vaultbait Posted December 1, 2019 Posted December 1, 2019 2 hours ago, wdaigle said: The "a few days ago" is what I'm replying to. My discussion with Kimy was 2 weeks ago. I had searched for a mod on LL to convert DD to FG, not a passing comment here from October. Thanks for stepping in and implying I'm a liar; makes me feel so warm inside. I so didn't mean to imply you were a liar, just wanted to point out that it's come up in here regularly and any time someone asks whether there is an FG conversion I or others have posted a link to that temporary copy. If you had asked here before starting, someone would probably have saved a lot of duplication of effort. It's just unfortunate to see such effort lost instead of collaboration in the modding community. That said, I'm surprised @Kimy didn't mention previous work on it when you requested permission. And it did also come up in October: https://www.loverslab.com/topic/73925-devious-devices/page/63/?tab=comments#comment-2769013
vaultbait Posted December 2, 2019 Posted December 2, 2019 On 11/14/2019 at 12:42 AM, gAmeamoebe said: is there any way to entire disable the blindfold effect? like deleting a certain file or something? Note that a mod to do this was uploaded yesterday, if you're still looking:
rangydangy Posted December 2, 2019 Posted December 2, 2019 13 hours ago, vaultbait said: Note that a mod to do this was uploaded yesterday, if you're still looking: thank you dude
wdaigle Posted December 2, 2019 Posted December 2, 2019 21 hours ago, Adviser69 said: If it's picking up where I left off, the only pieces that need to be redone are the dresses with heeled shoes. If that makes it any easier. Personally though, I was going to redo the whole thing from scratch over the holidays, using some new tricks and experience that I've picked up from tinkering in Outfit Studio. If @wdaigle can get it converted earlier, then by all means, go for it. Just means I can focus on some other outfits. My conversions have physics and high heels, so, it would have to be a total redo either way. I'll have it finished before Christmas, so if it doesn't work out, you'll know by then.
Adviser69 Posted December 2, 2019 Posted December 2, 2019 23 minutes ago, wdaigle said: My conversions have physics and high heels, so, it would have to be a total redo either way. I'll have it finished before Christmas, so if it doesn't work out, you'll know by then. By all means then, go for it. Physics addition to outfits isn't my forte, and there is still much I need to learn. 2
Elsidia Posted December 3, 2019 Posted December 3, 2019 As my experience to converting dd to fusion girl as rookie for only my personal use in game i can say that is a pain in ass. In easy way, for dresses you need deleted all body under dress left only feet and bone weight conversion need do stronger search parameters. And after all if you enlarge chest too much arms are big damaged. I partially fix this problem by stronger slider searching parameters. And so: any have that the same problem? When i first time installed dd, straight jacket dress was invisible only head left. I fix it by bodyslide but still in game only black version. If you put on red straitjacket dress you got the same black and the same with white. Other items as latex corsets and etc. have right colors. Only dresses. And sorry about that question if somewhere in this discussion is answer - is too many pages to read... And thanks for good work on this mod. It's awesome even with all bugs what i found.
liruidong Posted December 3, 2019 Posted December 3, 2019 Excuse me, I wonder whether there is any way to refresh the effect of DD on NPC manually. In most times, I dress NPC in DD and I go out.When I turn back, the effect of DD does not work.
davidbonde Posted December 3, 2019 Posted December 3, 2019 What is meant to happen if you equip any of the devices onto a hooker from just business mod? Only Im getting problems, they show as naked yet in their contents it shows devices still being worn. when i then try to unequip them I get a ctd
Nebuchadnezzer2 Posted December 4, 2019 Posted December 4, 2019 On 12/2/2019 at 7:11 AM, wdaigle said: On Nexus, under my handle of JDWolf, I recently released TheKite FG outfit conversions. I still have the charred outfit to go, but I was planning to finish DD first. Ah, that's you. I saw those yesterday, will need to check those out at some point [am being stubborn and sticking to CBBE until some of HN66's stuff is converted ] Always nice to have more FG conversions.
wdaigle Posted December 4, 2019 Posted December 4, 2019 19 minutes ago, Nebuchadnezzer2 said: Ah, that's you. I saw those yesterday, will need to check those out at some point [am being stubborn and sticking to CBBE until some of HN66's stuff is converted ] Always nice to have more FG conversions. I asked HN66 for permission to convert EasyGirl to FG but he politely said, basically, "no, if anything is going to be done with my outfits, I'll do it". He said something about having a bad experience or two in the past. I told him, politely, that I'm looking forward to him converting it himself, but, between you and me, I'm not sure whether or not he's going to do that. So, in other words, I wouldn't hold my breath.
Nebuchadnezzer2 Posted December 4, 2019 Posted December 4, 2019 43 minutes ago, wdaigle said: I asked HN66 for permission to convert EasyGirl to FG but he politely said, basically, "no, if anything is going to be done with my outfits, I'll do it". He said something about having a bad experience or two in the past. I told him, politely, that I'm looking forward to him converting it himself, but, between you and me, I'm not sure whether or not he's going to do that. So, in other words, I wouldn't hold my breath. Yeah, I wouldn't be surprised. Hope he does convert em, or end up letting someone do so. Still, as you said, ain't gunna hold my breath either.
izzyknows Posted December 4, 2019 Posted December 4, 2019 You could do what I've done in the past, not with conversions, but convert them over to FG and give HN66 a link to file and let em know that if it meet their standards they can release it and credit is not required. Or as I like to do, request no credit be given at all. Only had 1 be a complete ass. LOL
goosetrip Posted December 4, 2019 Posted December 4, 2019 On 12/3/2019 at 11:41 PM, izzyknows said: You could do what I've done in the past, not with conversions, but convert them over to FG and give HN66 a link to file and let em know that if it meet their standards they can release it and credit is not required. Or as I like to do, request no credit be given at all. Only had 1 be a complete ass. LOL He hasn't even converted the outfits to the FO4HHS so I wouldn't expected him to start on FG. I basically ditched his outfits even before I became a FG convert- they looked shitty on CBBE without the FO4HHS anyway. 1
Elsidia Posted December 6, 2019 Posted December 6, 2019 Known bug: if you wear only restrictive boots (latex or leather any color) in first mode when you crouching you have only womens skin view nothing more. The same is in pip boy. In esp file for boots not write down first view nif file. You need to write this down devious devices own first view nif file to fix this problem.
wdaigle Posted December 7, 2019 Posted December 7, 2019 On 12/6/2019 at 7:39 AM, Elsidia said: Known bug: if you wear only restrictive boots (latex or leather any color) in first mode when you crouching you have only womens skin view nothing more. The same is in pip boy. In esp file for boots not write down first view nif file. You need to write this down devious devices own first view nif file to fix this problem. Confirmed: Adding "Actors\Character\CharacterAssets\1stPersonFemaleBody.nif" to the first person female on both DD_Boots_Restrictive_Latex_Black_AA and DD_Boots_Restrictive_Leather_Black_AA solves the issue in-game. I sent Kimy a message, in case she doesn't see this.
Nebuchadnezzer2 Posted December 8, 2019 Posted December 8, 2019 Spoiler On 12/6/2019 at 11:39 PM, Elsidia said: Known bug: if you wear only restrictive boots (latex or leather any color) in first mode when you crouching you have only womens skin view nothing more. The same is in pip boy. In esp file for boots not write down first view nif file. You need to write this down devious devices own first view nif file to fix this problem. On 12/8/2019 at 2:17 AM, wdaigle said: Confirmed: Adding "Actors\Character\CharacterAssets\1stPersonFemaleBody.nif" to the first person female on both DD_Boots_Restrictive_Latex_Black_AA and DD_Boots_Restrictive_Leather_Black_AA solves the issue in-game. I sent Kimy a message, in case she doesn't see this. The chastity bras do similar, blocks vision in first-person when 'sneaking'. 1
vaultbait Posted December 8, 2019 Posted December 8, 2019 9 minutes ago, Nebuchadnezzer2 said: Reveal hidden contents The chastity bras do similar, blocks vision in first-person when 'sneaking'. And while not the same mod, I've noticed the same with the nipple chain from @Bazinga's https://www.loverslab.com/files/file/9892-lordescobars-moddable-piercings-fusion-girl-cbbe-fixed/ so wonder if the fix there may be the same.
rikaco Posted December 8, 2019 Posted December 8, 2019 I just searched the entire thread and saw no mention of all of the old Skyrim textures using the Skyrim specular format instead of the Fallout 4 one. I can finish converting them and fixing up the material files and hand them off to someone else? Also uh I just noticed the plugin doesn't actually use anything from AWKCR. With the movement to ditch it now that it's started overreaching and has become bloated, I'd consider it good if it can truly be removed as a requirement.
wdaigle Posted December 9, 2019 Posted December 9, 2019 11 hours ago, Nebuchadnezzer2 said: Hide contents The chastity bras do similar, blocks vision in first-person when 'sneaking'. Unable to confirm. The bra is not in slot 33, it's in slot 55. Whether my FG conversion or the CBBE version, works fine for me. Are you sure you aren't wearing something else too?
EgoBallistic Posted December 9, 2019 Posted December 9, 2019 12 hours ago, rikaco said: Also uh I just noticed the plugin doesn't actually use anything from AWKCR. With the movement to ditch it now that it's started overreaching and has become bloated, I'd consider it good if it can truly be removed as a requirement. The plugin's masters should be cleaned, as 3 of the 7 masters it lists are not used. DLCWorkshop01.esm, DLCWorkshop03.esm, and ArmorKeywords.esm are masters but no records in DD reference those plugins.
rikaco Posted December 9, 2019 Posted December 9, 2019 6 hours ago, EgoBallistic said: The plugin's masters should be cleaned, as 3 of the 7 masters it lists are not used. DLCWorkshop01.esm, DLCWorkshop03.esm, and ArmorKeywords.esm are masters but no records in DD reference those plugins. The entire mod needs a cleaning, there's duplicate textures, textures in the materials folders, lots of meshes for color swaps that were replaced with material swaps, a few meshes for color swaps that haven't been replaced with material swaps, meshes for separate material types that can still be removed and replaced with material swaps, a ton of unused texture swaps for the Institute gear, unused materials (leather for the straitjackets for instance), some material swaps that are the same color (red and black rust are the same color), and some meshes for unused items (the open chastity belt, the open mouth gags and bit gag that can work now that we've got the face morphs, the catsuit gas mask that fits better in Fallout than Skyrim, the tentacle monster, the pear and primitive plugs, and the version of the corset without boots). I actually just finished up fixing all of the materials and textures, at least all of the used ones and most of the unused ones. Removing the last few unnecessary meshes for leather vs latex is a bit more complex, the material swap records would have to be redone. There's just a ton of work that I'd love to do on this. Someone made animations for stuff like the armbinders so we wouldn't need to zap arms for everything, meaning separated boots might be more practical and work with more items. And so on, and then I get overwhelmed before I even figure out the story with permissions for this whole thing. 1
EgoBallistic Posted December 9, 2019 Posted December 9, 2019 1 hour ago, rikaco said: some meshes for unused items (the open chastity belt, the open mouth gags and bit gag that can work now that we've got the face morphs Yeah I had noticed those as well when I was making the face morphs mod. Gray User made a set of alternative (better looking) animations for DD, I think that's what you are referring to.
rikaco Posted December 9, 2019 Posted December 9, 2019 35 minutes ago, EgoBallistic said: Yeah I had noticed those as well when I was making the face morphs mod. Gray User made a set of alternative (better looking) animations for DD, I think that's what you are referring to. Yep, exactly what I'm talking about. I was seeing how many more devices could easily be ported, and you've got stuff like the rope armbinder that ties the individual fingers together. What even are the odds of Kimy handing this off to a team, since she's pretty obviously abandoned FO4's Devious Devices in favor of continuing work on Skyrim's? It would be great if we could integrate your morphs, Gray User's animations, the living parasite armor that exists in the files but is unimplemented within DD, the Reference Mesh Fix, better implement the stuff within Community Restraints Pack, or at least the Institute Slave Gear color swaps since Vioxsis' stuff is some of the only stuff with proper maps, stuff like that. Thinking about it, for the most part this stuff can be turned into a patch, but that just reminds me that creature and male support was never actually integrated into the original, with male support then just being abandoned, breaking when the thing as a whole updated. (Sorry I'm rambling, I've had too long to think about what's going on with this whole mod.) Edit: just noticed that Plugs of the Commonwealth got a recent DD conversion from tehuti181. This stuff getting buried in comments is exactly what I'd like to prevent. 1
Gray User Posted December 9, 2019 Posted December 9, 2019 1 hour ago, rikaco said: Yep, exactly what I'm talking about. I was seeing how many more devices could easily be ported, and you've got stuff like the rope armbinder that ties the individual fingers together. What even are the odds of Kimy handing this off to a team, since she's pretty obviously abandoned FO4's Devious Devices in favor of continuing work on Skyrim's? It would be great if we could integrate your morphs, Gray User's animations, the living parasite armor that exists in the files but is unimplemented within DD, the Reference Mesh Fix, better implement the stuff within Community Restraints Pack, or at least the Institute Slave Gear color swaps since Vioxsis' stuff is some of the only stuff with proper maps, stuff like that. Thinking about it, for the most part this stuff can be turned into a patch, but that just reminds me that creature and male support was never actually integrated into the original, with male support then just being abandoned, breaking when the thing as a whole updated. (Sorry I'm rambling, I've had too long to think about what's going on with this whole mod.) Edit: just noticed that Plugs of the Commonwealth got a recent DD conversion from tehuti181. This stuff getting buried in comments is exactly what I'd like to prevent. If this gets off the ground, let me know. I have some things I worked out a couple years ago that I don't think I ever uploaded (anims for collars, yokes, bound legs, etc). I also have a very heavily modified DD esp if you want any ideas/alternative ways to make things work. 2
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