Jeardawg Posted October 7, 2018 Posted October 7, 2018 Wonder if someone here can help me. Working on getting things updated after our latest batch of updates (I accidentally updated and totally regret it Doh) Problem after getting the new HDT updated and installed I am getting this can anyone point me in the right direction as to what I am doing wrong?
Jeardawg Posted October 7, 2018 Posted October 7, 2018 6 minutes ago, Jeardawg said: Wonder if someone here can help me. Working on getting things updated after our latest batch of updates (I accidentally updated and totally regret it Doh) Problem after getting the new HDT updated and installed I am getting this can anyone point me in the right direction as to what I am doing wrong? Disregard. I figured it out...... it was fertility mode
Yoxgg04 Posted October 10, 2018 Posted October 10, 2018 I just want to say thank you to everyone that helps here on LL and thank you to the devs as well all of you guys are amazing people ♥
cminnow Posted October 10, 2018 Posted October 10, 2018 Bethesda is getting to be a real btch about these creation club updates. No one wants their BS. It's bad enough they made Fallout 4 suck and now they're going to make a crappy MMO out of it. This is why you never put business majors in charge of a game company. Fingers crossed they don't manage to fk up Skyrim 2... .... Also looks like hydrogen updated. Glad she's keeping up with it whether for money or women... P.S. SSE fixes isn't updated to 1.5.53 so bag it. God damn Bethesda. 1
deliriouspanda Posted October 11, 2018 Posted October 11, 2018 4 hours ago, cminnow said: Bethesda is getting to be a real btch about these creation club updates. No one wants their BS. It's bad enough they made Fallout 4 suck and now they're going to make a crappy MMO out of it. This is why you never put business majors in charge of a game company. Fingers crossed they don't manage to fk up Skyrim 2... .... Also looks like hydrogen updated. Glad she's keeping up with it whether for money or women... P.S. SSE fixes isn't updated to 1.5.53 so bag it. God damn Bethesda. SSE Engine Fixes is updated and incorporates SSE Fixes.
Gromilla Posted October 12, 2018 Posted October 12, 2018 34 minutes ago, Caelryn said: Are creature collisions included in this? No, only human female.
Caelryn Posted October 12, 2018 Posted October 12, 2018 34 minutes ago, Gromilla said: No, only human female. So there are still no female <-> creature collisions for Skyrim SE? A pity.
Hr4fn Posted October 12, 2018 Posted October 12, 2018 1 hour ago, Frieza0 said: Okay I have a couple questions, am I suppose to use this UUNP Special SMP Pack alongside the Full SMP 2.3 SE English Translation? And also is there a way to remove the pubic hair on the female meshes or some other pack of this mod that doesn't include public hair that I'm not aware of? Because I don't have any non-pubic hair options in the Full SMP 2.3 SE English Translation pack, zca1-zca5 all have pubic hair. Just load the nif-files (femalebody_0.nif & femalebody_1.nif) in nifskope and delete the unwanted shapes. Or, alternatively, use outfitstudio - just remember to load the nif's as 'outfit' - delete the hair mesh & export to nif.
Super Villain Posted October 12, 2018 Posted October 12, 2018 1 hour ago, Hr4fn said: Just load the nif-files (femalebody_0.nif & femalebody_1.nif) in nifskope and delete the unwanted shapes. Or, alternatively, use outfitstudio - just remember to load the nif's as 'outfit' - delete the hair mesh & export to nif. Word. I'll try that, much thanks.
Gromilla Posted October 13, 2018 Posted October 13, 2018 15 hours ago, Frieza0 said: Okay I have a couple questions, am I suppose to use this UUNP Special SMP Pack alongside the Full SMP 2.3 SE English Translation? And also is there a way to remove the pubic hair on the female meshes or some other pack of this mod that doesn't include public hair that I'm not aware of? Because I don't have any non-pubic hair options in the Full SMP 2.3 SE English Translation pack, zca1-zca5 all have pubic hair. Honestly, I'm a bit shocked. This is not an alteration of Chinese bodies or something else like that. This is just an addition to the standard UUNP special body and xml files to support physics. Where did you get these pubic hair or no english translation? This is not and never will be. 7 hours ago, Vyxenne said: Thanks for this, Gromilla! As you know, installing this as the default body has no effect at all when I'm dressed unless I build my outfits to it. Do you have any idea how I can get a "Template" for this body into Bodyslide/Outfit Studio so that I can load it as a Reference body and convert all my outfits to using this body so I will have all the collisions when dressed? Hey The presence of physics for clothes will depend on whether the body is spelled out which is installed exactly in clothes in xml files. If a UUNPB body is installed in clothes, for example, and it is not in the xml files, then there is no need to wait for any effect. This package uses the standard UUNP body for base, and is written in the defaultBBPs.xml file (<map shape="UUNP" file="SKSE\Plugins\hdtSkinnedMeshConfigs\UUNPSpSMP.xml"/>). Therefore, if such a UUNP body is installed in clothes (pre-letter), then a physicist. Collision meshes set for the body will not work for clothes or armor. It is necessary for each piece of clothing (for each mesh separately) to prescribe its own rule of conduct in xml files. Like this: Gloves.xml
Super Villain Posted October 13, 2018 Posted October 13, 2018 3 hours ago, Gromilla said: Honestly, I'm a bit shocked. This is not an alteration of Chinese bodies or something else like that. This is just an addition to the standard UUNP special body and xml files to support physics. Where did you get these pubic hair or no english translation? This is not and never will be. Hey The presence of physics for clothes will depend on whether the body is spelled out which is installed exactly in clothes in xml files. If a UUNPB body is installed in clothes, for example, and it is not in the xml files, then there is no need to wait for any effect. This package uses the standard UUNP body for base, and is written in the defaultBBPs.xml file (<map shape="UUNP" file="SKSE\Plugins\hdtSkinnedMeshConfigs\UUNPSpSMP.xml"/>). Therefore, if such a UUNP body is installed in clothes (pre-letter), then a physicist. Collision meshes set for the body will not work for clothes or armor. It is necessary for each piece of clothing (for each mesh separately) to prescribe its own rule of conduct in xml files. Like this: Gloves.xml My bad for the confusion I'm new to SMP & collisions, but yeah I just figured out your mod doesn't have anything to do with the Full SMP 2.3 SE English Translation that I downloaded from one of the earlier pages on this thread which includes the female meshes with pubic hair that I was referring to. On a brighter note thou I got my physics & collisions working in-game now hahaha Now I just need to learn how to tweak the xml's to my liking.
SuzanoSho Posted October 14, 2018 Posted October 14, 2018 Is it possible to replace the visual model of a cape that already has HDT SMP applied to it with that of another?...
Lodakai Posted October 14, 2018 Posted October 14, 2018 16 hours ago, SuzanoSho said: Is it possible to replace the visual model of a cape that already has HDT SMP applied to it with that of another?... If you simply replace the texture files on an object that had the same kind of mesh.. then yes.. adjusting the mesh itself gets a bit more complicated. But it's possible sure.. just probably not in the way you mean.
SuzanoSho Posted October 15, 2018 Posted October 15, 2018 13 hours ago, Lodakai said: If you simply replace the texture files on an object that had the same kind of mesh.. then yes.. adjusting the mesh itself gets a bit more complicated. But it's possible sure.. just probably not in the way you mean. I see...I suppose it has something to do with all of the information that a nif file contains in it as well... I thought I could maybe achieve the effect I wanted a particular cloak to have by literally swapping the model and only the model while keeping the rest of the information same...for instance, I have a red cape that has working SMP, but there's a cape made of feathers from a different mod that I would like to have the exact same properties as the red cape, aside from the model, obviously... Maybe I'll just suck it up and try to learn how to mess with all of this stuff the proper way one day. Seems a bit over my head right now...
Gromilla Posted October 15, 2018 Posted October 15, 2018 Cloaks of Skyrim SSE HDT-SMP v1.0.1.7z Just in case, leave it here. Maybe it will help
Bluegunk Posted October 15, 2018 Posted October 15, 2018 Hi Vyxenne I saw your drop-box XMLs and I hope you don't mind but I went and downloaded them. Slap me if I'm wrong (ouch ? ) but presumably I can adapt these for the current CBBE (Body Physics)? Or do you know of some really good CBBE ones already? My HDT set up uses the CBBE Big and Strong bodyslide preset, Sinful CBSMP, all based on that CBBE Body Physics. I can change to Body Special easy enough. I'm a bit wonky with the current HDT SMP set ups. I was using a few HDT hairs six months ago but had issues indoors with them (like in pubs) and sort of gave up the whole thing and went and played Fallout 4 for a while. I have the HydrogensaysHDT stuff, so that's not a problem. But a lot of the Baidu downloads are now behind their mobile phone login barrier. I'd kind of like to build the best HDT set up I can, given it's not an exact science yet. If you have any pointers, I'd be really grateful. Thanks!
Super Villain Posted October 15, 2018 Posted October 15, 2018 Hey guys I have an issue maybe someone can help me with, so I got my SMP+collisions workings in-game but for some reason I have yet to figure out with SMP enabled the breasts of all NPCS are pushed up or heightened, which is a problem because several of my followers have small breast sizes & the pushing up/heightened effect heavily reveals those ugly black shadows under their boobs. So is there any specific xml lines or anything I need to tweak to fix this so the breasts don't get pushed up like this?
Gromilla Posted October 15, 2018 Posted October 15, 2018 33 minutes ago, Frieza0 said: Hey guys I have an issue maybe someone can help me with, so I got my SMP+collisions workings in-game but for some reason I have yet to figure out with SMP enabled the breasts of all NPCS are pushed up or heightened, which is a problem because several of my followers have small breast sizes & the pushing up/heightened effect heavily reveals those ugly black shadows under their boobs. So is there any specific xml lines or anything I need to tweak to fix this so the breasts don't get pushed up like this? By default, the game uses only one body and one texture for all NPCs (unless there are _msn maps), and if you use textures for a body with a big chest, then such shadows will appear. Look for textures for a more skinny body, it will help a bit. SMP doesn’t affect the appearance of such shadows under the breast.
Vyxenne Posted October 15, 2018 Posted October 15, 2018 5 hours ago, Bluegunk said: Hi Vyxenne- presumably I can adapt these for the current CBBE (Body Physics)? Or do you know of some really good CBBE ones already? There are full sets of CBBE SMP Physics xmls on the CBBE page. I have read that they work perfectly right out of the box. FULL DISCLOSURE: I neither have nor use CBBE bodies or the xml files available for them so I can neither confirm nor deny anything I wrote above.
Etherwind Posted October 15, 2018 Posted October 15, 2018 Do the current SMP files on 9damao work with the latest SE update?
Gromilla Posted October 15, 2018 Posted October 15, 2018 SMP files are being updated for all game version updates. Yet.
SwitchSC Posted October 16, 2018 Posted October 16, 2018 Posted this in the wrong thread I think, this one is definitely the main. Does anyone know if download rights have changed recently on 9damao to stop direct downloads, or have people always had to grab the files through baidu netdisk? I looooooathe bloatware download managers with a passion. Looked like there were a few options for spoofing it with scripts and open source download managers but even those felt a little spooky to me.
Varithina Posted October 16, 2018 Posted October 16, 2018 6 hours ago, SwitchSC said: Posted this in the wrong thread I think, this one is definitely the main. Does anyone know if download rights have changed recently on 9damao to stop direct downloads, or have people always had to grab the files through baidu netdisk? I looooooathe bloatware download managers with a passion. Looked like there were a few options for spoofing it with scripts and open source download managers but even those felt a little spooky to me. It used to be that smaller files, somewhere around 50mb or less could be downloaded by anybody, as I used to be able to without an account, somewhere along the line they changed that now everything seems to require an account to download and files above a certain size seem to require their downloader or tend to be flaky as hell when downloading them.
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