ZephyrusVenti Posted April 15, 2020 Posted April 15, 2020 2 hours ago, Riockmert said: How's this? If I remember right, that's the furniture for getting the shoes on the hooves. If you're looking for the branding one, it should be something that looks like a bunch of iron pipes bolted to the ground.
Riockmert Posted April 16, 2020 Posted April 16, 2020 Alright so if I have the correct furniture, the problem must be in the script that spawns it right? I've looked around but I cannot find any fixes in this thread or the SE thread. How can I best go about identifying and fixing this bug?
ased2018 Posted April 16, 2020 Posted April 16, 2020 20 hours ago, Riockmert said: Do you mean when I sit in the branding furniture I mentioned earlier? No, my character leans over it and puts her hands behind her back like so I'm not sure how to check if that animation you showed exists at all in my game, if that is what you mean. I have checked the ZAZ MCM and the version displayed is 8.0 furniture for milking machine and can be used together with fucking while milking Spoiler https://rule34.xxx/index.php?page=post&s=view&id=3602467 it will show the existence of sex animation and a good climax
Madness1 Posted April 16, 2020 Posted April 16, 2020 aaaah what route is this? paul owning you formt he start? owning post capture or rescue?
SilentOption Posted April 17, 2020 Posted April 17, 2020 Just wish the mod author update his mod soon instead of later his last update is buggy had to use the older version to use his mod 2
Beskitu Posted April 19, 2020 Posted April 19, 2020 so my game crush at the begining of parade any idea how can i fix it please
DidiDovah Posted April 19, 2020 Posted April 19, 2020 ok so how does the deformation of limbs work? because i don't think it works for me
FalloutKitten Posted April 19, 2020 Posted April 19, 2020 7 hours ago, DidiDovah said: ok so how does the deformation of limbs work? because i don't think it works for me I think it just makes the shoulders and hips wider? but don't quote me on that.
Galactase Posted April 19, 2020 Posted April 19, 2020 7 hours ago, DidiDovah said: ok so how does the deformation of limbs work? because i don't think it works for me 25 minutes ago, FalloutGarmonija said: I think it just makes the shoulders and hips wider? but don't quote me on that. i always thought it was what was used to bend your feet before they started becoming hooves
FalloutKitten Posted April 20, 2020 Posted April 20, 2020 10 hours ago, laurous said: i always thought it was what was used to bend your feet before they started becoming hooves I think that's just to represent your feet changing into hooves. Otherwise no deforming limbs would stop the hooves development or skip from foot straight into having hooves.
chuBBies1 Posted April 21, 2020 Posted April 21, 2020 8 hours ago, chanfanloong1 said: When is the helmet going to be released At some later date. We're not too sure when this mod is gonna get an update.
Angelborn07 Posted April 21, 2020 Posted April 21, 2020 Just a quick question about the body meshes. It seems that since Lydia and I started tranforming, it switched our body meshes to something with smaller breasts. Furthermore, I'm not seeing any of the swelling breast or butt mechanics. It could just be we aren't far enough along, but maybe I forgot something or did something wrong? Thanks all.
LatencyRemix Posted April 21, 2020 Posted April 21, 2020 54 minutes ago, Angelborn07 said: body meshes to something with smaller breasts. At stage 1 you get set to 0 weight, so if your bodyslide build has smaller chest at weight 0 this is what you would be seeing 55 minutes ago, Angelborn07 said: I'm not seeing any of the swelling breast or butt mechanics These trigger of the mutations when gained. Curvey - add's the belly and butt scale permenantly pregenant - extra belly scale uneven breast's - < this slim arm's - changes the arm morphs
Angelborn07 Posted April 21, 2020 Posted April 21, 2020 47 minutes ago, LatencyRemix said: At stage 1 you get set to 0 weight, so if your bodyslide build has smaller chest at weight 0 this is what you would be seeing These trigger of the mutations when gained. Curvey - add's the belly and butt scale permenantly pregenant - extra belly scale uneven breast's - < this slim arm's - changes the arm morphs Ah, so I'm just an impatient a-hole. Wondered if that might be it. Make me sad that it resets the mesh to 0 weight, means that if I have Neisa join the herd, bye bye beautiful ta-ta's... Might still be worth it... Another thing, I'm trying to get Lydia to auto use milk pumps, but she seems reluctant, any advice? We are all in the MME Dungeon home if that helps. Thanks again.
DidiDovah Posted April 21, 2020 Posted April 21, 2020 thanks you to FalloutGarmonija and laurous for replying to my previous question. i have one more do you have to escape during enslaved cow or can you stay with the bandits if so how do you do that?
hexenhaus Posted April 21, 2020 Posted April 21, 2020 6 hours ago, Angelborn07 said: Just a quick question about the body meshes. It seems that since Lydia and I started tranforming, it switched our body meshes to something with smaller breasts. Furthermore, I'm not seeing any of the swelling breast or butt mechanics. It could just be we aren't far enough along, but maybe I forgot something or did something wrong? Thanks all. Regarding the breast swelling: Depending on the body you use the default scaling by maid lvl and milk amount is not noticeable, especially on a low bodyweight (10% on small breasts is much less then 10% on some melons). If you activate debug on MME mcm menu you can use the tab debug milkmaid to fine-tune the scaling on every single actor. So if you got a strong Lydia, leave it on default and set only for your PC. In my case I changed the values on my 0.33 bodyweight to ~.3 for level and milk (or something like that, from originally .05 and .07), but as mentioned it depends on your body(slide) preset. Also be sure there is scaling set in debug milkmaid, as sometimes it was bugged for me and all scaling was set to 0 on the specific maid, while the normal settings were not. Regarding the butt mechanics: About what mechanics are you talking about? The dynamic bodyweight, the butt mods by mutation or Milk Addict's butt-scaling on lactacid addiction? Regarding scaling in general: If you have problems with scaling - while using a compatible body - it is in my experience often caused by problems with the papyrus engine. Sometimes you can get around some issues, by playing around with slif or mod settings, but it will not be stable or functioning as intended. Then, when you get rid of problematic mods all scaling just magically works out of the box, with no tweaks or settings required. 4 hours ago, Angelborn07 said: Ah, so I'm just an impatient a-hole. Wondered if that might be it. Make me sad that it resets the mesh to 0 weight, means that if I have Neisa join the herd, bye bye beautiful ta-ta's... Might still be worth it... Another thing, I'm trying to get Lydia to auto use milk pumps, but she seems reluctant, any advice? We are all in the MME Dungeon home if that helps. Thanks again. You must have the MME milk-pump sandbox beheaviour installed, but every AI overhaul could mess with it (place MME.esp lower then AI overhauls) and so could an overloaded script-engine! It is a real flaw that you cannot deactivate BAC for NPC or at least deactivate certain features by actor base; player-only would be so much more cleaner, faster and more realistic (in terms of being a rare and god-given and mystical mutation - the DOVAHCOW xD). Wth you cannot have normal MME milkmaids anymore? BAC is sadly still alpha, but it works and it's fun, if you know your console commands ?. Click Paul (or the cat in Riften) and "move to player", being the most important one .
Angelborn07 Posted April 21, 2020 Posted April 21, 2020 Sweet, I actually figured out how to save the ta-ta's from the zero weight reduction using Bodyslide. For future reference, you have to transfer the heavy weights from the right side on Bodyslide to the left low weights by using the arrow button at the bottom of the weights list. The arrow pointing left. Then, with build meshes checked, build the CBBE body, and afterwords batch build your outfits. Just putting this here for any other newbies out there running into the same issue. Using this, I should also be able protect Neisa's magnanimous mammorys. Now she really will have a reason for producing all that milk... 4 hours ago, hexenhaus said: Regarding the breast swelling: Depending on the body you use the default scaling by maid lvl and milk amount is not noticeable, especially on a low bodyweight (10% on small breasts is much less then 10% on some melons). If you activate debug on MME mcm menu you can use the tab debug milkmaid to fine-tune the scaling on every single actor. So if you got a strong Lydia, leave it on default and set only for your PC. In my case I changed the values on my 0.33 bodyweight to ~.3 for level and milk (or something like that, from originally .05 and .07), but as mentioned it depends on your body(slide) preset. Also be sure there is scaling set in debug milkmaid, as sometimes it was bugged for me and all scaling was set to 0 on the specific maid, while the normal settings were not. Regarding the butt mechanics: About what mechanics are you talking about? The dynamic bodyweight, the butt mods by mutation or Milk Addict's butt-scaling on lactacid addiction? Regarding scaling in general: If you have problems with scaling - while using a compatible body - it is in my experience often caused by problems with the papyrus engine. Sometimes you can get around some issues, by playing around with slif or mod settings, but it will not be stable or functioning as intended. Then, when you get rid of problematic mods all scaling just magically works out of the box, with no tweaks or settings required. You must have the MME milk-pump sandbox beheaviour installed, but every AI overhaul could mess with it (place MME.esp lower then AI overhauls) and so could an overloaded script-engine! It is a real flaw that you cannot deactivate BAC for NPC or at least deactivate certain features by actor base; player-only would be so much more cleaner, faster and more realistic (in terms of being a rare and god-given and mystical mutation - the DOVAHCOW xD). Wth you cannot have normal MME milkmaids anymore? BAC is sadly still alpha, but it works and it's fun, if you know your console commands ?. Click Paul (or the cat in Riften) and "move to player", being the most important one . As for MME milk-pump sandbox behavior, I seem to recall that feature when installing, but I may have not used it because I was afraid of NPCs randomly using it and becoming a milkmaid. Should I reinstall completely, or can I just reinstall and just merge the new parts with what is already there? Thanks again for everyone's help. Or where do I even get the milk-pump sandbox behavior?
Madness1 Posted April 21, 2020 Posted April 21, 2020 guys is normal that my followers don't get the cow tats?(aka the fur and soon)
Angelborn07 Posted April 21, 2020 Posted April 21, 2020 24 minutes ago, Madness1 said: guys is normal that my followers don't get the cow tats?(aka the fur and soon) I believe that that is a later stage in the transformation. Example, right now my PC is 7/26 into her transformation. She has horns and ears, but just started to stand on tippy toes, which I think means she is developing hooves. She still doesn't have fur yet. So again, I think that in due time it will happen, just keep on milking!
Madness1 Posted April 21, 2020 Posted April 21, 2020 1 hour ago, Angelborn07 said: I believe that that is a later stage in the transformation. Example, right now my PC is 7/26 into her transformation. She has horns and ears, but just started to stand on tippy toes, which I think means she is developing hooves. She still doesn't have fur yet. So again, I think that in due time it will happen, just keep on milking! yeah but going upt to level 15 scrolls the have tails and fully formed hoves and not evena smidged of fur, hell even tried to iput the phase 9 tats manually wiht slave tats menu
Angelborn07 Posted April 21, 2020 Posted April 21, 2020 5 hours ago, Angelborn07 said: As for MME milk-pump sandbox behavior, I seem to recall that feature when installing, but I may have not used it because I was afraid of NPCs randomly using it and becoming a milkmaid. Should I reinstall completely, or can I just reinstall and just merge the new parts with what is already there? Thanks again for everyone's help. Or where do I even get the milk-pump sandbox behavior? Anyone have any word on this yet? Or am I still just a massive noob/idiot?
ZephyrusVenti Posted April 21, 2020 Posted April 21, 2020 1 hour ago, Angelborn07 said: Anyone have any word on this yet? Or am I still just a massive noob/idiot? The option should appear in the FOMOD. Just clicking "reinstall" never got that to show up for me, so I usually just uninstalled and then re installed.
Angelborn07 Posted April 22, 2020 Posted April 22, 2020 7 hours ago, ZephyrusVenti said: The option should appear in the FOMOD. Just clicking "reinstall" never got that to show up for me, so I usually just uninstalled and then re installed. So I tried reinstalling, selected the options in the FOMOD for everything I had before + the Sandbox patch, jump back into the game, and now the milk pumps don't work and the milking cuirass has turned into an invisibility cloak... From my limited knowledge of modding Skyrim, I believe this means a broken pathway. Any ideas on how to fix this easily? Starting to think I have no business trying to tweak certain things in these mods without adult guidence...
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