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Posted
1 minute ago, Elsidia said:

Sorry don't understand what you saying....

You speak about this file?

I add how it looks in Default.

f4ee.ini 1.54 kB · 0 downloads

 

 No, I mean by removing any Data\F4SE\Plugins\F4EE\BodyGen\*\morphs.ini file entries which apply templates to All|Female|HumanRace as a matcher.

Posted (edited)
15 minutes ago, vaultbait said:

No, I mean by removing any Data\F4SE\Plugins\F4EE\BodyGen\*\morphs.ini

I don't have this file in my old FO4 not in my new Fo4, also while i playing old FO4 long time with Fusion girl never see invisible bodies.

 

If don't have this file, it's good or bad?)

UPD: I only have D:\Games\Fallout 4\Data\F4SE\Plugins\F4EE\Sliders\CBBE.esp\sliders.json

Edited by Elsidia
Posted
4 hours ago, Elsidia said:

I don't have this file in my old FO4 not in my new Fo4, also while i playing old FO4 long time with Fusion girl never see invisible bodies.

 

From what I gather, CBBE doesn't come with any default BodyGen configuration. Fusion Girl does include it, but it's an option in the FOMOD installer so not everyone who installs FG will have BodyGen applied to all NPCs (it'll only happen if they select that at installation, or configure it themselves some other way).

 

4 hours ago, Elsidia said:

If don't have this file, it's good or bad?)

 

That all depends on whether or not you want LooksMenu's BodyGen applying a random selection of body types to NPCs in your game.

 

4 hours ago, Elsidia said:

UPD: I only have D:\Games\Fallout 4\Data\F4SE\Plugins\F4EE\Sliders\CBBE.esp\sliders.json

 

Yes, that's unrelated to LooksMenu's BodyGen feature. If you want to know more about how BodyGen works and is configured, see the mod description page for LM.

Posted (edited)

 

55 minutes ago, vaultbait said:

That all depends on whether or not you want LooksMenu's BodyGen applying a random selection of body types to NPCs in your game.

Seems it's better without that configuration file as it applies on all bodies morphs from player body and it looks nice for me. No need any random body and more no need, if that can cause bugs. 

UPD: next version spoiler and explanation of cbbe body morph:

Spoiler

ScreenShot0.jpg.ba7ac66db829e3318d7668060e2b3b37.jpg

 

Edited by Elsidia
Posted
1 hour ago, cometfox said:

where do i go to use caps to take off the shock collar? i have it in Hardcore mode and i have no idea where to go. 

 

Keep looting containers and one will drop. You can also up the key drop chance via console, which you should have enabled.

set dcw_slavecollarkeydropchance to ## (## being the percent of chance, 0 to 100%)

Posted (edited)
2 hours ago, cometfox said:

where do i go to use caps to take off the shock collar? i have it in Hardcore mode and i have no idea where to go.

 

I think you're asking  about a collar from the Real Handcuffs mod, not Devious Devices.

 

Edit: Or as izzyknows suggested, it could be something from Deviously Cursed Wasteland (I've never tried that mod, so not sure if it includes them as well). The Devious Devices mod doesn't provide collars which shock you, nor someone to remove them for a fee.

 

If you're using the Sexual Harassment mod and a harasser put a Real Handcuffs shock collar on you while you were unconscious, there's an NPC just inside the entrance of the Dugout Inn in Diamond City who you can pay to remove it.

Edited by vaultbait
Posted (edited)
On 9/9/2018 at 6:56 PM, Tron91 said:

@KimyI was having a major problem keeping my NPC equipped with DD, and was bugged by "The database is full!" message. Turned out only 256 entries could be tracked by DD using the two struct WornDevices database1 and database2. I bypassed the problem by adding 18 more such structs in DD_Library.psc (thanks for providing the source) and added a lot of debug notifications along the way. It seems every DD equipment is consuming 1 struct, which was found to be true when I examined the saved game using ReSaver. I found too many duplicate records per actor reference. So, it seems that the struct needs to be optimized to remove duplicate entries or is it intentional on your part for the mod to work.

 

Also, is the function for cleaning the database is getting triggered? I added debug notifications there but seems none of the message was displayed during my playtime.

Please help, i having the same "The database is full!" error message. I uses a mod that spawns DD items on NPCs, and although said NPCs automatically despawns later, the records of them having the DD items remains, this causes the error message and prevent any NPCs with DD items from spawning again. Please guide me how to fix it.

Edited by Hello539
Posted
2 hours ago, Hello539 said:

Please guide me how to fix it.

Ask the mod author of the offending mod for help since it's not a DD matter. That mod is not removing the items before de-spawning the NPC.

Better yet, NEVER put DD items on NPC's.... ever!

Posted
3 hours ago, izzyknows said:

Ask the mod author of the offending mod for help since it's not a DD matter. That mod is not removing the items before de-spawning the NPC.

Better yet, NEVER put DD items on NPC's.... ever!

The mod doesn't put DD items on NPC on its own, i modified it with FO4Edit to do that, so....

Posted
5 minutes ago, Hello539 said:

The mod doesn't put DD items on NPC on its own, i modified it with FO4Edit to do that, so....

Sooo... you broke it.

It's usually better to let folks know right off the bat that YOU are trying to make a mod that does x, y and z and broke it.

You're going to need a bit of code work to make it work correctly, I'm guessing. Above my pay grade.

Posted
7 hours ago, Hello539 said:

Please help, i having the same "The database is full!" e

Also what version on DD you use: DD 2.0 is bugged and fills database in fast order and never clean it.

 

DD 2.0 RC8 clean database and never add NPC items to database unless you add keyword to NPC for use databases.

Posted
3 hours ago, Elsidia said:

Also what version on DD you use: DD 2.0 is bugged and fills database in fast order and never clean it.

 

DD 2.0 RC8 clean database and never add NPC items to database unless you add keyword to NPC for use databases.

 

Seems we now need a mod which can utilize the codes added to DD. The framework for monitoring / support of NPCs is there, but no mod utilizes this.

Posted
13 minutes ago, Tron91 said:

The framework for monitoring / support of NPCs is there, but no mod utilizes this.

I think that your code deletes all database entries if NPC is dead. And i think that this is case about using DD 2.0 with two databases, not DD 2.0 RC8 with clean utility and 8 (?) databases. I use DD 2.0 long time and never full all two databases even with bug into code.

 

About monitoring. I think as NPC not support write into database and only one outdated mod uses database (F4SS, written by same author as DD 2.0 code) there just need to clean all database entries when player are free from restraints. When i open my old save with new DD 2.0 RC8 there was only 76 entries in. I not overuse DD items on NPC, but i have AAF violate what put restraints on followers and F4SS mod with 5(???) slaves in full DD set.

 

Posted (edited)
6 hours ago, Elsidia said:

Also what version on DD you use: DD 2.0 is bugged and fills database in fast order and never clean it.

 

DD 2.0 RC8 clean database and never add NPC items to database unless you add keyword to NPC for use databases.

 

3 hours ago, Tron91 said:

 

Seems we now need a mod which can utilize the codes added to DD. The framework for monitoring / support of NPCs is there, but no mod utilizes this.

@Tron91 showed me to install RC8 version and every works as intended again. Thank you all for helping me.

Edited by Hello539
Posted (edited)
14 hours ago, Allen Harris said:

Does anybody know if there are there any plans to get this working in VR?

 

Since AAF does not support VR, I very highly doubt it.  The original mod author of Devious Devices for Fallout has long gone back to Skyrim, and the most recent update which is in this thread was a community effort currently RC8.  So I'm fairly certain that if this does not currently work in VR, it's unlikely that it ever will unless a mod author that wants to make it work in VR comes along and works on it.

Edited by Marg597
a link
Posted
44 minutes ago, Marg597 said:

that wants to make it work in VR comes along and works on it.

When this mod was write it no there VR. So this mod never pretend to work with VR. Also as AAF have fixed face morphs because it is added to DD 2.0 RC8. You must find someone VR fan what are ready to fix DD 2.0 for VR as i now there work on DD 2.0 CE9 what will be based on DD 2.0 RC8 and too will not work in VR. Also i no see real reason for VR support as in VR you see only arms, on NPC DD not work and not recommend use DD items on NPC and DD idea is work into third view mode. 

Posted

NPC Support would be great honestly for RC8. DD 2.0 has been buggy as all hell on my end when I want to use it on slaves / settlers / companions through Human Resources or Violate.

Posted

@Elsidia @Tron91 After i installed the RC8 version, everything was fixed. But now i have this new problem, everytime i open the Pip-boy/barter/open containers/trading gears i get a popup message that reads: "You lack the key to unlock Inflatable Vaginal Plug". The message keeps repeating itself until i closes the interact menus and reappearing again the next time i opens it. I checked with console commands and found no item with the name "Inflatable Vaginal Plug" exists. You guys have any idea what this problem is?

Posted
1 hour ago, Graeme09 said:

NPC Support would be great honestly for RC8. DD 2.0 has been buggy as all hell

Nothing changes. Only if torture devices author was fixed behavior for NPC.

I'm too lack info about it.

What exactly you mean by buggy?

Posted
50 minutes ago, Hello539 said:

I checked with console commands and found no item with the name "Inflatable Vaginal Plug" exists

You aren't 100% right:

Spoiler

Clipboard.jpg.b23b57d58b61773675df8c802bf73bca.jpg

I recommed try this vibrator and remove it. Maybe after update you got bug with old DD items. As this item change scripts and timer run.

Not all bugs as i now fix some more.

Posted
37 minutes ago, Elsidia said:

You aren't 100% right:

  Reveal hidden contents

Clipboard.jpg.b23b57d58b61773675df8c802bf73bca.jpg

I recommed try this vibrator and remove it. Maybe after update you got bug with old DD items. As this item change scripts and timer run.

Not all bugs as i now fix some more.

I did what you said, nada, problem still persists, another idea please?

Posted (edited)
27 minutes ago, Hello539 said:

problem still persists, another idea please?

Can you send papyrus log -sometimes DD store info about what going. Get this menu again wait about 1 minute in game to allow papurys write new info and send it here. I'll check this plug code, as i'm not familiar with it and not write by me. Also you can check in console player.showinventory for any no named item from DD -it will be rendered device and also this is one of bug what not fixed - sometimes it's spawn more rendered devices as need. I hope i already fix this problem and will be in next DD version. This is very strange problem and can lead to damage save only.

Try start new game and check if problem persist - then it may be mod conflict.

Edited by Elsidia
Posted
2 hours ago, Hello539 said:

You lack the key to unlock Inflatable Vaginal Plug

Sorry to say that but this is your game save bug. Somehow you stuck into NPC item unlocking procedure. Only thing what i can recommend is keep in inventory 1 chastity key and open pipboy - then there will show up message "You unlock the " + DeviceName where devicename is plug name. And hope it will end this endless loop.  I have no much hope about that.

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