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Posted

What do you mean "there is no such thing as morality"? https://en.uesp.net/wiki/Skyrim:Morality#Morality

 

Anyway, I've come across 1 NPC out of maybe 500 that had orgasm from rape, I assume feature is broken and that orgasm was a bug.

 

As far as high arousal male having difficulty to orgasm, it's an annoyance that will just lead me to disable mod features or find ways to bypass the mod in that case. How much excitement clicking gets for stamina is complicated to adjust for, I guess? Alternatively masturbation animations could always result in enough excitement for orgasm or something.

erm.... okay.... there is Morality, so... you want orgasm to be a crime.... or not achieving one?

 

can you repeat same in RL life and comeback with statistics?... you know... FOR SCIENCE!

 

maybe your character have some...er... problems.....

 

well... yes, you are already getting 1-5 enjoyment per click which is enough, whick for high arousal male would be just 25 clicks

why would masturbation always lead to orgasm? if you want orgasm you have to work for it, nothing is free in anyworld

ive made plenty options to configure mod experience

Posted

 

erm.... okay.... there is Morality, so... you want orgasm to be a crime.... or not achieving one?

 

can you repeat same in RL life and comeback with statistics?... you know... FOR SCIENCE!

 

Actually, morality determines how a character feels about many immoral things, like rape... not just crime. 

 

But ok... Where is the science showing sex with people you hate makes you more orgasmic?

 

 

 

well... yes, you are already getting 1-5 enjoyment per click which is enough, whick for high arousal male would be just 25 clicks

 

I've seen it standing still even, not responding to clicks for a minute or more, so there's something going on with the mod. If I figure out why I'll report back in.

Posted

 

 

 

well... yes, you are already getting 1-5 enjoyment per click which is enough, whick for high arousal male would be just 25 clicks

 

I've seen it standing still even, not responding to clicks for a minute or more, so there's something going on with the mod. If I figure out why I'll report back in.

 

 

If you enable the enjoyment over time.. it should march along quite rapidly.

Posted

 

 

erm.... okay.... there is Morality, so... you want orgasm to be a crime.... or not achieving one?

 

can you repeat same in RL life and comeback with statistics?... you know... FOR SCIENCE!

 

Actually, morality determines how a character feels about many immoral things, like rape... not just crime. 

 

But ok... Where is the science showing sex with people you hate makes you more orgasmic?

 

 

 

well... yes, you are already getting 1-5 enjoyment per click which is enough, whick for high arousal male would be just 25 clicks

 

I've seen it standing still even, not responding to clicks for a minute or more, so there's something going on with the mod. If I figure out why I'll report back in.

 

 

I dunno bout you, but when forced, I enjoy having sex, just don't be abusive about it... And make my head spin, and my body shudder!

ehem, I mean... yeah, I am a good person....

 

Not moving, could be script lag, system performance issues, another mod pitching a tent in the middle of your parade... I have a few possible home remedies if you would like to see them...

 

The joke...

 

 

Insert smart ass comment, and laugh so hard you break your chair...

 

 

 

But seriously, after talking to people about the game engine, Skyrim is very limited on what it can do. Only a few things can help maintain and speed it up slightly, while every mod that has scripts you add, slow things down, and can cause lag. These settings are my personal settings, and I have about 200 active mods currently.

 

Skyrim.ini

 

 

[General]
sLanguage=ENGLISH
uExterior Cell Buffer=32
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
 
[Animation]
bMultiThreadBoneUpdate=1
 
[HAVOK]
iNumThreads=4
 
[Decals]
bDecalMultithreaded=1
 
[interface] 
sPosePlayerRaceSexMenu= 
bShowTutorials=0 
 
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, HearthFires.bsa, Dragonborn.bsa, Dawnguard.bsa
SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
 
[Papyrus]
fUpdateBudgetMS=1.25
fExtraTaskletBudgetMS=1.25
fPostLoadUpdateTimeMS=2000.0
iMinMemoryPageSize=128
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=15000000
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
 
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
 

 

 

 

SkyrimPrefs.ini

 

 

[General]
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseThreadedMorpher=1
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
 
[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
 
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
 
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=0
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 750 Ti"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
 
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
 
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=1
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
 
[GamePlay]
bEssentialTakeNoDamage=0 
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1
 
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
 
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0500
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
 
[Particles]
iMaxDesired=750
 
[saveGame]
fAutosaveEveryXMins=60.0000
 
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=537075890
fVal6=1.0000
uID6=537077272
fVal5=1.0000
uID5=537075894
fVal4=1.0000
uID4=352461178
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
 
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
 
[TerrainManager]
fTreeLoadDistance=250000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
 
[NavMesh]
bUseThreadedMeshes=1
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
 
[Trees]
bUseMultiThreadedTrees=1
bShadowMaskZPrePass=1
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
 
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
 
[LOD]
fLODFadeOutMultObjects=10.0000
fLODFadeOutMultItems=10.8000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
 
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=3
 
[blurShaderHDR]
bDoHighDynamicRange=1
 
[blurShader]
bUseBlurShader=0
 
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
 

 

 

 

Bottom Line: Do what you think might work best for you. But at least compare settings.

Posted

 

 

 

If you enable the enjoyment over time.. it should march along quite rapidly.

 

 

You are a scholar and a gentleman.

 

 

 

 And make my head spin, and my body shudder!

 

 

Oh my... I mean, thanks for the tips.  :D

Posted

 

erm.... okay.... there is Morality, so... you want orgasm to be a crime.... or not achieving one?

 

can you repeat same in RL life and comeback with statistics?... you know... FOR SCIENCE!

 

Actually, morality determines how a character feels about many immoral things, like rape... not just crime. 

 

But ok... Where is the science showing sex with people you hate makes you more orgasmic?

 

 

well... yes, you are already getting 1-5 enjoyment per click which is enough, whick for high arousal male would be just 25 clicks

 

I've seen it standing still even, not responding to clicks for a minute or more, so there's something going on with the mod. If I figure out why I'll report back in.

 

sooo......... you are saying that guard, highly moral npc, rapes you for whatever reason, wont recieve enjoyment?

 

that science is called friction, it was discussed already, with enough stimulation everyone will orgasm physically, it doesnt matter what they think about it

well unless you have sex with spouse, everything you do in SL makes you lewder, that is how its made

 

 

if its not reacting to your actions then something is wrong with your save\game\scripts

 

I dunno bout you, but when forced, I enjoy having sex, just don't be abusive about it... And make my head spin, and my body shudder!

ehem, I mean... yeah, I am a good person....

 

oh someone is a naughty here and needs punishment

Posted

 

sooo......... you are saying that guard, highly moral npc, rapes you for whatever reason, wont recieve enjoyment?

 

 

that science is called friction, it was discussed already, with enough stimulation everyone will orgasm physically, it doesnt matter what they think about it

well unless you have sex with spouse, everything you do in SL makes you lewder, that is how its made

 

 

 

I am saying that people who hate immoral acts are probably less likely to enjoy them in practice. It makes more sense than "marriage ring = less friction, sometimes"

Posted

 

 

sooo......... you are saying that guard, highly moral npc, rapes you for whatever reason, wont recieve enjoyment?

 

 

that science is called friction, it was discussed already, with enough stimulation everyone will orgasm physically, it doesnt matter what they think about it

well unless you have sex with spouse, everything you do in SL makes you lewder, that is how its made

 

 

 

I am saying that people who hate immoral acts are probably less likely to enjoy them in practice. It makes more sense than "marriage = less friction."

 

well they did start raping you, so maybe they are not so moral afterall

it wasnt made by me and i have no intention to change that

 

anyway i dont see how or why this should be implemented, so unless you come with formulas that scale like SL lewdness, i think morality topic is closed

Posted

Something i could imagine is: every time somebody with a moral >0 orgasms during rape (no matter on which end), s/he will lose one point morality. 

Lydia when meeting me: "Hold on, evil! We will banish you!"

Lydia after some weeks traveling with me: "You bandits rape my Thane?"

Bandit: "Yeah, problem?

Lydia: "Uhhh, mind if i join you?"

 

 

At least that's how it worked when i've met a girl that spend more or less her whole live in a catholic environment... not that drastic, but still ;)

Posted

Something i could imagine is: every time somebody with a moral >0 orgasms during rape (no matter on which end), s/he will lose one point morality. 

Lydia when meeting me: "Hold on, evil! We will banish you!"

Lydia after some weeks traveling with me: "You bandits rape my Thane?"

Bandit: "Yeah, problem?

Lydia: "Uhhh, mind if i join you?"

:D

its never a good idea to make permanent changes npcs

Posted

I just installed the latest 0.9.8 version and my widgets' graphics are wrong.

 

The lenght is really short, about 50 pixels (or points) and the height is abnormous (more than 100 pxs I think). Borders are heavy and so on.

Just to compare with the vanilla compass bar, the widget bar is less than 5 times short and more than four time in height.

 

There is a way to change those values?

I had a look at the config.json file and I found some values like "widget_height: 25" and "widhet_lenght: 290" but there is no match with my graphics visuals.

I tried to change the above values in the config.json file but nothing changes in game.

 

Any hint, please?

Posted

I just installed the latest 0.9.8 version and my widgets' graphics are wrong.

 

The lenght is really short, about 50 pixels (or points) and the height is abnormous (more than 100 pxs I think). Borders are heavy and so on.

Just to compare with the vanilla compass bar, the widget bar is less than 5 times short and more than four time in height.

 

There is a way to change those values?

I had a look at the config.json file and I found some values like "widget_height: 25" and "widhet_lenght: 290" but there is no match with my graphics visuals.

I tried to change the above values in the config.json file but nothing changes in game.

 

Any hint, please?

 

That looks like CT... sweet!

 

*calls for the smart one.... Cabose*

ummm, rotate the screen so it won't be so tall and we can all be friends! YAY!

Posted

 

well they did start raping you, so maybe they are not so moral afterall

 

And it doesn't make sense for guards to kick babies or murder queens. That's why mods like Defeat or Spectator Crowds let you use the morality stat to determine which NPCs rape someone or enjoy watching a rape.

 

 

so unless you come with formulas that scale like SL lewdness, i think morality topic is closed

 

It's a scale from 0-3, so 0 morality = max lewdness, 1=66%, 2=33, 3=0.

 

In practical terms almost all NPCs tend to be 3 or 0, so it would mean that farmers would resist orgasm during rape as much as possible, while bandits (and about half the followers) try to get off at the drop of a hat.

 

Something i could imagine is: every time somebody with a moral >0 orgasms during rape (no matter on which end), s/he will lose one point morality. 

 

Mods like AFT also let you change morality of your followers to 0, so there's that, and you could probably have SexLab Util lower morality when orgasming during committing rapes, I suppose. If you do it by CK you will have to kill and resurrect the actor in a preexisting game, but if you use SLU, I think it should just impact the existing instance, like changing it via console etc and leave the base form unchanged.

 

Anyway, I'll eventually get around to modding a tweak myself, no worries.

Posted

Anyway, I'll eventually get around to modding a tweak myself, no worries.

Yet that would require to rewrite half of the mod

Lewdness has no direct impact on slso enjoyment

 

GL with dat

Posted

 

Anyway, I'll eventually get around to modding a tweak myself, no worries.

Yet that would require to rewrite half of the mod

Lewdness has no direct impact on slso enjoyment

 

GL with dat

 

 

Why rewrite anything? Lewdness of NPCs just needs to be tweaked so it makes sense for the way modders use it. What does it measure now, how much sex is had over time without a waifu? What does that even mean? Nothing, just how much time has passed while sexually active, assuming there is no waifu. A much simpler calculation using indications of sexual deviance would be better. Take into account exhibitionism flag and morality for instance. Now you find NPCs that are naturally perverts and ones who aren't, regardless of how much sex they have. For the player, a ratio of rape sex and bestiality to normal sex would be a much better indication of deviance, mostly because anything would be better. All of this can just be a check at the start of a sex scene and fix numbers as it goes, I'm fine with lazy methods. 

Posted

 

 

Anyway, I'll eventually get around to modding a tweak myself, no worries.

Yet that would require to rewrite half of the mod

Lewdness has no direct impact on slso enjoyment

 

GL with dat

 

 

Why rewrite anything? Lewdness of NPCs just needs to be tweaked so it makes sense for the way modders use it. What does it measure now, how much sex is had over time without a waifu? What does that even mean? Nothing, just how much time has passed while sexually active, assuming there is no waifu. A much simpler calculation using indications of sexual deviance would be better. Take into account exhibitionism flag and morality for instance. Now you find NPCs that are naturally perverts and ones who aren't, regardless of how much sex they have. For the player, a ratio of rape sex and bestiality to normal sex would be a much better indication of deviance, mostly because anything would be better. All of this can just be a check at the start of a sex scene and fix numbers as it goes, I'm fine with lazy methods.

 

i dont know... maybe because lewdness used all over the scripts, so that little tweak will require you to rewrite a lot of code, and if you want it so much you can also ask Ashal for his sources for SKSE plugin since SL uses skills and likely lewdness to calculate Enjoyment, and probably some C++ knowledge to change it

I dont know what modders use it, i use it as it intended to be used, show actor ..... corruption. Yes. It means how much sex is had without a waifu. No. There are no such flags. There are no natural perverts, npcs seeded random stats when you 1st time have sex with them. Erm i dont think fucking everyone in town is not a deviant behaviour.

as i already said that would need major code rewrite, so .... go on learn papyrus and do it your self

Posted

 

i dont know... maybe because lewdness used all over the scripts, so that little tweak will require you to rewrite a lot of code, and if you want it so much you can also ask Ashal for his sources for SKSE plugin since SL uses skills and likely lewdness to calculate Enjoyment, and probably some C++ knowledge to change it

 

I dont know what modders use it, i use it as it intended to be used, show actor ..... corruption. Yes. It means how much sex is had without a waifu. No. There are no such flags. There are no natural perverts, npcs seeded random stats when you 1st time have sex with them. Erm i dont think fucking everyone in town is not a deviant behaviour.

as i already said that would need major code rewrite, so .... go on learn papyrus and do it your self

 

 

Fucking a new person from time to time is not deviant at all, just natural. And how is SexLab.Stats.SetInt(myActor, "Lewd", myValue) "major code rewrite?"

Posted

 

 

i dont know... maybe because lewdness used all over the scripts, so that little tweak will require you to rewrite a lot of code, and if you want it so much you can also ask Ashal for his sources for SKSE plugin since SL uses skills and likely lewdness to calculate Enjoyment, and probably some C++ knowledge to change it

 

I dont know what modders use it, i use it as it intended to be used, show actor ..... corruption. Yes. It means how much sex is had without a waifu. No. There are no such flags. There are no natural perverts, npcs seeded random stats when you 1st time have sex with them. Erm i dont think fucking everyone in town is not a deviant behaviour.

as i already said that would need major code rewrite, so .... go on learn papyrus and do it your self

 

 

Fucking a new person from time to time is not deviant at all, just natural. And how is SexLab.Stats.SetInt(myActor, "Lewd", myValue) "major code rewrite?"

 

 

Honestly, there is no reason to take a system created for sexlab.. and move it back outside to Skyrim systems (read: moving perversion to morality)

This system was created within this framework for this purpose.  If the problem is that within your game there does not appear to be enough hypersexuality, it is easily remedied by installing http://www.loverslab.com/topic/31421-sexlab-stats-manipulator/ Sexlab stats manipulator.

 

You can then manipulate the stats to compensate for the low number of people with hypersexuality.  This makes more sense than obfuscating two frameworks when they should be kept separate.  Other modders may have made use of these stats for other purposes, and framework guidelines help people keep the intent within line of the content.  This is as it should be.

Posted

 

 

i dont know... maybe because lewdness used all over the scripts, so that little tweak will require you to rewrite a lot of code, and if you want it so much you can also ask Ashal for his sources for SKSE plugin since SL uses skills and likely lewdness to calculate Enjoyment, and probably some C++ knowledge to change it

 

I dont know what modders use it, i use it as it intended to be used, show actor ..... corruption. Yes. It means how much sex is had without a waifu. No. There are no such flags. There are no natural perverts, npcs seeded random stats when you 1st time have sex with them. Erm i dont think fucking everyone in town is not a deviant behaviour.

as i already said that would need major code rewrite, so .... go on learn papyrus and do it your self

 

Fucking a new person from time to time is not deviant at all, just natural. And how is SexLab.Stats.SetInt(myActor, "Lewd", myValue) "major code rewrite?"

Well... Fucking wolves, dogs and horses isnt deviant either, they have feelings too, they are animals just like you.

Okay, you win, you can make a mod for that.

Erm.......posting 1 line of code is great solution, so what should it replace, top part of script or bottom, or that other linewhich is not that.

So you've decided to directly change actor lewdness and fuck any mod that relies on it, that's great...

Posted

 

 

 

i dont know... maybe because lewdness used all over the scripts, so that little tweak will require you to rewrite a lot of code, and if you want it so much you can also ask Ashal for his sources for SKSE plugin since SL uses skills and likely lewdness to calculate Enjoyment, and probably some C++ knowledge to change it

 

I dont know what modders use it, i use it as it intended to be used, show actor ..... corruption. Yes. It means how much sex is had without a waifu. No. There are no such flags. There are no natural perverts, npcs seeded random stats when you 1st time have sex with them. Erm i dont think fucking everyone in town is not a deviant behaviour.

as i already said that would need major code rewrite, so .... go on learn papyrus and do it your self

 

 

Fucking a new person from time to time is not deviant at all, just natural. And how is SexLab.Stats.SetInt(myActor, "Lewd", myValue) "major code rewrite?"

 

 

Honestly, there is no reason to take a system created for sexlab.. and move it back outside to Skyrim systems (read: moving perversion to morality)

This system was created within this framework for this purpose.  If the problem is that within your game there does not appear to be enough hypersexuality, it is easily remedied by installing http://www.loverslab.com/topic/31421-sexlab-stats-manipulator/ Sexlab stats manipulator.

 

You can then manipulate the stats to compensate for the low number of people with hypersexuality.  This makes more sense than obfuscating two frameworks when they should be kept separate.  Other modders may have made use of these stats for other purposes, and framework guidelines help people keep the intent within line of the content.  This is as it should be.

 

 

However, measuring accumulated sex over time has nothing to do with what all these modders are using the stat for, and I disagree that everyone should eventually become a pervert unless they're strictly monogamous.

 

By the way, perverted, lewd and immoral are synonyms. There was no reason to create extra versions of it in the first place unless you were going to be more specific. Promiscuity for example would have made sense... as a static measure over time. Eg, 120sph, sex per hour.

 

Erm.......posting 1 line of code is great solution, so what should it replace, top part of script or bottom, or that other linewhich is not that.

So you've decided to directly change actor lewdness and fuck any mod that relies on it, that's great...

 

 

I like your mods, but I wonder who you have locked up, making them for you.  :P It's not replacing anything, I'm just having it do the work of changing actor lewdness for me, to a more appropriate value.

 

So you've decided to directly change Sexlab orgasms and fuck any mod that relies on them, that's awesome...

 

Don't worry though! I'll keep the horror strictly regulated. We don't want people messing with the official Skyrim experience, where would that get us?

Posted

 

 

 

However, measuring accumulated sex over time has nothing to do with what all these modders are using the stat for, and I disagree that everyone should eventually become a pervert unless they're strictly monogamous.

 

By the way, perverted, lewd and immoral are synonyms. There was no reason to create extra versions of it in the first place unless you were going to be more specific. Promiscuity for example would have made sense... as a static measure over time. Eg, 120sph, sex per hour.

 

 

But we are not talking about reality here.  We are talking about a system for a game.  This is the way SL as a system has worked.  I don't think Ashal is going to change it at this point.  We also do not know exactly WHAT other modders are using the stats for.. and that is the point.  The system is in place as it is.

 

Simply switching this particular system over to the skyrim morality system has its own problems.  What if you want your npc to report murder but be lewd at the same time?   I stand by my point that you cannot obfuscate the two systems.  You have to maintain yourself within the framework and work around it.   Remember that you are one user who has a specific need, and there is another user who has a different need.  At this point, using the system you prefer deters them from using a system that they prefer.  This is why we must remain within the system put in place for this purpose.

 

Since the mechanics solution is simple enough.. why not just use the manipulator to accomplish your ends rather than ask multiple modders for a complete system overhaul?

Posted

Hi

I noticed that until im testing SLSO I from time to time have funy animation speed glitch - after sex my PC walks in slowtime - i think that with normal speed but animation is 1.5 or 2x times slower than natural.

i checked logs - yes - some errors related with SLOL  - maybe helpful

 

fragment for You:

 

 

[06/02/2017 - 12:43:45AM] WidgetError: [SLSO_WidgetCoreScript4 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:45AM] WidgetError: [SLSO_WidgetCoreScript1 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:46AM] WidgetError: [SLSO_WidgetCoreScript3 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:46AM] WidgetError: [SLSO_WidgetCoreScript2 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:46AM] SEXLAB - ActorAlias[Suka]  - Enjoyment [0] BaseEnjoyment[0] SLArousal[0]] BonusEnjoyment[4]
[06/02/2017 - 12:43:46AM] MilkModEconomy 3J Breastfeeding animations found
[06/02/2017 - 12:43:46AM] MilkModEconomy status set to 1.000000, should be 1
[06/02/2017 - 12:43:46AM] MilkModEconomy maintenance done
[06/02/2017 - 12:43:46AM] ERROR: Cannot call HasTag() on a None object, aborting function call
stack:
    [alias Game1 on quest SLSO (5B000D62)].slso_game.GetMod() - "SLSO_Game.psc" Line 69
    [alias Game1 on quest SLSO (5B000D62)].slso_game.Game() - "SLSO_Game.psc" Line 140
    [alias Game1 on quest SLSO (5B000D62)].slso_game.OnUpdate() - "SLSO_Game.psc" Line 40
[06/02/2017 - 12:43:46AM] warning: Assigning None to a non-object variable named "::temp31"
stack:
    [alias Game1 on quest SLSO (5B000D62)].slso_game.GetMod() - "SLSO_Game.psc" Line 69
    [alias Game1 on quest SLSO (5B000D62)].slso_game.Game() - "SLSO_Game.psc" Line 140
    [alias Game1 on quest SLSO (5B000D62)].slso_game.OnUpdate() - "SLSO_Game.psc" Line 40
[06/02/2017 - 12:43:46AM] ERROR: Cannot call HasTag() on a None object, aborting function call
stack:
    [alias Game1 on quest SLSO (5B000D62)].slso_game.GetMod() - "SLSO_Game.psc" Line 71
    [alias Game1 on quest SLSO (5B000D62)].slso_game.Game() - "SLSO_Game.psc" Line 140
    [alias Game1 on quest SLSO (5B000D62)].slso_game.OnUpdate() - "SLSO_Game.psc" Line 40
[06/02/2017 - 12:43:46AM] warning: Assigning None to a non-object variable named "::temp34"

 



last time i got it when:

Deviously Cursed Loot triggered rape and during rapeing i opened MCM and turned on/off autopilot - not sure maybe enjoyment priority tooo.

 

in logs i selected first.

 

I had same problem one or two time with old version - now im using 0.9.8

Posted

Hi

I noticed that until im testing SLSO I from time to time have funy animation speed glitch - after sex my PC walks in slowtime - i think that with normal speed but animation is 1.5 or 2x times slower than natural.

i checked logs - yes - some errors related with SLOL  - maybe helpful

 

fragment for You:

 

 

[06/02/2017 - 12:43:45AM] WidgetError: [SLSO_WidgetCoreScript4 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:45AM] WidgetError: [SLSO_WidgetCoreScript1 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:46AM] WidgetError: [SLSO_WidgetCoreScript3 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:46AM] WidgetError: [SLSO_WidgetCoreScript2 <SLSO (5B000D62)>]: IconLoadFailure
[06/02/2017 - 12:43:46AM] SEXLAB - ActorAlias[Suka]  - Enjoyment [0] BaseEnjoyment[0] SLArousal[0]] BonusEnjoyment[4]
[06/02/2017 - 12:43:46AM] MilkModEconomy 3J Breastfeeding animations found
[06/02/2017 - 12:43:46AM] MilkModEconomy status set to 1.000000, should be 1
[06/02/2017 - 12:43:46AM] MilkModEconomy maintenance done
[06/02/2017 - 12:43:46AM] ERROR: Cannot call HasTag() on a None object, aborting function call
stack:
    [alias Game1 on quest SLSO (5B000D62)].slso_game.GetMod() - "SLSO_Game.psc" Line 69
    [alias Game1 on quest SLSO (5B000D62)].slso_game.Game() - "SLSO_Game.psc" Line 140
    [alias Game1 on quest SLSO (5B000D62)].slso_game.OnUpdate() - "SLSO_Game.psc" Line 40
[06/02/2017 - 12:43:46AM] warning: Assigning None to a non-object variable named "::temp31"
stack:
    [alias Game1 on quest SLSO (5B000D62)].slso_game.GetMod() - "SLSO_Game.psc" Line 69
    [alias Game1 on quest SLSO (5B000D62)].slso_game.Game() - "SLSO_Game.psc" Line 140
    [alias Game1 on quest SLSO (5B000D62)].slso_game.OnUpdate() - "SLSO_Game.psc" Line 40
[06/02/2017 - 12:43:46AM] ERROR: Cannot call HasTag() on a None object, aborting function call
stack:
    [alias Game1 on quest SLSO (5B000D62)].slso_game.GetMod() - "SLSO_Game.psc" Line 71
    [alias Game1 on quest SLSO (5B000D62)].slso_game.Game() - "SLSO_Game.psc" Line 140
    [alias Game1 on quest SLSO (5B000D62)].slso_game.OnUpdate() - "SLSO_Game.psc" Line 40
[06/02/2017 - 12:43:46AM] warning: Assigning None to a non-object variable named "::temp34"

 

 

 

last time i got it when:

Deviously Cursed Loot triggered rape and during rapeing i opened MCM and turned on/off autopilot - not sure maybe enjoyment priority tooo.

 

in logs i selected first.

 

I had same problem one or two time with old version - now im using 0.9.8

 

Yes.. the variable animation speed does not always seem to clear at the end.  A way around it is to toggle off the speed adjustment settings in the MCM.  There are 3 settings so cycle through them until it is off.

Posted

 

But we are not talking about reality here.  We are talking about a system for a game.  This is the way SL as a system has worked.  I don't think Ashal is going to change it at this point.  We also do not know exactly WHAT other modders are using the stats for.. and that is the point.  The system is in place as it is.

 

 

I didn't ask anyone for a complete system overhaul, Ed was the one talking about needing to rewrite half of Sexlab and SKSE for some reason. I just pointed out it would be a few added lines to assign lewdness a more appropriate value. A change would likely improve any mod that does use it, like Arousal Enhancement. Go look at its github if you want, and consider the following.

 

"Bob has been in non-traditional relationships for quite a few years."

"Oh, you mean he enjoys rape?"

"Uh... what?"

 

   vs.

 

"Bob is a deviant defiler with no moral compass whatsoever."

"Oh, you mean he enjoys rape?"

"Yes, most likely."

 

 

 

Simply switching this particular system over to the skyrim morality system has its own problems.  What if you want your npc to report murder but be lewd at the same time?   

 

Depends, it doesn't have to be "simply switching," either, you are creating a straw man fallacy. More than one thing can factor in a revaluation of the lewdness stat. Explain how this character "is" lewd? In sentences, not as a stat. Consider the above exchanges, too.

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