Argonic Posted March 22, 2020 Posted March 22, 2020 9 hours ago, Toronam said: No origins planed, for now. I have corrected the ssx trait and more. The first bug is a feature, it's for those who use "mod menu", you can ignore it. The second bug is now moved to a better world, i was not sure from where was this "build queue desc", thanks. Hello Toronam Thank you for continuing to update this mod before asking a question. I have commented before, but there is no answer, so I ask again. Is the event screen the same 952x340 size as before?
Toronam Posted March 22, 2020 Author Posted March 22, 2020 5 hours ago, Auofcomen said: Hello Toronam Thank you for continuing to update this mod before asking a question. I have commented before, but there is no answer, so I ask again. Is the event screen the same 952x340 size as before? Oups, yes it's the same size. I have patched again ssx traits and more, the planet window is nicer again. It's a little different from the previous modification. preview: Spoiler 3
Astralbody13 Posted March 22, 2020 Posted March 22, 2020 Which files do I need to download for 2.6.1?
dolco Posted March 23, 2020 Posted March 23, 2020 Could you add some minus traits? (which give additional trait points) Such as, "small penis" or "small breasts". I'm not saying there should be a tons of traits such as LV does, but there's a limit in choosing SSX plus traits with only vanillar minus triats.
Astralbody13 Posted March 23, 2020 Posted March 23, 2020 Anyone know the steps to install this mod? please, I've been looking at this for almost a week 1
Argonic Posted March 24, 2020 Posted March 24, 2020 On 3/22/2020 at 10:47 PM, Toronam said: Oups, yes it's the same size. I have patched again ssx traits and more, the planet window is nicer again. It's a little different from the previous modification. preview: Hide contents Ah, Thank you for answering the question. So Maybe I should prepare the event image again. And I'm also going to upload a personally made portrait. 1
Railgunner2160 Posted March 24, 2020 Posted March 24, 2020 22 hours ago, Astralbody13 said: Anyone know the steps to install this mod? please, I've been looking at this for almost a week You install it just like any other manually installed mod. Place it in your "Documents/Paradox Interactive/Stellaris/mod" folder, that "mod" not "mods". You must place both the folder containing the mods filles and the .mod file that accompanies it into the "Documents/Paradox Interactive/Stellaris/mod" folder.
Astralbody13 Posted March 24, 2020 Posted March 24, 2020 1 hour ago, Railgunner2160 said: You install it just like any other manually installed mod. Place it in your "Documents/Paradox Interactive/Stellaris/mod" folder, that "mod" not "mods". You must place both the folder containing the mods filles and the .mod file that accompanies it into the "Documents/Paradox Interactive/Stellaris/mod" folder. Tried that but it said I need 2.2 or 2.3 unless you're talking about another file that I'm too dumb to know about.
Astralbody13 Posted March 25, 2020 Posted March 25, 2020 Well 2.6.1 is now redundant! now we got 2.6.2
Railgunner2160 Posted March 25, 2020 Posted March 25, 2020 5 hours ago, Astralbody13 said: Tried that but it said I need 2.2 or 2.3 unless you're talking about another file that I'm too dumb to know about. Which of the files are you downloading from the main page? you need "sexyxenos_portraits.rar" and "sexyxenos traits & more for stellaris 2.2 and beyond.rar". As far as Sexy Xenos Portraits are concerned you can ignore the warning regarding needing 2.2.*, the files still work without issue, the version number in the .mod file is simply an old one. you can ignore the red triangle and warning regarding out of date mods. Edit: If the red triangle bothers you that much open the .mod file with a text editor and simply change the version number to 2.6.* Edit2: Just because the launcher says a mod is out-of-date does not mean the mod is broken in any way, it simply means that the version number in the mod's .mod file does not match the current version. Some mods are indeed broken, but that warning is simply a version mismatch warning. The launcher doesn't check any deeper than that, so read a mod's comments or try the mod yourself if it has that warning, because you've got better than 50/50 odds that alot of portrait mods have an out-of-date warning but will work just fine if it doesn't go back farther than 2.0.
Astralbody13 Posted March 26, 2020 Posted March 26, 2020 On 3/25/2020 at 12:33 AM, Railgunner2160 said: Which of the files are you downloading from the main page? you need "sexyxenos_portraits.rar" and "sexyxenos traits & more for stellaris 2.2 and beyond.rar". As far as Sexy Xenos Portraits are concerned you can ignore the warning regarding needing 2.2.*, the files still work without issue, the version number in the .mod file is simply an old one. you can ignore the red triangle and warning regarding out of date mods. Edit: If the red triangle bothers you that much open the .mod file with a text editor and simply change the version number to 2.6.* Edit2: Just because the launcher says a mod is out-of-date does not mean the mod is broken in any way, it simply means that the version number in the mod's .mod file does not match the current version. Some mods are indeed broken, but that warning is simply a version mismatch warning. The launcher doesn't check any deeper than that, so read a mod's comments or try the mod yourself if it has that warning, because you've got better than 50/50 odds that alot of portrait mods have an out-of-date warning but will work just fine if it doesn't go back farther than 2.0. Got it, will try later
Bloodly Posted March 28, 2020 Posted March 28, 2020 The AI is weird concerning Love Temples. People won't enter the Sex Priest job, even if it's available.
JesusKreist Posted March 28, 2020 Posted March 28, 2020 You have an a.i. help mod that is not compatible with this mod. Either by an oversight or decision of that other mod author. Thing is these mods alter the weighting of the jobs i.e. how attractive pops see them when they seek a job. Problem is these completely new jobtypes are set to 0 by that other mod. Depending on unemployed benefits they do see these jobs as unattractive or very unattractive ... Loading that overhaul before SSX should™ rectify that but there's no guarantee.
Bloodly Posted March 28, 2020 Posted March 28, 2020 "AI Help"? Never heard of it. This is even when I'm playing directly. I keep having to set it as favoured to get anyone in it at all. It's the absolute last choice of the populace.
Platinphoenixx Posted March 28, 2020 Posted March 28, 2020 hey i have a little question. Would it be possible for the salacious machines to be able to have migration treaties and stuff like that? Because it really doesn't fit the "personality" that you have to make war to get organics into your empire. Thanks!
blightedmarsh Posted March 28, 2020 Posted March 28, 2020 Question/request? Would it be possible to have a version of the salacious machine civic for synthetic empires. Maybe as an asscention perk. I dont know what I am doing but I would be willing to take a crack at coding it myself. Sorry if this has come up before.
Sybian Posted March 29, 2020 Posted March 29, 2020 Viciously submissive +1 and the -1 Influence ruler trait is not working, my games all have the same influence grown with or without these 'perks' Any fix for this or does it need to be fixed? P.s. WTF does lewd art protector do? Would be nice if these things had some bonus.
Lifariz Posted March 31, 2020 Posted March 31, 2020 Bug report: Sex Priest Job isn't being filled up by partially enslaved main species for some reason.
RSGAlex Posted April 1, 2020 Posted April 1, 2020 It seems to be a weighting thing like they said above/before. If you go and star it for filling, they'll fill it up but otherwise like you said. Note, they'll stick there for a bit but unless you keep it starred, won't stay.
dolco Posted April 2, 2020 Posted April 2, 2020 May I pick some of the pictures from your mod and add them to my portrait mod that I might be posting in the future?
missilebox Posted April 10, 2020 Posted April 10, 2020 I'm getting problems with getting some of the traits to appear in the creation menu, specifically ones like soft fur, snu fever, etc?
JesusKreist Posted April 11, 2020 Posted April 11, 2020 Had the same problem back in the day. You have multiple mods that add traits or alter the traits gui and depending on load order they don't always "play nice" with others. The fix for me was to get rid of a mod that was officially out of date but seemed to be working.
Ozvelpoon Posted April 13, 2020 Posted April 13, 2020 I just had an idea after getting the Brain Slug event for the first time. It would be a continuation of the event for any species with the Snu-Fever; Light Snu-Fever; or Oversexualized traits once the Slug Phobia modifier is removed. I call it "Slut Slugs" " It seems that the brain slug population that has integrated itself into [species name] society has begun to be affected by our species insatiable lust. Medical personnel from across our colonies have begun reporting that the brain slug parasites have begun to migrate from the brain stem into other nerve endings throughout the body; the genitals and erogenous zones in particular. Effected individuals report a redoubling of their already insatiable labeedo, and increased mental ability leading up to and immediately following orgasm. {Species name] scientists theorize that the chemical release from constant orgasm in the [species name] population has caused the brain slugs to adapt and thrive in their new hosts and reinforce their lascivious nature. This combined with our societies newfound acceptance of brain slugs has caused has caused quite the social phenomenon; citizens are actively seeking out these afflicted individuals for sex to "get slugged"." The resolution of the event would replace the Brain Slug trait with a new "Slut Slug" trait with more society research and unity, and lower physics and engineering; the population growth speed would also be removed. New pulse events similar to Snu-fever would now begin converting you non brain slug pops into Slut Slug pops. Let me know what you think. 1
tommyboyx595 Posted April 14, 2020 Posted April 14, 2020 I just downloaded this mod and all of the default empires disappeared other than the ones added by the mod... is there a fix to that or a way to randomly generate ai empires because i really don't want to custom design each empire, i like kinda being surprised by those i find.
tommyboyx595 Posted April 14, 2020 Posted April 14, 2020 18 minutes ago, tommyboyx595 said: I just downloaded this mod and all of the default empires disappeared other than the ones added by the mod... is there a fix to that or a way to randomly generate ai empires because i really don't want to custom design each empire, i like kinda being surprised by those i find. I'm sorry, it was actually a different mod causing the issue.
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