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First bad ends will be off by default when I get round to them. MCM to turn them on.
 
First let me expand on the vision of the mod;
 
How I want this mod and my next to work (will be hard to work out so may never happen)
 
The player has 4 stats, 2 over time resources aka in 3 days they refill then 2 fixed stats which you can push up and down vis event or just being free or enslaved.
All bad events, will drain/use both over time resource.
Your over time resource are what you use to save or increase you perm stats and save you from thing that could be bad.
This means over time the player will have to fight a little to make there sure there perm stats don't drop too much cause the lower it get the worse things will get/harder the game will be and with bad ends on it could your end the game.
So day, if you hit an event that has a bad end for a certain perm stat and it drops below -1 you'll never be able to escape that event/slavery (it is a game over basically)
There is not real content planned just if you been enslaved that's it no getting free that's how your game ends.
 
...
 
I'm playing the game to complete it (save the world) but the world is evil and out to get me slowly chipping away at my char me fighting back and it could end in one of 2 way, surviving and saving the world or being enslaved(game over) this for me makes the content more than just porn it's becomes a difficulty mod and actual gameplay. But like all good game difficulty should be adjustable and that's why bad ends will be optional.

 

 

Please consider spinning that willpower thing off into its own mod or something, because there are a few different systems for things like that and it would be great if something could develop that would standardize it.

 

Please also keep it simple, design a ruleset and stick to it, don't spend time tuning it. Because it's happened before here that mods like that get stuck in a quagmire of changing the system constantly and ending up getting abandoned.

 

----

 

My suggestion for a game:

 

Equipped with vibrating plugs for a certain amount of time, but can give oral sex to people to reduce the time. If you are there too long, there's a chance (either random every hour or because one of your stats gets too low) that the plugs make you orgasm or make you too desperate to orgasm, which leads to you having non-oral sex with one or more people.

 

That's a good game for your stat system because the three things (offering oral, vibrators, sex) could trade off the three different stats, so you want to make sure no one stat gets too low.

 

For added difficulty maybe the time you're locked up is hidden from you.

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Yea, there not for everyone and even I don't want my long time games to have em, hence why I want it to be optional/default = off. But when I want to just see how far I can get throw away games i'd want em.

 

I do a similar thing when I used cursed loot made it so I get less key that I get restraints meaning slowly the char get more and more bound/making game slowly harder until unplayable and that's how far I got.

 

Either way, I need to make a decent amount of content before I start worrying about these these things. 

 

As for player waiting to be rescued it's might be possible for me to make that happen on all bad ends as a catch all so eventually the player is rescued in 2-5 days that said, will this be fun if in some cases all you can do is watch sexanims for 3hrs or just press wait. I don't think so but while I don't get it making that to tie on the bad ends might not be hard so I may do it for others rather than myself. It's a preference thing.

 

Annnnnyway, what I want to do next (not what I'd like to do)

 

Multi-follower fix (cause Misfit tested and gave feedback)

1st enslaved event

Addition of first global stat with some dialogue and small tweaks to gameplay related to it.

Polish/rework of paying debt dialogue/removing devices for money.

Then bug test, then decide what I do next.

 

When: depends if I find time <Week if not 2 weeks probably, quite busy atm social life/work and a little burnt out.

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As for watching sex anims for three hours, which I agree would get old, there are a few things you can add to make it more immersive and continue to feel fresh.

 

First, raise the timescale ala Prison Overhaul so time goes faster. Second, add mini quests for slave activities that don't involve sex. A camp always needs firewood, right? Third, find other ways for the owner(s) to humiliate/torture the player, such as occasional whippings, etc.

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I have installed this and all its requirement, and it appears to be working in most ways (MCM menu is there all the buttons appear to work). But for some reason I am not accumulating debt with my follower. I tried the add 1000 gold button and the screen flashes that I am now 3000 gold in debt but my follower doesn't give any mod dialog. But i can't release her either, it give her standard seeya reply to my lets part waves request, but she just doesn't leave.

 

After running around with my follower for a couple hour she eventually called me huni and I had debt with her but it was only 100g (I am using default settings so it is set for 300g per day. Not sure where 100g came from)

 

after paying that she went back to normal operation and has since not accumulated any further debt.

 

Things I have tried

changed her debt calculation schedule to every hour

slept for a couple days

waited for a couple days

went to the tavern and drank for a few hours

fast traveled back and forth from riften to markath (sp?)

took a carriage back and forth from riften to markath (again SP?)

Did a couple missive quests

Killed a dragon

 

Things I have not tried

Riding a horse naked through Solitude strung out on Skooma (j/k of course I tried that!) 

 

I did have AFT installed but I removed that. I tried looking at papyrus logs but didn't see anything that might have been a devious follower script. 

 

what's my next move?

 

****UPDATE****

 

after letting the game clock run (while I watched old reruns of friends) I let 4 days pass by and it was accruing debt. However I am now 2780g in debt (paid off some to find out how much I owe, you really need a hot key to display your current debt.)

 

But my follower has not even mentioned slavery or any kind of collection inducements. The option to part waves is no longer available (which is a step up).

 

Summary of current testing status

1. Debt seems to only accrue from actual time. Waiting, sleeping, fast traveling, and the add 1000g button in MCM all fail to accrue debt. (the MCM button shows debt in the flash message but the follower doesn't seem to react to it.)

2. the 1000g slavery threshold doesn't appear to be clicking.

3. it takes 6 episodes of Friends to cook off 4 game days in real time. 

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It might be when getting the DD  mods from Github there is a small drop down menu on the top left side which is default set to "master". you need to make sure this is changed to "development" and then downlaod it from the right using the "zip" feature..  If you have done this and still don't see some items it maybe just texture issues,,  The black ballet boots selected for punishment do not show up for me and I am looking to see if it is a DD development bug or if one of the other mods I have installed has overwritten on blocked the textures..  If I find a simple solution I will post it here until DD dev bug get fixed (I think it is that as some of the DDx dev new catsuits don't show either. hopefully they are aware and will have it fixed for final release.. )

 

 

Also if anyoine knows of a fix to arms not being armbinder posed when wearing armbinder I'd love a cure, even posing them using zaz player slots to armbinder only works for a minute or two..  (I fixed it once before but cannot remember how haha. Must be getting old ..)

 

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Added some smut for you guys :P

 

At half debt <-> enslavement lvl debt in certain conditions your follower will do something you don't want lol.

 

wear a blindfold in a dungeon other devices will block it if there quest/or tough ones or stopping your follower playing with you

 

 

Worked on the code a lot too meaning I can do more to the game ^^

 

Tried it out - I love it!!!

Please make more like this!

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Issues with mod...

 

I know, what this is cause I experienced in testing it is from me changing a variable name (Debt -> _dflowdebt cause maybe some mod out there could use debt and f things up)

 

To fix this either,

reload a save without the mod on it.

Load the game with the mod disabled > Save > enable mod > Load wait 1 hr > Save > Reload

 

There are times, dialogue firing is delayed (usually at the start of a game and sometime at the start of the load) from what I tested once the dialogue starts firing, it pretty fast to act on things from there on.

 

As for watching sex anims for three hours, which I agree would get old, there are a few things you can add to make it more immersive and continue to feel fresh.

 

First, raise the timescale ala Prison Overhaul so time goes faster. Second, add mini quests for slave activities that don't involve sex. A camp always needs firewood, right? Third, find other ways for the owner(s) to humiliate/torture the player, such as occasional whippings, etc.

 

Well, i'll think about it more when I get to that point ^^.

 

 

 

Tried it out - I love it!!!

 

Please make more like this! 

 

 

There will be more 2 more for follower exploiting free player, and 3 for enslaved player. I may add more in time but goal for 1.0 is that.

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As for watching sex anims for three hours, which I agree would get old, there are a few things you can add to make it more immersive and continue to feel fresh.

 

First, raise the timescale ala Prison Overhaul so time goes faster. Second, add mini quests for slave activities that don't involve sex. A camp always needs firewood, right? Third, find other ways for the owner(s) to humiliate/torture the player, such as occasional whippings, etc.

 

Well, i'll think about it more when I get to that point ^^.

 

 

Heh, true, definitely take your time as the last thing you want is to get burned out before you can get your fun ideas done.

 

On the bad ends, if the idea is to allow the player to continue after the event you could make use of dialogue boxes and fade out/fade in transitions to show the passage of time and its toll on the PC (basically the same way the vanilla game lets you avoid manually serving your sentence mining in Cidhna).  This way the PC could realistically be stuck in a terrible situation and come out in a bad way (nasty debuffs/inventory gone ect) without having the player have to suffer through a whole in-game week of SL scenes and non-combat gameplay or play around with timescale ect.

 

Example I'm thinking of is a scenario where the player ends up enslaved by bandits, which probably means they are basically the camp sex slave since bandits don't do much other than hang out and rob people.  After an initial scene there could be string of short scenes depicting how the PC is being treated split up by a fade out/in and a message box description (Day 12 - the bandits are still horny).  The scenes could be pretty varied, basically little episodes of stuff the bandits put the PC through without having to wait around to view them.  After X amount of scenes, the final scene could be the escape event, and the player gets control again and has to deal with the aftermath of the event.

 

After typing that out... that sounds like something that may be better suited to a completely different module that could hook into devious followers/simply slavery/defeat...  :P

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Sounds indeed very promising.  One thing i'm wondering: if you start rape only under certain conditions anyways, why use cursed loot at all and not directly triggering sexlab?

I can see that you like DCUL a lot and i agree that it's a great mod, but after two years with it in all my games it became a bit annoying sometimes... and after i've disabled almost all options, i decided that for doing nothing it's a bit script heavy. ;) If there's no good reason to use DCULs rape option, i'd prefer that to happen without it.

As for watching sex anims for three hours, which I agree would get old, there are a few things you can add to make it more immersive and continue to feel fresh.

First, raise the timescale ala Prison Overhaul so time goes faster. Second, add mini quests for slave activities that don't involve sex. A camp always needs firewood, right? Third, find other ways for the owner(s) to humiliate/torture the player, such as occasional whippings, etc.

I suggest to check some of the animations in ZAP, there are several that are hardly used at all, but not bad imho. Also some tasks like in More Devious Quests would be great. :) Or you go to a pub and your follower makes you entertaining the guests, dancing or whatever. That would be nice imho :)

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Multi follower support added (Needs testing). A system added if your a slave/endebted and kill your follower(or it's dismissed from an out side source) and try to recruit a different follower (lol you think escaping as a slave is that easy)

 

Funny adding that support gives me more variables to use ^^.

 

There is potential a state you can get in with multi follower where is can have 2 followers dishing out orders, this is done by having a follower it get dismissed by an outside source then you recruit a different follower and they become controller then you recruit old follower. To fix this just pay off one of the followers and then dismiss that one then wait for other follower to start adding debt or use nice to meet you idle. I MAY look into fixing this but I don't think it will happen much.

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If you're interested in more ideas for your follow playing games with you or commanding you to do shit, might wanna have a look at the "Devious Device - More Quest" mod, specifically at the Devious Worker part of it. Adds things like "masturbating in front of a stranger and telling them dirty secrets." The mod is abandoned but the author has allowed modders to continue/use/cannibalize his work.

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Issues with mod...

 

I know, what this is cause I experienced in testing it is from me changing a variable name (Debt -> _dflowdebt cause maybe some mod out there could use debt and f things up)

 

To fix this either,

reload a save without the mod on it.

Load the game with the mod disabled > Save > enable mod > Load wait 1 hr > Save > Reload

 

There are times, dialogue firing is delayed (usually at the start of a game and sometime at the start of the load) from what I tested once the dialogue starts firing, it pretty fast to act on things from there on.

 

 

 

Ok, I tried both of those methods and even tried uninstalling DF completely and logging in making a clean save without it, and reinstalling in the clean save. No go.

 

There can be only one answer, I'm just too much fun to hang out with and my Followers all refuse to charge me for their time..... I'm sure that's it....

 

But on the off chance that it isn't what can I do next?

 

Some history

v82 is the first version I installed.

I have since upgraded to v83

 

Followers I have tried

Janessa (she was the one that was charging before doing your suggestion but never did anything beyond being un-dissmissable) 

Ulthgar the unbroken (she just never charged anything, and even when I rang up 5k debt with the mcm menu option would still leave my service no questions asked)

 

***EDIT***

 

After reading Valcon767 post below I am going to check something

 

One mod I do have is a follower redux mod that reskins a bunch of followers (both of the ones I have been testing are effected)

 

It is possible that the redux mod changes race of the followers, ill keep you posted.

 

 

***nother edit***

 

After uninstalling all follower redux mods still no change. Followers are not accruing debt through any method and even when the flash screen says I have debt when adding via MCM they will dismiss and go home with no argument. (only exception is janessa who I have trouble dismissing)

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usage report as of version 082

 

mcm works correctly for me (all functions).

 

had a total of 4 bugs along the way (2 of which have since been fixed, and 1 is a texture problem NOT from this mod).

 

remaining bug is some followers will NOT engage with the Devious Follower system at all......upon investigation I did discover that EVERY single follower

    who will not engage your dialogue has something in common - they do NOT use a standard race (ie they are something like Half Argonian).

all followers who HAVE a standard race would trigger and run correctly (at least for me).

 

suggestion would be to talk to Verstort (he created Deviously Enslaved Continued) about the way he has the manual add follower feature in his MCM for DEC.

    that particular option on that mod works on any follower of any race that I have ever tried it on.

 

2nd suggestion would be that we do need a way to check current debt (talk to follower maybe?)

 

will give further feedback after trying new version (and multi follower part), and will try to trigger the event (most of my recent questing was TG side jobs so I have not

    triggered the half debt event yet).

 

overall a very nice mod, and it works well (for me at least), it will be a lot more fun when more events are added in (I know they are coming).

currently very fun to play (with my setup going to town in bondage + naked = tons of smut already).

 

please keep up the good work.

 

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I was just messing with 0.82v before trying .83v when I ended up in a right mess literally..  I didn't put on mittens and boots after leaving bandit cave and my follower added more extreme restraints.  I tried to speak to her to ask for removal but got hit by the dreaded "since you like wearing lockable things let's add some more" ..  I was now fully clad in rubber suit and hood and my heading into riverwood sparked the no collar punishment...  Several minutes later and a bukake mod overload I consoled in enough money to pay off my follower..  To say cheats never prosper is so apt here. I paid her, she offered a kiss but didn't remove the extreme restraints. so after I waited a little while and paid off another 100 gold and still bound and sticky in rubber I dismissed her...  Off she went leaving me stood there ridiculously helpless and with a lot of work ahead to get free...  Most hilarious fun I have had in a long time..  I don't know if I found a "buglet" (little bug) or not but the outcome was perfect for the mod.. I have kept the save after I managed to get back to breezehome for future fun while I have a test run on 0.83v.  Screenshot here for all to see the mess ..

 

J0ZRfi.jpg

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Multi follower support added (Needs testing). A system added if your a slave/endebted and kill your follower(or it's dismissed from an out side source) and try to recruit a different follower (lol you think escaping as a slave is that easy)

 

Funny adding that support gives me more variables to use ^^.

 

There is potential a state you can get in with multi follower where is can have 2 followers dishing out orders, this is done by having a follower it get dismissed by an outside source then you recruit a different follower and they become controller then you recruit old follower. To fix this just pay off one of the followers and then dismiss that one then wait for other follower to start adding debt or use nice to meet you idle. I MAY look into fixing this but I don't think it will happen much.

Yay! Just today i thought "I'd like to try this mod, but my last plan was to try AFT as well". :)

Honestly i can't tell for sure when i find the time for testing, started an MMO a couple of days ago which demands a lot of time .;) But i guess i'll be bored soon enough and go back to Skyrim^^

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It might be when getting the DD  mods from Github there is a small drop down menu on the top left side which is default set to "master". you need to make sure this is changed to "development" and then downlaod it from the right using the "zip" feature..  If you have done this and still don't see some items it maybe just texture issues,,  The black ballet boots selected for punishment do not show up for me and I am looking to see if it is a DD development bug or if one of the other mods I have installed has overwritten on blocked the textures..  If I find a simple solution I will post it here until DD dev bug get fixed (I think it is that as some of the DDx dev new catsuits don't show either. hopefully they are aware and will have it fixed for final release.. )

 

 

Also if anyoine knows of a fix to arms not being armbinder posed when wearing armbinder I'd love a cure, even posing them using zaz player slots to armbinder only works for a minute or two..  (I fixed it once before but cannot remember how haha. Must be getting old ..)

I reinstalled all data for unp boby (i had cbbe earlier), updated bodyslide mod and all these problems are gone! I think, that DD Development works correctly only with unp body + bodyslide.

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usage report as of version 082

 

mcm works correctly for me (all functions).

 

had a total of 4 bugs along the way (2 of which have since been fixed, and 1 is a texture problem NOT from this mod).

 

remaining bug is some followers will NOT engage with the Devious Follower system at all......upon investigation I did discover that EVERY single follower

    who will not engage your dialogue has something in common - they do NOT use a standard race (ie they are something like Half Argonian).

all followers who HAVE a standard race would trigger and run correctly (at least for me).

 

suggestion would be to talk to Verstort (he created Deviously Enslaved Continued) about the way he has the manual add follower feature in his MCM for DEC.

    that particular option on that mod works on any follower of any race that I have ever tried it on.

 

2nd suggestion would be that we do need a way to check current debt (talk to follower maybe?)

 

will give further feedback after trying new version (and multi follower part), and will try to trigger the event (most of my recent questing was TG side jobs so I have not

    triggered the half debt event yet).

 

overall a very nice mod, and it works well (for me at least), it will be a lot more fun when more events are added in (I know they are coming).

currently very fun to play (with my setup going to town in bondage + naked = tons of smut already).

 

please keep up the good work.

 

Will fix it so custom races work (not a hard fix). I have is playablerace as a variable to stop animal followers enslaving you, that said with the multifollower fix as long as you have another follower first it should be fine. (will work stuff out if people find it to be a problem).

 

Will add way to check debt too.

 

Thx for the feedback <3

 

I was just messing with 0.82v before trying .83v when I ended up in a right mess literally..  I didn't put on mittens and boots after leaving bandit cave and my follower added more extreme restraints.  I tried to speak to her to ask for removal but got hit by the dreaded "since you like wearing lockable things let's add some more" ..  I was now fully clad in rubber suit and hood and my heading into riverwood sparked the no collar punishment...  Several minutes later and a bukake mod overload I consoled in enough money to pay off my follower..  To say cheats never prosper is so apt here. I paid her, she offered a kiss but didn't remove the extreme restraints. so after I waited a little while and paid off another 100 gold and still bound and sticky in rubber I dismissed her...  Off she went leaving me stood there ridiculously helpless and with a lot of work ahead to get free...  Most hilarious fun I have had in a long time..  I don't know if I found a "buglet" (little bug) or not but the outcome was perfect for the mod.. I have kept the save after I managed to get back to breezehome for future fun while I have a test run on 0.83v.  Screenshot here for all to see the mess ..

 

 

Haha, that's awesome ^^

 

 

Multi follower support added (Needs testing). A system added if your a slave/endebted and kill your follower(or it's dismissed from an out side source) and try to recruit a different follower (lol you think escaping as a slave is that easy)

 

Funny adding that support gives me more variables to use ^^.

 

There is potential a state you can get in with multi follower where is can have 2 followers dishing out orders, this is done by having a follower it get dismissed by an outside source then you recruit a different follower and they become controller then you recruit old follower. To fix this just pay off one of the followers and then dismiss that one then wait for other follower to start adding debt or use nice to meet you idle. I MAY look into fixing this but I don't think it will happen much.

Yay! Just today i thought "I'd like to try this mod, but my last plan was to try AFT as well". :)

Honestly i can't tell for sure when i find the time for testing, started an MMO a couple of days ago which demands a lot of time . ;) But i guess i'll be bored soon enough and go back to Skyrim^^

 

 

Longer you take mind you worse skyrim is gonna be for you /evilgrin.

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i love your mod already

i love your mod already

i love your mod already

 

hope i didnt repeat myself, but hell your mod is what my load order needed, some greedy followers that just use gold for a good excuse to enslave someone.

its has to work together with DEC and DCL and somehow it works already.

I know this mod is in its early stages, but i like already what i see =D

 

 

 

 

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IDEAS...

 

DEBT COLLECTORS... Fines that you get off doing unlawful deeds, will eventually spawn a Debt collector follower. Like the hired thugs, but prettier. They don't help in a fight, but may hinder you to encourage you to pay your debts...

 

ABUSE... Devious devices, Random rapes and unwanted pregnancies with Beeing Female installed a real possibility. Even instigating animal sex, from nearby animals with animal pheremones thrown onto you, as a final insult.

 

or

 

BOUNTY HUNTER FOLLOWER... Your follower is allied to debt collecting for the prison guards, you do a bad deed and you get a prison bounty added to you. You then have to deal with your followers rising abuse, until you go to prison.

 

or

 

THIEF... Get caught stealing, and your follower takes a dislike to you. Instead of the whole town going nuts, and trying to kill you.

 

SLAVE... Possible tie it to SIMPLE SLAVERY, as a final outcome. Your follower leaves your service, after you are enslaved...

 

 

GO TO JAIL... Prison time clears debt.

 

Just some ideas... :)

 

 

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haha Loving the way Krazyone is thinking with the ideas ..   and thanks to Hraudin for development DD UNP/CBBE information that saves me a lot of looking ..

 

Just a quick issue I am having with .83v   I cannot seem to get follower to throw out the trigger line and therefore no debt build up..  I have tried it with lydia (vanilla follower) Iosefka (simple custon follower) and Sofia (heavy custom companion) Tried fresh instal and a direct overwrite of .82v. Tried reseting mod,  pausing mod, fresh gaming it too... It may just be a clash with somethin in my game as I regularily use 180-220+ mods with constant revision and updates and changes in and out for different styles of play. I has been waaaay too long since i did the dreaded fully clean instal and rebuild as the core mods I use are finaly running nicely together and I dread the rebuild..  Hopefully the next update will fix it by default but 0.82v still rocks for now so will be messing more with that awaitng next update ..

 

 

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Hi it's me still. /wave

 

I am still trying to figure out what is going wrong with this.

 

Currently I am in the process of testing disabling mods to try and find a conflicting mod.

 

This process would like a bajillion times easier if the MCM menu had 

 

1. A status area that showed active follower(s)

2. current debt

 

Also just to confirm: Waiting, Sleeping, fast travel all should count as time for the purpose of accruing debt, correct?

 

and just to also confirm: The MCM add 1000g thing should be working also?

 

and third confirmation: All current updates are stand alone full builds, there is no first update that needs to be installed. (If I only installed v83 that is a fully working copy no additional files needed)

 

Thank you :) 

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IDEAS...

 

DEBT COLLECTORS... Fines that you get off doing unlawful deeds, will eventually spawn a Debt collector follower. Like the hired thugs, but prettier. They don't help in a fight, but may hinder you to encourage you to pay your debts...

 

ABUSE... Devious devices, Random rapes and unwanted pregnancies with Beeing Female installed a real possibility. Even instigating animal sex, from nearby animals with animal pheremones thrown onto you, as a final insult.

 

or

 

BOUNTY HUNTER FOLLOWER... Your follower is allied to debt collecting for the prison guards, you do a bad deed and you get a prison bounty added to you. You then have to deal with your followers rising abuse, until you go to prison.

 

or

 

THIEF... Get caught stealing, and your follower takes a dislike to you. Instead of the whole town going nuts, and trying to kill you.

 

SLAVE... Possible tie it to SIMPLE SLAVERY, as a final outcome. Your follower leaves your service, after you are enslaved...

 

 

GO TO JAIL... Prison time clears debt.

 

Just some ideas... :)

 

Debt collectors - Yea, I have an idea for that for after your follower gives up on getting money out of you they give the debt to some debt collector and it flows from there.

Since this happens like later in the progress of the mod it will be a while before I get round to working on and by then other content in the mod could make it impossible to add.

 

Abuse - lol, as a slave your follower isn't gonna be making you life easier and will keep doing things to you, you don't want or they want till they reach there objective (atm money)

 

Bounty Follower/Theif - I may add a system that when you have a bounty on your head or you commit a crime with your follower they will blackmail you for some fun ^^

 

There is an idea of if you commit a crime bad enough, when released a follower is there to help and make sure your pay the rent/services you used while you were in prison. (ofc this will be a later on thing too)

 

Slave - I want to have things that push the player into Simple slavery but not the enslavement end (this is because you getting ditch by you master to be sold back to you master could happen). That said, there will be a system in this mod that makes not having a follower risky and if your in a bad state without your follower you may be an easy target to be sold to SS.

Work on the system will begin after I have 3 different enslavement levels and 3 follower games.

 

Jail - Atm if you piss your follower off to abandon you, you get 3 nice bountys in 3 different holds so it's there in a simple sense.

 

 

 

haha Loving the way Krazyone is thinking with the ideas ..   and thanks to Hraudin for development DD UNP/CBBE information that saves me a lot of looking ..

 

Just a quick issue I am having with .83v   I cannot seem to get follower to throw out the trigger line and therefore no debt build up..  I have tried it with lydia (vanilla follower) Iosefka (simple custon follower) and Sofia (heavy custom companion) Tried fresh instal and a direct overwrite of .82v. Tried reseting mod,  pausing mod, fresh gaming it too... It may just be a clash with somethin in my game as I regularily use 180-220+ mods with constant revision and updates and changes in and out for different styles of play. I has been waaaay too long since i did the dreaded fully clean instal and rebuild as the core mods I use are finaly running nicely together and I dread the rebuild..  Hopefully the next update will fix it by default but 0.82v still rocks for now so will be messing more with that awaitng next update ..

 

It may be a few things.

The best thing to do is Unload mod > Load > Save > Exit > Activate mod > Load > Save > wait 1 > Save > Exit > Load, then try if this doesn't work let me know. Idle lines can be laggy on game loads, especially in towns.

 

 

The grand plan;

 

Out been thinking a lot how to tie things all together with my custom player stats. (thinking cause I have no time to work on it atm ;;;;;;)

 

Resources-

 

Value -

It is increased - regen back over a 2 days.

It is decreased - by having sex (victim more loss)

Use - Offer follower (when no enslaved) sex to pay of some debt or remove a device (Lower value will increase chance of failure outcome so basically in a good day you could do this once a day safly,

Use - When certain things happen in enslavement you may pay off some debt if high enough, if low(with other low stats) enough you may lose items/gold.

 

Resistance -

It is refilled to max - by sleeping 1 hour at an Inn (playerhome content later k) o and Inns will be more expensive.

It is lost - Sex, Asking device to be removed, Refusing/Avoid something

It's use - Mainly to save willpower basically if you have sex with 0 resistance it'll give you - willpower

 

Fixed stats

 

Willpower 

 

It is increase - when debt is recalculate (how much depends on time passed)

It is decrease - From events, being victim in sex with no resistance, being aroused without release

Use - When low, your follower might be like try on these devices it'll be fun ^^.

 

Reputation 

 

It is increased - Maybe never, maybe when you complete a quest.

It is decreased - When you do something perverted.

It's use will basically effect how the world and your follower treats you.

 

Stages of rep (effecting)

Highest - People will leave you alone always if you have a follower

Med - People will mess with you that have seen you do perveted things before

Low - People that you've never met will mess you.

 

All these mess with things can be stopped will Willpower/Resistance but may expend them to do it.

 

If you reach low willpower/rep it will make the world very harsh for you. It will also be the goal of the enslavement type to work on reducing these.

 

This is the general Idea I have and will work them into the current content once I get the 3 different enslavement rule sets and 3 follower games in place 

Then once the stats are in place i'll start adding stuff if someone passes you they may decide to mess with you depending on rep. Then making it so even when not enslaved if you willpower is low your follow might tease you/put devices on you. 

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