systembest Posted January 13, 2021 Posted January 13, 2021 I got Helga's diary, what are the conditions for reading? I get a message that I'll read it next time because the timing is bad.
brewmasterhal Posted January 13, 2021 Posted January 13, 2021 7 hours ago, Horus_04 said: Are you able to open the archive in 7zip? 4 hours ago, systembest said: I got Helga's diary, what are the conditions for reading? I get a message that I'll read it next time because the timing is bad. Something like 800 karma.
Seyhtan31 Posted January 13, 2021 Posted January 13, 2021 7 hours ago, Horus_04 said: No, I usually downloaded the files from the links on the mod page. To install them with the mod manager, the files must be loaded again for themselves. That is the problem. With the function "add mod from file" Yup, i had the same problem at first, then found a solution. You have to convert that RAR file into ZIP. Here is how to (you don't need any convert program, its pretty simple); https://www.youtube.com/watch?v=nnhJPSVtueo
gkk11 Posted January 14, 2021 Posted January 14, 2021 I wanted to explore the thief.esp in the SSEdit and Creation Kit but only found partial dialogue in the Character->Quest->bd_mq->Character Dialogue. In SSEdit I saw I couldn't find things without EditorIDs in CK. Is there a way to find the other branches? Ex. of some text I didn't see in the CK but was in SSEdit in the SS
brewmasterhal Posted January 14, 2021 Posted January 14, 2021 6 hours ago, gk9 said: I wanted to explore the thief.esp in the SSEdit and Creation Kit but only found partial dialogue in the Character->Quest->bd_mq->Character Dialogue. In SSEdit I saw I couldn't find things without EditorIDs in CK. Is there a way to find the other branches? Ex. of some text I didn't see in the CK but was in SSEdit in the SS That's just what scene dialog looks like in TES5Edit. Based on your description I can't parse out what you're actually looking for.
Horus_04 Posted January 14, 2021 Posted January 14, 2021 14 hours ago, brewmasterhal said: Können Sie das Archiv in 7zip öffnen?
Horus_04 Posted January 14, 2021 Posted January 14, 2021 Vor 14 Stunden sagte Seyhtan31: Ja, ich hatte vorher das gleiche Problem und fand dann eine Lösung. Sie müssen diese RAR-Datei in ZIP-Konvertieren. Hier ist, wie es geht (Sie können kein Konvertierungsprogramm, es ist leicht einfach); https://www.youtube.com/watch?v=nnhJPSVtueo It seems to have fixed the problem. Thank you.
oinkni Posted January 14, 2021 Posted January 14, 2021 Has anyone managed to see the Training grounds scene after the third tournement? After i Hide the truth from Ormax the screen fades to black and stays that way, all i can hear are the sounds.
Highborn Posted January 14, 2021 Posted January 14, 2021 12 minutes ago, oinkni said: Has anyone managed to see the Training grounds scene after the third tournement? After i Hide the truth from Ormax the screen fades to black and stays that way, all i can hear are the sounds. What version are you using? Did you try to disable the fade option on MCM menu?
Mez558 Posted January 14, 2021 Posted January 14, 2021 What is meant to happen after getting Tarak to escort you back to your hotel. What is meant to happen after that? I'm unable to interact with either him or anything else in the room (i.e. the bed) eventually he gets bored and leaves but I am assuming there is supposed to be some sort of seduction attempt here? I've tried using both the debug options to get things rolling but to no effect.
oinkni Posted January 14, 2021 Posted January 14, 2021 5 minutes ago, Mez558 said: What is meant to happen after getting Tarak to escort you back to your hotel. What is meant to happen after that? I'm unable to interact with either him or anything else in the room (i.e. the bed) eventually he gets bored and leaves but I am assuming there is supposed to be some sort of seduction attempt here? I've tried using both the debug options to get things rolling but to no effect. After you drink with him you take him to the bed in the big round room where everyone sleeps not inside your private room.
oinkni Posted January 14, 2021 Posted January 14, 2021 1 hour ago, Highborn said: What version are you using? Did you try to disable the fade option on MCM menu? 1.00.7, with fade off i can see the first part of the scene but it doesn't advance and no dialogues are showing. EDIT: Nvm i fixed it, Dinoc was just standing there dressed, by disabling then enabling him in the console he then sat on the bed and the scene continued.
gkk11 Posted January 14, 2021 Posted January 14, 2021 7 hours ago, brewmasterhal said: That's just what scene dialog looks like in TES5Edit. Based on your description I can't parse out what you're actually looking for. Sorry, I'm new to using CK and SSEdit. I'm trying to find the dialogue paths/scenes for text I didn't see in my playthrough by looking through SSEdit. Some of them have an EditorID that I then searched in the CK to find the full scene. Other lines have a blank EditorID so I wasn't sure what scene/quest they corresponded to so I could get a clue as to how to access that line. Ex. in this SS of SSEdit, I see the EditorID is bd_MQ_strangerTopic_xyz, so I look in the bd_MQ quest in CK to find the bd_MQ_strangerTopic branch. But I don't know how to find the branch for lines without an EditorID (like in my previous SS) Spoiler EDIT: the ones without an EditorID are child lines of the last line that has an EditorID I think? But when I look up the scene in the CK, I don't know how to find all the line for that EditorID. Ex. "I am beginning an interrogation!" under bd_MQ_WBM_Customer_SEXTopic_KILL Spoiler In the CK I only see the lines "First, a drink. -> Afraid to do it sober?" (ignore the DELETED-EMPTY I added on accident) Spoiler
Mez558 Posted January 14, 2021 Posted January 14, 2021 28 minutes ago, oinkni said: After you drink with him you take him to the bed in the big round room where everyone sleeps not inside your private room. That would do it, thanks
kakaer Posted January 15, 2021 Posted January 15, 2021 Upon completing Freedom for Thieves, the door to Marsus' room remains locked and any attempt to see the memory ends up in going nowhere. Does his door open after retrieving items now?
brewmasterhal Posted January 15, 2021 Posted January 15, 2021 On 1/14/2021 at 2:29 PM, gk9 said: Sorry, I'm new to using CK and SSEdit. I'm trying to find the dialogue paths/scenes for text I didn't see in my playthrough by looking through SSEdit. Some of them have an EditorID that I then searched in the CK to find the full scene. Other lines have a blank EditorID so I wasn't sure what scene/quest they corresponded to so I could get a clue as to how to access that line. Ex. in this SS of SSEdit, I see the EditorID is bd_MQ_strangerTopic_xyz, so I look in the bd_MQ quest in CK to find the bd_MQ_strangerTopic branch. But I don't know how to find the branch for lines without an EditorID (like in my previous SS) Reveal hidden contents EDIT: the ones without an EditorID are child lines of the last line that has an EditorID I think? But when I look up the scene in the CK, I don't know how to find all the line for that EditorID. Ex. "I am beginning an interrogation!" under bd_MQ_WBM_Customer_SEXTopic_KILL Reveal hidden contents In the CK I only see the lines "First, a drink. -> Afraid to do it sober?" (ignore the DELETED-EMPTY I added on accident) Reveal hidden contents Open the mod in xTranslator. When you're in the edit pane for a line of dialog with that tool, it shows you which quest the line is associated with and whether the line is part of a scene.
whydoyouhateme Posted January 16, 2021 Posted January 16, 2021 On 1/13/2021 at 4:01 PM, Highborn said: Are you sure you're not with a pickaxe on your inventory? We don't even have an option to pick up things with tied hands during the Snake Throat entering sequence. I even tried the "removeallitems" command beforehand with no avail.
Horus_04 Posted January 16, 2021 Posted January 16, 2021 I found an interesting bug, my character can only play the scene when he discovers Falkenring (after following the blood trail) correctly if I have already discovered Falkenring before, otherwise the game crashes. Before the save "Gloomy Falkreath".
Zanzuki93 Posted January 16, 2021 Posted January 16, 2021 Is anyone else getting a error message box saying " Warning you have installed Thief 1.00.6 on this save the version has already been launched as 1.00.7 " how do i go about fixing this problem because i have had this issue since i started this character.
Highborn Posted January 16, 2021 Posted January 16, 2021 1 hour ago, Zanzuki93 said: Is anyone else getting a error message box saying " Warning you have installed Thief 1.00.6 on this save the version has already been launched as 1.00.7 " how do i go about fixing this problem because i have had this issue since i started this character. I think it's a common bug in the 1.0.7. version. It shouldn't cause trouble, just this warning. Next update should fix it.
Zanzuki93 Posted January 16, 2021 Posted January 16, 2021 3 hours ago, Highborn said: I think it's a common bug in the 1.0.7. version. It shouldn't cause trouble, just this warning. Next update should fix it. Ah thank you i was worried because i got that error and also i got a lot of errors when checking for consistency in FNIS so good to know
lese8 Posted January 17, 2021 Posted January 17, 2021 6 hours ago, Highborn said: I think it's a common bug in the 1.0.7. version. It shouldn't cause trouble, just this warning. Next update should fix it. It has fixed already. The patch is attached in the public google drive.
Mez558 Posted January 17, 2021 Posted January 17, 2021 Is there a "Wait" point for Klepp? He says come back late afternoon but the Thief doesn't follow Skyrim's rules and so although it is 8pm in Skyrim it is still Morning in Thief (going by the PC dialogue when kissing the Beggar) normally there would be a point that would let you wait but I cannot see it in or around the Inn. EDIT: Found it, just kept coming back and asking. It wasn't really worth the effort, if I'm honest although there might of been more to it as Kleppr was "busy" after the event so I couldn't speak to them.
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