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Posted
11 minutes ago, RowanSkie said:

Has anyone created a non-AWKCR version of this? I'm replacing AWKCR with Crafting Framework, you see.

You could remove unused masters via xEdit, but that's incredibly likely to break a lot of DD's scripts and keywords.

 

AWKCR & Crafting Framework are not mutually exclusive, FYI.

Posted
2 hours ago, Nebuchadnezzer2 said:

You could remove unused masters via xEdit, but that's incredibly likely to break a lot of DD's scripts and keywords.

 

AWKCR & Crafting Framework are not mutually exclusive, FYI.

What scripts? Huh...

Posted
On 9/29/2019 at 5:17 AM, RowanSkie said:

What scripts? Huh...

Yea, scripts folder, it's there. Unpacked, not in an archive so you can't possibly miss it. If you actually meant, "What scripts does it effect?" then that's up to you to dig into and edit to your liking unless someone comes up with a patch.

 

Ya know, "Learn to code" should be a standard motto in the modding scene ? It doesn't take that much effort to change things to your liking as opposed to wanting for a patch. Not trying to be an ass, just calling it how I see it.

Posted
13 minutes ago, Pharcry said:

It doesn't take that much effort to change things to your liking as opposed to wanting for a patch.

Actually, for DD, it would.

The damn thing is a mess, and due to its implementation, a complicated one at that.

Posted
25 minutes ago, RowanSkie said:

I checked the scripts, and they  don't have AWKCR keywords used. 

Just remove the unused master ArmorKeywords.esm and see what happens.... just to make sure all's good to go.

Posted
14 hours ago, NoJoker said:

Any updates to this awesome mod? It's been quite some time, hopefully see some real good update like Skyrim LE.

A couple of months back, @Adviser69 posted a preview conversion to the ZeX/Fusion Girl body:

It's still missing support for more recent FG updates like physics and a few newer sliders, and has some issues with foot/hand deformation, but it's a great start. No idea if that effort is still being worked on, or whether @Kimy is still planning to incorporate it into the mod, but that's the most recent development I'm aware of.

Posted
23 hours ago, vaultbait said:

A couple of months back, @Adviser69 posted a preview conversion to the ZeX/Fusion Girl body:

It's still missing support for more recent FG updates like physics and a few newer sliders, and has some issues with foot/hand deformation, but it's a great start. No idea if that effort is still being worked on, or whether @Kimy is still planning to incorporate it into the mod, but that's the most recent development I'm aware of.

Any word on the FG support.  Heard it was almost complete a while back.

Posted
2 hours ago, goosetrip said:

Any word on the FG support.  Heard it was almost complete a while back.

That post I linked to (and what you then quoted in your question) is the latest update in this forum presently. I expect we'd need to hear directly from @Adviser69 and/or @Kimy as to whether there's any news they haven't posted yet.

Posted
2 hours ago, vaultbait said:

That post I linked to (and what you then quoted in your question) is the latest update in this forum presently. I expect we'd need to hear directly from @Adviser69 and/or @Kimy as to whether there's any news they haven't posted yet.

No news on my end. My gaming PC is in maintenance right now, so I'm having difficulty working on mods and mod conversions.

  • 3 weeks later...
Posted

Hello. great mod. All works pretty fine and nice. Just 1 short question. Am I able to ask NPC's or Settlers to free me from my restrains? I haven't seen this as a option tbh or I missed it out.

Posted
2 minutes ago, Tortout4 said:

Hello. great mod. All works pretty fine and nice. Just 1 short question. Am I able to ask NPC's or Settlers to free me from my restrains? I haven't seen this as a option tbh or I missed it out.

No. Other than buying keys from Kimy.

  • 2 weeks later...
Posted

as a ps4 player im not sure if i can get this mod but i would be interested to see more, perhaps a mod showcase of sorts, is there any video displaying any of the features or is there anyone who could make one?

Posted

It appears the MEGA link is somewhat broken, download speed is prohibitively low and constantly gets stuck.

 

Also, are these fallout lines of DD mods still being developed or on indefinite hiatus?

Posted
19 minutes ago, gAmeamoebe said:

is there any way to entire disable the blindfold effect? like deleting a certain file or something?

You can use @Roggvir's DD items manager to disable all blindfolds and hoods.

Posted
1 hour ago, gAmeamoebe said:

is there any way to entire disable the blindfold effect? like deleting a certain file or something?

If I remember right it's a spell you can remove in xEdit, but I also think you have to edit one of the scripts to prevent errors.

Posted
6 hours ago, izzyknows said:

If I remember right it's a spell you can remove in xEdit, but I also think you have to edit one of the scripts to prevent errors.

how would i do that?

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