VonHelton Posted April 29, 2017 Posted April 29, 2017 Installed 4play Dragged crazy animation inside fallout (manual install) Teleported to test room, reload animations Still, npcs get naked but the red light starts immediately I'm missing something and can't figure out what Install 4P Install Crazy Install Lieto Install Lieto Patch Install Vinfamy mods Edit all of the Fallout INI files with correct info Disable Crazy ESP file(s) Profit. :lol: :lol: :lol: :lol: :lol: :lol: :lol:
VonHelton Posted April 29, 2017 Posted April 29, 2017 There are 3.......1, 2 & 3........Crazy patches to get, so make sure you get all of them.
Claysson2 Posted April 29, 2017 Posted April 29, 2017 Hey Doc, any thoughts on going to "Nude Suits" for males only ? I mean so we can normally have a flaccid penis, but when the need arises we snap to attention and our Penis arises to the task. Is there a malehunan race ?
legacyslayer Posted April 29, 2017 Posted April 29, 2017 If it happened once, it can happen again. We just need to figure out how & make it happen every time we call it. HERE FIDO! Clearly, the PA race disappeared.......So we just make it happen again. So what happens if we script the PowerArmor to Disable on animation start, then Re-Enable after the animation finishes..? Another thing im gonna test.. Ill post the results.
VonHelton Posted April 29, 2017 Posted April 29, 2017 The PA frame is the race, and the pieces of armor plate are the "clothes" for that race. ;) ;)
legacyslayer Posted April 29, 2017 Posted April 29, 2017 The PA frame is the race, and the pieces of armor plate are the "clothes" for that race. ;) ;) Actually its not even that simple.. The race itself appears to just be an invisible skeleton that morphs the base human body, and the power armor is actually a Furniture you "Sit" in. The base id for the armor that gets equipped to actors is 0003e577, however even removing this from inventory the frame still remains as its a furniture item, and you cant seem to unequip furniture items.. Im starting to think it may be bound by a magic effect, back to square one.. Edit: Nope, ive tried everything I can think of.. even a script reverting the actor back to human race, (Which just breaks the game, cant exit the power armor, you are stuck in it..) Ive narrowed it down to it having to be the furniture item, but cannot unequip it so for now, im giving up lol Edit#2: Ok, so it seems the power armor is called by a script to change the race, which is referenced in the quest SystemPowerArmorQuest, somehow there should be a way to plug FourPlay into this, and set it to revert npc race on quest stage, that has the condition InFaction (Docs fourplay sex actor faction) However, with docs Can Opener, I cant test this. Time to leave it to the professionals..
DocClox Posted April 29, 2017 Author Posted April 29, 2017 Hey Doc, any thoughts on going to "Nude Suits" for males only ? I mean so we can normally have a flaccid penis, but when the need arises we snap to attention and our Penis arises to the task. Is there a malehunan race ? That was supposed to be today's job. I've been goofing off, alas. Although I have got around to redoing my data folder so I can test with different mod setups
shinohantain Posted April 29, 2017 Posted April 29, 2017 Just to help if someone stucked because I had to go through the forum waay back to find the solution. If the animation is playing but the actors stop undressing but undressed in the first few times or not undressing at all in the fallout4.ini try this : [Papyrus] bEnableLogging=1 bEnableTrace=1bLoadDebugInformation=1
VonHelton Posted April 30, 2017 Posted April 30, 2017 Well, the NPC's (including Dance) seem to get out of their armor, and the armor sits a very strange 45 degree angle for some reason, a few steps away. Dance is a new man, and alot better to work with. He'll exit the power armor to sit down & even take a nap! Absolutely amazing.......!! I'll start going up to the women on the Prydwyn & see if I'm still having problems.
Claysson2 Posted April 30, 2017 Posted April 30, 2017 Well, the NPC's (including Dance) seem to get out of their armor, and the armor sits a very strange 45 degree angle for some reason, a few steps away. Dance is a new man, and alot better to work with. He'll exit the power armor to sit down & even take a nap! Absolutely amazing.......!! I'll start going up to the women on the Prydwyn & see if I'm still having problems. Ya gotta' watch those BOS Women, they can really work ya hard. I heard one even kicked Maxon outta bed then jumped his Bone and sucked him dry. Ever wondered who that woman leaving Maxon's Quarters was, that's her. The one with the whips. I heard Kay in Bunker Hill has some military grade Viagra, if that what you need. Heh..he.
GModMATT Posted April 30, 2017 Posted April 30, 2017 https://pastebin.com/xs5jghQM went to the test cell, nothing worked EDIT: also.... im stuck in here now.... send help EDIT2: i got out, thanks console
DocClox Posted April 30, 2017 Author Posted April 30, 2017 Well, the NPC's (including Dance) seem to get out of their armor, and the armor sits a very strange 45 degree angle for some reason, a few steps away. Dance is a new man, and alot better to work with. He'll exit the power armor to sit down & even take a nap! Absolutely amazing.......!! I'll start going up to the women on the Prydwyn & see if I'm still having problems. Hmm. The odd angle makes me wonder if I messed up the trig functions. So it's working otherwise? https://pastebin.com/xs5jghQM went to the test cell, nothing worked EDIT: also.... im stuck in here now.... send help EDIT2: i got out, thanks console There's a terminal a the end of the corridor with a red "exit" sign above it. That will take you back. I'd suggest a clean save and make sure you have the pex files from f4se installed.
nestor28 Posted April 30, 2017 Posted April 30, 2017 Hey Doc is that "Working on the slave trade" a town mod? or a mod like "Slaverun reloaded" mod where every town turns into slave towns? Just wondering
D_ManXX2 Posted April 30, 2017 Posted April 30, 2017 i was wondering if i use the tfc command is there away for the movement of tfc to be bit slower it is right now like skyrim or new vegas etc ???
prinyo Posted April 30, 2017 Posted April 30, 2017 i was wondering if i use the tfc command is there away for the movement of tfc to be bit slower it is right now like skyrim or new vegas etc ??? In the console: sucsm 0.75 Less than 1 = slower, bigger than 1 = faster. Apparently it comes from "Set UFO Camera Speed Multiplier".
Trykz Posted April 30, 2017 Posted April 30, 2017 Hey Doc, latest version is a bust. My custom races no longer work. Papyrus log says they're bounced for not being whitelisted according to the logfile. When I try to add the register function to my race swap script fragment, it returns as an unknown variable. It would seem that the function may require a hard dependency on four play. Not sure what to do from here. Trykz
VonHelton Posted April 30, 2017 Posted April 30, 2017 Hmm. The odd angle makes me wonder if I messed up the trig functions. So it's working otherwise? There's a terminal a the end of the corridor with a red "exit" sign above it. That will take you back. I'd suggest a clean save and make sure you have the pex files from f4se installed. Terminal don't work........We have to use the command "coc sanctuaryext" to get out. Ok......... NPC PA to NPC.......Works great. The PA is removed & placed away from the targets. The 45 degree angle is kinda wierd, though. NPC to NPC PA.......Ditto. Player PA to NPC PA........Ditto. Player PA to NPC..................PROBLEM........!! This is an early result, but I wanted to get it out there. I'll have more fun on the Prydwym after I post this to confirm the above. The bottleneck seems to be the player's PA for some reason. ???? Oh, and Doc........Heretofore unbeknownst to me, there seems to be a HUGE "I wanna fuck Nick Valentine" fan club, & you have pissed them off......LMAO!! :lol: :lol:
DocClox Posted April 30, 2017 Author Posted April 30, 2017 Hey Doc, latest version is a bust. My custom races no longer work. Papyrus log says they're bounced for not being whitelisted according to the logfile. When I try to add the register function to my race swap script fragment, it returns as an unknown variable. It would seem that the function may require a hard dependency on four play. Not sure what to do from here. Trykz Hmmm... damn. Two things to try. One of them is that loading races into the formlist should still work. The other is to use the four_play:Main.getapi() call and then call register_races_inner, but if register_races is failing then possibly that will too. Try the formlist and I'll see if I can sort something better out tonight. Hmm. The odd angle makes me wonder if I messed up the trig functions. So it's working otherwise? There's a terminal a the end of the corridor with a red "exit" sign above it. That will take you back. I'd suggest a clean save and make sure you have the pex files from f4se installed. Terminal don't work........We have to use the command "coc sanctuaryext" to get out. Ok......... NPC PA to NPC.......Works great. The PA is removed & placed away from the targets. The 45 degree angle is kinda wierd, though. NPC to NPC PA.......Ditto. Player PA to NPC PA........Ditto. Player PA to NPC..................PROBLEM........!! This is an early result, but I wanted to get it out there. I'll have more fun on the Prydwym after I post this to confirm the above. The bottleneck seems to be the player's PA for some reason. ???? Oh, and Doc........Heretofore unbeknownst to me, there seems to be a HUGE "I wanna fuck Nick Valentine" fan club, & you have pissed them off......LMAO!! OK, that narrows it down. The Nick fans will get their wish in the next release - which may well be in the next 24 hours. (I'm reminded that I wanted to set up a scene with Nick miming to Robert Palmer's Addicted To Love with four microskirted assulatons behind him with guitars... No idea what brings that to mind).
Claysson2 Posted April 30, 2017 Posted April 30, 2017 Nick says ... I'm with the Band. The Band has become the Groupies.
VonHelton Posted April 30, 2017 Posted April 30, 2017 (I'm reminded that I wanted to set up a scene with Nick miming to Robert Palmer's Addicted To Love with four microskirted assulatons behind him with guitars... No idea what brings that to mind). No doubt it's probably already on some obscure japanese website somewhere! Nick says ... I'm with the Band. The Band has become the Groupies. ......"Now let's rock this joint"
dragonborn_s20 Posted April 30, 2017 Posted April 30, 2017 @bellasgnuk @GMODMAT We really dont need crazy mod as dependency. Just read my case Think 4-5 pages ago I even have screenshots attached. . For me following steps worked thanks to DOC and Vinfamy. 1.I Uninstalled all mods from NMM then saved the game as clean save.player should be in safe house just in case. 2.Then load that clean save again save the game. quit the game 3.Install mods as follows. four_play_0_0_8_1 by docclox mod FO4 Animations By Leito - v1a - Leito animations mod Four_Lei_081 - Vinfamy mod. Now start game load that save game. U will see the leitos mod registering then four play slot registering and now u can test the animations working or not in coc 4test. If ur stuck in test room just type coc sanctuary or any location from following list http://fallout.wikia.com/wiki/Fallout_4_cell_ID
Tearoth Posted April 30, 2017 Posted April 30, 2017 This mod has endless potential, and i love it.But every time an event happens, my female character always floats in the air above the male NPC. Every time.
VonHelton Posted April 30, 2017 Posted April 30, 2017 This mod has endless potential, and i love it. But every time an event happens, my female character always floats in the air above the male NPC. Every time. What? Something ain't right........
prinyo Posted April 30, 2017 Posted April 30, 2017 But every time an event happens, my female character always floats in the air above the male NPC. Every time. Hmmm, that would mean you get the same animation every time? From the mod description page: Ground Pounder Weirdness: The "ground pounder" animation has the female floating about three foot off the ground for some reason. Seems to be an issue with the animation. Maybe.
qeittu Posted April 30, 2017 Posted April 30, 2017 For some reason when i try to active anything i just stand in front of the other person...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now