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Posted (edited)
7 hours ago, steelhare said:

When wearing restrictive gloves + restrictive boots, the boots seem to provide an entire body model that overrides the hands, resulting in bad glitchy textures as they're both the same size.

For CBBE DD 2.0 RC8 just download archive there, extract from here bodyslide files and put those in your DD archive: it made as new group.  Build those, and gloves and other items are better fitted for hands and catsuits. Bodyslide should work on DD 2.0, but if you want install full catsuit update, you need DD 2.0 RC8.

UPD: forgot link))

https://www.loverslab.com/topic/73925-devious-devices/?do=findComment&comment=3953007

 

UPD2: for fusion girl maybe someone can update existing builds, as i first try to make dd work with default CBBE.

Edited by Elsidia
Posted (edited)
7 hours ago, Elsidia said:

for fusion girl maybe someone can update existing builds, as i first try to make dd work with default CBBE.

 

I can do a new update to the FG+HHS conversion, what needs adjusting?

 

Keep in mind that removing the body mesh from the restrictive boots means you can no longer rely on body zaps to avoid clipping, particularly for the feet. I've adjusted the high heel slider on the reference body to try to fit the feet inside the ballet heels as much as possible, but some clipping is inevitable.

 

Edit: Sounds like it's maybe something to do with the hands? I don't think the FG+HHS conversion includes hand meshes for the restrictive boots. At least there are none showing in Outfit Studio. Maybe the other non-HHS FG conversion has that issue?

Edited by vaultbait
Posted
1 hour ago, vaultbait said:

Sounds like it's maybe something to do with the hands? I

For previous post link there is catsuit update. Add some new meshes (all in bodyslide files and as new group). Also i increased gloves and some items size to fit on catsuit.

There is armbinder update for new animation too.

 

But mainly explain problem is that gloves are without hands, so if hands are drawn, it clipping. What i done in my conversion?

Import hands in catsuit meshes, increase catsuit gloves, that hands now not clipping. (fingers) Then this catsuit meshes is used as prototype for other gloves to fit it on catsuit. So it allows me make transparent catsuit, as no more need cut  body inside catsuit.

All changed Bodyslide CBBE files are in that link archive.

In fusion girl conversion first need convert those to fusion girl, then import fusion girl hands (i seems remember that CBBE hands and fusion girls hands are different sizes) So need check if converted catsuit and gloves not clip with fingers.

 

Posted
5 hours ago, Elsidia said:

For previous post link there is catsuit update. Add some new meshes (all in bodyslide files and as new group). Also i increased gloves and some items size to fit on catsuit.

There is armbinder update for new animation too.

 

But mainly explain problem is that gloves are without hands, so if hands are drawn, it clipping. What i done in my conversion?

Import hands in catsuit meshes, increase catsuit gloves, that hands now not clipping. (fingers) Then this catsuit meshes is used as prototype for other gloves to fit it on catsuit. So it allows me make transparent catsuit, as no more need cut  body inside catsuit.

All changed Bodyslide CBBE files are in that link archive.

In fusion girl conversion first need convert those to fusion girl, then import fusion girl hands (i seems remember that CBBE hands and fusion girls hands are different sizes) So need check if converted catsuit and gloves not clip with fingers.

 

The post you responded to by @steelhare was about wearing the restrictive boots together with restrictive gloves, and mentioned nothing about catsuits. The post you quoted talks about adjusting collar meshes to fit catsuits, which is where I'm getting confused.

Posted (edited)
9 hours ago, vaultbait said:

wearing the restrictive boots together

As i understand it he wrote about, when wear boots, gloves clipping because it have own body inside: a hands and body. (I test it game, but not found any strong visible clipping) I mention my post because inside are increased gloves, catsuit hands, bra, chastity harnesses to not clipping, when wear a catsuit.  So those gloves is bigger that default body and can't clipping with boots together. But anyway i not mention it - i not found bug about what he speaks.

UPD: in my post down check 3rd screenshot - there is how items now look with catsuit.

Edited by Elsidia
Posted

Hello everyone

 

I come back to you because obviously I have a recurring problem with the RC8 version + the bodyslide fusion girl 1.3.4 files of this mod.

 

I have already asked for help and izzyknows (thanks to him or her) advised me this command:

player.cf "actor.RemoveKeyword" "DD_kw_Event_IsVibrating"

 

this command had no effect that I could see

 

indeed I have no sounds and / or visual effects (vibrations, electric shock ...) on the plugs and I checked the other effects for example the effects with the hands tied or the mouth etc ... these animations it seems to work BUT not for the plugs!!!

 

so I started from scratch and reinstalled everything but I still have no effects on these DD devices.

 

If you have any ideas I'm a taker

 

Cordially

Posted
24 minutes ago, Elsidia said:

Maybe this plug just no have vibration? plug ID and mod configuration?

Good morning Elsidia

 

Obviously it's not a simple iron plug but a vibration shock blue or purple

Posted
On 2/17/2023 at 8:49 AM, leduss said:

but a vibration shock blue or purple

For test first set in MCM interval 10 -15 sec for faster result.

Silly question - on plugs are set vibration module? If not vibration never happen.

Your biped slots (57 - anal, 56 - vaginal) for plugs not blocked? You see visually equipped plug?

Posted (edited)

Good morning Elsidia

 

In fact I take the note and I investigate then I am equipped with the DD and everything is present on my character some of the animations and sounds related to the peripherals work I hear the moans for example and I have messages that I am from more and more excited but obviously not for the plugs!

 

Quote

image.thumb.png.0aae48e4436ee47fffac0576fdf1aed9.pngimage.thumb.png.ad411a0f8c1e0c23a891a2a0961f9b75.pngimage.thumb.png.d21b2183be0293ca1413a6bd788be10c.pngimage.thumb.png.0993fd4d32c3244ea3047684c0cf8c50.pngimage.thumb.png.de2112db8578fa80c64688122dcc9ce8.pngimage.thumb.png.540754827b0bff48105953d1bd392be2.pngimage.thumb.png.6e326230b04cab441deea6afec67ab80.png

 

Edited by leduss
Posted
2 hours ago, leduss said:

In fact I take the note and I investigate then I am equipped with the DD

Hmmm.....

Don't know in what place is your problem. First watch my video and if you can't reproduce this outcome, will try check your side problem using console. As last resort can send me save (i have no fusion girl so will see if guilty is it) 

Video:

https://mega.nz/file/Mz4GhRBI#xUHgo0eUC58I4_V8eOc4pKdeE3TP1FBRtR7LK6HXrRU

Posted
6 hours ago, Elsidia said:

Hmmm.....

Don't know in what place is your problem. First watch my video and if you can't reproduce this outcome, will try check your side problem using console. As last resort can send me save (i have no fusion girl so will see if guilty is it) 

Video:

https://mega.nz/file/Mz4GhRBI#xUHgo0eUC58I4_V8eOc4pKdeE3TP1FBRtR7LK6HXrRU

thank you for your video and indeed I don't have the vibrations nor the animation that comes with it and I don't have the messages at the top that appear concerning the vibrating plug either.

I don't understand this should work, can I miss something like animation and sound files? or script files? because I'm really dry !!!

 

 

Posted
9 minutes ago, leduss said:

thank you for your video and indeed I don't have the vibrations nor the animation that comes with it and I don't have the messages at the top that appear concerning the vibrating plug either.

I don't understand this should work, can I miss something like animation and sound files? or script files? because I'm really dry !!!

 

 

What you could have going on is really bad luck with the RNG.

I've went entire runs and had the vibrators fire maybe 2 times. Other runs I've had them fire to the point of being annoying as hell. Bugthesda's RNG is garbage. LOL

Posted

DD RC8

 

May I ask what this version does? The description Ive found is rather paltry in detail. What body type does it support?

Posted
3 minutes ago, Olmech said:

DD RC8

 

May I ask what this version does? The description Ive found is rather paltry in detail.

 

It's a mainly a collection of the popular bug fixes and features previously available as separate patches for DD 2.0 but merged into DD itself so that you no longer need those separate patches. It also incorporates some additional fixes for which there are no separate patches available. Notably, it combines the Slave Heels mod as well as completing the previously incomplete outfits with restrictive boots and the tentacle parasite.

 

3 minutes ago, Olmech said:

What body type does it support?

 

CBBE BodySlide files are included. There are two separate FG conversions available (one with HHS presets, one without). I think I saw a conversion for BT3 as well, though I may have imagined it.

Posted (edited)

And what RNG stands for ? ? also, is there a check for playerRef in the vibrating script ? cause i forgot to remove a plug from an NPC and when she 3dloaded again, i got some Errors in log related to the vibrator but i didn't check them since i was troubleshooting another mod.

2 hours ago, izzyknows said:

What you could have going on is really bad luck with the RNG.

I've went entire runs and had the vibrators fire maybe 2 times. Other runs I've had them fire to the point of being annoying as hell. Bugthesda's RNG is garbage. LOL

 

Edited by lee3310
Posted
2 hours ago, vaultbait said:

 

It's a mainly a collection of the popular bug fixes and features previously available as separate patches for DD 2.0 but merged into DD itself so that you no longer need those separate patches. It also incorporates some additional fixes for which there are no separate patches available. Notably, it combines the Slave Heels mod as well as completing the previously incomplete outfits with restrictive boots and the tentacle parasite.

 

 

CBBE BodySlide files are included. There are two separate FG conversions available (one with HHS presets, one without). I think I saw a conversion for BT3 as well, though I may have imagined it.

all good but what happened to future development?? mod looks dead to me.

Posted
1 hour ago, lee3310 said:

And what RNG stands for 

 

(Pseudo)random number generator. It's what allows probabilistic behaviors in the game, but the one in Fallout 4 has a notoriously uneven distribution.

 

37 minutes ago, Dragonjoe69 said:

all good but what happened to future development?? mod looks dead to me.

 

Elsidia picked up where Naaitsab left off, and has posted a couple of temporary test updates since RC8, but is apparently communicating with Kimy about turning it into a new release at some point.

Posted
15 hours ago, izzyknows said:

What you could have going on is really bad luck with the RNG.

I've went entire runs and had the vibrators fire maybe 2 times. Other runs I've had them fire to the point of being annoying as hell. Bugthesda's RNG is garbage. LOL

Thank you all for your responses

 

so now what should i do? Do you have any advice ?

Posted
3 minutes ago, leduss said:

Thank you all for your responses

 

so now what should i do? Do you have any advice ?

 

You can increase the chances/frequency for vibrator events in MCM and hope they finally trigger.

Posted
1 hour ago, vaultbait said:

 

You can increase the chances/frequency for vibrator events in MCM and hope they finally trigger.

thanks for the advice but i have already tried but unfortunately without success

Posted
22 hours ago, vaultbait said:

CBBE BodySlide files are included. There are two separate FG conversions available (one with HHS presets, one without). I think I saw a conversion for BT3 as well, though I may have imagined it.

 

 

Thank you.

Posted
6 hours ago, leduss said:

thanks for the advice but i have already tried but unfortunately without success

Just play the game. Once they decide to fire, it won't be long and you'll be wishing they wouldn't. It's a novelty that wears off pretty quickly.

Posted

Hello everyone

 

Good and well I solved my problem with DD RC8 and the animations, sounds and messages that did not work.

 

I was using a mod that made random DDs appear in containers or on bodies, this one:

 

https://www.loverslab.com/files/file/20956-cursed-dd-enchantings-reloaded/

+ the RC8 compatibility patch provided with the mod above

 

And even if it worked, this mod conflicted with DD RC8 because it prevented DD from working 100% with certain animations, messages and sounds!

 

I hope this post can help other people.

 

If I can allow myself to make a suggestion, it should be mentioned in the sheet of this mod for precision purposes.

 

Cordially

Posted
11 hours ago, leduss said:

And even if it worked, this mod conflicted with DD RC8 because it prevented DD from working 100% with certain animations, messages and sounds!

 

Citation: All visible armor's of the original Devious Devices mod is overwritten to add the required Enchantings.

 

Seems mod need recompile with RC8 onboard as it add enchantings.  So it delete RC8 enchantigs for vibrations and other things. Or change function what replaces this.

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