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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted (edited)
14 minutes ago, Psalam said:

 

 

 

As has been mentioned elsewhere (I'll place links at the end of this post), Skyrim AE has messed up the SKSE64. This, in turn, has messed up all those mods that require it (while not affecting mods that don't). It is likely that Ashal will not need to do anything with SexLab (nor will you) once the new version of SKSE64 comes out:

 

 

 

I just said in my post you quoted that I didn't update to AE. Beta 9 just literally doesn't install animations like hello??? What the fuck

Edited by Jorvalt
Posted
3 hours ago, Pfiffy said:

Why always me?

 

Because I wuv u

 

3 hours ago, Pfiffy said:

What have I to do with XPMS?

Well, nothing, of course... until suddenly you do ?

 

3 hours ago, Pfiffy said:

FNIS.... Fore is no longer active... That scares me right now...

Yeah, me too- I'm really worried about FNIS, going forward... that alone is reason enough to block updates "forever."

Posted (edited)
20 hours ago, sonoforion said:

no.  not joking

 

Stop trolling. 

 

Or maybe you're new...

Sexlab need SKSE to get update and others DLL files to work with AE version. That mean you need to wait a freaking year at least with hope. 

 

You don't need to update to AE c'mon. Go back with the SSE version or make your own sexlab framework if you need it for AE... 

Edited by urbon
Posted
13 hours ago, shizzlenizzle said:

I'm just glad they are working on it. any estimations about how long it will probably take before the mods are updated? I know it could be a long time but it would be nice to have an idea.

One year. :)

Posted
4 hours ago, Jorvalt said:

I just said in my post you quoted that I didn't update to AE. Beta 9 just literally doesn't install animations like hello??? What the fuck

 

Switch to 3rd person mode and rebuild the animation list in sexlab.

Posted
6 minutes ago, TRUEAMERICAN93567 said:

GOOD DAY WHEN IS THE NEXT UPDATE FOR SEXLAB FRAMEWORK FOR SKYRIM ANNIVERSARY EDITON 

 

READ VYXENNE'S ANALYSIS IT IS EXTREMELY ACCURATE AND DEFINITELY NOT A JOKE

 

 

Posted (edited)
37 minutes ago, Lazarus2 said:

 

It's not so easy to downgrade the game on Steam. Steam also updated SSE (without AE) automatically some time ago, without a chance to stop it. i found a downgrad-description in german: https://kawaraban.de/steam-spiele-downgrade-guide/

There are alternative ways. I saw something on nexus. Can't remember the post. Also they should get updates off on steam. Bad for the dudes that doesn't knew but c'mon. They're asking too much to get an update of sexlab when the AE just come 2 days ago and skse just have a preliminary version.

Edited by urbon
Posted
42 minutes ago, TRUEAMERICAN93567 said:

GOOD DAY WHEN IS THE NEXT UPDATE FOR SEXLAB FRAMEWORK FOR SKYRIM ANNIVERSARY EDITON 

 

IF YOU GUYS CAN RESPOND THAT WILL BE GREAT

One year or two... :)

Posted
5 hours ago, Vyxenne said:

Because I wuv u

 

Well, nothing, of course... until suddenly you do ?

 

Yeah, me too- I'm really worried about FNIS, going forward... that alone is reason enough to block updates "forever."

 

I know of no reason for FNIS to be affected by AE. It - and any mods not using SKSE DLLs - should just work.

 

Posted
53 minutes ago, TRUEAMERICAN93567 said:

DAY WHEN IS THE NEXT UPDATE FOR SEXLAB FRAMEWORK FOR SKYRIM ANNIVERSARY EDITON 

 

 

THE BIGGER YOUR LETTERS THE QUICKER IT GETS UPDATED

 

Psalam said It most likely doesn't even need an update, seriously.. SKSE needs one.

 

This message got sponsored by: Learn how to read.com, search engines exist for a reason.org and wtfh.net

Posted

Hello to everyone! I´m having a little problem, when i want to play an animation, a message pop up that says: ´Failed to start test animation. None valid actor selected´. And othe message: ´Animation.PositionCount[1] and ActorCount[0] don´t match´

 

What can i do? I´m playing with a custom race, lykaios reborn 2.7.0.0 and using MO2.

Posted

So im using MO2 and I get this

 

 

 If you want this notification to go away, here are some steps you can take:
  • Look for updates to the mod or the specific plugin included in the mod.
  • Disable the mod containing the plugin.
  • Hide or delete the plugin from the mod.

To refresh the script extender logs, you will need to run the game and/or editor again!

The failed plugins are:
  • Couldn't load SexLabUtil.dll (SexLabFrameworkSE_v). A DLL is invalid (code 193).

Posted
39 minutes ago, LoneWolfCade said:

So im using MO2 and I get this

 

 

 If you want this notification to go away, here are some steps you can take:
  • Look for updates to the mod or the specific plugin included in the mod.
  • Disable the mod containing the plugin.
  • Hide or delete the plugin from the mod.

To refresh the script extender logs, you will need to run the game and/or editor again!

The failed plugins are:
  • Couldn't load SexLabUtil.dll (SexLabFrameworkSE_v). A DLL is invalid (code 193).

Your Sexlab Framework version doesn't match your SKSE64 version.

Posted

There is a new SKSE update Preliminary AE build 2.1.2

"The plugin manager has been updated with a new versioning system to handle post-AE plugins" ?

Posted (edited)
9 hours ago, akimmika said:
SexLab Framework SE is dead ?

No, it's not- I just enjoyed several SL + Random Sex + Matchmaker scenes.

 

SSE 1.5.97

SKSE64 2.00.17

SLF 1.63 Beta ? (Dev build from Github dated 26 April 2021)

SoS, SL Romance, SL Random Sex, SL Solutions, SL Aroused Redux (Baka), SL Light Me Up

SLAL + 8 Animation Packs

 

*********************************************************************************

* It wasn't broke, so I didn't fix it. Many ppl "fixed it" so now theirs is broke. *

*********************************************************************************

As has been mentioned here and in hundreds of other posts all over LL and elsewhere: Bethesda updated SSE to SAE on the 11th of November, as promised and warned about long in advance here on LL in at least 3 threads dedicated to the subject. This "Anniversary Edition" update broke SKSE, which means no SKSE-dependent mods are likely to work 100%.

 

The fix is to block Steam updates of SSE and roll back your game to SSE 1.5.97 and revert SKSE64 to 2.00.17, 2.00.19 or 2.00.20, as described in at least 100 posts here on LL. There's even a mod on the Nexus to do it for you.

 

Posting that the Framework is dead is pretty lame.

Edited by Vyxenne
Because she totally missed the point in "2.0017"
Posted
6 hours ago, fred200 said:

 

I know of no reason for FNIS to be affected by AE. It - and any mods not using SKSE DLLs - should just work.

 

FNIS has to detect the version of Skyrim, and with the recompile with VS 2019 there is some concern that it will not.

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