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Posted
2 hours ago, brewmasterhal said:

Text file?  Where did you even get a text file?

 

 

"0.9.1 (brewmasterhal(0.9)google(0.9.1)).txt" that file

 

And i can't go for the mod on mega or google drive

Posted
12 minutes ago, Oroborus said:

"0.9.1 (brewmasterhal(0.9)google(0.9.1)).txt" that file

 

And i can't go for the mod on mega or google drive

I can't imagine where you might have found this thing, but here is a link to the mod download.  Read the FAQ for details.

Posted
8 minutes ago, brewmasterhal said:

I can't imagine where you might have found this thing, but here is a link to the mod download.  Read the FAQ for details.

Thank you.

 

Already found it in the creator's blog.

 

 

Posted

I went to install this mod, and when updating my FNIS I recieved the following warnings;

 

>>Warning: AnimationList found in  "Animations\BDanimations", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\dftCreature", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\dftHuman", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\dftMiscAnimation", but no corresponding Behavior file. Incomplete mod IGNORED.<<
 

 

Any ideas on a fix?

Posted

HI! this mod looks totally amazing and i so wanna try it. I have Skyrim SE and so was hoping, wondering if you could also make a Skyrim SE version or give permission for soemone to port one of it. I think so many Skyrim SE players would love to enjoy this mod :)

 

I patiently await your response :)

Posted
2 hours ago, sophiextime said:

HI! this mod looks totally amazing and i so wanna try it. I have Skyrim SE and so was hoping, wondering if you could also make a Skyrim SE version or give permission for soemone to port one of it. I think so many Skyrim SE players would love to enjoy this mod :)

 

I patiently await your response :)

Some people here already converted to SE and it seemed to be working. Maybe you could ask them to share, but I think you would have to use the search function.

Posted
3 hours ago, sophiextime said:

HI! this mod looks totally amazing and i so wanna try it. I have Skyrim SE and so was hoping, wondering if you could also make a Skyrim SE version or give permission for soemone to port one of it. I think so many Skyrim SE players would love to enjoy this mod :)

 

I patiently await your response :)

;)
 

 

Posted

I'm having some real problems doing the cheesemonger arc. I've gotten the writ of passage and I've told Viggi the Cheesemonger about it, but when he takes us down to the other entrance and is about to enter a dialouge comes up asking if I want to pay 1000 gold or find another way into the city because of a servant tax. Problem is that either option ends the dialouge and just has the character, Viggi and the guard just standing there. So I have no way to get him to enter Solitude so I can't start his scenes. Is there any way around this?

Posted
3 minutes ago, zenurak said:

I'm having some real problems doing the cheesemonger arc. I've gotten the writ of passage and I've told Viggi the Cheesemonger about it, but when he takes us down to the other entrance and is about to enter a dialouge comes up asking if I want to pay 1000 gold or find another way into the city because of a servant tax. Problem is that either option ends the dialouge and just has the character, Viggi and the guard just standing there. So I have no way to get him to enter Solitude so I can't start his scenes. Is there any way around this?

Are you using the mod with a clean install? You can't use it in a save that had any version of Thief previously installed.

Posted
2 hours ago, Highborn said:

Are you using the mod with a clean install? You can't use it in a save that had any version of Thief previously installed.

Yeah I am. Everything else is working fine: I can seduce the guard, I can enter using the porter etc but I just can't get Viggi the Cheesemonger into the city. If I can just get through that one bit by the entrance I'm in the clear. I'm thinking there is some conflict in the mod because I just noticed there are two dock guards stationed in the same spot, and in the Winking Skeever the door for the room Viggi is meant to rent out is both in russian and english. But I can't find whats causing this conflict

 

Oh and on an unrelated note when I have the scene with the porter his dick is invisible after he splits his pants. Do you know any way to make it appear?

Posted
6 hours ago, zenurak said:

Yeah I am. Everything else is working fine: I can seduce the guard, I can enter using the porter etc but I just can't get Viggi the Cheesemonger into the city. If I can just get through that one bit by the entrance I'm in the clear. I'm thinking there is some conflict in the mod because I just noticed there are two dock guards stationed in the same spot, and in the Winking Skeever the door for the room Viggi is meant to rent out is both in russian and english. But I can't find whats causing this conflict

 

Oh and on an unrelated note when I have the scene with the porter his dick is invisible after he splits his pants. Do you know any way to make it appear?

You probably had a problem with the installation, perhaps you have two esps? One for the Russian version and other for the English one?

 

Regarding the porter you can select him with console and type 'unequipall' and he will be naked during the scene and his dick will appear. Or you may try opening dogma thief.esp with tes5edit, select Lod in the non-player character section, copy the lodnakedskin [armo:xxxxxx] ID or something like that on his WNAM section, then paste it in Cooli's WNAM section (you'll have to right click on WNAM section and select 'add'). Giving him the same skin Lod uses fixes it for me, he will have his pants with the dick out. Not sure if it's the right way to fix it, but always works for me.

Posted
On 5/21/2019 at 2:43 AM, zenurak said:

Oh and on an unrelated note when I have the scene with the porter his dick is invisible after he splits his pants. Do you know any way to make it appear?

On 5/21/2019 at 9:20 AM, Highborn said:

You probably had a problem with the installation, perhaps you have two esps? One for the Russian version and other for the English one?

 

Regarding the porter you can select him with console and type 'unequipall' and he will be naked during the scene and his dick will appear. Or you may try opening dogma thief.esp with tes5edit, select Lod in the non-player character section, copy the lodnakedskin [armo:xxxxxx] ID or something like that on his WNAM section, then paste it in Cooli's WNAM section (you'll have to right click on WNAM section and select 'add'). Giving him the same skin Lod uses fixes it for me, he will have his pants with the dick out. Not sure if it's the right way to fix it, but always works for me.

 

The DogmaEngine.esm has a dick mesh in it, which you can equip on anyone to fix this issue by targeting them and calling equipitem XX00c022

 

The fix suggested by @Highborn is pretty much exactly what I did with the "Mesh & Texture" patch.  The occasionally missing junk is caused by the fact that not every NPC added by the mod has an instance of the one from the esm, but they may randomly have whatever the default one is depending on what you have installed.  I discovered a while back that having SoS in addition to the mod was the reason why I was seeing inconsistencies both in the presence or absence of dangly bits, but also in texture matching the rest of the body.  At some point I need to dig back into the M&T patch and make sure that every male NPC has the bait and tackle from the esm, and then I can put a note in the FAQ to suggest that the mod will work better if you don't have conflicting trouser snakes.

 

Posted
On 5/22/2019 at 1:20 AM, Highborn said:

You probably had a problem with the installation, perhaps you have two esps? One for the Russian version and other for the English one?

 

Regarding the porter you can select him with console and type 'unequipall' and he will be naked during the scene and his dick will appear. Or you may try opening dogma thief.esp with tes5edit, select Lod in the non-player character section, copy the lodnakedskin [armo:xxxxxx] ID or something like that on his WNAM section, then paste it in Cooli's WNAM section (you'll have to right click on WNAM section and select 'add'). Giving him the same skin Lod uses fixes it for me, he will have his pants with the dick out. Not sure if it's the right way to fix it, but always works for me.

I just realised that the reason I couldn't get the Cheesemonger arc to play properly was because I was using the 9.2.2 esp with the 9.1 engine for some reason. Odd because the game didn't crash or anything and everything was working fine until you got to the new bits in which case the Cheesemonger arc just wouldn't start. My bad haha. Anyways it seems 9.2.2 is a Patreon exclusive but will it be released for free at any stage? Can't wait to see the new scenes.

Posted
1 hour ago, zenurak said:

I just realised that the reason I couldn't get the Cheesemonger arc to play properly was because I was using the 9.2.2 esp with the 9.1 engine for some reason. Odd because the game didn't crash or anything and everything was working fine until you got to the new bits in which case the Cheesemonger arc just wouldn't start. My bad haha.

Ah, so you got the v0.9.1 version of the mod files and tried to load the v0.9.2 translation esp.  That will definitely set you back, what with over 140 scripts and nearly 250 animations missing.

 

1 hour ago, zenurak said:

Anyways it seems 9.2.2 is a Patreon exclusive but will it be released for free at any stage? Can't wait to see the new scenes.

Due to the difficulty of maintaining two distinct branches of development, all Patreon-exclusive versions are rolled into the following public release version.

Posted
22 minutes ago, brewmasterhal said:

Due to the difficulty of maintaining two distinct branches of development, all Patreon-exclusive versions are rolled into the following public release version.

Excellent. I see he's on update 12 though which means we're still some months away? Has dogma said anything about when he expects the new release to be?

Posted
1 hour ago, zenurak said:

Excellent. I see he's on update 12 though which means we're still some months away? Has dogma said anything about when he expects the new release to be?

He doesn't know yet how much it will take, because he is still seeing where he will divide the update. He needs to release something that will not end the quest abruptly or it will be broken. Currently he is working on the second area, adding stuff and branches. Most of the work in the first area is done it seems. He said that he will adapt the update so it won't take huge time to be released but it won't be soon either. I'd guess it's at least 1.5 to 2 months from release. But it's just my feeling, he didn't give any estimated time.

 

 

Posted

Is it safe to assume that we will be given a peak into the Sewer place but not far enough to end the quest? I suspect this will not be the final destination. How likely would it be for him to adapt the Sewers in 0.9.3 or 5  and leave the finale for 1.0?

Posted
2 hours ago, kakaer said:

Is it safe to assume that we will be given a peak into the Sewer place but not far enough to end the quest? I suspect this will not be the final destination. How likely would it be for him to adapt the Sewers in 0.9.3 or 5  and leave the finale for 1.0?

I think the end of the quest will happen at the Skunkway (sewers), but he will divide it in two parts. Maybe there will be some sort of epilogue in other location, but I think the quest of recovering your stuff and the destiny of the thief will be resolved there.

 

And after all that, he said he is gonna revisit the old branches and add more content. 

Posted
51 minutes ago, Highborn said:

And after all that, he said he is gonna revisit the old branches and add more content.

 

I'd like to revisit that guy in the hot springs and get an extended scene with either (or both) of the two bards. 

Posted
2 hours ago, zenurak said:

 

I'd like to revisit that guy in the hot springs and get an extended scene with either (or both) of the two bards. 

The hot springs guy is already on his plans.

Posted

After visiting to the extended tavern of winking skeever,  I would really like a standalone brothel mod where you could gumble and have fun while the place is decorated with erotic statues and pictures. 

Or could you at least make the gumbling table playable whenever pc wants to and redecorate the room with sexy stuff?

Posted

High point for me was the carriage ride to Rorikstead. That was hilarious. :P

 

So, any future additions of repeatable journeys with sex obsessed carriage drivers who can't get enough of my character's ass and mouth and are willing to accept them as payment is just fine by me. :D

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