it is updated. Turns out I will have to clean out the entire SL installation as it left something telling me I have rolled back when I log in, and SLSO still doesn't work properly despite the roll back. Edit - must be in the save game - totally wiped SL from my game directory, removed json files , reinstalled beta 9, still get the message, SLSO still not working. Save and reSaver check/clean doesn't work either (nothing detected) Edited November 22, 2021 by Caithness Link to comment
OsmelMC Posted November 22, 2021 Share Posted November 22, 2021 15 minutes ago, dePog said: Hey OsmelMC Not sure if you noticed my post relating to Futa's taking the incorrect position. Are you aware of the issue? Cheers, dePog The I don't get enough feedback from the users on my thread about Futa scenes so I'm not aware of any problem related with Futa Actors. I have to confess that I done just few tests with futa Actors but all seems to be ok. Of course SexLab don't recognize the actor as Futa at lease the Sexlab gender of the actor be different from his skyrim gender. Also the main Futa issue is the definition of the word in Self; this is controversial but being objective a futa character need penis and vagina to be considered a Futa. That means that a Futa can be on the Male and the Female positions without issues. That also means that a Futa Animation can only be called like that if the same Actor position have vaginal and penis animation; I see a lot of Animations called Futa when in fact are just Gay or Straight Animations. By the way some of the SexLab default Animations are in fact Futa Animations. Link to comment
feodor.icon Posted November 22, 2021 Share Posted November 22, 2021 OsmelMC, The question is not only about SE. On LE I have Sexlab 1.62 and Utilits + There, on the animation Futa, there is no way to turn on the strap-on. This is because women all have shlongs. This is a feature of SOS - either to all shlongs or to anyone. Therefore, 80% have a shlong-plug. Visually, there is nothing. Here they have a strapon and does not work. Probably still a question for you. Link to comment
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